93bc93b6f6
a set of 3 fixes that cure Canvas::Text leaving dirty pixels when being dragged. or might not - testing is non-deterministic, which is alarming
2014-06-17 11:34:54 -04:00
f98e0a0707
use a different approach for indicating expose rects (from robin gareus). #ifdef'd out by default
2014-06-17 11:34:54 -04:00
8050712503
comment correction regarding Canvas::visible_area()
2014-06-15 12:18:47 -04:00
dae45f1d75
initialize _scroll_parent in Canvas::item
2014-06-15 12:17:12 -04:00
69af017315
initialize uninitialized variable
2014-06-15 13:24:40 +02:00
55d51d38ce
Add newly introduced sources to our MSVC projects
2014-06-15 09:56:49 +01:00
e59210c402
Remove no longer needed sources from MSVC projects
2014-06-15 09:55:34 +01:00
590882f3c8
change Canvas heirarchy and constructors
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Items no longer need a parent group (they require a Canvas pointer instead), so all constructors have been rationalized
and have two variants, one with a parent and one with a canvas.
All Items now inherit from Fill and Outline, to banish diagonal inheritance and virtual base classes and all that.
There were zero changes to the Ardour GUI arising from these changes.
2014-06-12 14:53:44 -04:00
23d7893910
remove drag handle canvas object - it was just a stupid unfinished experiment
2014-06-12 10:40:43 -04:00
87a6f633a1
derive ArdourCanvas::Ruler from Rectangle
2014-06-12 10:35:16 -04:00
e1825361b5
remove hard-coded colors
2014-06-12 01:07:58 -04:00
143f9509ea
many fixes and improvements for a now-working ArdourCanvas::Ruler item
2014-06-11 23:54:28 -04:00
f5fc4a6b09
add ruler.cc to canvas wscript
2014-06-11 23:54:28 -04:00
2cab65062d
add Ruler to Canvas fwd.h
2014-06-11 23:54:28 -04:00
5ee4f41925
add initial (untested) implementation of canvas ruler item
2014-06-11 23:54:28 -04:00
7a3a66db72
fix Canvas::LineSet implementation to support horizontal and vertical linesets
2014-06-09 15:39:19 -04:00
f0c18abf55
remove global canvas scroll offset, to provide no-scroll-parent == no-scroll behaviour
2014-06-09 08:39:48 -04:00
b86e1204ec
fix borked logic controlling whether/when to draw clip/outline pixels/lines in waveviews
2014-06-08 13:13:44 -04:00
c22e96522d
Merge branch 'waveview_caching_for_upstream' of https://github.com/nmains/ardour into cairocanvas
2014-06-08 13:01:47 -04:00
nick_m
e495577f98
Use global clip level from prefs. Restore clip colour, \
2014-06-09 02:50:14 +10:00
5e281d3b44
when delivering enter/leave events to canvas items, ensure that the event coordinates are in canvas space, not window space
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This fixes a variety of borkage in the canvas at present
2014-06-08 11:26:32 -04:00
153befa92c
add Item::canvas_origin() for convenience
2014-06-08 11:26:32 -04:00
nick_m
7a05dde39d
Use a dumb cache for waveview ImageSurfaces. This halves the size of the
...
previous one, but usually ends up using three of them at the current
CACHE_HIGH_WATER setting.
Should result in a smaller memory footprint for sessions with
multiple copies of nearby audio segments (electronic style).
The downside is the larger memory footprint for linear recording
sessions if CACHE_HIGH_WATER > 1 (1 giving a max of two
half - sized cache entries per audio stream).
2014-06-08 01:47:38 +10:00
b54a2713a1
When rendering a Canvas::Rectangle take its _position into account, even though in general this is always (0,0) within its parent
2014-06-06 08:33:13 -04:00
792fe016e7
clip rendering of ScrollGroup to just the part of the canvas covered by the scroll group.
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This stops tracks from appearing to scroll up under the rulers, among other things.
