Update screenshot sizes, Part 4 of N

This commit is contained in:
Alexandre Prokoudine 2023-01-10 15:06:40 +03:00
parent f392c0be8f
commit 890a165a2b
6 changed files with 26 additions and 26 deletions

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@ -32,7 +32,7 @@ slider. The _Fast Lookahead Limiter_ literally looks ahead in the signal by a
few milliseconds, and when it sees that the signal is about to go over the limit
you have set, it automatically turns the levels down.
{{< figure alt="limiter" src="en/ardour7-fast-lookahead-lmiter.png" >}}
![limiter](en/ardour7-fast-lookahead-lmiter.png?width=500)
The _Input Gain (dB)_ slider determines how much the levels are increased before
they reach the limiter, and the _Attenuation (dB)_ meter on the right-hand side
@ -65,7 +65,7 @@ A typical compressor will have these obligatory controls:
**Attack** and **Release**
: Control how quickly the compressor affects the sound.
{{< figure alt="ACE Compressor" src="en/ardour7-ace-compressor.png" >}}
![ACE Compressor](en/ardour7-ace-compressor.png?width=450)
The _ACE Compressor_ plugin on the screenshot above has two additional controls:
@ -115,7 +115,7 @@ Here, the _Hard Gate_ plugin (from a suite of LADSPA plugins called
parameter, the _Threshold_ at which the gate will open and let the signal
through.
{{< figure alt="Hard Gate" src="en/ardour7-hard-gate.png" >}}
![Hard Gate](en/ardour7-hard-gate.png?width=400)
Other kinds of gates, such as the _LSP Gate_ plugin on the screenshot below, are
more complex. They have independent control over how quickly the gate opens

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@ -27,7 +27,7 @@ the screenshot below is just such an EQ. If you don't have this particular
plugin on your computer, explore the ones you have that have "EQ" in the name;
you will likely find something similar.
{{< figure alt="DJ EQ" src="en/ardour7-dj-eq.png" >}}
![DJ EQ](en/ardour7-dj-eq.png?width=400)
## Multi-Band (or Graphic) Equalizer
@ -52,7 +52,7 @@ The _parametric equalizer_ is the most versatile type of EQ used for mixing
because of its extensive control over all types of EQ parameters. Ardour ships
with a parametric equalizer plug-in called the _ACE EQ_. It looks like this:
{{< figure alt="a-eq" src="en/ardour7-ace-eq.png" >}}
![ACE EQ](en/ardour7-ace-eq.png?width=500)
Others may have shinier graphical interfaces like the _x42 EQ_ by Robin Gareus,
but they all essentially do the exact same thing. You may have EQ plugins on

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@ -17,11 +17,11 @@ The panning control in Ardour is located in the middle of the mixer strip.
A mono track will have a mono panner. It looks like this:
{{< figure src="en/ardour7-mono-panner.png" alt="Mono panner" >}}
![Mono panner](en/ardour7-mono-panner.png?width=10vw)
A stereo track will have a stereo panner, like this:
{{< figure src="en/ardour7-stereo-panner.png" alt="Stereo panner" >}}
![Stereo panner](en/ardour7-stereo-panner.png?width=10vw)
### Mono Panner
@ -69,7 +69,7 @@ an example of a 4-channel audio track. You can see that there is a small user
interface right in the mixer and a larger editor window that you can access by
clicking anywhere in the empty space inside the panning area:
{{< figure src="en/ardour7-multichannel-panning.png" alt="Multichannel panning" >}}
![Multichannel panning](en/ardour7-multichannel-panning.png?width=30vw)
Unless you work on projects where e.g.
[Ambisonics](https://en.wikipedia.org/wiki/Ambisonics) is involved, you will

