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Commit Graph

24981 Commits

Author SHA1 Message Date
0f3ee7c049 Use Stripable::Sorter in meterbridge 2017-07-01 21:25:01 +02:00
583a7a41e8 Remove old gnome-canvas src code. 2017-07-01 21:19:56 +02:00
b976bf8986 NO-OP whitespace & foratting of header files 2017-07-01 21:19:56 +02:00
2219021389 OSC: add feedback for solo isolate and solo safe to strips (issue 7161) 2017-07-01 11:49:08 -07:00
8bc25fb971 OSC: add strip type flag for master and monitor to strip list 2017-07-01 11:14:55 -07:00
Thomas Brand
63ea7b6516 NO-OP whitespace (updated GH PR #357) 2017-07-01 19:28:26 +02:00
f413b83cb9 Fix thinko in dd3f922788 2017-07-01 18:31:55 +02:00
58beb02024 FP8: Use Mixer-Order 2017-07-01 17:11:55 +02:00
a967a942d2 OSC: include all of select in feedback[13] 2017-06-30 20:47:42 -07:00
296c9ae03e OSC: try to prevent race when clearing devices 2017-06-30 20:13:18 -07:00
41bc5bc116 OSC: test param type in a way that works when optimized too. 2017-06-30 19:05:30 -07:00
2b1b0aa240 Fix crash when rapidly switching snapshots
ARDOUR_UI::load_session() calls flush_pending() which runs
gtk_main_iteration()s until idle.

If a user selects another snapshot from the sidebar, load_session()
is called again (from a call to load session)
2017-07-01 03:10:50 +02:00
d421e56fc0 FP8: Clear input port on close. Fixes crash when switching snapshots
The midi_input_handler for the AsyncMIDIPort is connected to the
main event-loop. Events may still be delivered after the surface was
destroyed.

That by itself is not harmful, unless a given message produces a reply:
The _output_port is already gone, FaderPort8::tx_midi crashes.
2017-07-01 02:55:47 +02:00
Johannes Mueller
f7452c2a3a Addressing #7371: don't trigger session->undo() from non-GUI-thread
When triggering Session::undo() or Session::redo() from a
non-GUI-thread (e.g. from a surface protocol) Ardour crashes if setting a
CairoWidget dirty due to a ENSURE_GUI_THREAD assertion. (see #7371)

By triggering undo by BasicUI::access_action() rather than by Session::undo()
we ensure that the GUI thread will finally call Session::undo().

So more like a workaround ... but better than crashing :)
2017-07-01 01:04:44 +02:00
02ed6130e4 Fix a typo 2017-06-30 20:02:45 +02:00
1cbc91788f Don't invert azimuth & elevation display value 2017-06-30 20:01:53 +02:00
1682368052 NO-OP: whitespace 2017-06-30 19:56:40 +02:00
17bcb67af5 Remove cruft (ParameterDescriptor sets this) 2017-06-30 19:56:01 +02:00
389d2cab36 FP8: Scribble-strip display preferences 2017-06-30 19:55:03 +02:00
cd728fdd73 FP8: Allow to select Plugin Presets 2017-06-30 19:13:55 +02:00
1fe1d17ef8 FP8: don't allow to toggle Channelstrip bypass/enable 2017-06-30 02:31:36 +02:00
773c31afc0 FaderPort8 updates
* use 2 lines for Plugin Parameter Names
* Expose Plugin Bypass/Enable per plugin
 - Shift + Select in Plugin Select Mode
 - Bypass Button in Plugin Parameter Edit Mode
2017-06-30 01:59:12 +02:00
dd3f922788 Tweak LV2 float parameter printing 2017-06-30 01:56:49 +02:00
285ec18aa5 Don't interpolate&smooth playhead pos during export. 2017-06-29 18:40:51 +02:00
496ac30c41 Accommodate newly introduced source(s) in our MSVC project (gtkmm2ext) 2017-06-29 10:11:05 +01:00
33d30fdf57 Accommodate newly introduced source(s) in our MSVC project (cairocanvas) 2017-06-29 10:10:26 +01:00
fae592e8f4 Remove ambiguity ('CheckMenuItem' conflicts with an item already existing in MSVC) 2017-06-29 10:08:32 +01:00
d4928e0765 Fix multi-channel delaylines #7409 part 2/2 2017-06-29 04:40:54 +02:00
8e4eb42833 Fix send mono to stereo (or N to M; M > N) sends #7409 part 1/2 2017-06-29 04:40:00 +02:00
e74d1f1048 Use quotes for bundled library includes 2017-06-29 00:22:45 +02:00
c3c4efaa09 Use mnemonic-save API for menu-element texts 2017-06-29 00:22:42 +02:00
972e01f9c7 Add a convenience MenuHelper c'tor
This is pretty much Gtkmm's
  * CheckMenuElem::CheckMenuElem
  * MenuElem::MenuElem
except MenuItems are created with bool mnemonic = false;
2017-06-29 00:22:34 +02:00
a9224abcf4 Add explicit VideoTimeline change-type, follow up on f73ce2d 2017-06-28 18:46:07 +02:00
f73ce2d47f Reset idle_handler_id (fixes idle zoom -- bug in 265f52535a)
If pending_visual_change.pending was zero when calling idle_visual_changer
the handler_id was never reset. and the idle-handler was never called
again.
2017-06-28 18:45:15 +02:00
d3510b5606 fix OSX builds (llmath compat) 2017-06-28 03:03:05 +02:00
1f5013b4a8 Distinguish error-messages.
The vast majority of errors reported by users as
  "Cannot configure audio/midi engine with session parameters"
have nothing to do with engine-parameters.
2017-06-27 20:28:45 +02:00
1dd4aab0b4 Update fluidsynth
Fix potential crashes in case fluid-synth runs into an OOM error,
and address a const-cast compiler warning.

