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livetrax/gtk2_ardour/au_pluginui.mm

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/*
* Copyright (C) 2008-2014 David Robillard <d@drobilla.net>
* Copyright (C) 2008-2016 Paul Davis <paul@linuxaudiosystems.com>
* Copyright (C) 2014-2019 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#undef Marker
#define Marker FuckYouAppleAndYourLackOfNameSpaces
#include <sys/time.h>
#include <gtkmm/button.h>
#include <gtkmm/comboboxtext.h>
#include <gdk/gdkquartz.h>
#include "pbd/convert.h"
#include "pbd/error.h"
#include "ardour/auditioner.h"
#include "ardour/audio_unit.h"
#include "ardour/debug.h"
#include "ardour/plugin_insert.h"
#undef check // stupid gtk, stupid apple
#include <gtkmm2ext/utils.h>
#include <gtkmm2ext/window_proxy.h>
#include "au_pluginui.h"
#include "gui_thread.h"
#include "processor_box.h"
// yes, yes we know (see wscript for various available OSX compat modes)
#if defined (__clang__)
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wdeprecated-declarations"
#endif
#include "CAAudioUnit.h"
#include "CAComponent.h"
#if defined (__clang__)
# pragma clang diagnostic pop
#endif
#import <AudioUnit/AUCocoaUIView.h>
#import <CoreAudioKit/AUGenericView.h>
#import <objc/runtime.h>
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#ifndef __ppc__
#include <dispatch/dispatch.h>
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#endif
#undef Marker
#include "keyboard.h"
#include "utils.h"
#include "public_editor.h"
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#include "pbd/i18n.h"
#include "gtk2ardour-config.h"
using namespace ARDOUR;
using namespace Gtk;
using namespace Gtkmm2ext;
using namespace std;
using namespace PBD;
vector<string> AUPluginUI::automation_mode_strings;
int64_t AUPluginUI::last_timer = 0;
bool AUPluginUI::timer_needed = true;
CFRunLoopTimerRef AUPluginUI::cf_timer;
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sigc::connection AUPluginUI::timer_connection;
static const gchar* _automation_mode_strings[] = {
X_("Manual"),
X_("Play"),
X_("Write"),
X_("Touch"),
0
};
static void
dump_view_tree (NSView* view, int depth, int maxdepth)
{
NSArray* subviews = [view subviews];
unsigned long cnt = [subviews count];
if (depth == 0) {
NSView* su = [view superview];
if (su) {
NSRect sf = [su frame];
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cout << " PARENT view " << su << " @ " << sf.origin.x << ", " << sf.origin.y
<< ' ' << sf.size.width << " x " << sf.size.height
<< endl;
}
}
for (int d = 0; d < depth; d++) {
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cout << '\t';
}
NSRect frame = [view frame];
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cout << " view " << view << " @ " << frame.origin.x << ", " << frame.origin.y
<< ' ' << frame.size.width << " x " << frame.size.height
<< endl;
if (depth >= maxdepth) {
return;
}
for (unsigned long i = 0; i < cnt; ++i) {
NSView* subview = [subviews objectAtIndex:i];
dump_view_tree (subview, depth+1, maxdepth);
}
}
/* This deeply hacky block of code exists for a rather convoluted reason.
*
* The proximal reason is that there are plugins (such as XLN's Addictive Drums
* 2) which redraw their GUI/editor windows using a timer, and use a drawing
* technique that on Retina displays ends up calling arg32_image_mark_RGB32, a
* function that for some reason (probably byte-swapping or pixel-doubling) is
* many times slower than the function used on non-Retina displays.
*
* We are not the first people to discover the problem with
* arg32_image_mark_RGB32.
*
* Justin Fraenkel, the lead author of Reaper, wrote a very detailed account of
* the performance issues with arg32_image_mark_RGB32 here:
* http://www.1014.org/?article=516
*
* The problem was also seen by Robert O'Callahan (lead developer of rr, the
* reverse debugger) as far back as 2010:
* http://robert.ocallahan.org/2010/05/cglayer-performance-trap-with-isflipped_03.html
*
* In fact, it is so slow that the drawing takes up close to 100% of a single
* core, and the event loop that the drawing occurs in never sleeps or "idles".
*
* In AU hosts built directly on top of Cocoa, or some other toolkits, this
* isn't inherently a major problem - it just makes the entire GUI of the
* application slow.
*
* However, there is an additional problem for Ardour because GTK+ is built on
* top of the GDK/Quartz event loop integration. This integration is rather
* baroque, mostly because it was written at a time when CFRunLoop did not
* offer a way to wait for "input" from file descriptors (which arrived in OS X
* 10.5). As a result, it uses a hair-raising design involving an additional
* thread. This design has a major problem, which is that it effectively
* creates two nested run loops.
*
* The GTK+/GDK/glib one runs until it has nothing to do, at which time it
* calls a function to wait until there is something to do. On Linux or Windows
* that would involve some variant or relative of poll(2), which puts the
* process to sleep until there is something to do.
*
* On OS X, glib ends up calling [CFRunLoop waitForNextEventMatchingMask] which
* will eventually put the process to sleep, but won't do so until the
* CFRunLoop also has nothing to do. This includes (at least) a complete redraw
* cycle. If redrawing takes too long, and there are timers expired for another
* redraw (e.g. Addictive Drums 2, again), then the CFRunLoop will just start
* another redraw cycle after processing any events and other stuff.
