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tweak AU redrawing blocking heuristics

This commit is contained in:
Robin Gareus 2016-05-01 20:02:09 +02:00
parent 35c01e552f
commit bd461fe202
2 changed files with 30 additions and 23 deletions

View File

@ -172,6 +172,9 @@ class AUPluginUI : public PlugUIBase, public Gtk::VBox
static uint64_t timer_callbacks;
static uint64_t timer_out_of_range;
static bool timer_callback ();
static sigc::connection timer_connection;
public:
static void start_cf_timer ();
static void stop_cf_timer ();

View File

@ -63,8 +63,7 @@ vector<string> AUPluginUI::automation_mode_strings;
int64_t AUPluginUI::last_timer = 0;
bool AUPluginUI::timer_needed = true;
CFRunLoopTimerRef AUPluginUI::cf_timer;
uint64_t AUPluginUI::timer_callbacks = 0;
uint64_t AUPluginUI::timer_out_of_range = 0;
sigc::connection AUPluginUI::timer_connection;
static const gchar* _automation_mode_strings[] = {
X_("Manual"),
@ -210,8 +209,8 @@ dump_view_tree (NSView* view, int depth, int maxdepth)
static IMP original_nsview_drawIfNeeded;
static std::vector<id> plugin_views;
static uint32_t block_plugin_redraws = 0;
static const uint32_t minimum_redraw_rate = 25; /* frames per second */
static const uint32_t block_plugin_redraw_count = 10; /* number of combined plugin redraws to block, if blocking */
static const uint32_t minimum_redraw_rate = 30; /* frames per second */
static const uint32_t block_plugin_redraw_count = 15; /* number of combined plugin redraws to block, if blocking */
static void add_plugin_view (id view)
{
@ -238,7 +237,9 @@ static void interposed_drawIfNeeded (id receiver, SEL selector, NSRect rect)
{
if (block_plugin_redraws && (find (plugin_views.begin(), plugin_views.end(), receiver) != plugin_views.end())) {
block_plugin_redraws--;
#ifdef AU_DEBUG_PRINT
std::cerr << "Plugin redraw blocked\n";
#endif
/* YOU ... SHALL .... NOT ... DRAW!!!! */
return;
}
@ -691,6 +692,15 @@ AUPluginUI::update_view_size ()
last_au_frame = [au_view frame];
}
bool
AUPluginUI::timer_callback ()
{
block_plugin_redraws = 0;
#ifdef AU_DEBUG_PRINT
std::cerr << "Resume redraws after idle\n";
#endif
return false;
}
void
au_cf_timer_callback (CFRunLoopTimerRef timer, void* info)
@ -702,33 +712,25 @@ void
AUPluginUI::cf_timer_callback ()
{
int64_t now = ARDOUR::get_microseconds ();
timer_callbacks++;
if (!last_timer) {
if (!last_timer || block_plugin_redraws) {
last_timer = now;
return;
}
const int64_t usecs_slop = 7500; /* 7.5 msec */
const int64_t usecs_slop = (1400000 / minimum_redraw_rate); // 140%
#ifdef AU_DEBUG_PRINT
std::cerr << "Timer elapsed : " << now - last_timer << std::endl;
#endif
if ((now - last_timer) > (usecs_slop + (1000000/minimum_redraw_rate))) {
timer_out_of_range++;
}
/* check timing roughly every second */
if ((timer_callbacks % minimum_redraw_rate) == 0) {
std::cerr << "OOR check: " << timer_out_of_range << std::endl;
if (timer_out_of_range > (minimum_redraw_rate / 4)) {
/* more than 25 % of the last second's worth of timers
have been late. Take action.
*/
block_plugin_redraws = block_plugin_redraw_count;
std::cerr << "Timer too slow, block plugin redraws\n";
}
timer_out_of_range = 0;
block_plugin_redraws = block_plugin_redraw_count;
timer_connection.disconnect ();
timer_connection = Glib::signal_timeout().connect (&AUPluginUI::timer_callback, 40);
#ifdef AU_DEBUG_PRINT
std::cerr << "Timer too slow, block plugin redraws\n";
#endif
}
last_timer = now;
@ -741,7 +743,7 @@ AUPluginUI::start_cf_timer ()
return;
}
CFTimeInterval interval = 1.0/25.0; /* secs => 40msec or 25fps */
CFTimeInterval interval = 1.0 / (float) minimum_redraw_rate;
cf_timer = CFRunLoopTimerCreate (kCFAllocatorDefault,
CFAbsoluteTimeGetCurrent() + interval,
@ -794,7 +796,9 @@ AUPluginUI::cocoa_view_resized ()
* NSView, resulting in a reentrant call to the FrameDidChange
* handler (this method). Ignore this reentrant call.
*/
#ifdef AU_DEBUG_PRINT
std::cerr << plugin->name() << " re-entrant call to cocoa_view_resized, ignored\n";
#endif
return;
}