First visual change will be processed as normal and then blocked until the canvas renders the change. If further visual changes need processing then Editor::pre_render callback will schedule another expose/redraw/render. This prevents an issue where idle_visual_changer is called many times in response to events(keys/motion/etc) but the canvas does not get a chance to render any but the last one which results in a big pause/jump. This results in a more responsive canvas and in particular a smoother and more predictable zooming experience. |
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doc | ||
export | ||
gtk2_ardour | ||
headless | ||
libs | ||
mcp | ||
midi_maps | ||
msvc_extra_headers | ||
MSVCardour3 | ||
MSVCMixbus3 | ||
MSVCvst_scan | ||
osc | ||
patches | ||
patchfiles | ||
scripts | ||
session_utils | ||
templates | ||
tools | ||
vst | ||
.dir-locals.el | ||
.gitattributes | ||
.gitignore | ||
ardour-3.ttl | ||
ardour.1 | ||
ardour.1.es | ||
ardour.1.fr | ||
ardour.1.ru | ||
COPYING | ||
instant.xml | ||
instant.xml.sae | ||
msvc32-fixup.pl | ||
PACKAGER_README | ||
README | ||
README-GITHUB.txt | ||
system_config | ||
testfile.flac | ||
testfile.ogg | ||
TRANSLATORS | ||
waf | ||
wscript |
Please see the Ardour web site at http://ardour.org/ for all documentation.. For information on building ardour: http://ardour.org/development.html