*
* If the CFRunLoop stays busy, then it will never return to the glib
* level at all, thus stopping any further GTK+ level activity (events,
* drawing) from taking place. In short, the current (spring 2016) design of
* the GDK/Quartz event loop integration relies on the idea that the internal
* CFRunLoop will go idle, and totally breaks if this does not happen.
*
* So take a fully functional Ardour, add in XLN's Addictive Drums 2, and a
* Retina display, and Apple's ridiculously slow blitting code, and the
* CFRunLoop never goes idle. As soon as Addictive Drums starts drawing (over
* and over again), the GTK+ event loop stops receiving events and stops
* drawing.
*
* One fix for this was to run a nested GTK+ event loop iteration (or two)
* whenever a plugin window was redrawn. This works in the sense that the
* immediate issue (no GTK+ events or drawing) is fixed. But the recursive GTK+
* event loop causes its own (very subtle) problems too.
*
* This code takes a rather radical approach. We use Objective C's ability to
* swizzle object methods. Specifically, we replace [NSView displayIfNeeded]
* with our own version which will skip redraws of plugin windows if we tell it
* too. If we haven't done that, or if the redraw is of a non-plugin window,
* then we invoke the original displayIfNeeded method.
*
* After every 10 redraws of a given plugin GUI/editor window, we queue up a
* GTK/glib idle callback to measure the interval between those idle
* callbacks. We do this globally across all plugin windows, so if the callback
* is already queued, we don't requeue it.
*
* If the interval is longer than 40msec (a 25fps redraw rate), we set
* block_plugin_redraws to some number. Each successive call to our interposed
* displayIfNeeded method will (a) check this value and if non-zero (b) check
* if the call is for a plugin-related NSView/NSWindow. If it is, then we will
* skip the redisplay entirely, hopefully avoiding any calls to
* argb32_image_mark_RGB32 or any other slow drawing code, and thus allowing
* the CFRunLoop to go idle. If the value is zero or the call is for a
* non-plugin window, then we just invoke the "original" displayIfNeeded
* method.
*
* This hack adds a tiny bit of overhead onto redrawing of the entire
* application. But in the common case this consists of 1 conditional (the
* check on block_plugin_redraws, which will find it to be zero) and the
* invocation of the original method. Given how much work is typically done
* during drawing, this seems acceptable.
*
* The correct fix for this is to redesign the relationship between
* GTK+/GDK/glib so that a glib run loop is actually a CFRunLoop, with all
* GSources represented as CFRunLoopSources, without any nesting and without
* any additional thread. This is not a task to be undertaken lightly, and is
* certainly substantially more work than this was. It may never be possible to
* do that work in a way that could be integrated back into glib, because of
* the rather specific semantics and types of GSources, but it would almost
* certainly be possible to make it work for Ardour.
*/
static uint32_t block_plugin_redraws = 0;
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static const uint32_t minimum_redraw_rate = 30; /* frames per second */
static const uint32_t block_plugin_redraw_count = 15; /* number of combined plugin redraws to block, if blocking */
#if (defined __ppc__ || MAC_OS_X_VERSION_MAX_ALLOWED >= 110000)
/* PowerPC versions of OS X do not support libdispatch, which we use below when swizzling objective C. But they also don't have Retina
* which is the underlying reason for this code. So just skip it on those CPUs.
*
* Also this is probably not relevant anymore on M1/BigSur, let's see
*/
static void add_plugin_view (id view) {}
static void remove_plugin_view (id view) {}
#else
static IMP original_nsview_drawIfNeeded;
static std::vector<id> plugin_views;
static void add_plugin_view (id view)
{
if (plugin_views.empty()) {
AUPluginUI::start_cf_timer ();
}
plugin_views.push_back (view);
}
static void remove_plugin_view (id view)
{
std::vector<id>::iterator x = find (plugin_views.begin(), plugin_views.end(), view);
if (x != plugin_views.end()) {
plugin_views.erase (x);
}
if (plugin_views.empty()) {
AUPluginUI::stop_cf_timer ();
}
}
static void interposed_drawIfNeeded (id receiver, SEL selector, NSRect rect)
{
if (block_plugin_redraws && (find (plugin_views.begin(), plugin_views.end(), receiver) != plugin_views.end())) {
block_plugin_redraws--;
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#ifdef AU_DEBUG_DRAW
std::cout << "Plugin redraw blocked\n";
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#endif
/* YOU ... SHALL .... NOT ... DRAW!!!! */
return;
}
(void) ((int (*)(id,SEL,NSRect)) original_nsview_drawIfNeeded) (receiver, selector, rect);
}
@implementation NSView (Tracking)
+ (void) load {
static dispatch_once_t once_token;
/* this swizzles NSView::displayIfNeeded and replaces it with
* interposed_drawIfNeeded(), which allows us to interpose and block
* the redrawing of plugin UIs when their redrawing behaviour
* is interfering with event loop behaviour.