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@ -42,7 +42,7 @@ display the Editor's mixer strip.
Here we see the entire mixer strip, as it would appear in either the _Editor_
window or the _Mixer_ window.
{{< figure alt="strip1" src="en/Ardour4_Mixer_Strip_1.png" >}}
![strip1](en/Ardour4_Mixer_Strip_1.png?height=60vh)
### Regular & Narrow Modes
@ -81,7 +81,7 @@ where in the processor chain the main channel fader is located — this is the
fader shown in the lower half of the strip. Please see _Using Plugins_ and
_Using Sends_ for a detailed discussion of this area.
{{< figure src="en/ardour7-inline-views-and-controls.png" alt="Inline view and controls" >}}
![Inline view and controls](en/ardour7-inline-views-and-controls.png?width=50vw)
There are additional views and controls possible in the processor box, as seen
on the screenshot above:
@ -102,7 +102,7 @@ To control both these features, use _Controls_ submenu in the right-click menu
of a plugin. As inline displays are enabled by default, all you can do is
disable it (and then enable back). To enable a control for a plugin, simply click on its name in the menu.
{{< figure src="en/ardour7-plugin-controls-submenu.png" alt="Controls submenu in Ardour 7" >}}
![Controls submenu in Ardour 7](en/ardour7-plugin-controls-submenu.png?height=60vh)
{{% notice tip %}}
To enable multiple controls for a plugin, the most convenient way is to open the
@ -123,7 +123,7 @@ Depending on the amount of channels in a track, Ardour will provide a dedicated
user interface to control panning. In the screenshot below, a mono track is on
the left and a stereo track is on the right:
{{< figure src="en/ardour7-mono-vs-stereo-panning.png" alt="Mono vs. stereo panning" >}}
![Mono vs. stereo panning](en/ardour7-mono-vs-stereo-panning.png?width=20vw)
Please refer to the _Panning_ chapter for more information.
@ -137,7 +137,7 @@ _Audition_. The track mixer also contains a miniaturized **Mute** button, in
between the **Record Arm** button and the **Solo** button. Right-clicking on the
**Mute** button gives you advanced options for the behavior of the mute button.
{{< figure src="en/ardour7-mute.png" alt="Mute button in on and off states" >}}
![Mute button in on and off states](en/ardour7-mute.png?width=20vw)
When a track or a bus is _soloing_, all the other tracks and busses are
inaudible through the _Master_ bus or the _Audition_, unless you solo them. So
@ -145,19 +145,19 @@ if you need to play just two tracks out of eight, you don't have to mute six
other tracks, you only need to solo those two. Please note that soloing a bus
will not silence any tracks and vice-versa.
{{< figure src="en/ardour7-solo.png" alt="Solo button" >}}
![Solo button](en/ardour7-solo.png?width=20vw)
When any track or bus is on solo, the _solo indicator_ in the _Auxiliary
Controls_ menu will flash red. Clicking the solo indicator while it is flashing
will deactivate every solo in the session.
{{< figure src="en/ardour7-soloing-flash-button.png" alt="Soloing" >}}
![Soloing](en/ardour7-soloing-flash-button.png?width=40vw)
### Arm Record
The _Rec_ button arms the track for recording, as seen in the _Recording Audio_ chapter.
{{< figure src="en/ardour7-arm-rec.png" alt="Arm for recording" >}}
![Arm for recording](en/ardour7-arm-rec.png?width=20vw)
### Fader, Fade/Peak Meters

