9df593d823
clamp expose (queue_redraw()) requests to visible window area, some extra debugging details
2014-01-10 14:35:36 -05:00
ffdf3ed017
don't go through ::deliver_enter_leave() unnecessarily
2014-01-10 11:02:05 -05:00
a70edc5765
change rounding used for convert Rect from canvas to window coordinates
2014-01-08 10:31:14 -05:00
98dec658ee
Revert "remove unused code"
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This reverts commit 2d283c17e1
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2014-01-08 10:29:03 -05:00
2d283c17e1
remove unused code
2014-01-08 10:28:46 -05:00
2d50adaf3a
ignore invisible items when picking the current item
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Also left behind some commented debug out that probably deserves a new PBD::Debug bit.
2013-12-30 14:02:43 -05:00
84f55440a3
fix redrawing of canvas with an optimized build
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Best guess right now is that optimization does something bad when ceil() is called twice on a very large dbl-precision number,
which results in a zero (empty) redraw area. Without the removal of the redundant ceil & floor functions, no expose events
would be delivered to the canvas in an optimized build during drags (and maybe more).
2013-12-23 15:35:49 -05:00
9b6135b2e1
change enter/exit event delivery to follow X Window model (inferior, ancestor, virtual, nonlinear)
2013-12-12 20:44:04 -05:00
88732abd01
change event propagation to be based on parent/child lineage, not z-axis stacking, plus some more alterations to try to get enter/leave working
2013-12-12 10:03:33 -05:00
4780c84252
debug trace tweaks
2013-12-09 13:38:22 -05:00
6473cc7cb4
drop use of bounding box to determine whether an item covers a point; add Item::covers(Duple const&)
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Default implementation for Item still uses bounding box, but specializations for Arc (Circle), Polygon, Line and PolyLine have been added
2013-11-04 11:56:10 -05:00
08b485db75
send enter events to EVERY newly entered item (ignore the bool return from the event handler); other canvas debugging aids;switch items_at_point() to use canvas coordinates
2013-11-03 10:07:00 -05:00
85daa31ab5
all events propagate out of the canvas in canvas coordinates now, so revert changes in editor_drags.cc that worked around this not being the case
2013-10-31 16:43:35 -04:00
b46244d527
finally (?) fix up logic for rectangle drawing (fill+stroke) to tackle what is hopefully the last of the expose problems
2013-10-31 11:49:36 -04:00
7ce86cec7d
handle enter/leave items when zooming and scrolling occur
2013-10-31 03:10:18 -04:00
7bbd28aa08
notable changes to try to improve most of enter/leave handling for canvas items
2013-10-30 23:36:30 -04:00
006ba7cd36
reduce verbiage and remove visible current_item red rect
2013-10-28 16:36:11 -04:00
0db7bdface
streamline button press event handling code a little, and tweak enter/leave debugging text
2013-10-28 12:25:41 -04:00
c3f1369cfd
expand bounding box of all objects by 0.5 before computing intersection for render cycle; alter debug output
2013-10-24 17:14:12 -04:00
18850253e9
only generate some current canvas debug output when CANVAS_DEBUG is defined, to quieten things down
2013-09-25 10:38:04 -04:00
741154e691
debugging various canvas event issues
2013-08-08 15:26:42 -04:00
a1f858d3b2
an awful lot of tweaks to drawing details
2013-06-24 16:28:53 -04:00
691be68ac2
fix rect redraw problems caused by intersection requiring the usual 0.5 expansion (though consider a more general fix for this at teh group level)
2013-06-18 13:46:24 -04:00
77f5f4c4bf
basically operational switch to canvas drawing coordinates, although text and waves don't work, and redraw areas are too small
2013-06-18 08:23:06 -04:00
f8a37b197f
tweak enter/leave code, remove debug output
2013-04-25 09:49:02 -04:00
d0867e67e3
more tweaks for enter/leave events for canvas items
2013-04-24 22:57:23 -04:00
737433c446
tweaks to improve enter/leave event handling - fixes at least some crashes caused by this stuff
2013-04-24 18:31:00 -04:00
6f664c1f67
many pervasive changes primarily related to waveform drawing, particular content-dragging, colors, and more
2013-04-24 15:42:14 -04:00
9a3bc39970
tweak event/leave event delivery so that it applies to items being deleted as well as motion events (hmm, needed for item addition too ...)
2013-04-20 16:11:40 -04:00
ec102f94e1
various work waveview amplitude mgmt; fix playhead cursor drag from timebar click
2013-04-17 15:22:09 -04:00
d1a05240ef
fix clamping of line and rect coordinates to avoid issues with cairo when drawing way outside a surface's dimensions; move various coordinate methods down to Canvas, because they don't require GTK information; make visible_area() a Canvas virtual method so that we don't have to cast to call it
2013-04-17 10:53:17 -04:00
a0044e5f71
add back various functionality to waveviews such as zero line, amplitude scaling
2013-04-16 10:07:52 -04:00
64d3763652
remove all xml++.h inclusion by canvas implementations
2013-04-15 22:00:13 -04:00
84fb0a8dce
remove all XML related API from canvas. it may have been useful during development, but it is just a distraction - we will NEVER be saving or restoring canvas state via XML or any kind of serialized state
2013-04-15 21:57:08 -04:00
af4539f857
a few changes to fix region dragging, all related to coordinate system handling, which is now much simpler with the new canvas; more debugging output when asked for
2013-04-15 10:38:12 -04:00
ee1f0520a8
many changes to get the cairo-canvas version much, much more functional. still problems with a lot of subtle and not-so-subtle issues
2013-04-11 20:19:22 -04:00
75118796e1
add -D canvasevents tracing for grabbed items and remove render count output
2013-04-10 11:09:16 -04:00
053eaf77fd
a variety of fixes for the cairocanvas, but it still buggy as hell handling events and lots of other stuff
2013-04-09 14:22:58 -04:00
1267b1d61c
mo' better debugging of canvas "structure" via Item::dump and derivatives
2013-04-08 19:48:09 -04:00
07a505b1b2
lots of tweaking and adding debug output including operator<</dump(ostream&) methods to help visualize canvas structure
2013-04-05 11:27:26 -04:00
aaea166135
initial commit of hand merging, plus getting "ancient" waf script to work correctly
2013-04-04 00:32:52 -04:00