*/
dispatch_once (&once_token, ^{
Method target = class_getInstanceMethod ([NSView class], @selector(displayIfNeeded));
original_nsview_drawIfNeeded = method_setImplementation (target, (IMP) interposed_drawIfNeeded);
});
}
@end
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#endif /* __ppc__ */
/* END OF THE PLUGIN REDRAW HACK */
@implementation NotificationObject
- (NotificationObject*) initWithPluginUI: (AUPluginUI*) apluginui andCocoaParent: (NSWindow*) cp andTopLevelParent: (NSWindow*) tlp
{
self = [ super init ];
if (self) {
plugin_ui = apluginui;
top_level_parent = tlp;
if (cp) {
cocoa_parent = cp;
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(cocoaParentActivationHandler:)
name:NSWindowDidBecomeMainNotification
object:NULL];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(cocoaParentBecameKeyHandler:)
name:NSWindowDidBecomeKeyNotification
object:NULL];
}
}
return self;
}
- (void)cocoaParentActivationHandler:(NSNotification *)notification
{
NSWindow* notification_window = (NSWindow *)[notification object];
if (top_level_parent == notification_window || cocoa_parent == notification_window) {
if ([notification_window isMainWindow]) {
plugin_ui->activate();
} else {
plugin_ui->deactivate();
}
}
}
- (void)cocoaParentBecameKeyHandler:(NSNotification *)notification
{
NSWindow* notification_window = (NSWindow *)[notification object];
if (top_level_parent == notification_window || cocoa_parent == notification_window) {
if ([notification_window isKeyWindow]) {
plugin_ui->activate();
} else {
plugin_ui->deactivate();
}
}
}
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- (void)auViewResized:(NSNotification *)notification
{
(void) notification; // stop complaints about unused argument
plugin_ui->cocoa_view_resized();
}
@end
@implementation LiveResizeNotificationObject
- (LiveResizeNotificationObject*) initWithPluginUI: (AUPluginUI*) apluginui
{
self = [ super init ];
if (self) {
plugin_ui = apluginui;
}
return self;
}
- (void)windowWillStartLiveResizeHandler:(NSNotification*)notification
{
plugin_ui->start_live_resize ();
}
- (void)windowWillEndLiveResizeHandler:(NSNotification*)notification
{
plugin_ui->end_live_resize ();
}
@end
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AUPluginUI::AUPluginUI (std::shared_ptr<PlugInsertBase> pib)
: PlugUIBase (pib)
, automation_mode_label (_("Automation"))
, preset_label (_("Presets"))
, resizable (false)
, req_width (0)
, req_height (0)
, alloc_width (0)
, alloc_height (0)
, cocoa_window (0)
, au_view (0)
, in_live_resize (false)
, plugin_requested_resize (0)
, cocoa_parent (0)
, _notify (0)
, _resize_notify (0)
{
if (automation_mode_strings.empty()) {
automation_mode_strings = I18N (_automation_mode_strings);
}
set_popdown_strings (automation_mode_selector, automation_mode_strings);
automation_mode_selector.set_active_text (automation_mode_strings.front());
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if ((au = std::dynamic_pointer_cast<AUPlugin> (pib->plugin())) == 0) {
error << _("unknown type of editor-supplying plugin (note: no AudioUnit support in this version of ardour)") << endmsg;
throw failed_constructor ();
}
/* stuff some stuff into the top of the window */
top_box.set_homogeneous (false);
top_box.set_spacing (6);
top_box.set_border_width (6);
add_common_widgets (&top_box);
set_spacing (0);
pack_start (top_box, false, false);
pack_start (low_box, true, true);
top_box.show_all ();
top_box.show ();
low_box.show ();
cocoa_parent = 0;
cocoa_window = 0;
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#ifdef WITH_CARBON
_activating_from_app = false;
_notify = 0;
au_view = 0;
editView = 0;
carbon_window = 0;
#endif
/* prefer cocoa, fall back to cocoa, but use carbon if its there */
if (test_cocoa_view_support()) {
create_cocoa_view ();
#ifdef WITH_CARBON
} else if (test_carbon_view_support()) {
create_carbon_view ();
#endif
} else {
create_cocoa_view ();
}
low_box.add_events (Gdk::VISIBILITY_NOTIFY_MASK | Gdk::EXPOSURE_MASK);
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low_box.signal_realize().connect (mem_fun (this, &AUPluginUI::lower_box_realized));
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low_box.signal_visibility_notify_event ().connect (mem_fun (this, &AUPluginUI::lower_box_visibility_notify));
if (au_view) {
low_box.signal_size_request ().connect (mem_fun (this, &AUPluginUI::lower_box_size_request));
low_box.signal_size_allocate ().connect (mem_fun (this, &AUPluginUI::lower_box_size_allocate));
low_box.signal_map ().connect (mem_fun (this, &AUPluginUI::lower_box_map));
low_box.signal_unmap ().connect (mem_fun (this, &AUPluginUI::lower_box_unmap));
}
}
AUPluginUI::~AUPluginUI ()
{
if (_notify) {
[[NSNotificationCenter defaultCenter] removeObserver:_notify];
}
if (_resize_notify) {
[[NSNotificationCenter defaultCenter] removeObserver:_resize_notify];
}
NSWindow* win = get_nswindow();
if (au_view) {
remove_plugin_view ([[win contentView] superview]);
}
#ifdef WITH_CARBON
if (cocoa_parent) {
[win removeChildWindow:cocoa_parent];
}
if (carbon_window) {
/* not parented, just overlaid on top of our window */
DisposeWindow (carbon_window);
}
#endif
if (editView) {
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AudioComponentInstanceDispose (editView);
}
if (au_view) {
/* remove whatever we packed into low_box so that GTK doesn't
mess with it.