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@ -21,7 +21,7 @@ effects or as instruments, as well as sends or inserts which affect signal
routing. The arrangement of processors is arbitrary, and there is no limit to
how many there can be.
{{< figure alt="mixer strip 2" src="en/ardour7-default-processor-box.png" >}}
![mixer strip 2](en/ardour7-default-processor-box.png?width=150)
The main space shown in the screenshot above is the _processor box_. The blue
box fader is in fact a _processor_ that comes by default inside the processor
@ -37,7 +37,7 @@ Plugins can be added by right-clicking in the processor box of the track or
bus. A menu of options is presented. From the menu, new processors can be
inserted.
{{< figure alt="plugins1" src="en/ardour7-plugin-selector-in-menu.png" >}}
![plugins1](en/ardour7-plugin-selector-in-menu.png?width=500)
The _Plugin Selector_ is a convenient way to browse and choose plugins:
@ -53,14 +53,14 @@ Once selected, click **Add** and the plugin will show up in the bottom list of
"Plugins to be connected". Then click **Insert Plugin(s)**, and they will show
up in the processor box.
{{< figure alt="plugins reverb" src="en/ardour7-ace-reverb-added-to-processor-box.png" >}}
![plugins reverb](en/ardour7-ace-reverb-added-to-processor-box.png?width=150)
## Editing Plugin Parameters
Double-click a plugin to edit its parameters. In this example, we double click
the "ACE Reverb" red box and get this window:
{{< figure alt="ACE Reverb" src="en/ardour7-ace-reverb-settings.png" >}} 
![ACE Reverb](en/ardour7-ace-reverb-settings.png?width=400)
Here you can control reverb parameters such as _Blend_ and _Room Size_. The
effect will apply to all sounds contained in the track.
@ -77,7 +77,7 @@ or simply click the LED of the plugin in the processor box. This turns the
plugin off and allows the signal to pass by it unaffected. This is useful when
you want to compare how a track sounds with and without the plugin.
{{< figure alt="bypass" src="en/ardour7-ace-reverb-bypass-in-mixer-strip.png" >}}
![bypass](en/ardour7-ace-reverb-bypass-in-mixer-strip.png?width=150)
Bypassed plugins are shown with the LED turned off. On the screenshot above, the
fader is enabled and the _ACE Reverb_ plugin is bypassed.

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@ -46,7 +46,7 @@ previous chapter, _Using Plugins_.
In this example, we have created a mono bus called _Drums_, and added the
_ACE Reverb_ plugin to the bus.
{{< figure alt="sends1" src="en/ardour7-ace-reverb-in-mixer-strip.png" >}}
![sends1](en/ardour7-ace-reverb-in-mixer-strip.png?height=200)
### Bus inputs
@ -63,7 +63,7 @@ routed to the _Master_ bus, as shown below (button at bottom reads "*master*").
Also, open the plugin window (double click on the _ACE Reverb_ rectangle) and
set the plugin's signal mix to 1.0 _Blend_ value.
{{< figure alt="sends3" src="en/ardour7-ace-reverb-settings.png" >}}
![sends3](en/ardour7-ace-reverb-settings.png?width=400)
This ensures that the bus carries all of the processed signal from the plugin,
and none of the unprocessed signal to the _Master_ bus. Remember, the
@ -78,7 +78,7 @@ Like plugins, sends are also created in the processor box. Go to each of your
drum tracks, right-click in empty space of the processor box, and create a
_New Aux Send..._ directed to the appropriate bus (in our case, named _Drums_).
{{< figure alt="sends4" src="en/ardour7-adding-aux-send.png" >}} 
![sends4](en/ardour7-adding-aux-send.png?height=500)
{{% notice tip %}}
If you do *not* see the _New Aux Sends..._ option in the menu, it's probably
@ -88,7 +88,7 @@ the bus.
You should now see the send displayed in the processor box:
{{< figure alt="postfader" src="en/ardour7-post-fader-send.png" >}} 
![postfader](en/ardour7-post-fader-send.png?height=200)
The little _Send_ slider you see just below the green rectangle is the send
fader, which controls how much sound will be sent from this track to the bus.
@ -103,7 +103,7 @@ In a _pre_-fader send, on the other hand, the send level is controlled only by
the send fader, independently of the track/bus fader. A pre-fader send would
look like this:
{{< figure alt="prefader" src="en/ardour7-pre-fader-send.png" >}} 
![prefader](en/ardour7-pre-fader-send.png?height=200)
You can drag the send rectangle up and down the processor box to make it pre-
or post-fader as needed.