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Whitespace fixes in canvas.h

This commit is contained in:
Tim Mayberry 2017-03-13 13:31:26 +10:00
parent f7c134863c
commit 9618b6dcbb

View File

@ -92,8 +92,8 @@ public:
return &_root;
}
void set_background_color (ArdourCanvas::Color);
ArdourCanvas::Color background_color() const { return _bg_color; }
void set_background_color (ArdourCanvas::Color);
ArdourCanvas::Color background_color() const { return _bg_color; }
/** Called when an item is being destroyed */
virtual void item_going_away (Item *, Rect) {}
@ -102,27 +102,27 @@ public:
void item_changed (Item *, Rect);
void item_moved (Item *, Rect);
Duple canvas_to_window (Duple const&, bool rounded = true) const;
Duple window_to_canvas (Duple const&) const;
Duple canvas_to_window (Duple const&, bool rounded = true) const;
Duple window_to_canvas (Duple const&) const;
void canvas_to_window (Coord cx, Coord cy, Coord& wx, Coord& wy) {
void canvas_to_window (Coord cx, Coord cy, Coord& wx, Coord& wy) {
Duple d = canvas_to_window (Duple (cx, cy));
wx = d.x;
wy = d.y;
}
}
void window_to_canvas (Coord wx, Coord wy, Coord& cx, Coord& cy) {
void window_to_canvas (Coord wx, Coord wy, Coord& cx, Coord& cy) {
Duple d = window_to_canvas (Duple (wx, wy));
cx = d.x;
cy = d.y;
}
}
void scroll_to (Coord x, Coord y);
void scroll_to (Coord x, Coord y);
void add_scroller (ScrollGroup& i);
virtual Rect visible_area () const = 0;
virtual Coord width () const = 0;
virtual Coord height () const = 0;
virtual Rect visible_area () const = 0;
virtual Coord width () const = 0;
virtual Coord height () const = 0;
/** Store the coordinates of the mouse pointer in window coordinates in
@param winpos. Return true if the position was within the window,
@ -141,11 +141,11 @@ public:
*/
Duple clamp_to_window (Duple const& winpos, Duple border = Duple());
void zoomed();
void zoomed();
std::string indent() const;
std::string render_indent() const;
void dump (std::ostream&) const;
std::string indent() const;
std::string render_indent() const;
void dump (std::ostream&) const;
/** Ask the canvas to pick the current item again, and generate
an enter event for it.
@ -161,15 +161,15 @@ public:
virtual Glib::RefPtr<Pango::Context> get_pango_context() = 0;
protected:
protected:
Root _root;
Color _bg_color;
Color _bg_color;
static uint32_t tooltip_timeout_msecs;
void queue_draw_item_area (Item *, Rect);
virtual void pick_current_item (int state) = 0;
virtual void pick_current_item (Duple const &, int state) = 0;
virtual void pick_current_item (int state) = 0;
virtual void pick_current_item (Duple const &, int state) = 0;
std::list<ScrollGroup*> scrollers;
};
@ -214,7 +214,7 @@ public:
uint32_t background_color() { return Canvas::background_color (); }
protected:
protected:
void on_size_allocate (Gtk::Allocation&);
bool on_scroll_event (GdkEventScroll *);
bool on_expose_event (GdkEventExpose *);
@ -232,11 +232,11 @@ public:
bool button_handler (GdkEventButton *);
bool motion_notify_handler (GdkEventMotion *);
bool deliver_event (GdkEvent *);
void deliver_enter_leave (Duple const & point, int state);
bool deliver_event (GdkEvent *);
void deliver_enter_leave (Duple const & point, int state);
void pick_current_item (int state);
void pick_current_item (Duple const &, int state);
void pick_current_item (int state);
void pick_current_item (Duple const &, int state);
private:
void item_going_away (Item *, Rect);
@ -245,10 +245,10 @@ private:
Cairo::RefPtr<Cairo::Surface> canvas_image;
/** Item currently chosen for event delivery based on pointer position */
Item * _current_item;
/** Item pending as _current_item */
Item * _new_current_item;
/** Item currently chosen for event delivery based on pointer position */
Item * _current_item;
/** Item pending as _current_item */
Item * _new_current_item;
/** the item that is currently grabbed, or 0 */
Item * _grabbed_item;
/** the item that currently has key focus or 0 */
@ -291,10 +291,10 @@ protected:
private:
/** our GtkCanvas */
GtkCanvas _canvas;
Gtk::Adjustment& hadjustment;
Gtk::Adjustment& vadjustment;
Gtk::Adjustment& hadjustment;
Gtk::Adjustment& vadjustment;
void scrolled ();
void scrolled ();
};
}