*/
[au_view removeFromSuperview];
}
}
bool
AUPluginUI::test_carbon_view_support ()
{
#ifdef WITH_CARBON
bool ret = false;
carbon_descriptor.componentType = kAudioUnitCarbonViewComponentType;
carbon_descriptor.componentSubType = 'gnrc';
carbon_descriptor.componentManufacturer = 'appl';
carbon_descriptor.componentFlags = 0;
carbon_descriptor.componentFlagsMask = 0;
OSStatus err;
// ask the AU for its first editor component
UInt32 propertySize;
err = AudioUnitGetPropertyInfo(*au->get_au(), kAudioUnitProperty_GetUIComponentList, kAudioUnitScope_Global, 0, &propertySize, NULL);
if (!err) {
int nEditors = propertySize / sizeof(ComponentDescription);
ComponentDescription *editors = new ComponentDescription[nEditors];
err = AudioUnitGetProperty(*au->get_au(), kAudioUnitProperty_GetUIComponentList, kAudioUnitScope_Global, 0, editors, &propertySize);
if (!err) {
// just pick the first one for now
carbon_descriptor = editors[0];
ret = true;
}
delete[] editors;
}
return ret;
#else
return false;
#endif
}
bool
AUPluginUI::test_cocoa_view_support ()
{
UInt32 dataSize = 0;
Boolean isWritable = 0;
OSStatus err = AudioUnitGetPropertyInfo(*au->get_au(),
kAudioUnitProperty_CocoaUI, kAudioUnitScope_Global,
0, &dataSize, &isWritable);
return dataSize > 0 && err == noErr;
}
bool
AUPluginUI::plugin_class_valid (Class pluginClass)
{
if([pluginClass conformsToProtocol: @protocol(AUCocoaUIBase)]) {
if([pluginClass instancesRespondToSelector: @selector(interfaceVersion)] &&
[pluginClass instancesRespondToSelector: @selector(uiViewForAudioUnit:withSize:)]) {
return true;
}
}
return false;
}
int
AUPluginUI::create_cocoa_view ()
{
bool wasAbleToLoadCustomView = false;
AudioUnitCocoaViewInfo* cocoaViewInfo = NULL;
UInt32 numberOfClasses = 0;
UInt32 dataSize;
Boolean isWritable;
NSString* factoryClassName = 0;
NSURL* CocoaViewBundlePath = NULL;
OSStatus result = AudioUnitGetPropertyInfo (*au->get_au(),
kAudioUnitProperty_CocoaUI,
kAudioUnitScope_Global,
0,
&dataSize,
&isWritable );
numberOfClasses = (dataSize - sizeof(CFURLRef)) / sizeof(CFStringRef);
// Does view have custom Cocoa UI?
if ((result == noErr) && (numberOfClasses > 0) ) {
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DEBUG_TRACE(DEBUG::AudioUnitGUI,
string_compose ( "based on %1, there are %2 cocoa UI classes\n", dataSize, numberOfClasses));
cocoaViewInfo = (AudioUnitCocoaViewInfo *)malloc(dataSize);
if(AudioUnitGetProperty(*au->get_au(),
kAudioUnitProperty_CocoaUI,
kAudioUnitScope_Global,
0,
cocoaViewInfo,
&dataSize) == noErr) {
CocoaViewBundlePath = (NSURL *)cocoaViewInfo->mCocoaAUViewBundleLocation;
// we only take the first view in this example.
factoryClassName = (NSString *)cocoaViewInfo->mCocoaAUViewClass[0];
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DEBUG_TRACE (DEBUG::AudioUnitGUI, string_compose ("the factory name is %1 bundle is %2\n",
[factoryClassName UTF8String], CocoaViewBundlePath));
} else {
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DEBUG_TRACE (DEBUG::AudioUnitGUI, string_compose ("No cocoaUI property cocoaViewInfo = %1\n", cocoaViewInfo));
if (cocoaViewInfo != NULL) {
free (cocoaViewInfo);
cocoaViewInfo = NULL;
}
}
}
// [A] Show custom UI if view has it
if (CocoaViewBundlePath && factoryClassName) {
NSBundle *viewBundle = [NSBundle bundleWithPath:[CocoaViewBundlePath path]];
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DEBUG_TRACE (DEBUG::AudioUnitGUI, string_compose ("tried to create bundle, result = %1\n", viewBundle));
if (viewBundle == NULL) {
error << _("AUPluginUI: error loading AU view's bundle") << endmsg;
return -1;
} else {
Class factoryClass = [viewBundle classNamed:factoryClassName];
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DEBUG_TRACE (DEBUG::AudioUnitGUI, string_compose ("tried to create factory class, result = %1\n", factoryClass));
if (!factoryClass) {
error << _("AUPluginUI: error getting AU view's factory class from bundle") << endmsg;
return -1;
}
// make sure 'factoryClass' implements the AUCocoaUIBase protocol
if (!plugin_class_valid (factoryClass)) {
error << _("AUPluginUI: U view's factory class does not properly implement the AUCocoaUIBase protocol") << endmsg;
return -1;
}
// make a factory
id factory = [[[factoryClass alloc] init] autorelease];
if (factory == NULL) {
error << _("AUPluginUI: Could not create an instance of the AU view factory") << endmsg;
return -1;
}
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DEBUG_TRACE (DEBUG::AudioUnitGUI, "got a factory instance\n");
// make a view
au_view = [factory uiViewForAudioUnit:*au->get_au() withSize:NSZeroSize];
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DEBUG_TRACE (DEBUG::AudioUnitGUI, string_compose ("view created @ %1\n", au_view));
// cleanup
[CocoaViewBundlePath release];
if (cocoaViewInfo) {
UInt32 i;
for (i = 0; i < numberOfClasses; i++)
CFRelease(cocoaViewInfo->mCocoaAUViewClass[i]);
free (cocoaViewInfo);
}
wasAbleToLoadCustomView = true;
}
}
if (!wasAbleToLoadCustomView) {
// load generic Cocoa view
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DEBUG_TRACE (DEBUG::AudioUnitGUI, string_compose ("Loading generic view using %1 -> %2\n", au,
