Update key-bindings for all Lua action scripts #8034
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@ -900,7 +900,7 @@ private:
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void close_current_dialog ();
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bool bind_lua_action_script (GdkEventButton*, int);
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void update_action_script_btn (int i, const std::string&);
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void action_script_changed (int i, const std::string&);
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void ask_about_scratch_deletion ();
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};
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@ -302,7 +302,7 @@ ARDOUR_UI::setup_windows ()
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main_vpacker.pack_start (transport_frame, false, false);
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main_vpacker.pack_start (_tabs, true, true);
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LuaInstance::instance()->ActionChanged.connect (sigc::mem_fun (*this, &ARDOUR_UI::update_action_script_btn));
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LuaInstance::instance()->ActionChanged.connect (sigc::mem_fun (*this, &ARDOUR_UI::action_script_changed));
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for (int i = 0; i < MAX_LUA_ACTION_BUTTONS; ++i) {
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std::string const a = string_compose (X_("script-action-%1"), i + 1);
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@ -424,16 +424,19 @@ ARDOUR_UI::bind_lua_action_script (GdkEventButton*ev, int i)
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}
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void
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ARDOUR_UI::update_action_script_btn (int i, const std::string& n)
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ARDOUR_UI::action_script_changed (int i, const std::string& n)
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{
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if (i < 0 || i >= MAX_LUA_ACTION_BUTTONS) {
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if (i < 0 || i >= MAX_LUA_ACTION_SCRIPTS) {
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return;
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}
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if (LuaInstance::instance()->lua_action_has_icon (i)) {
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uintptr_t ii = i;
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action_script_call_btn[i].set_icon (&LuaInstance::render_action_icon, (void*)ii);
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} else {
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action_script_call_btn[i].set_icon (0, 0);
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if (i < MAX_LUA_ACTION_BUTTONS) {
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if (LuaInstance::instance()->lua_action_has_icon (i)) {
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uintptr_t ii = i;
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action_script_call_btn[i].set_icon (&LuaInstance::render_action_icon, (void*)ii);
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} else {
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action_script_call_btn[i].set_icon (0, 0);
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}
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}
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std::string const a = string_compose (X_("script-action-%1"), i + 1);
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