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Commit Graph

12845 Commits

Author SHA1 Message Date
495c0de4ac fix up waf build in wake of search path changes earlier today 2014-03-10 17:30:12 -04:00
1a3634f3b9 use buf_index_in() to identify VST MIDI buffer
Probably unnecessary as long we only have 1 MIDI port route, but this at least keeps symmetry with the output side
2014-03-10 17:30:12 -04:00
1e4559805f use PBD::downcase() rather than non-portable MS-based strlwr() 2014-03-10 17:30:12 -04:00
e25fbeb22d required header for new search_paths.h 2014-03-10 17:30:12 -04:00
b6a9bf5d04 add PBD::downcase() functions to libpbd 2014-03-10 17:30:12 -04:00
5ccf1e7346 Just noticed a small problem with my previous commit. Windows config files should be in 'Application Data/PROGRAM_NAME' rather than directly in 'Application Data' 2014-03-10 18:51:30 +00:00
a4752e057d Modify 'user_config_directory()' and 'user_cache_directory()' so that (on Windows) they'll always return a directory that's guaranteed to be writable (in Windows, this isn't always true for the user's home folder) 2014-03-10 16:24:11 +00:00
e0678ce30f Modify 'user_config_dir_name' to use the program name (e.g. Ardour or Mixbus) instead of always assuming 'Ardour'. 2014-03-10 16:24:10 +00:00
34c67ba854 Move 'template_search_path()' and 'route_template_search_path()' into 'libs/ardour/search_paths.cc' 2014-03-10 16:24:10 +00:00
b32d9a1c70 Transfer 'vst_search_path()' into 'libs/ardour/search_paths.cc' 2014-03-10 16:24:09 +00:00
f372a66128 Transfer 'panner_search_path()' into 'libs/ardour/search_paths.cc' 2014-03-10 16:24:08 +00:00
aa7c2ab5c2 Transfer 'midi_patch_search_path()' into 'libs/ardour/search_paths.cc' 2014-03-10 16:24:08 +00:00
8a44aa9aba Transfer 'lv2_bundled_search_path()' into 'libs/ardour/search_paths.cc' 2014-03-10 16:24:07 +00:00
ff053653e1 Transfer 'ladspa_search_path()' into 'libs/ardour/search_paths.cc' 2014-03-10 16:24:06 +00:00
d1fd112bdf Transfer 'export_formats_search_path()' into 'libs/ardour/search_paths.cc' 2014-03-10 16:24:06 +00:00
75c55b0aa0 Transfer 'control_protocol_search_path()' into 'libs/ardour/search_paths.cc' 2014-03-10 16:24:05 +00:00
06fe0a5172 Create 'libs/ardour/search_paths.cc/.h' and transfer backend_search_path() to it 2014-03-10 16:24:05 +00:00
72965e411f improve (though not 100% perfect) handling of region trim handles and mouse mode interaction 2014-03-10 12:14:37 -04:00
032f394b2a tiny red dots, be gone (expand poly_item bounding box by correct (?) amount) 2014-03-10 11:10:38 -04:00
ec0be1310f missing iterator advance 2014-03-10 11:10:38 -04:00
1374501727 tempo match midi auditioning - #5881 2014-03-10 00:48:48 +01:00
07d5a389fa add missing include to define LIBPBD_API (mingw build) 2014-03-09 21:05:17 +01:00
10e34a9831 default plugin scan timeout preference 2014-03-09 20:32:52 +01:00
ba0ae4818a [VST] scan timeout display and per plugin timeout override. 2014-03-09 20:32:52 +01:00
da73b0f670 prepare configurable VST scan timeout 2014-03-09 20:32:52 +01:00
52c8b6d66a stupid hack to fix rectangle damage noise 2014-03-09 11:39:57 -04:00
fc94f71d5a Modified nesting to ensure that 'vst_search_path()' shouldn't return NULL if the first test fails 2014-03-09 11:48:09 +00:00
611dc796de fix reading VST shell-plugin .fsi cache 2014-03-09 00:36:13 +01:00
551993b96c VST? yes, we can do. 2014-03-08 23:34:49 +01:00
2fc52ec5fd paths dialog: use selection as default when adding new dirs 2014-03-08 18:28:16 +01:00
732d58ba81 fix double-free() when scanning VST shell plugins 2014-03-08 18:27:30 +01:00
cf1363a4a9 VST scanner: fix Ardour type IDs 2014-03-08 17:24:42 +01:00
944c32346b Add a couple of visibility specifiers that were missing 2014-03-08 11:29:52 +00:00
c7bc009b30 Use LIBPBD_TEMPLATE_API and LIBPBD_TEMPLATE_MEMBER_API where appropriate 2014-03-08 11:28:54 +00:00
6d3bd4e53c use fill transparency detection to avoid rendering transparent (invisible) rectangle fill area 2014-03-07 12:29:26 -05:00
12ef19d90a if a Fill object is given a zero-alpha (transparent) color, note that 2014-03-07 12:28:52 -05:00
1beed21c8a don't show frame trim handles when in internal editing mode 2014-03-07 12:27:48 -05:00
52cfbb45e1 alter ArdourCanvas::Rect::expand() to not clamp to all-positive values because we now definitely have items that have negative coordinates.
This could have drastic consequences but I think the all-positive was a hack to fix a problem that was solved separately by means currently unknown.
2014-03-07 11:26:27 -05:00
621887cfaa slightly optimize bounding box computation for ArdourCanvas::PolyItem by avoiding inner conditional 2014-03-07 11:24:51 -05:00
170aee13eb third part of the logic fix for percussive note trimming 2014-03-07 11:24:06 -05:00
3cfc873914 second part of the logic fix for percussive note trimming 2014-03-07 11:23:48 -05:00
e5802bdbea move an assert to cover only cases where it is needed 2014-03-07 11:23:22 -05:00
0ef3fedf9a fix up some logic that allowed hits (percussive note display) to be trimmed with the mouse, which was not intended 2014-03-07 11:22:49 -05:00
770dbf8fdc remove irrelevant comment 2014-03-07 09:25:18 -05:00
fa5529b694 fix missing Hit destructor, which left polygons all over the canvas after deleting the Hit object(s) 2014-03-06 23:17:04 -05:00
41c4c41eaa fix apparent logic error for MidiRegionView when redisplaying note model 2014-03-06 23:16:42 -05:00
2a6fc5af74 tweak Polygon::render() to work whether or not fill or outline are unset 2014-03-06 23:15:59 -05:00
feebabb330 trivial API change for MidiRegionView::update_hit() 2014-03-06 13:27:51 -05:00
2784ce99e1 comment edit 2014-03-06 13:27:26 -05:00
72517680cc use CANVAS_DEBUG_NAME instead of explicit #ifdef to set canvas item name 2014-03-06 13:26:55 -05:00