au->get_au()));
au_view = [[AUGenericView alloc] initWithAudioUnit:*au->get_au()];
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DEBUG_TRACE (DEBUG::AudioUnitGUI, string_compose ("view created @ %1\n", au_view));
[(AUGenericView *)au_view setShowsExpertParameters:1];
}
// Get the initial size of the new AU View's frame
NSRect frame = [au_view frame];
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if (frame.size.width > 1 && frame.size.height > 1) {
req_width = frame.size.width;
req_height = frame.size.height;
low_box.queue_resize ();
} else {
req_width = 0;
req_height = 0;
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}
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#ifdef AU_DEBUG_SIZE
std::cout << "NSView initial size: " << req_width << " x " << req_height << "\n";
#endif
resizable = [au_view autoresizingMask];
return 0;
}
void
AUPluginUI::update_view_size ()
{
last_au_frame = [au_view frame];
}
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bool
AUPluginUI::timer_callback ()
{
block_plugin_redraws = 0;
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#ifdef AU_DEBUG_DRAW
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std::cerr << "Resume redraws after idle\n";
#endif
return false;
}
void
au_cf_timer_callback (CFRunLoopTimerRef timer, void* info)
{
reinterpret_cast<AUPluginUI*> (info)->cf_timer_callback ();
}
void
AUPluginUI::cf_timer_callback ()
{
int64_t now = PBD::get_microseconds ();
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if (!last_timer || block_plugin_redraws) {
last_timer = now;
return;
}
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const int64_t usecs_slop = (1400000 / minimum_redraw_rate); // 140%
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#ifdef AU_DEBUG_DRAW
std::cerr << "Timer elapsed : " << now - last_timer << std::endl;
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#endif
if ((now - last_timer) > (usecs_slop + (1000000/minimum_redraw_rate))) {
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block_plugin_redraws = block_plugin_redraw_count;
timer_connection.disconnect ();
timer_connection = Glib::signal_timeout().connect (&AUPluginUI::timer_callback, 40);
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#ifdef AU_DEBUG_DRAW
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std::cerr << "Timer too slow, block plugin redraws\n";
#endif
}
last_timer = now;
}
void
AUPluginUI::start_cf_timer ()
{
if (!timer_needed) {
return;
}
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CFTimeInterval interval = 1.0 / (float) minimum_redraw_rate;
cf_timer = CFRunLoopTimerCreate (kCFAllocatorDefault,
CFAbsoluteTimeGetCurrent() + interval,
interval, 0, 0,
au_cf_timer_callback,
0);
CFRunLoopAddTimer (CFRunLoopGetCurrent(), cf_timer, kCFRunLoopCommonModes);
timer_needed = false;
}
void
AUPluginUI::stop_cf_timer ()
{
if (timer_needed) {
return;
}
CFRunLoopRemoveTimer (CFRunLoopGetCurrent(), cf_timer, kCFRunLoopCommonModes);
timer_needed = true;
last_timer = 0;
}
void
AUPluginUI::cocoa_view_resized ()
{
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/* we can get here for two reasons:
*
* 1) the plugin window was resized by the user, a new size was
* allocated to the window, ::update_view_size() was called, and we
* explicitly/manually resized the AU NSView.
*
* 2) the plugin decided to resize itself (probably in response to user
* action, but not in response to an actual window resize)
*
* We only want to proceed with a window resizing in the second case.
*/
if (in_live_resize) {
/* ::update_view_size() will be called at the right times and
* will update the view size. We don't need to anything while a
* live resize in underway.
*/
return;
}
if (plugin_requested_resize) {
/* we tried to change the plugin frame from inside this method
* (to adjust the origin), which changes the frame of the AU
* NSView, resulting in a reentrant call to the FrameDidChange
* handler (this method). Ignore this reentrant call.
*/
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#ifdef AU_DEBUG_SIZE
std::cout << plugin->name() << " re-entrant call to cocoa_view_resized, ignored\n";
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#endif
return;
}
plugin_requested_resize = 1;
ProcessorWindowProxy* wp = _pi ? _pi->window_proxy() : NULL;
if (wp) {
/* Once a plugin has requested a resize of its own window, do
* NOT save the window. The user may save state with the plugin
* editor expanded to show "extra detail" - the plugin will not
* refill this space when the editor is first
* instantiated. Leaving the window in the "too big" state
* cannot be recovered from.
*
* The window will be sized to fit the plugin's own request. Done.
*/
wp->set_state_mask (WindowProxy::Position);
}
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NSRect new_frame = [au_view frame];
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#ifdef AU_DEBUG_SIZE
std::cout << plugin->name() << " resized to " << new_frame.size.width << " x " << new_frame.size.height << "\n";
#endif
/* from here on, we know that we've been called because the plugin
* decided to change the NSView frame itself.
