Update screenshot sizes, Part 4 of N
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@ -32,7 +32,7 @@ slider. The _Fast Lookahead Limiter_ literally looks ahead in the signal by a
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few milliseconds, and when it sees that the signal is about to go over the limit
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you have set, it automatically turns the levels down.
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{{< figure alt="limiter" src="en/ardour7-fast-lookahead-lmiter.png" >}}
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![limiter](en/ardour7-fast-lookahead-lmiter.png?width=500)
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The _Input Gain (dB)_ slider determines how much the levels are increased before
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they reach the limiter, and the _Attenuation (dB)_ meter on the right-hand side
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@ -65,7 +65,7 @@ A typical compressor will have these obligatory controls:
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**Attack** and **Release**
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: Control how quickly the compressor affects the sound.
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{{< figure alt="ACE Compressor" src="en/ardour7-ace-compressor.png" >}}
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![ACE Compressor](en/ardour7-ace-compressor.png?width=450)
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The _ACE Compressor_ plugin on the screenshot above has two additional controls:
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@ -115,7 +115,7 @@ Here, the _Hard Gate_ plugin (from a suite of LADSPA plugins called
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parameter, the _Threshold_ at which the gate will open and let the signal
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through.
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{{< figure alt="Hard Gate" src="en/ardour7-hard-gate.png" >}}
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![Hard Gate](en/ardour7-hard-gate.png?width=400)
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Other kinds of gates, such as the _LSP Gate_ plugin on the screenshot below, are
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more complex. They have independent control over how quickly the gate opens
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@ -27,7 +27,7 @@ the screenshot below is just such an EQ. If you don't have this particular
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plugin on your computer, explore the ones you have that have "EQ" in the name;
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you will likely find something similar.
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{{< figure alt="DJ EQ" src="en/ardour7-dj-eq.png" >}}
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![DJ EQ](en/ardour7-dj-eq.png?width=400)
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## Multi-Band (or Graphic) Equalizer
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@ -52,7 +52,7 @@ The _parametric equalizer_ is the most versatile type of EQ used for mixing
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because of its extensive control over all types of EQ parameters. Ardour ships
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with a parametric equalizer plug-in called the _ACE EQ_. It looks like this:
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{{< figure alt="a-eq" src="en/ardour7-ace-eq.png" >}}
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![ACE EQ](en/ardour7-ace-eq.png?width=500)
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Others may have shinier graphical interfaces like the _x42 EQ_ by Robin Gareus,
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but they all essentially do the exact same thing. You may have EQ plugins on
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@ -17,11 +17,11 @@ The panning control in Ardour is located in the middle of the mixer strip.
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A mono track will have a mono panner. It looks like this:
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{{< figure src="en/ardour7-mono-panner.png" alt="Mono panner" >}}
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![Mono panner](en/ardour7-mono-panner.png?width=10vw)
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A stereo track will have a stereo panner, like this:
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{{< figure src="en/ardour7-stereo-panner.png" alt="Stereo panner" >}}
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![Stereo panner](en/ardour7-stereo-panner.png?width=10vw)
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### Mono Panner
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@ -69,7 +69,7 @@ an example of a 4-channel audio track. You can see that there is a small user
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interface right in the mixer and a larger editor window that you can access by
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clicking anywhere in the empty space inside the panning area:
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{{< figure src="en/ardour7-multichannel-panning.png" alt="Multichannel panning" >}}
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![Multichannel panning](en/ardour7-multichannel-panning.png?width=30vw)
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Unless you work on projects where e.g.
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[Ambisonics](https://en.wikipedia.org/wiki/Ambisonics) is involved, you will
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@ -42,7 +42,7 @@ display the Editor's mixer strip.
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Here we see the entire mixer strip, as it would appear in either the _Editor_
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window or the _Mixer_ window.
