681 lines
18 KiB
C++
681 lines
18 KiB
C++
/*
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Copyright (C) 2006 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <cstdlib>
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#include <sstream>
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#include <algorithm>
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#include <stdint.h>
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#include <glibmm/fileutils.h>
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#include <glibmm/miscutils.h>
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#include "pbd/controllable_descriptor.h"
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#include "pbd/error.h"
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#include "pbd/failed_constructor.h"
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#include "pbd/file_utils.h"
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#include "pbd/pthread_utils.h"
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#include "pbd/compose.h"
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#include "pbd/xml++.h"
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#include "midi++/port.h"
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#include "ardour/audioengine.h"
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#include "ardour/filesystem_paths.h"
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#include "ardour/session.h"
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#include "ardour/route.h"
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#include "ardour/midi_port.h"
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#include "ardour/rc_configuration.h"
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#include "ardour/midiport_manager.h"
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#include "ardour/debug.h"
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#include "ardour/async_midi_port.h"
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#include "faderport.h"
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using namespace ARDOUR;
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using namespace ArdourSurface;
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using namespace PBD;
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using namespace Glib;
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using namespace std;
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#include "i18n.h"
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#include "pbd/abstract_ui.cc" // instantiate template
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FaderPort::FaderPort (Session& s)
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: ControlProtocol (s, _("Faderport"))
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, AbstractUI<FaderPortRequest> ("faderport")
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, _motorised (true)
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, _threshold (10)
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, gui (0)
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, connection_state (ConnectionState (0))
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, _device_active (false)
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, fader_msb (0)
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, fader_lsb (0)
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{
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boost::shared_ptr<ARDOUR::Port> inp;
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boost::shared_ptr<ARDOUR::Port> outp;
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inp = AudioEngine::instance()->register_input_port (DataType::MIDI, "Faderport Recv", true);
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outp = AudioEngine::instance()->register_output_port (DataType::MIDI, "Faderport Send", true);
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_input_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(inp);
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_output_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(outp);
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if (_input_port == 0 || _output_port == 0) {
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throw failed_constructor();
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}
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do_feedback = false;
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_feedback_interval = 10 * 1000; // microseconds
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last_feedback_time = 0;
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native_counter = 0;
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_current_bank = 0;
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_bank_size = 0;
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Session::SendFeedback.connect_same_thread (*this, boost::bind (&FaderPort::send_feedback, this));
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//Session::SendFeedback.connect (*this, MISSING_INVALIDATOR, boost::bind (&FaderPort::send_feedback, this), this);;
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/* Catch port connections and disconnections */
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ARDOUR::AudioEngine::instance()->PortConnectedOrDisconnected.connect (port_connection, MISSING_INVALIDATOR, boost::bind (&FaderPort::connection_handler, this, _1, _2, _3, _4, _5), this);
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buttons.insert (std::make_pair (Mute, ButtonInfo (*this, _("Mute"), Mute, 21)));
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buttons.insert (std::make_pair (Solo, ButtonInfo (*this, _("Solo"), Solo, 22)));
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buttons.insert (std::make_pair (Rec, ButtonInfo (*this, _("Rec"), Rec, 23)));
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buttons.insert (std::make_pair (Left, ButtonInfo (*this, _("Left"), Left, 20)));
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buttons.insert (std::make_pair (Bank, ButtonInfo (*this, _("Bank"), Bank, 19)));
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buttons.insert (std::make_pair (Right, ButtonInfo (*this, _("Right"), Right, 18)));
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buttons.insert (std::make_pair (Output, ButtonInfo (*this, _("Output"), Output, 17)));
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buttons.insert (std::make_pair (Read, ButtonInfo (*this, _("Read"), Read, 13)));
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buttons.insert (std::make_pair (Write, ButtonInfo (*this, _("Write"), Write, 14)));
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buttons.insert (std::make_pair (Touch, ButtonInfo (*this, _("Touch"), Touch, 15)));
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buttons.insert (std::make_pair (Off, ButtonInfo (*this, _("Off"), Off, 16)));
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buttons.insert (std::make_pair (Mix, ButtonInfo (*this, _("Mix"), Mix, 12)));
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buttons.insert (std::make_pair (Proj, ButtonInfo (*this, _("Proj"), Proj, 11)));
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buttons.insert (std::make_pair (Trns, ButtonInfo (*this, _("Trns"), Trns, 10)));
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buttons.insert (std::make_pair (Undo, ButtonInfo (*this, _("Undo"), Undo, 9)));
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buttons.insert (std::make_pair (Shift, ButtonInfo (*this, _("Shift"), Shift, 5)));
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buttons.insert (std::make_pair (Punch, ButtonInfo (*this, _("Punch"), Punch, 6)));
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buttons.insert (std::make_pair (User, ButtonInfo (*this, _("User"), User, 7)));