*/
/* step one: compute the change in the frame size.
*/
float dy = new_frame.size.height - last_au_frame.size.height;
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float dx = new_frame.size.width - last_au_frame.size.width;
/* If the nsview initially reported its size as zero, the lower-box may
* still have a width (due to the plugin-toolbar above), and 1px height.
* The window only needs to grow relative to that.
* This is usually the case with Rosetta bridges AU Plugins.
*
* Note: this may also be relevant for tiny AU plugins where the initial
* width is smaller than the top_box toolbar. This rare case is left to
* be solved at another time.
*/
if (last_au_frame.size.height == 0 && last_au_frame.size.width == 0) {
dy = new_frame.size.height - alloc_height - 1;
dx = new_frame.size.width - alloc_width;
}
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NSWindow* window = get_nswindow ();
NSRect windowFrame= [window frame];
/* we want the top edge of the window to remain in the same place,
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* but the Cocoa/Quartz origin is at the lower left. So, when we make
* the window larger, we will move it down, which means shifting the
* origin toward (x,0). This will leave the top edge in the same place.
*/
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#ifdef AU_DEBUG_SIZE
printf ("WINDOW %f x %f + %f %f\n", windowFrame.size.width, windowFrame.size.height, windowFrame.origin.x, windowFrame.origin.y);
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printf ("Lower Box Allocation %d x %d\n", alloc_width, alloc_height);
printf ("DX %.1f DY %.1f\n", dx, dy);
#endif
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windowFrame.origin.y -= dy;
windowFrame.origin.x -= dx;
windowFrame.size.height += dy;
windowFrame.size.width += dx;
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#ifdef AU_DEBUG_SIZE
printf ("New WINDOW %f x %f + %f %f\n", windowFrame.size.width, windowFrame.size.height, windowFrame.origin.x, windowFrame.origin.y);
#endif
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NSUInteger old_auto_resize = [au_view autoresizingMask];
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/* Some stupid AU Views change the origin of the original AU View when
* they are resized (I'm looking at you AUSampler). If the origin has
* been moved, move it back.
*/
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if (last_au_frame.origin.x != new_frame.origin.x ||
last_au_frame.origin.y != new_frame.origin.y) {
new_frame.origin = last_au_frame.origin;
[au_view setFrame:new_frame];
NSArray* subviews = [au_view subviews];
for (unsigned long i = 0; i < [subviews count]; ++i) {
NSView* subview = [subviews objectAtIndex:i];
[subview setFrame:NSMakeRect (0, 0, new_frame.size.width, new_frame.size.height)];
break; /* only resize first subview */
}
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/* also be sure to redraw the topbox because this can
also go wrong.
*/
top_box.queue_draw ();
}
/* We resize the window using Cocoa. We can't use GTK mechanisms
* because of this:
*
* http://www.lists.apple.com/archives/coreaudio-api/2005/Aug/msg00245.html
*
* "The host needs to be aware that changing the size of the window in
* response to the NSViewFrameDidChangeNotification can cause the view
* size to change depending on the autoresizing mask of the view. The
* host may need to cache the autoresizing mask of the view, set it to
* NSViewNotSizable, resize the window, and then reset the autoresizing
* mask of the view once the window has been sized."
*
*/
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[au_view setAutoresizingMask:NSViewNotSizable];
[window setFrame:windowFrame display:1];
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[au_view setAutoresizingMask:old_auto_resize];
/* keep a copy of the size of the AU NSView. We didn't set it - the plugin did */
last_au_frame = new_frame;
req_width = new_frame.size.width;
req_height = new_frame.size.height;
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#ifdef AU_DEBUG_SIZE
std::cout << "NSView resized: " << req_width << " x " << req_height << "\n";
#endif
low_box.queue_resize ();
plugin_requested_resize = 0;
}
int
AUPluginUI::create_carbon_view ()
{
#ifdef WITH_CARBON
OSStatus err;
ControlRef root_control;
Component editComponent = FindNextComponent(NULL, &carbon_descriptor);
OpenAComponent(editComponent, &editView);
if (!editView) {
error << _("AU Carbon view: cannot open AU Component") << endmsg;
return -1;
}
Rect r = { 100, 100, 100, 100 };
WindowAttributes attr = WindowAttributes (kWindowStandardHandlerAttribute |
kWindowCompositingAttribute|
kWindowNoShadowAttribute|
kWindowNoTitleBarAttribute);
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if ((err = CreateNewWindow(kUtilityWindowClass, attr, &r, &carbon_window)) != noErr) {
error << string_compose (_("AUPluginUI: cannot create carbon window (err: %1)"), err) << endmsg;
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AudioComponentInstanceDispose (editView);
return -1;
}
if ((err = GetRootControl(carbon_window, &root_control)) != noErr) {
error << string_compose (_("AUPlugin: cannot get root control of carbon window (err: %1)"), err) << endmsg;
DisposeWindow (carbon_window);
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AudioComponentInstanceDispose (editView);
return -1;
}
ControlRef viewPane;
Float32Point location = { 0.0, 0.0 };
Float32Point size = { 0.0, 0.0 } ;