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{{< figure alt="strip1" src="en/Ardour4_Mixer_Strip_1.png" >}}
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![strip1](en/Ardour4_Mixer_Strip_1.png?height=60vh)
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### Regular & Narrow Modes
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@ -81,7 +81,7 @@ where in the processor chain the main channel fader is located — this is the
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fader shown in the lower half of the strip. Please see _Using Plugins_ and
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_Using Sends_ for a detailed discussion of this area.
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{{< figure src="en/ardour7-inline-views-and-controls.png" alt="Inline view and controls" >}}
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![Inline view and controls](en/ardour7-inline-views-and-controls.png?width=50vw)
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There are additional views and controls possible in the processor box, as seen
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on the screenshot above:
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@ -102,7 +102,7 @@ To control both these features, use _Controls_ submenu in the right-click menu
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of a plugin. As inline displays are enabled by default, all you can do is
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disable it (and then enable back). To enable a control for a plugin, simply click on its name in the menu.
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{{< figure src="en/ardour7-plugin-controls-submenu.png" alt="Controls submenu in Ardour 7" >}}
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![Controls submenu in Ardour 7](en/ardour7-plugin-controls-submenu.png?height=60vh)
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{{% notice tip %}}
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To enable multiple controls for a plugin, the most convenient way is to open the
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@ -123,7 +123,7 @@ Depending on the amount of channels in a track, Ardour will provide a dedicated
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user interface to control panning. In the screenshot below, a mono track is on
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the left and a stereo track is on the right:
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{{< figure src="en/ardour7-mono-vs-stereo-panning.png" alt="Mono vs. stereo panning" >}}
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![Mono vs. stereo panning](en/ardour7-mono-vs-stereo-panning.png?width=20vw)
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Please refer to the _Panning_ chapter for more information.
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@ -137,7 +137,7 @@ _Audition_. The track mixer also contains a miniaturized **Mute** button, in
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between the **Record Arm** button and the **Solo** button. Right-clicking on the
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**Mute** button gives you advanced options for the behavior of the mute button.
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{{< figure src="en/ardour7-mute.png" alt="Mute button in on and off states" >}}
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![Mute button in on and off states](en/ardour7-mute.png?width=20vw)
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When a track or a bus is _soloing_, all the other tracks and busses are
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inaudible through the _Master_ bus or the _Audition_, unless you solo them. So
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@ -145,19 +145,19 @@ if you need to play just two tracks out of eight, you don't have to mute six
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other tracks, you only need to solo those two. Please note that soloing a bus
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will not silence any tracks and vice-versa.
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{{< figure src="en/ardour7-solo.png" alt="Solo button" >}}
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![Solo button](en/ardour7-solo.png?width=20vw)
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When any track or bus is on solo, the _solo indicator_ in the _Auxiliary
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Controls_ menu will flash red. Clicking the solo indicator while it is flashing
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will deactivate every solo in the session.
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{{< figure src="en/ardour7-soloing-flash-button.png" alt="Soloing" >}}
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![Soloing](en/ardour7-soloing-flash-button.png?width=40vw)
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### Arm Record
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The _Rec_ button arms the track for recording, as seen in the _Recording Audio_ chapter.
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{{< figure src="en/ardour7-arm-rec.png" alt="Arm for recording" >}}
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![Arm for recording](en/ardour7-arm-rec.png?width=20vw)
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### Fader, Fade/Peak Meters
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@ -21,7 +21,7 @@ effects or as instruments, as well as sends or inserts which affect signal
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routing. The arrangement of processors is arbitrary, and there is no limit to
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how many there can be.
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{{< figure alt="mixer strip 2" src="en/ardour7-default-processor-box.png" >}}
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![mixer strip 2](en/ardour7-default-processor-box.png?width=150)
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The main space shown in the screenshot above is the _processor box_. The blue
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box fader is in fact a _processor_ that comes by default inside the processor
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@ -37,7 +37,7 @@ Plugins can be added by right-clicking in the processor box of the track or
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bus. A menu of options is presented. From the menu, new processors can be
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inserted.