Switch to track github repo (instead of sf.net git)
2017-06-27 20:12:46 +02:00
0650e0d3fd Include file's sha1 in export-report image 2017-06-26 19:40:05 +02:00
007f3cdbba Add convenience fn to compute a file's sha1sum 2017-06-26 19:39:40 +02:00
a1cd4f8dfe Fix friend declaration in WaveView code for non-c++11 builds 2017-06-26 17:04:18 +10:00
6e91ee071c Reimplementation of large parts of the WaveView class
The drawing itself should be unchanged but much of the rest of the
implementation has changed. The WaveViewThreads and WaveViewDrawingThread
classes were added and allow multiple drawing threads.

The Item::prepare_for_render interface is implemented by WaveView to enable
queuing draw requests for the drawing threads to process as soon as the state
change occurs during Editor::visual_changer, which often means the images will
be finished by the time they are needed in WaveView::render. This can
significantly reduce total render time and also flickering caused by images not
being ready for display.

If the drawing thread/s cannot finish the request by the time it is required in
WaveView::render then cancel it and draw the WaveViewImage in the GUI thread if
it is likely it can be completed in the current render pass/frame.  This change
also helps reduce the flickering caused by images not being ready with threaded
rendering, but with several drawing threads, drawing in the GUI thread may not
often occur (unless explicitly requested).

Allow unfinished images to be returned from the cache in
WaveView::prepare_for_render so that new draw requests aren't queued for
duplicate images. This reduces the amount of drawing for instance in
compositions where there are many instances of the same sample/waveform
displayed on the canvas as only a single image should be drawn.

Use a random width within a certain range for
WaveView::optimal_image_width_samples so that image drawing is less likely to
occur at the same time (which will cause a spike in render/draw time and
increase the chance of flickering waveforms).

Move implementations of the private WaveView classes into wave_view_private.h
and wave_view_private.cc source files.

Incorporate a fix for limiting the waveview image size to the cairo image size
limit.

Should hopefully Resolve: #6478
2017-06-26 08:40:47 +10:00
5f30d87fd0 Changes to Editor::visual_changer to support Item/Canvas::prepare_for_render
This is necessary to allow calculation of correct intersection of visible
canvas area and items for the new Item::prepare_for_render() API.

samples_per_pixel must be set first to calculate the new horizontal canvas
position in Editor::set_horizontal_position and then
WaveView::set_samples_per_pixel will eventually call
WaveView::prepare_for_render for those items that are visible on the new canvas
position at the new position.

Or if there is not a change to zoom state then call Canvas::prepare_for_render
explicitly.

Also changes so that each method is only called once during
Editor::visual_changer
2017-06-26 08:40:47 +10:00
4ddf97f5a2 Add Canvas::get_microseconds_since_render_start() method
Initial use is for the WaveView class to determine whether on not to draw the
waveform in the GUI thread.
2017-06-26 08:40:47 +10:00
ab13e87ec2 Add Canvas::get_last_render_start_timestamp method 2017-06-26 08:40:47 +10:00
8538ba35fe Only call Gtk::Widget::queue_draw_area in canvas when item and visible area intersect
Refactor GtkCanvas::request_redraw to use Rect::intersection
2017-06-26 08:40:47 +10:00
c4e31fc322 Add an optional ArdourCanvas::Item::prepare_for_render interface
Called when an item has requested a redraw and intersects with visible
canvas area.

Also add Canvas::prepare_for_render that will call Item::prepare_for_render for
items visible on the canvas.
2017-06-26 08:40:47 +10:00
265f52535a Coalesce visual changes to canvas/items and allow canvas to render
First visual change will be processed as normal and then blocked until the
canvas renders the change. If further visual changes need processing then
Editor::pre_render callback will schedule another expose/redraw/render.

This prevents an issue where idle_visual_changer is called many times in
response to events(keys/motion/etc) but the canvas does not get a chance to
render any but the last one which results in a big pause/jump.

This results in a more responsive canvas and in particular a smoother and more
predictable zooming experience.
2017-06-26 08:40:47 +10:00
dac25b8db9 Add PreRender signal to the canvas
Emitted by the canvas immediately before rendering.
2017-06-26 08:40:47 +10:00
9618b6dcbb Whitespace fixes in canvas.h 2017-06-26 08:40:47 +10:00
f7c134863c Tweak/Change the zoom scale in RulerZoomDrag
This multiplier really should be based on the "responsiveness" of the
canvas..or something. I think this is an improvement for more complex sessions
with many regions.
2017-06-26 08:40:47 +10:00