a0493283c4
showcase
2016-08-21 00:24:23 +02:00
3dc71953de
fix SNAFU in track-properties script
2016-08-18 19:49:16 +02:00
036bcb259b
add some track properties example script
2016-08-17 20:31:04 +02:00
7fa99abc3a
These are not the scripts you're looking for
2016-08-17 02:04:27 +02:00
55089df0c4
remove debug output
2016-08-10 03:25:25 +02:00
a8143ea44e
prefix no-inst script with an underscore and skip install
2016-08-10 03:12:11 +02:00
2b7a89ecff
prefix blessed scripted DSP plugins with a-*
2016-08-10 03:11:49 +02:00
72964609c9
add a script to multi-split regions
2016-08-06 22:14:24 +02:00
66470b96b7
Remove dsp_has_midi_*() in favor of dsp_ioconfig()
...
_has_midi_*put members of LuaProc will be set according to the actual
configuration chosen, for configure_io() and run() to use.
2016-08-06 19:38:09 +02:00
4e693c1830
add a script to exercise varispeed playback
2016-07-24 13:00:15 +02:00
2e789e34e7
enforce range of HP/LP
...
We must not assume that the host sends values within the the range
nor that the enum is always an integer.
2016-07-19 19:26:05 +02:00
2e933a6414
Fix a typo in HiAndLowPass.lua
...
Instead of mixing two consecutive biquad orders with a linear xfade, the
code used the same weight for both signals to mix, due to a copy-paste
blunder. Brown-bag fix this now. Also change a little the threshold for
using 32-samples chunks to cater for steepness jumping from 0 to 4 (this
doesn't change anything for commonly used rates and is just for
robustness in never-happening cases anyway).
2016-07-19 16:42:27 +02:00
1dcb54ba22
Optimize a-HiAndLowPass
...
- Better formula for the lpf smoothness parameter. It is computed only
on init and rate change anyway...
- Only run as many Biquads as needed to save computing power, esp. when
using low steepness and parameters are not changing.
2016-07-18 15:05:50 +02:00
d527fdf30a
Simplify the logic in HiAndLowPass filter
...
And beef up comments for readers using the filter as an example.
2016-07-18 11:15:09 +02:00
7e1a722a15
clean up Hp/Lp code
2016-07-18 10:53:48 +02:00
3458844878
cleanup High/Low Pass
...
* shorten Name
* fix typo in Time Constant
* remove some local variables
2016-07-17 14:10:13 +02:00
65eeeb7a65
remove old a-Hi/Low pass
2016-07-17 01:20:45 +02:00
00b8cff66f
clean up a-HP/LP
2016-07-17 01:20:23 +02:00
e7a154b9dd
Hi AND low pass filter -- fresh from the oven werks.
2016-07-16 23:05:30 +02:00
543e230f79
consistent height of a-eq a-hp/lp
2016-07-14 16:52:43 +02:00
a4ff28006e
midimon: add option to format note-names
2016-07-12 23:02:46 +02:00
4866106bcc
re-classify bundled lua scripts
...
* search by author:
- "Ardour Team" for "ready to use" plugins
- "Ardour Lua Task Force" = example plugins
* search by Category
- use "Example" for DSP plugins (except instruments)
2016-07-12 16:43:10 +02:00
30240b33e9
Make MIDI monitor a pass-through for audio and midi
...
MIDI monitor only accepted midi data and output that same data. That was
logical for a MIDI plugin, but a consequence is that automatic pin
configuration makes MIDI monitors opaque to audio data, which means
drag'n'dropping a MIDI monitor for debugging purposes can suddenly cut
audio, or even change the channel count if strict I/O is enabled.
Improve the MIDI monitor so that it passes through all incoming data
unchanged.
2016-07-12 01:47:02 +02:00
e8cd2949bd
update MIDIEvent lua bindings/example
2016-07-12 01:46:58 +02:00
57df370e2a
add a convenient lua forward mapped buffers method
2016-07-11 22:36:00 +02:00
2d32b50a3f
Improve MIDI monitor
2016-07-11 17:39:59 +02:00
1f08503ada
Add a new MIDI monitor plugin
...
This plugin lets through all incoming MIDI events, and also shows the
latest ones in a human-readable format directly on the mixer strip. The
user can choose the font size and the number of recent events displayed,
as well as whether to print values in decimal or hexadecimal, and
whether to print system events.
2016-07-11 15:29:56 +02:00
bcfe7c2daa
elaborate documented raw audio/midi buffer lua example
2016-07-11 03:05:43 +02:00
4bb54f4128
refine lua-script documentation
2016-07-10 16:48:38 +02:00
77fa4462f9
add a raw midi buffer plugin example
2016-07-10 14:46:41 +02:00
53b51ee536
update lua-biquad: add en/disable
2016-07-07 16:45:10 +02:00
29184a2b72
rewrite spectrogram using PBD::Ringbuffer
2016-07-07 15:37:11 +02:00
8d360e8628
fix a-High/LowPass transfer-fn display visual bleed
2016-07-06 04:05:46 +02:00
83e1d9fff3
tweak a-series plugin names
2016-07-05 17:17:59 +02:00
11d2074ee6
more lua-script updates:
...
