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add -D canvasevents tracing for grabbed items and remove render count output

This commit is contained in:
Paul Davis 2013-04-10 11:09:16 -04:00
parent a1745f2cf1
commit 75118796e1

View File

@ -117,7 +117,6 @@ Canvas::render (Rect const & area, Cairo::RefPtr<Cairo::Context> const & context
context->restore ();
cout << "Rendered " << render_count << "\n";
checkpoint ("render", "<- render");
}
@ -272,7 +271,7 @@ GtkCanvas::GtkCanvas (XMLTree const * tree)
bool
GtkCanvas::button_handler (GdkEventButton* ev)
{
DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas button press %1 %1\n", ev->x, ev->y));
DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas button %3 %1 %1\n", ev->x, ev->y, (ev->type == GDK_BUTTON_PRESS ? "press" : "release")));
/* The Duple that we are passing in here is in canvas coordinates */
return deliver_event (Duple (ev->x, ev->y), reinterpret_cast<GdkEvent*> (ev));
}
@ -288,6 +287,8 @@ GtkCanvas::motion_notify_handler (GdkEventMotion* ev)
/* if we have a grabbed item, it gets just the motion event,
since no enter/leave events can have happened.
*/
DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("%1 %2 (%3) was grabbed, send MOTION event there\n",
_grabbed_item, _grabbed_item->whatami(), _grabbed_item->name));
return _grabbed_item->Event (reinterpret_cast<GdkEvent*> (ev));
}
@ -338,6 +339,8 @@ GtkCanvas::deliver_event (Duple point, GdkEvent* event)
{
if (_grabbed_item) {
/* we have a grabbed item, so everything gets sent there */
DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("%1 %2 (%3) was grabbed, send event there\n",
_grabbed_item, _grabbed_item->whatami(), _grabbed_item->name));
return _grabbed_item->Event (event);
}
@ -345,6 +348,8 @@ GtkCanvas::deliver_event (Duple point, GdkEvent* event)
vector<Item const *> items;
_root.add_items_at_point (point, items);
DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("%1 possible items to deliver event to\n", items.size()));
/* run through the items under the event, from top to bottom, until one claims the event */
vector<Item const *>::const_reverse_iterator i = items.rbegin ();
while (i != items.rend()) {