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495c0de4ac
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fix up waf build in wake of search path changes earlier today
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2014-03-10 17:30:12 -04:00 |
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1a3634f3b9
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use buf_index_in() to identify VST MIDI buffer
Probably unnecessary as long we only have 1 MIDI port route, but this at least keeps symmetry with the output side
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2014-03-10 17:30:12 -04:00 |
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1e4559805f
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use PBD::downcase() rather than non-portable MS-based strlwr()
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2014-03-10 17:30:12 -04:00 |
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e25fbeb22d
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required header for new search_paths.h
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2014-03-10 17:30:12 -04:00 |
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b6a9bf5d04
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add PBD::downcase() functions to libpbd
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2014-03-10 17:30:12 -04:00 |
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5ccf1e7346
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Just noticed a small problem with my previous commit. Windows config files should be in 'Application Data/PROGRAM_NAME' rather than directly in 'Application Data'
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2014-03-10 18:51:30 +00:00 |
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a4752e057d
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Modify 'user_config_directory()' and 'user_cache_directory()' so that (on Windows) they'll always return a directory that's guaranteed to be writable (in Windows, this isn't always true for the user's home folder)
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2014-03-10 16:24:11 +00:00 |
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e0678ce30f
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Modify 'user_config_dir_name' to use the program name (e.g. Ardour or Mixbus) instead of always assuming 'Ardour'.
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2014-03-10 16:24:10 +00:00 |
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34c67ba854
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Move 'template_search_path()' and 'route_template_search_path()' into 'libs/ardour/search_paths.cc'
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2014-03-10 16:24:10 +00:00 |
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b32d9a1c70
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Transfer 'vst_search_path()' into 'libs/ardour/search_paths.cc'
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2014-03-10 16:24:09 +00:00 |
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f372a66128
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Transfer 'panner_search_path()' into 'libs/ardour/search_paths.cc'
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2014-03-10 16:24:08 +00:00 |
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aa7c2ab5c2
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Transfer 'midi_patch_search_path()' into 'libs/ardour/search_paths.cc'
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2014-03-10 16:24:08 +00:00 |
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8a44aa9aba
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Transfer 'lv2_bundled_search_path()' into 'libs/ardour/search_paths.cc'
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2014-03-10 16:24:07 +00:00 |
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ff053653e1
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Transfer 'ladspa_search_path()' into 'libs/ardour/search_paths.cc'
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2014-03-10 16:24:06 +00:00 |
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d1fd112bdf
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Transfer 'export_formats_search_path()' into 'libs/ardour/search_paths.cc'
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2014-03-10 16:24:06 +00:00 |
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75c55b0aa0
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Transfer 'control_protocol_search_path()' into 'libs/ardour/search_paths.cc'
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2014-03-10 16:24:05 +00:00 |
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06fe0a5172
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Create 'libs/ardour/search_paths.cc/.h' and transfer backend_search_path() to it
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2014-03-10 16:24:05 +00:00 |
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72965e411f
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improve (though not 100% perfect) handling of region trim handles and mouse mode interaction
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2014-03-10 12:14:37 -04:00 |
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032f394b2a
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tiny red dots, be gone (expand poly_item bounding box by correct (?) amount)
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2014-03-10 11:10:38 -04:00 |
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ec0be1310f
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missing iterator advance
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2014-03-10 11:10:38 -04:00 |
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1374501727
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tempo match midi auditioning - #5881
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2014-03-10 00:48:48 +01:00 |
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07d5a389fa
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add missing include to define LIBPBD_API (mingw build)
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2014-03-09 21:05:17 +01:00 |
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10e34a9831
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default plugin scan timeout preference
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2014-03-09 20:32:52 +01:00 |
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ba0ae4818a
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[VST] scan timeout display and per plugin timeout override.
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2014-03-09 20:32:52 +01:00 |
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da73b0f670
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prepare configurable VST scan timeout
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2014-03-09 20:32:52 +01:00 |
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52c8b6d66a
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stupid hack to fix rectangle damage noise
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2014-03-09 11:39:57 -04:00 |
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fc94f71d5a
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Modified nesting to ensure that 'vst_search_path()' shouldn't return NULL if the first test fails
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2014-03-09 11:48:09 +00:00 |
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611dc796de
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fix reading VST shell-plugin .fsi cache
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2014-03-09 00:36:13 +01:00 |
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551993b96c
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VST? yes, we can do.
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2014-03-08 23:34:49 +01:00 |
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2fc52ec5fd
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paths dialog: use selection as default when adding new dirs
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2014-03-08 18:28:16 +01:00 |
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732d58ba81
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fix double-free() when scanning VST shell plugins
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2014-03-08 18:27:30 +01:00 |
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cf1363a4a9
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VST scanner: fix Ardour type IDs
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2014-03-08 17:24:42 +01:00 |
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944c32346b
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Add a couple of visibility specifiers that were missing
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2014-03-08 11:29:52 +00:00 |
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c7bc009b30
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Use LIBPBD_TEMPLATE_API and LIBPBD_TEMPLATE_MEMBER_API where appropriate
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2014-03-08 11:28:54 +00:00 |
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6d3bd4e53c
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use fill transparency detection to avoid rendering transparent (invisible) rectangle fill area
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2014-03-07 12:29:26 -05:00 |
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12ef19d90a
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if a Fill object is given a zero-alpha (transparent) color, note that
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2014-03-07 12:28:52 -05:00 |
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1beed21c8a
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don't show frame trim handles when in internal editing mode
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2014-03-07 12:27:48 -05:00 |
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52cfbb45e1
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alter ArdourCanvas::Rect::expand() to not clamp to all-positive values because we now definitely have items that have negative coordinates.
This could have drastic consequences but I think the all-positive was a hack to fix a problem that was solved separately by means currently unknown.
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2014-03-07 11:26:27 -05:00 |
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621887cfaa
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slightly optimize bounding box computation for ArdourCanvas::PolyItem by avoiding inner conditional
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2014-03-07 11:24:51 -05:00 |
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170aee13eb
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third part of the logic fix for percussive note trimming
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2014-03-07 11:24:06 -05:00 |
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3cfc873914
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second part of the logic fix for percussive note trimming
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2014-03-07 11:23:48 -05:00 |
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e5802bdbea
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move an assert to cover only cases where it is needed
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2014-03-07 11:23:22 -05:00 |
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0ef3fedf9a
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fix up some logic that allowed hits (percussive note display) to be trimmed with the mouse, which was not intended
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2014-03-07 11:22:49 -05:00 |
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770dbf8fdc
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remove irrelevant comment
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2014-03-07 09:25:18 -05:00 |
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fa5529b694
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fix missing Hit destructor, which left polygons all over the canvas after deleting the Hit object(s)
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2014-03-06 23:17:04 -05:00 |
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41c4c41eaa
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fix apparent logic error for MidiRegionView when redisplaying note model
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2014-03-06 23:16:42 -05:00 |
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2a6fc5af74
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tweak Polygon::render() to work whether or not fill or outline are unset
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2014-03-06 23:15:59 -05:00 |
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feebabb330
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trivial API change for MidiRegionView::update_hit()
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2014-03-06 13:27:51 -05:00 |
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2784ce99e1
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comment edit
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2014-03-06 13:27:26 -05:00 |
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72517680cc
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use CANVAS_DEBUG_NAME instead of explicit #ifdef to set canvas item name
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2014-03-06 13:26:55 -05:00 |
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