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Commit Graph

31270 Commits

Author SHA1 Message Date
YQ-YSY
c0ab2b3a51 New Chinese translation for Ardour 6.6 gtk2_ardour_po_zh.po 2021-02-12 09:47:29 -07:00
YQ-YSY
c1333071e8 Chinese translation Ardour for 6.6 gtk2_ardour_po
Chinese translation Ardour for 6.6 gtk2_ardour_po
2021-02-12 09:47:29 -07:00
YQ-YSY
4d9117e47c Chinese translation Ardour for 6.6 gtk2_ardour_appdata_po
Chinese translation Ardour for 6.6 gtk2_ardour_appdata_po
2021-02-12 09:47:29 -07:00
YQ-YSY
12a411a002 Chinese translation Ardour for 6.6 libs_gtkmm2ext_po
Chinese translation Ardour for 6.6 libs_gtkmm2ext_po
2021-02-12 09:47:29 -07:00
YQ-YSY
a4347812d1 Ardour 6.6 Chinese translation for libs_gtkmm2ext_po
Ardour 6.6 Chinese translation  for libs_gtkmm2ext_po
2021-02-12 09:47:29 -07:00
d8eb016aaa use new _requested_transport_speed member in Session to correctly apply speed after changing direction 2021-02-12 09:36:52 -07:00
07c16d38a2 control surfaces: make methods used for transport control (BasicUI) do the right thing w.r.t. default speed 2021-02-12 09:36:52 -07:00
767253bbd8 add new transport related member to Session, and initialize _last_transport_speed
The missing initialization didn't cause a visible problem, but was added for completeness
2021-02-12 09:36:52 -07:00
c5cca7680e
Add Lua script to send 12TET tuning as MTS messages 2021-02-12 16:01:43 +01:00
89f91324d4
Cleanup Scala to MTS Lua script 2021-02-12 14:19:20 +01:00
f6150a7b3a
Add MTS support to ACE fluidsynth 2021-02-12 14:19:17 +01:00
5bceb79a95 3 transport related UI methods now explicitly do not set the default speed (accessed via KP1, KP2, and the play button in the GUI) 2021-02-11 09:35:29 -07:00
John Emmas
a90e3efde5 For MSVC builds revert some mappings to use the heap based strategy rather than boost::aligned_storage and StackAllocator
It was initially thought that the runtime issues had been fixed in VS2015 but in fact it's still very problematic - even in VS2019 :-(
2021-02-11 09:51:17 +00:00
c33b40bb7f
Crash-test tester 2021-02-11 10:06:47 +01:00
a38c1cd1f1
Exclude dbgelp shared libraries from binary bundles 2021-02-11 09:57:51 +01:00
0becbe7f4f
Auto-touch when adding automation events to a spilled control 2021-02-11 00:29:44 +01:00
Edgar Aichinger
8321e7d6a6 update german translation 2021-02-10 12:02:45 +01:00
24398f0df2 click in automation track in object/grab mode adds a new automation point 2021-02-09 22:44:35 -07:00
11e3bbc8cb GUI config editor for Configuration::reset_default_speed_on_stop 2021-02-09 16:01:08 -07:00
65bc109849 implement Configuration::reset_default_speed_on_stop 2021-02-09 16:01:08 -07:00
220706459f fix problem with attempting to set virtual keyboard port pretty name from a port registration callback
The JACK API doesn't allow server calls from inside a server callback, even though JACK2 doesn't enforce this.

It would be nice to find a way to NOT call Session::setup_bundles() from every port registration callback, too.
2021-02-09 16:01:08 -07:00
f9b8b761e0 add parameter to control whether or not default speed is reset at transport stop 2021-02-09 15:58:58 -07:00
e67c925b1f
Auto-connect thread: only take process-lock if needed 2021-02-09 22:46:31 +01:00
106f889f37
Fix automation context-menu state when reordering plugins
Previously displayed lanes (those with save "visibility" GUI
attributes) were always marked as visible in the context-menu.
2021-02-09 20:45:16 +01:00
4f605926c5
Tweak automation-lane auto-display
Hide lanes when touching a control when the editor is not
visible or if the option is disabled.
2021-02-09 17:41:53 +01:00
John Emmas
15f12bd3a9 A few minor changes to keep VS2019 happy 2021-02-09 10:52:37 +00:00
01bb38d99e
Add option to en/disable showing automation-lane on touch 2021-02-09 02:11:09 +01:00
bd8c26a059
Automatically show automation-lane when touching a control 2021-02-09 02:11:09 +01:00
7e74f9eb1e
Keep track of recently touched Controllable 2021-02-09 02:11:04 +01:00
b3f019b8b7 Use the program icon for the uninstaller on windows.
Otherwise the default nsis one is used.
2021-02-08 10:36:21 -06:00
e204095b71
Fix mixer initial group-tab display 2021-02-07 12:06:26 +01:00
2bf9014ba1
Fix crash when detaching Editor or Mixer w/o session
Mixer_UI::show_window(), Editor::use_own_window() use
`show_all()` and the fixup items that should be invisible.
This involves a call to `parameter_changed ("show-group-tabs");`
2021-02-07 00:09:20 +01:00
b916a14e26 GUI toggle roll method does not set default speed
This allows the user to leave varispeed setting in place
2021-02-05 22:24:02 -07:00
c2aad41e46 libardour: default speed requires transport *and* engine speed
Retain engine speed across stop/start/locate, so that it is
possible to run a loop at non-unity speed. User must
explicitly reset to 1.0 if default speeds are set to !1.0
2021-02-05 22:24:02 -07:00
fb954f50d4
Prevent silentfile over-read #8563
Fixes negative read-count

```
Thread 45 (Thread 0x7fff9d79c640 (LWP 32440) "butler"):
#0 ?? () from /lib64/libc.so.6
#1 ARDOUR::SilentFileSource::read_unlocked (this=0x5555699f2160, dst=0x7fff9c5d8010, start=60547072, cnt=-47406) at ../libs/ardour/ardour/silentfilesource.h:58
#2 ARDOUR::AudioSource::read (this=0x5555699f2160, dst=0x7fff9c5d8010, start=60547072, cnt=262144) at ../libs/ardour/audiosource.cc:322
#3 ARDOUR::AudioRegion::read_from_sources (this=0x555570859780, srcs=std::vector of length 2, capacity 2 = {...}, limit=33675720, buf=0x7fff9c5d8010, position=60547072, cnt=262144, chan_n=0) at ../libs/ardour/audioregion.cc:747
#4 ARDOUR::AudioRegion::read_at (this=0x555570859780, buf=0x7fff9cdd9010, mixdown_buffer=0x7fff9c5d8010, gain_buffer=0x7fff677ff010, position=60547072, cnt=262144, chan_n=0) at ../libs/ardour/audioregion.cc:587
```
2021-02-05 16:06:55 +01:00
482507fabe
Add Lua bindings to modify plugin pin bypass/thru-map 2021-02-05 01:52:27 +01:00
634d325e5d
Prevent deadlock when disconnecting
The backend holds `_port_callback_mutex` while disconnecting ports.
In some cases disconnecting a port can drop the last reference
resulting in a port-deletion from the connection handler.
This in turn will eventually aquire the `_port_callback_mutex`
and deadlock.