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{{< figure alt="plugins1" src="en/ardour7-plugin-selector-in-menu.png" >}}
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![plugins1](en/ardour7-plugin-selector-in-menu.png?width=500)
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The _Plugin Selector_ is a convenient way to browse and choose plugins:
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@ -53,14 +53,14 @@ Once selected, click **Add** and the plugin will show up in the bottom list of
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"Plugins to be connected". Then click **Insert Plugin(s)**, and they will show
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up in the processor box.
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{{< figure alt="plugins reverb" src="en/ardour7-ace-reverb-added-to-processor-box.png" >}}
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![plugins reverb](en/ardour7-ace-reverb-added-to-processor-box.png?width=150)
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## Editing Plugin Parameters
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Double-click a plugin to edit its parameters. In this example, we double click
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the "ACE Reverb" red box and get this window:
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{{< figure alt="ACE Reverb" src="en/ardour7-ace-reverb-settings.png" >}}
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![ACE Reverb](en/ardour7-ace-reverb-settings.png?width=400)
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Here you can control reverb parameters such as _Blend_ and _Room Size_. The
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effect will apply to all sounds contained in the track.
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@ -77,7 +77,7 @@ or simply click the LED of the plugin in the processor box. This turns the
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plugin off and allows the signal to pass by it unaffected. This is useful when
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you want to compare how a track sounds with and without the plugin.
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{{< figure alt="bypass" src="en/ardour7-ace-reverb-bypass-in-mixer-strip.png" >}}
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![bypass](en/ardour7-ace-reverb-bypass-in-mixer-strip.png?width=150)
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Bypassed plugins are shown with the LED turned off. On the screenshot above, the
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fader is enabled and the _ACE Reverb_ plugin is bypassed.
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@ -46,7 +46,7 @@ previous chapter, _Using Plugins_.
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In this example, we have created a mono bus called _Drums_, and added the
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_ACE Reverb_ plugin to the bus.
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{{< figure alt="sends1" src="en/ardour7-ace-reverb-in-mixer-strip.png" >}}
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![sends1](en/ardour7-ace-reverb-in-mixer-strip.png?height=200)
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### Bus inputs
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@ -63,7 +63,7 @@ routed to the _Master_ bus, as shown below (button at bottom reads "*master*").
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Also, open the plugin window (double click on the _ACE Reverb_ rectangle) and
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set the plugin's signal mix to 1.0 _Blend_ value.
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{{< figure alt="sends3" src="en/ardour7-ace-reverb-settings.png" >}}
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![sends3](en/ardour7-ace-reverb-settings.png?width=400)
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This ensures that the bus carries all of the processed signal from the plugin,
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and none of the unprocessed signal to the _Master_ bus. Remember, the
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@ -78,7 +78,7 @@ Like plugins, sends are also created in the processor box. Go to each of your
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drum tracks, right-click in empty space of the processor box, and create a
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_New Aux Send..._ directed to the appropriate bus (in our case, named _Drums_).
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{{< figure alt="sends4" src="en/ardour7-adding-aux-send.png" >}}
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![sends4](en/ardour7-adding-aux-send.png?height=500)
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{{% notice tip %}}
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If you do *not* see the _New Aux Sends..._ option in the menu, it's probably
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@ -88,7 +88,7 @@ the bus.
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You should now see the send displayed in the processor box:
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{{< figure alt="postfader" src="en/ardour7-post-fader-send.png" >}}
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![postfader](en/ardour7-post-fader-send.png?height=200)
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The little _Send_ slider you see just below the green rectangle is the send
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fader, which controls how much sound will be sent from this track to the bus.
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@ -103,7 +103,7 @@ In a _pre_-fader send, on the other hand, the send level is controlled only by
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the send fader, independently of the track/bus fader. A pre-fader send would
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look like this:
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{{< figure alt="prefader" src="en/ardour7-pre-fader-send.png" >}}
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![prefader](en/ardour7-pre-fader-send.png?height=200)
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You can drag the send rectangle up and down the processor box to make it pre-
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or post-fader as needed.
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