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Commit Graph

14 Commits

Author SHA1 Message Date
7ae380c7f6 faderport: more interesting behaviour for the play button (locate to last start if pressed while rolling, then keep rolling) 2015-11-24 23:31:29 -05:00
9c64d63ebb clarify a DEBUG_TRACE remark 2015-11-24 23:29:03 -05:00
e7a3a5ab9c faderport: make loop, prev marker, next marker and marker buttons do stuff 2015-11-24 23:27:55 -05:00
35577f439d add debug "bits" for FaderPort 2015-11-24 23:20:39 -05:00
2ea4d5c7b5 faderport: allow forcing LED state for use in ::all_lights_out() 2015-11-24 23:13:02 -05:00
34d847e060 faderport: fix modifiers for rewind, stop, undo etc ; listen to session transport signals and display state with button LEDs; add blinking 2015-11-24 23:06:19 -05:00
3a86b386fa fadeport: restructure button info actions to allow modifiers (shift, rewind, stop) and set up undo and shift-undo (redo) 2015-11-24 22:32:40 -05:00
7c8cc3cfa9 give the faderport its own thread and event loop, rather than riding on the back of the MIDI UI thread in libardour 2015-11-24 21:41:44 -05:00
8765359db2 faderport: after connecting, turn off all lights, then party with them, then turn them all off 2015-11-24 21:10:22 -05:00
84ebad120e add some faderport infrastructure for button handling, and bind up the transport functions to their obvious methods 2015-11-24 21:02:18 -05:00
9106512000 namespace and filename cleanup 2015-11-24 20:12:12 -05:00
ff62cec27d remove debugging output 2015-11-24 18:20:24 -05:00
b280301a65 create data structure to handle the fact that faderport firmware 1.38 uses different button IDs for input and output (!!!) 2015-11-24 18:20:07 -05:00
a15cf9f0b3 get faderport i/o working, basics of identifying control activity 2015-11-24 18:00:11 -05:00