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Commit Graph

40 Commits

Author SHA1 Message Date
11d2074ee6 more lua-script updates:
* comments and explain amp4.lua
* move amp1-3 to "Example" category
2016-07-04 01:48:23 +02:00
3267b4892c update lua scripts
* add proper amplifier (smooth gain change) + text-example
* remove commented no-inplace from High/Low pass
* amend 913609be inline spectrogam re-init
2016-07-04 00:20:11 +02:00
913609becc add grid to inline-spectrum 2016-07-03 14:46:29 +02:00
9c29e99345 HP/LP: enforce enum integr type (inline control sends continuous value) 2016-07-03 01:53:29 +02:00
ff0e1ac79b update lua-scripts:
* add an inline spectrum display
* fix re-init HP/LP and Biquad
* add some comments, labels etc
2016-07-03 00:05:02 +02:00
f2d2bcfd10 fix lua filters for multi-channels processing 2016-07-01 16:02:03 +02:00
d47fb0ccaf update lua script to use new remote_id lookup API 2016-05-31 23:51:22 +02:00
39e818a03a prototype lua midi generators & filters and port event-rewrite 2016-05-29 20:36:32 +02:00
491d183c78 lua script to remove all unknown processors 2016-05-23 22:27:09 +02:00
1cf6661196 add a lua high/low pass filter with configurable slope 2016-05-23 00:43:55 +02:00
d6aa79bca5 complete lua DSP filter with parameter interpolation & comments 2016-05-21 16:24:15 +02:00
e82f0cb763 add an lua DSP example filter w/inline display 2016-05-20 23:43:47 +02:00
c560ca67bd some love for session-scripts. 2016-05-14 23:59:32 +02:00
e89e799eb5 lua script to bounce regions w/processing and replace the region 2016-05-05 23:49:44 +02:00
d6fb182e9b add Lua DSP plugin category 2016-04-29 02:57:57 +02:00
09e5730ffd lua snippet to interact with portengine 2016-04-26 18:16:14 +02:00
eed0a7965c example multi-channel synth for testing (revert this) 2016-04-15 23:05:51 +02:00
769163c889 change lua synth to multi-output
lua processors follow the same connection logic I/O as AudioUnit.
handy for testing.
2016-04-15 00:17:09 +02:00
5bbfd0d1bd luaproc: assert instance access 2016-04-14 03:08:58 +02:00
baf6319613 update and cleanup lua example scripts 2016-04-11 14:36:57 +02:00
f67c204121 Add tom's additions to tom's loop and turn it into an Action Script 2016-04-11 00:04:53 +02:00
49656a2d7c fix loop example script (updated API) 2016-04-10 23:02:00 +02:00
c76ef64870 some more example lua scripts 2016-04-10 20:57:24 +02:00
fcb9092e2c add undo to the lua bounce+loop example script, just because. 2016-04-10 02:01:27 +02:00
fa7b15babf exercise new lua bindings 2016-04-09 15:45:30 +02:00
5b60070034 add "for each track" snippet. 2016-04-07 22:13:00 +02:00
1c3c105574 lua-scope handle unconnected in-place buffers 2016-04-06 03:12:01 +02:00
5291fba919 tweak plugin-pin management dev script 2016-03-26 14:56:25 +01:00
75e34b291b move LuaOSC into Ardour namespace 2016-03-26 14:54:45 +01:00
3f71e669ae add lua script to test channel-mapping, update doc 2016-03-26 01:06:33 +01:00
57b7698312 Consistent C++ & Lua Namespace/Class names + documentation. 2016-03-24 22:54:20 +01:00
9ed7793326 add/update lua scripts 2016-03-23 23:45:39 +01:00
b47fb7a0b2 update scripts (Lua namespace refactoring) 2016-03-21 20:58:53 +01:00
88caab41b2 add more lua examples/doc 2016-03-19 16:41:59 +01:00
93449d3431 expose Lua OSC transmitter 2016-03-19 13:15:37 +01:00
4135735590 fix some plugin control name typos 2016-03-19 00:31:04 +01:00
abd65cfc70 Add a Lua Action Script to add scopes to all tracks 2016-03-18 22:57:53 +01:00
91207efbaa add a lua inline scope processor 2016-03-18 21:34:22 +01:00
38c15c0714 Lua example script: fix some typos and add some comments 2016-02-27 14:56:36 +01:00
1473c2d364 Add some lua scripts 2016-02-23 15:44:41 +01:00