if ((err = AudioUnitCarbonViewCreate (editView, *au->get_au(), carbon_window, root_control, &location, &size, &viewPane)) != noErr) {
error << string_compose (_("AUPluginUI: cannot create carbon plugin view (err: %1)"), err) << endmsg;
DisposeWindow (carbon_window);
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AudioComponentInstanceDispose (editView);
return -1;
}
// resize window
Rect bounds;
GetControlBounds(viewPane, &bounds);
size.x = bounds.right-bounds.left;
size.y = bounds.bottom-bounds.top;
req_width = (int) (size.x + 0.5);
req_height = (int) (size.y + 0.5);
SizeWindow (carbon_window, req_width, req_height, true);
low_box.set_size_request (req_width, req_height);
return 0;
#else
error << _("AU Carbon GUI is not supported.") << endmsg;
return -1;
#endif
}
NSWindow*
AUPluginUI::get_nswindow ()
{
Gtk::Container* toplevel = get_toplevel();
if (!toplevel || !toplevel->is_toplevel()) {
error << _("AUPluginUI: no top level window!") << endmsg;
return 0;
}
NSWindow* true_parent = gdk_quartz_window_get_nswindow (toplevel->get_window()->gobj());
if (!true_parent) {
error << _("AUPluginUI: no top level window!") << endmsg;
return 0;
}
return true_parent;
}
void
AUPluginUI::activate ()
{
#ifdef WITH_CARBON
ActivateWindow (carbon_window, TRUE);
#endif
}
void
AUPluginUI::deactivate ()
{
#ifdef WITH_CARBON
ActivateWindow (carbon_window, FALSE);
#endif
}
int
AUPluginUI::parent_carbon_window ()
{
#ifdef WITH_CARBON
NSWindow* win = get_nswindow ();
Rect windowStructureBoundsRect;
if (!win) {
return -1;
}
/* figure out where the cocoa parent window is in carbon-coordinate space, which
differs from both cocoa-coordinate space and GTK-coordinate space
*/
GetWindowBounds((WindowRef) [win windowRef], kWindowStructureRgn, &windowStructureBoundsRect);
/* compute how tall the title bar is, because we have to offset the position of the carbon window
by that much.
*/
NSRect content_frame = [NSWindow contentRectForFrameRect:[win frame] styleMask:[win styleMask]];
NSRect wm_frame = [NSWindow frameRectForContentRect:content_frame styleMask:[win styleMask]];
int titlebar_height = wm_frame.size.height - content_frame.size.height;
int packing_extra = 6; // this is the total vertical packing in our top level window
/* move into position, based on parent window position */
MoveWindow (carbon_window,
windowStructureBoundsRect.left,
windowStructureBoundsRect.top + titlebar_height + top_box.get_height() + packing_extra,
false);
ShowWindow (carbon_window);
// create the cocoa window for the carbon one and make it visible
cocoa_parent = [[NSWindow alloc] initWithWindowRef: carbon_window];
SetWindowActivationScope (carbon_window, kWindowActivationScopeNone);
_notify = [ [NotificationObject alloc] initWithPluginUI:this andCocoaParent:cocoa_parent andTopLevelParent:win ];
[win addChildWindow:cocoa_parent ordered:NSWindowAbove];
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[win setAutodisplay:1]; // turn of GTK stuff for this window
return 0;
#else
return -1;
#endif
}
int
AUPluginUI::parent_cocoa_window ()
{
NSWindow* win = get_nswindow ();
if (!win) {
return -1;
}
//[win setAutodisplay:1]; // turn off GTK stuff for this window
NSView* view = gdk_quartz_window_get_nsview (low_box.get_window()->gobj());
[view addSubview:au_view];
/* despite the fact that the documentation says that [NSWindow
contentView] is the highest "accessible" NSView in an NSWindow, when
the redraw cycle is executed, displayIfNeeded is actually executed
on the parent of the contentView. To provide a marginal speedup when
checking if a given redraw is for a plugin, use this "hidden" NSView
to identify the plugin, so that we do not have to call [superview]
every time in interposed_drawIfNeeded().
*/
add_plugin_view ([[win contentView] superview]);
/* this moves the AU NSView down and over to provide a left-hand margin
* and to clear the Ardour "task bar" (with plugin preset mgmt buttons,
* keyboard focus control, bypass etc).
*/
gint xx, yy;
gtk_widget_translate_coordinates(
GTK_WIDGET(low_box.gobj()),
GTK_WIDGET(low_box.get_parent()->gobj()),
0, 0, &xx, &yy);
[au_view setFrame:NSMakeRect(xx, yy, req_width, req_height)];
NSArray* subviews = [au_view subviews];
for (unsigned long i = 0; i < [subviews count]; ++i) {
NSView* subview = [subviews objectAtIndex:i];
[subview setFrame:NSMakeRect (0, 0, req_width, req_height)];
break; /* only resize first subview */
}
last_au_frame = [au_view frame];
// watch for size changes of the view
_notify = [ [NotificationObject alloc] initWithPluginUI:this andCocoaParent:NULL andTopLevelParent:win ];
[[NSNotificationCenter defaultCenter] addObserver:_notify
selector:@selector(auViewResized:) name:NSViewFrameDidChangeNotification
object:au_view];
// catch notifications that live resizing is about to start
#ifdef HAVE_COCOA_LIVE_RESIZING
_resize_notify = [ [ LiveResizeNotificationObject alloc] initWithPluginUI:this ];
[[NSNotificationCenter defaultCenter] addObserver:_resize_notify
selector:@selector(windowWillStartLiveResizeHandler:) name:NSWindowWillStartLiveResizeNotification
object:win];
[[NSNotificationCenter defaultCenter] addObserver:_resize_notify
selector:@selector(windowWillEndLiveResizeHandler:) name:NSWindowDidEndLiveResizeNotification
object:win];
#else
/* No way before 10.6 to identify the start of a live resize (drag
* resize) without subclassing NSView and overriding two of its
* methods. Instead of that, we make the window non-resizable, thus
* ending confusion about whether or not resizes are plugin or user
* driven (they are always plugin-driven).