2014-06-05 18:18:28 -04:00
ef9bf58359
fix problems with expose/redraws from canvas where requested area goes way outside the integer range allowed by GTK/GDK
2014-06-05 14:42:46 -04:00
8c79f70eef
remove debugging output
2014-06-05 12:04:42 -04:00
1d354f746a
basic, initial structure for canvas widget item
2014-06-05 12:04:42 -04:00
236926e7ca
Add newly introduced sources to MSVC project
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(scroll_group stuff)
2014-06-04 13:50:06 +01:00
8fa81c1436
merge onecanvas and cairocanvas branches, and manually resolve conflicts, including rounding in item_to_window() methods
2014-06-03 16:37:53 -04:00
e0533e9dd7
more profound changes to canvas scrolling, in particular find appropriate ScrollGroup for Canvas::{window,canvas}_to_{canvas,window}()
2014-06-03 16:13:12 -04:00
d4989ed9ce
fix missing leftover Canvas::pick_current_item() which was confusing button release event coordinates
2014-06-03 16:12:00 -04:00
073df89c4d
use window-based coordinates when picking current item so that we get per-item (per-scroll-group,really) computation of position and coverage.
2014-06-03 16:12:00 -04:00
54a56cd3c6
various changes to get independent scrolling to work better in canvas. mostly tweaks relating to how scroll offsets are used during rendering.
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Event handling offsets still require work.
2014-06-03 16:12:00 -04:00
f17b84ad10
clean up ArdourCanvas::Arrow implementation to remove unshown polygon/head
2014-06-03 16:11:24 -04:00
bf7b35388b
rationalize and centralize computation of positional offset and scroll offset for canvas items
2014-06-03 16:11:24 -04:00
22e7252729
inline ScrollGroup::canvas_position() for no particular reason
2014-06-03 16:10:27 -04:00
c9f890bd7c
avoid recursing through the entire canvas when scrolling - only scroll explicitly identified ScrollGroups
2014-06-03 16:10:27 -04:00
6019f06bdf
different approach to independent scrolling, involving ArdourCanvas::ScrollGroup
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The idea now is that a scroll group item can be added to the canvas which will causes its children to scroll in either or both
directions (horizontal or vertical). There are few complications: the position() of the ScrollGroup is ambiguous depending
on whether you want it with scroll taken into account or not, so Item::canvas_position() was added, which defaults to
the same value as Item::position() but is overridden by ScrollGroup to return the position independent of scrolling. This
method is used when translating between item/canvas/window coordinate systems.
Note that the basic idea is that we MOVE the scroll group when a scroll happens. This mirrors what happens in the GnomeCanvas,
where Nick Mainsbridge came up with a great idea that allowed unification of the time bar and track canvases.
2014-06-03 16:10:27 -04:00
97109672c7
initial redesign of canvas scrolling to facilitate independent x- and y-axis scrolling of specific groups within the canvas.
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This commit should cause no change in behaviour, but contains all the code and changes necessary
for the next step
2014-06-03 16:09:06 -04:00
ab60429efc
test possible 'flickering' with nvidia
2014-05-31 18:22:34 +02:00
2342b7d611
don't allow waveform to bleed into TimeAxisViewItem frame border
2014-05-31 14:06:10 +02:00
161a3258ee
Add newly introduced sources to MSVC project
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(xfade_curve stuff)
2014-05-30 12:52:03 +01:00
33412421f6
Rearrange some #includes to keep MSVC happy
2014-05-30 12:50:49 +01:00
fed5599baa
smooth visual curve drawing
2014-05-30 03:04:02 +02:00
202d926916
smoothen rendering of x-fades
2014-05-29 07:48:43 +02:00
604abffeb5
fix prev commit
2014-05-29 05:30:13 +02:00
86e7d86089
renice x-fade rendering w/cairo-antialiasing
2014-05-29 05:06:02 +02:00
30f204b90e
Canvas: new x-fade drawing, two curve widget
2014-05-29 03:09:57 +02:00
034f3dafd7
Revert "cairo sub-surface prototype & example
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This reverts commit c57fcde78c
.
and also commit f1f8f89fcb
.
2014-05-28 19:13:25 +02:00