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Commit Graph

258 Commits

Author SHA1 Message Date
93bc93b6f6 a set of 3 fixes that cure Canvas::Text leaving dirty pixels when being dragged. or might not - testing is non-deterministic, which is alarming 2014-06-17 11:34:54 -04:00
f98e0a0707 use a different approach for indicating expose rects (from robin gareus). #ifdef'd out by default 2014-06-17 11:34:54 -04:00
8050712503 comment correction regarding Canvas::visible_area() 2014-06-15 12:18:47 -04:00
dae45f1d75 initialize _scroll_parent in Canvas::item 2014-06-15 12:17:12 -04:00
69af017315 initialize uninitialized variable 2014-06-15 13:24:40 +02:00
55d51d38ce Add newly introduced sources to our MSVC projects 2014-06-15 09:56:49 +01:00
e59210c402 Remove no longer needed sources from MSVC projects 2014-06-15 09:55:34 +01:00
590882f3c8 change Canvas heirarchy and constructors
Items no longer need a parent group (they require a Canvas pointer instead), so all constructors have been rationalized
and have two variants, one with a parent and one with a canvas.

All Items now inherit from Fill and Outline, to banish diagonal inheritance and virtual base classes and all that.

There were zero changes to the Ardour GUI arising from these changes.
2014-06-12 14:53:44 -04:00
23d7893910 remove drag handle canvas object - it was just a stupid unfinished experiment 2014-06-12 10:40:43 -04:00
87a6f633a1 derive ArdourCanvas::Ruler from Rectangle 2014-06-12 10:35:16 -04:00
e1825361b5 remove hard-coded colors 2014-06-12 01:07:58 -04:00
143f9509ea many fixes and improvements for a now-working ArdourCanvas::Ruler item 2014-06-11 23:54:28 -04:00
f5fc4a6b09 add ruler.cc to canvas wscript 2014-06-11 23:54:28 -04:00
2cab65062d add Ruler to Canvas fwd.h 2014-06-11 23:54:28 -04:00
5ee4f41925 add initial (untested) implementation of canvas ruler item 2014-06-11 23:54:28 -04:00
7a3a66db72 fix Canvas::LineSet implementation to support horizontal and vertical linesets 2014-06-09 15:39:19 -04:00
f0c18abf55 remove global canvas scroll offset, to provide no-scroll-parent == no-scroll behaviour 2014-06-09 08:39:48 -04:00
b86e1204ec fix borked logic controlling whether/when to draw clip/outline pixels/lines in waveviews 2014-06-08 13:13:44 -04:00
c22e96522d Merge branch 'waveview_caching_for_upstream' of https://github.com/nmains/ardour into cairocanvas 2014-06-08 13:01:47 -04:00
nick_m
e495577f98 Use global clip level from prefs. Restore clip colour, \ 2014-06-09 02:50:14 +10:00
5e281d3b44 when delivering enter/leave events to canvas items, ensure that the event coordinates are in canvas space, not window space
This fixes a variety of borkage in the canvas at present
2014-06-08 11:26:32 -04:00
153befa92c add Item::canvas_origin() for convenience 2014-06-08 11:26:32 -04:00
nick_m
7a05dde39d Use a dumb cache for waveview ImageSurfaces. This halves the size of the
previous one, but usually ends up using three of them at the current
CACHE_HIGH_WATER setting.
Should result in a smaller memory footprint for sessions with
multiple copies of nearby audio segments (electronic style).
The downside is the larger memory footprint for linear recording
sessions if CACHE_HIGH_WATER > 1 (1 giving a max of two
half - sized cache entries per audio stream).
2014-06-08 01:47:38 +10:00
b54a2713a1 When rendering a Canvas::Rectangle take its _position into account, even though in general this is always (0,0) within its parent 2014-06-06 08:33:13 -04:00
792fe016e7 clip rendering of ScrollGroup to just the part of the canvas covered by the scroll group.
This stops tracks from appearing to scroll up under the rulers, among other things.
2014-06-05 18:18:28 -04:00
ef9bf58359 fix problems with expose/redraws from canvas where requested area goes way outside the integer range allowed by GTK/GDK 2014-06-05 14:42:46 -04:00
8c79f70eef remove debugging output 2014-06-05 12:04:42 -04:00
1d354f746a basic, initial structure for canvas widget item 2014-06-05 12:04:42 -04:00
236926e7ca Add newly introduced sources to MSVC project
(scroll_group stuff)
2014-06-04 13:50:06 +01:00
8fa81c1436 merge onecanvas and cairocanvas branches, and manually resolve conflicts, including rounding in item_to_window() methods 2014-06-03 16:37:53 -04:00
e0533e9dd7 more profound changes to canvas scrolling, in particular find appropriate ScrollGroup for Canvas::{window,canvas}_to_{canvas,window}() 2014-06-03 16:13:12 -04:00
d4989ed9ce fix missing leftover Canvas::pick_current_item() which was confusing button release event coordinates 2014-06-03 16:12:00 -04:00
073df89c4d use window-based coordinates when picking current item so that we get per-item (per-scroll-group,really) computation of position and coverage. 2014-06-03 16:12:00 -04:00
54a56cd3c6 various changes to get independent scrolling to work better in canvas. mostly tweaks relating to how scroll offsets are used during rendering.
Event handling offsets still require work.
2014-06-03 16:12:00 -04:00
f17b84ad10 clean up ArdourCanvas::Arrow implementation to remove unshown polygon/head 2014-06-03 16:11:24 -04:00
bf7b35388b rationalize and centralize computation of positional offset and scroll offset for canvas items 2014-06-03 16:11:24 -04:00
22e7252729 inline ScrollGroup::canvas_position() for no particular reason 2014-06-03 16:10:27 -04:00
c9f890bd7c avoid recursing through the entire canvas when scrolling - only scroll explicitly identified ScrollGroups 2014-06-03 16:10:27 -04:00
6019f06bdf different approach to independent scrolling, involving ArdourCanvas::ScrollGroup
The idea now is that a scroll group item can be added to the canvas which will causes its children to scroll in either or both
directions (horizontal or vertical). There are few complications: the position() of the ScrollGroup is ambiguous depending
on whether you want it with scroll taken into account or not, so Item::canvas_position() was added, which defaults to
the same value as Item::position() but is overridden by ScrollGroup to return the position independent of scrolling. This
method is used when translating between item/canvas/window coordinate systems.

