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Commit Graph

562 Commits

Author SHA1 Message Date
370adfa322
Add option to hide cue rec/play toolbar buttons 2022-03-01 17:53:11 +01:00
54d794e242 rough-in global Cue functions (rec-enable and play-enable i.e. cue-ffwd) 2022-02-12 21:46:30 -06:00
2fdf54874a triggerbox: remove unused enable_triggers config var (reverts 21ed6a) 2022-01-31 20:25:05 -06:00
de355155ed
NO-OP: clarify variable name (2/2) 2022-01-15 00:06:38 +01:00
21ed6a2626 add Config variable for trigger enable 2021-12-16 10:39:43 -07:00
Houston4444
692aa7bbb8
Add NSM ':switch:' capability
This allows to switch from one Ardour session to another without
application restart.

This also include some minor related NSM fixes.
2021-12-04 14:34:44 +01:00
9ce604bc03
New Tabbable: Trigger-Page skeleton 2021-12-01 23:10:08 +01:00
9e763c2672 remove all dangling event-loop-precall code 2021-10-11 17:48:53 -06:00
305c9ba6e9 triggerboxGUI: use new API and tweak add route dialog to allow choice to add triggerbox 2021-10-08 13:45:27 -06:00
747b24f063
Change LuaWindow into an ArdourWindow
* remember window visibility, size and position
* Show as toggle in the window-menu (rather than show action)
* reduce specialization, use WM and ArdourWindow infrastructure
  (transient parent, window-type, etc)
2021-09-20 04:26:24 +02:00
73e19c8fa7 add triggers to trigger tracks 2021-08-13 12:51:36 -06:00
772d70ae4c use glib event callback to invoke per-thread code every time the GUI event loop does stuff 2021-08-13 12:51:29 -06:00
1b06fcb335 another snapshot of ongoing work on timeline types. still not compilable 2021-08-13 12:51:29 -06:00
ab86884ca4
Add plugin-prefs and paths to plugin-manager-ui 2021-07-07 02:11:06 +02:00
328585069a
Boostrap plugin-manager GUI 2021-07-03 19:07:25 +02:00
d1941c9cbc
Default_Play_Speed: 2nd attempt at varispeed GUI 2021-07-03 19:06:03 +02:00
50c555f1a1
Default_Play_Speed: simple varispeed GUI 2021-07-03 19:06:02 +02:00
bcab07af63
Resolve microseconds_t ambiguity 2/2 2021-06-27 17:33:06 +02:00
83b9ab1bee
Temporarily revert ongoing varispeed development
This reverts bf88f3fe64
until 35813db0f4

in order to move development into a branch, until after the
upcoming 6.8 release
2021-06-26 18:58:24 +02:00
5b8835483e Default_Play_Speed: simple varispeed GUI 2021-06-25 11:51:34 -05:00
John Emmas
87e295fc7e Add MSVC support for the upcoming dsp stats window 2021-06-12 10:42:27 +01:00
a47348f2a2 integration of new dsp stats window with window proxy system, part 3 2021-06-11 21:17:44 -06:00
dcee5067f5 integration of new dsp stats window with window proxy system 2021-06-11 21:07:47 -06:00
9905f6e0a9 copy BasicUI::button_varispeed() into ARDOUR_UI, and use in all the right places
We really must find a way to share code between BasicUI and ARDOUR_UI
2021-05-04 16:56:19 -06:00
b7c030b347
Indicate ambiguous latency, capture alignment issues
Previously this was only displayed when the latency
toolbar widget was added (off by default).
2021-03-30 21:19:55 +02:00
d124b3600b
Add a separator between script and window buttons 2021-02-25 14:29:12 +01:00
f10d380d9a
RecorderUI: Tabbable Window Skeleton 2021-02-22 01:00:07 +01:00
ab07bfbffe
Remove optional global monitor toolbar item
The widget will find a permanent location in the Recorder page.
This partially reverts cf5a0de709
2021-02-22 01:00:07 +01:00
5f6aa7ffdb
Add Status-bar snapshot name & modified indicator 2020-10-01 18:27:59 +02:00
5dc3f2a320
Add toolbar widgets for monitor mute and dim
Another one from Andy's wish-list
http://mixbus.harrisonconsoles.com/forum/thread-8935-page-2.html
2020-09-17 22:57:54 +02:00
aa9c5737cc
GUI support to en/disable master-bus output gain control 2020-07-21 05:51:56 +02:00
9d9a00d282 change action name, label and method names for accessing the tutorial to ... tutorial 2020-05-29 10:23:53 -06:00
2d50c3f907
Update key-bindings for all Lua action scripts #8034 2020-04-24 02:31:30 +02:00
826bdc413c fix behavior of ARDOUR_UI::transport_rewind/forward actions 2020-04-20 17:18:37 -06:00
e1a9034a0e
Synchronize meter-reset #7465
Queue reset to be handled when the meter is updated.
Also only call set_name(), set_active_state() when the
state changes.
2020-04-10 23:50:10 +02:00
2991d74da5
GUI: follow LatencyUpdated signal handler, prevent duplicate updates 2020-04-07 00:14:09 +02:00
0cedb68882
Statusbar: fix double-click to reset x-run counter 2020-03-30 03:53:09 +02:00
9a505ec671
Statusbar: finishing touches (tooltips, engine-dialog) 2020-03-30 01:40:47 +02:00
b49764edf5
Statusbar: link session property dialog for format & timecode 2020-03-30 01:10:00 +02:00
65e34719bb
Statusbar: respond to mouse-clicks
* open session folder when path label is clicked
* reset x-runs only on x-run label
* allow to reset x-run count via shift+click and double-click
2020-03-30 00:37:49 +02:00
e43cc9c7bb
Statusbar: add session-path display 2020-03-30 00:14:25 +02:00
900bab7271 basic pass at deleting scratch sessions 2020-03-24 21:15:32 -06:00
97340a5c89 when saving an unnamed session, rename it (GUI edition)
Note that this is done at the GUI level, might need to double check if there are
other paths into a "save" that should be covered. Control surfaces use the action, but
Lua comes to mind
2020-03-24 14:10:39 -06:00
5d4ad01b58 introduce the idea of an "unnamed" session (GUI edition) 2020-03-24 14:10:39 -06:00
5f27382b88
Remove Audio+MIDI track, and consolidate route creation methods
Audio+MIDI tracks were just MIDI tracks with an additional
audio input, and do not directly allow use of vocoders (an
instrument is loaded by default).

For pitch-correction or similar use-cases one would prefer an
audio-track (main data) with MIDI only being used as control-input.

Ardour 5/6 pin-connections and side-chain offer a much nicer
workflow for this setup.

Alternatively one can get those tracks-types by manually adding
an input port to an existing track, and creating a custom template.
2020-03-19 16:18:48 +01:00
e5c819956a
Punch/Loop GUI control sensitivity 2020-02-27 22:25:37 +01:00
44e55c501e
Add some const'ness 2020-01-30 23:35:37 +01:00
242774eada
Allow to configure sample-rate of new sessions
When creating a session from the Editor (after Session > Close,
or directly via Session > New) the engine-dialog needs to be displayed
to allow configuring the sample-rate.

This also consolidates scripted session setup: meta_session_setup()
is now called from build_session(), instead of all callers.
2020-01-09 23:53:07 +01:00
1881d73f43
Remove unused API (no more unconditional splash pop-back) 2019-12-14 23:44:04 +01:00
ff7fe6d4d6 when loading a session into a running instance, if the SR doesn't match the engine, stop engine and show dialog 2019-12-11 14:53:00 -07:00