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buttons.insert (std::make_pair (Loop, ButtonInfo (*this, _("Loop"), Loop, 8)));
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buttons.insert (std::make_pair (Rewind, ButtonInfo (*this, _("Rewind"), Rewind, 4)));
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buttons.insert (std::make_pair (Ffwd, ButtonInfo (*this, _("Ffwd"), Ffwd, 3)));
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buttons.insert (std::make_pair (Stop, ButtonInfo (*this, _("Stop"), Stop, 2)));
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buttons.insert (std::make_pair (Play, ButtonInfo (*this, _("Play"), Play, 1)));
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buttons.insert (std::make_pair (RecEnable, ButtonInfo (*this, _("RecEnable"), RecEnable, 0)));
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buttons.insert (std::make_pair (FaderTouch, ButtonInfo (*this, _("Fader (touch)"), FaderTouch, -1)));
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button_info (Undo).set_action (boost::bind (&BasicUI::undo, this), true);
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button_info (Undo).set_flash (true);
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button_info (Play).set_action (boost::bind (&BasicUI::transport_play, this, false), true);
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button_info (RecEnable).set_action (boost::bind (&BasicUI::rec_enable_toggle, this), true);
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button_info (Stop).set_action (boost::bind (&BasicUI::transport_stop, this), true);
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button_info (Ffwd).set_action (boost::bind (&BasicUI::ffwd, this), true);
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button_info (Rewind).set_action (boost::bind (&BasicUI::rewind, this), true);
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}
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FaderPort::~FaderPort ()
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{
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if (_input_port) {
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DEBUG_TRACE (DEBUG::GenericMidi, string_compose ("unregistering input port %1\n", boost::shared_ptr<ARDOUR::Port>(_input_port)->name()));
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AudioEngine::instance()->unregister_port (_input_port);
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_input_port.reset ();
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}
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if (_output_port) {
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// _output_port->drain (10000); //ToDo: is this necessary? It hangs the shutdown, for me
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DEBUG_TRACE (DEBUG::GenericMidi, string_compose ("unregistering output port %1\n", boost::shared_ptr<ARDOUR::Port>(_output_port)->name()));
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AudioEngine::instance()->unregister_port (_output_port);
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_output_port.reset ();
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}
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tear_down_gui ();
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}
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void
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FaderPort::start_midi_handling ()
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{
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/* handle device inquiry response */
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_input_port->parser()->sysex.connect_same_thread (midi_connections, boost::bind (&FaderPort::sysex_handler, this, _1, _2, _3));
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/* handle switches */
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_input_port->parser()->poly_pressure.connect_same_thread (midi_connections, boost::bind (&FaderPort::switch_handler, this, _1, _2));
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/* handle encoder */
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_input_port->parser()->pitchbend.connect_same_thread (midi_connections, boost::bind (&FaderPort::encoder_handler, this, _1, _2));
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/* handle fader */
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_input_port->parser()->controller.connect_same_thread (midi_connections, boost::bind (&FaderPort::fader_handler, this, _1, _2));
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/* This connection means that whenever data is ready from the input
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* port, the relevant thread will invoke our ::midi_input_handler()
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* method, which will read the data, and invoke the parser.
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*/
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_input_port->xthread().set_receive_handler (sigc::bind (sigc::mem_fun (this, &FaderPort::midi_input_handler), _input_port));
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_input_port->xthread().attach (main_loop()->get_context());
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}
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void
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FaderPort::stop_midi_handling ()
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{
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midi_connections.drop_connections ();
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/* Note: the input handler is still active at this point, but we're no
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* longer connected to any of the parser signals
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*/
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}
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void
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FaderPort::do_request (FaderPortRequest* req)
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{
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if (req->type == CallSlot) {
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call_slot (MISSING_INVALIDATOR, req->the_slot);
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} else if (req->type == Quit) {
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stop ();
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}
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}
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int
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FaderPort::stop ()
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{
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BaseUI::quit ();
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return 0;
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}
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void
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FaderPort::thread_init ()
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{
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struct sched_param rtparam;
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pthread_set_name (X_("FaderPort"));
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PBD::notify_gui_about_thread_creation (X_("gui"), pthread_self(), X_("FaderPort"), 2048);
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ARDOUR::SessionEvent::create_per_thread_pool (X_("FaderPort"), 128);
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memset (&rtparam, 0, sizeof (rtparam));
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rtparam.sched_priority = 9; /* XXX should be relative to audio (JACK) thread */
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if (pthread_setschedparam (pthread_self(), SCHED_FIFO, &rtparam) != 0) {
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// do we care? not particularly.
