* first_mark_after() correctly expects a timepos_t to compare with locations
* BUT the playhead position is always in samples, by definition
* in many cases this meant the 'next' marker was the one you are already located at
* also remove the slight distinction between playhead cursor and actual play position
(shouldn't matter, but...)
* in the past, the default behavior was: hiding a group would disable it,
and then showing the group would re-enable it
* problem occurs when user has disabled a group; hiding and showing it
unexpectedly re-enable the group
* there was a config variable to disable this behavior, but it was never
shown on the GUI and therefore not discoverable
Despite the longstanding policy, there's really no reason for
group visibility and enablement to be intertwined.
If this chnage causes a big problem for someone, they can revert to
the prior behavior by setting the new config variable in the text file
MP3 support was introduced in libsndfile 1.1.0 . It will be a simple
alternative to using external ffmpeg.
To avoid dependency on the new libsndfile or config-time checking,
hardcode the constants from sndfile.h . The actual availability will
have to be checked at runtime.
When selecting "Origin" for the clock, it is expected that it should
work like "Absolute", except measuring from the selected Origin.
Positions to the right of origin should be positive.
However, recently, it got negated. As playback progressed, time got more
and more negative. Fix that by negating again.
In some cases copying an instance requires an explicit
set_state() call (e.g. copy internal plugin state). This is
done by calling `set_state(other->get_state())`.
::get_state() produces XML as matching current_state_version.
(not loading_state_version).
These might be the values that PA would have chosen anyway, but make it
clear that Ardour is in control ... and will let the user control
"everything" with the buffer size.
This will also change the internal backend name, so it will miss the
previous 'config' setting '<State backend="Pulseaudio" ...'` and the
session file's '<EngineHints backend="Pulseaudio" ...'. But that is no
big deal after upgrading. Especially after the backend has been broken
for some users for a while.
In the log output, the error would look like:
[ERROR]: Export initialization failed: Exception thrown by AudioGrapher::SndfileWriter<short>: Could create output file (.../export/something.wav)
Add the missing negation.
But it would perhaps be better phrase the message differently so it not
just hints so strongly towards a file system error preventing file
creation.
Perhaps something like "Failed to initialize sound export to %s"?
Many formats use ExportFormatBase::SF_Double which incorrectly would end
up in the default "we don't handle anything else within ardour" branch.
(It happened to work correctly anyway, since ExportGraphBuilder::SFC
handled the "magic" value 1 the same was as the "error" value 0.)
For correctness, use the "magic" value 1 for double.
The libsndfile format was masked with 0xf instead of the usual
SF_FORMAT_SUBMASK. It seems like the end result generally was correct
anyway, since no supported format used subtypes that used the low bits
for anything else. Most formats use SF_FORMAT_PCM subtypes. (Only Ogg
Vorbis uses a subtype, but that happens to have 0 in the low bits and
ended up in the "this will never happen branch" ... which happened to
work too.)
This could however be a real problem when SF_FORMAT_MPEG_LAYER_III with
value 0x82 is supported ... unless worked around in some way.
I don't see anything anywhere that could stuff anything in the high bits
of the subtype, so this trivially fixed by using SF_FORMAT_SUBMASK
correctly.