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livetrax/libs/canvas
2014-06-03 16:12:00 -04:00
..
benchmark
canvas use window-based coordinates when picking current item so that we get per-item (per-scroll-group,really) computation of position and coverage. 2014-06-03 16:12:00 -04:00
doc
MSVCcanvas Add newly introduced sources to MSVC project 2014-05-30 12:52:03 +01:00
test
arc.cc use window-based coordinates when picking current item so that we get per-item (per-scroll-group,really) computation of position and coverage. 2014-06-03 16:12:00 -04:00
arrow.cc clean up ArdourCanvas::Arrow implementation to remove unshown polygon/head 2014-06-03 16:11:24 -04:00
build-and-run-benchmark.sh
build-and-run-manual-test.sh
build-and-run-tests.sh
canvas.cc fix missing leftover Canvas::pick_current_item() which was confusing button release event coordinates 2014-06-03 16:12:00 -04:00
circle.cc
curve.cc use window-based coordinates when picking current item so that we get per-item (per-scroll-group,really) computation of position and coverage. 2014-06-03 16:12:00 -04:00
debug.cc mingw build fixes (tested with i686-w64-mingw32 on linux-x86_64) 2014-03-04 15:25:58 +01:00
drag_handle.cc
fill.cc if a Fill object is given a zero-alpha (transparent) color, note that 2014-03-07 12:28:52 -05:00
flag.cc
group.cc use window-based coordinates when picking current item so that we get per-item (per-scroll-group,really) computation of position and coverage. 2014-06-03 16:12:00 -04:00
i18n.h
image.cc
item.cc use window-based coordinates when picking current item so that we get per-item (per-scroll-group,really) computation of position and coverage. 2014-06-03 16:12:00 -04:00
line_set.cc
line.cc use window-based coordinates when picking current item so that we get per-item (per-scroll-group,really) computation of position and coverage. 2014-06-03 16:12:00 -04:00
lookup_table.cc use window-based coordinates when picking current item so that we get per-item (per-scroll-group,really) computation of position and coverage. 2014-06-03 16:12:00 -04:00
Notes
outline.cc
pixbuf.cc
poly_item.cc don't queue redraws when various canvas item properties are "reset" to the same value, plus supporting functions 2014-03-11 07:36:09 -04:00
poly_line.cc use window-based coordinates when picking current item so that we get per-item (per-scroll-group,really) computation of position and coverage. 2014-06-03 16:12:00 -04:00
polygon.cc use window-based coordinates when picking current item so that we get per-item (per-scroll-group,really) computation of position and coverage. 2014-06-03 16:12:00 -04:00
rectangle.cc don't queue redraws when various canvas item properties are "reset" to the same value, plus supporting functions 2014-03-11 07:36:09 -04:00
root_group.cc
run-manual-test.sh
run-tests.sh
scroll_group.cc various changes to get independent scrolling to work better in canvas. mostly tweaks relating to how scroll offsets are used during rendering. 2014-06-03 16:12:00 -04:00
stateful_image.cc
text.cc
types.cc don't queue redraws when various canvas item properties are "reset" to the same value, plus supporting functions 2014-03-11 07:36:09 -04:00
utils.cc
wave_view.cc different approach to independent scrolling, involving ArdourCanvas::ScrollGroup 2014-06-03 16:10:27 -04:00
wscript different approach to independent scrolling, involving ArdourCanvas::ScrollGroup 2014-06-03 16:10:27 -04:00
xfade_curve.cc test possible 'flickering' with nvidia 2014-05-31 18:22:34 +02:00