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Improve AU debug facilities (2/2)

This commit is contained in:
Robin Gareus 2020-10-09 02:29:29 +02:00
parent 323fe16d4d
commit 1cc1bc996c
Signed by: rgareus
GPG Key ID: A090BCE02CF57F04

View File

@ -591,7 +591,7 @@ AUPluginUI::create_cocoa_view ()
if ((result == noErr) && (numberOfClasses > 0) ) {
DEBUG_TRACE(DEBUG::AudioUnits,
DEBUG_TRACE(DEBUG::AudioUnitGUI,
string_compose ( "based on %1, there are %2 cocoa UI classes\n", dataSize, numberOfClasses));
cocoaViewInfo = (AudioUnitCocoaViewInfo *)malloc(dataSize);
@ -608,12 +608,12 @@ AUPluginUI::create_cocoa_view ()
// we only take the first view in this example.
factoryClassName = (NSString *)cocoaViewInfo->mCocoaAUViewClass[0];
DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("the factory name is %1 bundle is %2\n",
DEBUG_TRACE (DEBUG::AudioUnitGUI, string_compose ("the factory name is %1 bundle is %2\n",
[factoryClassName UTF8String], CocoaViewBundlePath));
} else {
DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("No cocoaUI property cocoaViewInfo = %1\n", cocoaViewInfo));
DEBUG_TRACE (DEBUG::AudioUnitGUI, string_compose ("No cocoaUI property cocoaViewInfo = %1\n", cocoaViewInfo));
if (cocoaViewInfo != NULL) {
free (cocoaViewInfo);
@ -627,14 +627,14 @@ AUPluginUI::create_cocoa_view ()
if (CocoaViewBundlePath && factoryClassName) {
NSBundle *viewBundle = [NSBundle bundleWithPath:[CocoaViewBundlePath path]];
DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("tried to create bundle, result = %1\n", viewBundle));
DEBUG_TRACE (DEBUG::AudioUnitGUI, string_compose ("tried to create bundle, result = %1\n", viewBundle));
if (viewBundle == NULL) {
error << _("AUPluginUI: error loading AU view's bundle") << endmsg;
return -1;
} else {
Class factoryClass = [viewBundle classNamed:factoryClassName];
DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("tried to create factory class, result = %1\n", factoryClass));
DEBUG_TRACE (DEBUG::AudioUnitGUI, string_compose ("tried to create factory class, result = %1\n", factoryClass));
if (!factoryClass) {
error << _("AUPluginUI: error getting AU view's factory class from bundle") << endmsg;
return -1;
@ -652,12 +652,12 @@ AUPluginUI::create_cocoa_view ()
return -1;
}
DEBUG_TRACE (DEBUG::AudioUnits, "got a factory instance\n");
DEBUG_TRACE (DEBUG::AudioUnitGUI, "got a factory instance\n");
// make a view
au_view = [factory uiViewForAudioUnit:*au->get_au() withSize:NSZeroSize];
DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("view created @ %1\n", au_view));
DEBUG_TRACE (DEBUG::AudioUnitGUI, string_compose ("view created @ %1\n", au_view));
// cleanup
[CocoaViewBundlePath release];
@ -674,10 +674,10 @@ AUPluginUI::create_cocoa_view ()
if (!wasAbleToLoadCustomView) {
// load generic Cocoa view
DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("Loading generic view using %1 -> %2\n", au,
DEBUG_TRACE (DEBUG::AudioUnitGUI, string_compose ("Loading generic view using %1 -> %2\n", au,
au->get_au()));
au_view = [[AUGenericView alloc] initWithAudioUnit:*au->get_au()];
DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("view created @ %1\n", au_view));
DEBUG_TRACE (DEBUG::AudioUnitGUI, string_compose ("view created @ %1\n", au_view));
[(AUGenericView *)au_view setShowsExpertParameters:1];
}