Note that the basic idea is that we MOVE the scroll group when a scroll happens. This mirrors what happens in the GnomeCanvas,
where Nick Mainsbridge came up with a great idea that allowed unification of the time bar and track canvases.
2014-06-03 16:10:27 -04:00
97109672c7 initial redesign of canvas scrolling to facilitate independent x- and y-axis scrolling of specific groups within the canvas.
This commit should cause no change in behaviour, but contains all the code and changes necessary
for the next step
2014-06-03 16:09:06 -04:00
ab60429efc test possible 'flickering' with nvidia 2014-05-31 18:22:34 +02:00
2342b7d611 don't allow waveform to bleed into TimeAxisViewItem frame border 2014-05-31 14:06:10 +02:00
161a3258ee Add newly introduced sources to MSVC project
(xfade_curve stuff)
2014-05-30 12:52:03 +01:00
33412421f6 Rearrange some #includes to keep MSVC happy 2014-05-30 12:50:49 +01:00
fed5599baa smooth visual curve drawing 2014-05-30 03:04:02 +02:00
202d926916 smoothen rendering of x-fades 2014-05-29 07:48:43 +02:00
604abffeb5 fix prev commit 2014-05-29 05:30:13 +02:00
86e7d86089 renice x-fade rendering w/cairo-antialiasing 2014-05-29 05:06:02 +02:00
30f204b90e Canvas: new x-fade drawing, two curve widget 2014-05-29 03:09:57 +02:00
034f3dafd7 Revert "cairo sub-surface prototype & example
This reverts commit c57fcde78c.
and also     commit f1f8f89fcb.
2014-05-28 19:13:25 +02:00