* comments and explain amp4.lua
* move amp1-3 to "Example" category
2016-07-04 01:48:23 +02:00
3267b4892c
update lua scripts
...
* add proper amplifier (smooth gain change) + text-example
* remove commented no-inplace from High/Low pass
* amend 913609be
inline spectrogam re-init
2016-07-04 00:20:11 +02:00
913609becc
add grid to inline-spectrum
2016-07-03 14:46:29 +02:00
9c29e99345
HP/LP: enforce enum integr type (inline control sends continuous value)
2016-07-03 01:53:29 +02:00
ff0e1ac79b
update lua-scripts:
...
* add an inline spectrum display
* fix re-init HP/LP and Biquad
* add some comments, labels etc
2016-07-03 00:05:02 +02:00
f2d2bcfd10
fix lua filters for multi-channels processing
2016-07-01 16:02:03 +02:00
d47fb0ccaf
update lua script to use new remote_id lookup API
2016-05-31 23:51:22 +02:00
39e818a03a
prototype lua midi generators & filters and port event-rewrite
2016-05-29 20:36:32 +02:00
491d183c78
lua script to remove all unknown processors
2016-05-23 22:27:09 +02:00
1cf6661196
add a lua high/low pass filter with configurable slope
2016-05-23 00:43:55 +02:00
d6aa79bca5
complete lua DSP filter with parameter interpolation & comments
2016-05-21 16:24:15 +02:00
e82f0cb763
add an lua DSP example filter w/inline display
2016-05-20 23:43:47 +02:00
c560ca67bd
some love for session-scripts.
2016-05-14 23:59:32 +02:00
e89e799eb5
lua script to bounce regions w/processing and replace the region
2016-05-05 23:49:44 +02:00
d6fb182e9b
add Lua DSP plugin category
2016-04-29 02:57:57 +02:00
09e5730ffd
lua snippet to interact with portengine
2016-04-26 18:16:14 +02:00
eed0a7965c
example multi-channel synth for testing (revert this)
2016-04-15 23:05:51 +02:00
769163c889
change lua synth to multi-output
...
lua processors follow the same connection logic I/O as AudioUnit.
handy for testing.
2016-04-15 00:17:09 +02:00
5bbfd0d1bd
luaproc: assert instance access
2016-04-14 03:08:58 +02:00
baf6319613
update and cleanup lua example scripts
2016-04-11 14:36:57 +02:00
f67c204121
Add tom's additions to tom's loop and turn it into an Action Script
2016-04-11 00:04:53 +02:00
49656a2d7c
fix loop example script (updated API)
2016-04-10 23:02:00 +02:00
c76ef64870
some more example lua scripts
2016-04-10 20:57:24 +02:00
fcb9092e2c
add undo to the lua bounce+loop example script, just because.
2016-04-10 02:01:27 +02:00
fa7b15babf
exercise new lua bindings
2016-04-09 15:45:30 +02:00
5b60070034
add "for each track" snippet.
2016-04-07 22:13:00 +02:00
1c3c105574
lua-scope handle unconnected in-place buffers
2016-04-06 03:12:01 +02:00
5291fba919
tweak plugin-pin management dev script
2016-03-26 14:56:25 +01:00
75e34b291b
move LuaOSC into Ardour namespace
2016-03-26 14:54:45 +01:00
3f71e669ae
add lua script to test channel-mapping, update doc
2016-03-26 01:06:33 +01:00
57b7698312
Consistent C++ & Lua Namespace/Class names + documentation.
2016-03-24 22:54:20 +01:00
9ed7793326
add/update lua scripts
2016-03-23 23:45:39 +01:00
b47fb7a0b2
update scripts (Lua namespace refactoring)
2016-03-21 20:58:53 +01:00
88caab41b2
add more lua examples/doc
2016-03-19 16:41:59 +01:00
93449d3431
expose Lua OSC transmitter
2016-03-19 13:15:37 +01:00
4135735590
fix some plugin control name typos
2016-03-19 00:31:04 +01:00
abd65cfc70
Add a Lua Action Script to add scopes to all tracks
2016-03-18 22:57:53 +01:00
91207efbaa
add a lua inline scope processor
2016-03-18 21:34:22 +01:00
38c15c0714
Lua example script: fix some typos and add some comments
2016-02-27 14:56:36 +01:00
1473c2d364
Add some lua scripts
2016-02-23 15:44:41 +01:00