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}
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}
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void
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FaderPort::all_lights_out ()
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{
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for (ButtonMap::iterator b = buttons.begin(); b != buttons.end(); ++b) {
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b->second.set_led_state (_output_port, false);
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g_usleep (1000);
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}
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}
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void
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FaderPort::party ()
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{
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for (int n = 0; n < 5; ++n) {
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for (ButtonMap::iterator b = buttons.begin(); b != buttons.end(); ++b) {
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b->second.set_led_state (_output_port, random() % 3);
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g_usleep (1000);
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}
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g_usleep (250000);
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}
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all_lights_out ();
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}
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FaderPort::ButtonInfo&
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FaderPort::button_info (ButtonID id) const
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{
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ButtonMap::const_iterator b = buttons.find (id);
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assert (b != buttons.end());
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return const_cast<ButtonInfo&>(b->second);
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}
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void
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FaderPort::switch_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb)
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{
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ButtonInfo& bi (button_info ((ButtonID) tb->controller_number));
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if (bi.uses_flash()) {
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bi.set_led_state (_output_port, (int)tb->value);
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}
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bi.invoke (ButtonState (0), tb->value ? true : false);
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}
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void
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FaderPort::encoder_handler (MIDI::Parser &, MIDI::pitchbend_t pb)
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{
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if (pb < 8192) {
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cerr << "Encoder right\n";
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} else {
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cerr << "Encoder left\n";
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}
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}
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void
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FaderPort::fader_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb)
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{
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bool was_fader = false;
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if (tb->controller_number == 0x0) {
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fader_msb = tb->value;
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was_fader = true;
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} else if (tb->controller_number == 0x20) {
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fader_lsb = tb->value;
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was_fader = true;
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}
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if (was_fader) {
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cerr << "Fader now at " << ((fader_msb<<7)|fader_lsb) << endl;
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}
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}
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void
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FaderPort::sysex_handler (MIDI::Parser &p, MIDI::byte *buf, size_t sz)
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{
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if (sz < 17) {
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return;
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}
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if (buf[2] == 0x7f &&
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buf[3] == 0x06 &&
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buf[4] == 0x02 &&
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buf[5] == 0x0 &&
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buf[6] == 0x1 &&
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buf[7] == 0x06 &&
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buf[8] == 0x02 &&
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buf[9] == 0x0 &&
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buf[10] == 0x01 &&
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buf[11] == 0x0) {
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_device_active = true;
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cerr << "FaderPort identified\n";
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/* put it into native mode */
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MIDI::byte native[3];
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native[0] = 0x91;
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native[1] = 0x00;
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native[2] = 0x64;
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_output_port->write (native, 3, 0);
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g_usleep (10000);
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party ();
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}
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}
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int
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FaderPort::set_active (bool yn)
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{
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// DEBUG_TRACE (DEBUG::MackieControl, string_compose("MackieControlProtocol::set_active init with yn: '%1'\n", yn));
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if (yn == active()) {
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return 0;
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}
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if (yn) {
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/* start event loop */
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BaseUI::run ();
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connect_session_signals ();
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} else {
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BaseUI::quit ();
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close ();
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}
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ControlProtocol::set_active (yn);
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// DEBUG_TRACE (DEBUG::MackieControl, string_compose("MackieControlProtocol::set_active done with yn: '%1'\n", yn));
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return 0;
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}
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void
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FaderPort::close ()
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{
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stop_midi_handling ();
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#if 0
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port_connection.disconnect ();
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session_connections.drop_connections ();
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route_connections.drop_connections ();
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periodic_connection.disconnect ();
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clear_surfaces();
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#endif
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}
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void
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FaderPort::connect_session_signals()
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{
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#if 0
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// receive routes added
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session->RouteAdded.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::notify_route_added, this, _1), this);