*/
Gtk::Container* toplevel = get_toplevel();
Requisition req;
resizable = false;
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if (toplevel && toplevel->is_toplevel()) {
req = toplevel->size_request ();
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toplevel->set_size_request (req.width, req.height);
dynamic_cast<Gtk::Window*>(toplevel)->set_resizable (false);
}
#endif
return 0;
}
void
AUPluginUI::grab_focus()
{
if (au_view) {
[au_view becomeFirstResponder];
}
}
void
AUPluginUI::forward_key_event (GdkEventKey* ev)
{
NSEvent* nsevent = gdk_quartz_event_get_nsevent ((GdkEvent*)ev);
if (au_view && nsevent) {
/* filter on nsevent type here because GDK massages FlagsChanged
messages into GDK_KEY_{PRESS,RELEASE} but Cocoa won't
handle a FlagsChanged message as a keyDown or keyUp
*/
if ([nsevent type] == NSKeyDown) {
[[[au_view window] firstResponder] keyDown:nsevent];
} else if ([nsevent type] == NSKeyUp) {
[[[au_view window] firstResponder] keyUp:nsevent];
} else if ([nsevent type] == NSFlagsChanged) {
[[[au_view window] firstResponder] flagsChanged:nsevent];
}
}
}
void
AUPluginUI::on_realize ()
{
VBox::on_realize ();
/* our windows should not have that resize indicator */
NSWindow* win = get_nswindow ();
if (win) {
[win setShowsResizeIndicator:0];
}
}
void
AUPluginUI::lower_box_realized ()
{
if (au_view) {
parent_cocoa_window ();
} else if (carbon_window) {
parent_carbon_window ();
}
}
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bool
AUPluginUI::lower_box_visibility_notify (GdkEventVisibility* ev)
{
#ifdef WITH_CARBON
if (carbon_window && ev->state != GDK_VISIBILITY_UNOBSCURED) {
ShowWindow (carbon_window);
ActivateWindow (carbon_window, TRUE);
return true;
}
#endif
return false;
}
void
AUPluginUI::lower_box_map ()
{
[au_view setHidden:0];
update_view_size ();
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#ifdef AU_DEBUG_SIZE
std::cout << "AUPluginUI::lower_box_map\n";
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#endif
}
void
AUPluginUI::lower_box_unmap ()
{
[au_view setHidden:1];
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#ifdef AU_DEBUG_SIZE
std::cout << "AUPluginUI::lower_box_unmap\n";
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#endif
}
void
AUPluginUI::lower_box_size_request (GtkRequisition* requisition)
{
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#ifdef AU_DEBUG_SIZE
std::cout << "AUPluginUI::lower_box_size_request: " << req_width << " x " << req_height << "\n";
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#endif
requisition->width = req_width;
requisition->height = req_height;
}
void
AUPluginUI::lower_box_size_allocate (Gtk::Allocation& allocation)
{
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#ifdef AU_DEBUG_SIZE
std::cout << "AUPluginUI::lower_box_size_alloc: " << allocation.get_width() << " x " << allocation.get_height () << "\n";
#endif
alloc_width = allocation.get_width();
alloc_height = allocation.get_height();
update_view_size ();
}
void
AUPluginUI::on_window_hide ()
{
#ifdef WITH_CARBON
if (carbon_window) {
HideWindow (carbon_window);
ActivateWindow (carbon_window, FALSE);
}
#endif
hide_all ();
#if 0
NSArray* wins = [NSApp windows];
for (uint32_t i = 0; i < [wins count]; i++) {
id win = [wins objectAtIndex:i];
}
#endif
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#ifdef AU_DEBUG_SIZE
std::cout << "AUPluginUI::on_window_hide\n";
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#endif
}
bool
AUPluginUI::on_window_show (const string& /*title*/)
{
/* this is idempotent so just call it every time we show the window */
gtk_widget_realize (GTK_WIDGET(low_box.gobj()));
show_all ();
#ifdef WITH_CARBON
if (carbon_window) {
ShowWindow (carbon_window);
ActivateWindow (carbon_window, TRUE);
}
#endif
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#ifdef AU_DEBUG_SIZE
std::cout << "AUPluginUI::on_window_show\n";
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#endif
return true;
}
bool
AUPluginUI::start_updating (GdkEventAny*)
{
return false;
}
bool
AUPluginUI::stop_updating (GdkEventAny*)
{
return false;
}
PlugUIBase*
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create_au_gui (std::shared_ptr<PlugInsertBase> pib, VBox** box)
{
AUPluginUI* aup = new AUPluginUI (pib);
(*box) = aup;
return aup;
}
void
AUPluginUI::start_live_resize ()
{
in_live_resize = true;
}
void
AUPluginUI::end_live_resize ()
{
in_live_resize = false;
}