This is now circumvented by using atomic operations instead of
taking a lock to set the `_port_change_flag`.

The flag is also used to trigger a latency update in some cases,
atomic is preferable to taking a lock to set this flag.

--

Full bt: https://paste.debian.net/1184056/
Short:

#1  in pthread_mutex_lock ()
#2  in ARDOUR::PortEngineSharedImpl::port_connect_add_remove_callback()
#3  in ARDOUR::BackendPort::~BackendPort()
#4  in ARDOUR::DummyPort::~DummyPort()
#6  in ARDOUR::DummyAudioPort::~DummyAudioPort()
#7  in boost::checked_delete<ARDOUR::BackendPort>(ARDOUR::BackendPort*)
#12 in boost::shared_ptr<ARDOUR::ProtoPort>::reset()
#13 in ARDOUR::Port::drop()
#14 in ARDOUR::Port::~Port()
#15 in ARDOUR::AudioPort::~AudioPort()
#17 in ARDOUR::AudioEngine::add_pending_port_deletion(ARDOUR::Port*)
#20 in boost::detail::sp_counted_base::release()
#37 in ARDOUR::PortManager::connect_callback() at libs/ardour/port_manager.cc:788
#38 in ARDOUR::DummyAudioBackend::main_process_thread() at libs/backends/dummy/dummy_audiobackend.cc:1018
2021-02-04 21:06:20 +01:00
30da8c00b5 fix (??) issue with transport control (stop after locate with no audio tracks)
Unclear why previous code used !tfsm->rolling() rather than tfsm->stopped() but this
now works as intended
2021-02-04 11:07:28 -07:00
acfa04d700
Update Ctrl-surface MIDI port list when ports change
This is a better variant of bbb6851468, directly using
the GUI context without indirection.
2021-02-04 06:19:37 +01:00
ed5a9979ea
Retain "Virtual Keyboard" pretty name across engine restarts 2021-02-04 05:23:17 +01:00
3d44f39c09
Report failed connections when reconnecting ports
This is needed to update the GUI (mixer-strip I/O buttons)
when the engine is re-started with different I/O.

When Port::reconnect() cannot re-connect the port (e.g.
because the corresponding hardware port is missing), the IO object
needs o be notified -> PostDisconnect() -> IO::disconnect_check.

While the port-manager re-establishes and re-connects port,
port_manager->running() == false, and Port::get_connections()
returns the Port::_connections set (not actual engine connections).
So _connections.clear() has to be called synchronize it with
the actual engine connection state.
2021-02-04 04:41:22 +01:00
25ab3b14c9
Don't run input meters (unused in Ardour 6) 2021-02-04 03:03:13 +01:00
162b6426d7
Fix fader font-size
This partially reverts 2abf9c66a4. The layout
of faders widgets is not persistent and re-created as needed.
2021-02-03 20:14:22 +01:00
f01ece1bd7 AU: Fix variable I/O instruments
Refactoring in 7ec10f7771 assumed that
audio inputs are always present.
2021-02-03 15:33:07 +01:00
b50a6fbe17
Fix LV2 boolean Atom values size #8558
As per lv2/atom.lv2/atom.h
LV2_Atom_Bool is-a LV2_Atom_Int, which uses int32_t
2021-02-02 22:41:57 +01:00
4f87d59576
Reduce InternalReturn inheritance
InternalReturn makes no use of Return or IOProcessor methods
or members. It is a truly independent Processor.
2021-02-01 23:49:49 +01:00
7d3d64512c
Hide hidden ports in port-matrix 2021-02-01 23:49:39 +01:00
7888d85750
Tweak icon-tool output image 2021-01-30 23:24:03 +01:00
e511ee968e
Yet another C++11ism 2021-01-30 23:23:35 +01:00
9c2bb240af
Fix icon tool for gcc-10 2021-01-30 16:47:44 +01:00