13
0

don't bother compiling nsview code swizzling for PPC

The platform has no support for libdispatch which is handy when setting up an objective C block,
and also has no Retina, which means it doesn't suffer the problem this code is intended to fix
This commit is contained in:
Paul Davis 2016-05-04 17:38:10 -04:00
parent 8882ef79d3
commit 6a8b177f06

View File

@ -206,12 +206,25 @@ dump_view_tree (NSView* view, int depth, int maxdepth)
* certainly be possible to make it work for Ardour.
*/
static IMP original_nsview_drawIfNeeded;
static std::vector<id> plugin_views;
static uint32_t block_plugin_redraws = 0;
static const uint32_t minimum_redraw_rate = 30; /* frames per second */
static const uint32_t block_plugin_redraw_count = 15; /* number of combined plugin redraws to block, if blocking */
#ifdef __ppc
/* PowerPC versions of OS X do not support libdispatch, which we use below when swizzling objective C. But they also don't have Retina
* which is the underlying reason for this code. So just skip it on those CPUs.
*/
static void add_plugin_view (id view) {}
static void remove_plugin_view (id view) {}
#else
static IMP original_nsview_drawIfNeeded;
static std::vector<id> plugin_views;
static void add_plugin_view (id view)
{
if (plugin_views.empty()) {
@ -264,6 +277,8 @@ static void interposed_drawIfNeeded (id receiver, SEL selector, NSRect rect)
@end
#endif /* __ppc */
/* END OF THE PLUGIN REDRAW HACK */
@implementation NotificationObject