clean up Hp/Lp code
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@ -4,7 +4,7 @@ ardour {
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category = "Filter",
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license = "GPLv2",
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author = "Ardour Team",
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description = [[Example Ardour Lua DSP Plugin]]
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description = [[High Low Pass filter with up to 48dB / octave]]
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}
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function dsp_ioconfig ()
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@ -49,7 +49,7 @@ end
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local hp = {} -- the biquad high-pass filter instances (DSP)
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local lp = {} -- the biquad high-pass filter instances (DSP)
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local filt = nil -- the biquad filter instance (GUI, response)
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local cur = {0, 0, 0, 0, 0, 0, 0} -- current parameters
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local cur = {0, 0, 0, 0, 0, 0} -- current parameters
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local lpf = 0.03 -- parameter low-pass filter time-constant
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local chn = 0 -- channel/filter count
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@ -64,7 +64,7 @@ function dsp_init (rate)
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tbl['samplerate'] = rate
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self:table ():set (tbl)
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-- interpolation time constant, 64fpp
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-- interpolation time constant, ~15Hz @ 64fpp
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lpf = 5000 / rate
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end
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@ -161,7 +161,6 @@ function dsp_run (ins, outs, n_samples)
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for c = 1, #ins do
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local xfade = cur[1] - ho
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assert (xfade >= 0 and xfade < 1)
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ARDOUR.DSP.copy_vector (mem:to_float (off), ins[c]:offset (off), siz)
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@ -192,19 +191,18 @@ function dsp_run (ins, outs, n_samples)
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-- low pass
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xfade = cur[4] - lo
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assert (xfade >= 0 and xfade < 1)
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-- copy output of high-pass into "processing memory"
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ARDOUR.DSP.copy_vector (mem:to_float (off), outs[c]:offset (off), siz)
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if cur[4] > 0 then
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-- clear output, Low-pass mixes interpolated data into output,
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-- in which case we just keep the output
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-- Clear output, Low-pass mixes interpolated data into output.
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-- (Except if the filter is disabled (0) in which case we just keep the output.)
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ARDOUR.DSP.memset (outs[c]:offset (off), 0, siz)
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end
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for k = 1,4 do
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if xfade > 0 and k > lo and k <= lo + 1 then
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if xfade > 0 and k == lo + 1 then
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ARDOUR.DSP.mix_buffers_with_gain (outs[c]:offset (off), mem:to_float (off), siz, 1 - xfade)
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end
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@ -212,7 +210,7 @@ function dsp_run (ins, outs, n_samples)
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if k == lo and xfade == 0 then
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ARDOUR.DSP.copy_vector (outs[c]:offset (off), mem:to_float (off), siz)
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elseif k > lo and k <= lo + 1 then
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elseif k == lo + 1 then
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ARDOUR.DSP.mix_buffers_with_gain (outs[c]:offset (off), mem:to_float (off), siz, xfade)
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end
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end
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