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// receive record state toggled
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session->RecordStateChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::notify_record_state_changed, this), this);
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// receive transport state changed
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session->TransportStateChange.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::notify_transport_state_changed, this), this);
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session->TransportLooped.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::notify_loop_state_changed, this), this);
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// receive punch-in and punch-out
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Config->ParameterChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::notify_parameter_changed, this, _1), this);
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session->config.ParameterChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::notify_parameter_changed, this, _1), this);
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// receive rude solo changed
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session->SoloActive.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::notify_solo_active_changed, this, _1), this);
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#endif
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}
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void
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FaderPort::set_feedback_interval (microseconds_t ms)
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{
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_feedback_interval = ms;
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}
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void
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FaderPort::send_feedback ()
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{
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/* This is executed in RT "process" context", so no blocking calls
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*/
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if (!do_feedback) {
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return;
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}
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microseconds_t now = get_microseconds ();
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if (last_feedback_time != 0) {
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if ((now - last_feedback_time) < _feedback_interval) {
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return;
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}
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}
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last_feedback_time = now;
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}
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bool
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FaderPort::midi_input_handler (Glib::IOCondition ioc, boost::shared_ptr<ARDOUR::AsyncMIDIPort> port)
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{
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DEBUG_TRACE (DEBUG::MidiIO, string_compose ("something happend on %1\n", boost::shared_ptr<MIDI::Port>(port)->name()));
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if (ioc & ~IO_IN) {
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return false;
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}
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if (ioc & IO_IN) {
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if (port) {
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port->clear ();
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}
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DEBUG_TRACE (DEBUG::MidiIO, string_compose ("data available on %1\n", boost::shared_ptr<MIDI::Port>(port)->name()));
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framepos_t now = session->engine().sample_time();
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port->parse (now);
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}
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return true;
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}
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XMLNode&
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FaderPort::get_state ()
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{
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XMLNode& node (ControlProtocol::get_state());
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XMLNode* child;
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child = new XMLNode (X_("Input"));
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child->add_child_nocopy (boost::shared_ptr<ARDOUR::Port>(_input_port)->get_state());
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node.add_child_nocopy (*child);
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child = new XMLNode (X_("Output"));
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child->add_child_nocopy (boost::shared_ptr<ARDOUR::Port>(_output_port)->get_state());
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node.add_child_nocopy (*child);
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return node;
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}
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int
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FaderPort::set_state (const XMLNode& node, int version)
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{
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XMLNodeList nlist;
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XMLNodeConstIterator niter;
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XMLNode const* child;
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if (ControlProtocol::set_state (node, version)) {
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return -1;
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}
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if ((child = node.child (X_("Input"))) != 0) {
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XMLNode* portnode = child->child (Port::state_node_name.c_str());
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if (portnode) {
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boost::shared_ptr<ARDOUR::Port>(_input_port)->set_state (*portnode, version);
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}
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}
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if ((child = node.child (X_("Output"))) != 0) {
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XMLNode* portnode = child->child (Port::state_node_name.c_str());
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if (portnode) {
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boost::shared_ptr<ARDOUR::Port>(_output_port)->set_state (*portnode, version);
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}
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}
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return 0;
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}
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int
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FaderPort::set_feedback (bool yn)
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{
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do_feedback = yn;
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last_feedback_time = 0;
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return 0;
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|
}
|
|
|
|
bool
|
|
FaderPort::get_feedback () const
|
|
{
|
|
return do_feedback;
|
|
}
|
|
|
|
void
|
|
FaderPort::set_current_bank (uint32_t b)
|
|
{
|
|
_current_bank = b;
|
|
// reset_controllables ();
|
|
}
|
|
|
|
void
|
|
FaderPort::next_bank ()
|
|
{
|
|
_current_bank++;
|
|
// reset_controllables ();
|
|
}
|
|
|
|
void
|
|
FaderPort::prev_bank()
|
|
{
|
|
if (_current_bank) {
|
|
_current_bank--;
|
|
// reset_controllables ();
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::set_motorised (bool m)
|
|
{
|
|
_motorised = m;
|
|
}
|
|
|
|
void
|
|
FaderPort::set_threshold (int t)
|
|
{
|
|
_threshold = t;
|
|
}
|
|
|
|
void
|
|
FaderPort::reset_controllables ()
|
|
{
|
|
}
|
|
|
|
bool
|
|
FaderPort::connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1, boost::weak_ptr<ARDOUR::Port>, std::string name2, bool yn)
|
|
{
|
|
if (!_input_port || !_output_port) {
|
|
return false;
|
|
}
|
|
|
|
string ni = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_input_port)->name());
|
|
string no = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_output_port)->name());
|
|
|
|
if (ni == name1 || ni == name2) {
|
|
if (yn) {
|
|
connection_state |= InputConnected;
|
|
} else {
|
|
connection_state &= ~InputConnected;
|
|
}
|
|
} else if (no == name1 || no == name2) {
|
|
if (yn) {
|
|
connection_state |= OutputConnected;
|
|
} else {
|
|
connection_state &= ~OutputConnected;
|
|
}
|
|
} else {
|
|
/* not our ports */
|
|
return false;
|
|
}
|
|
|
|
if ((connection_state & (InputConnected|OutputConnected)) == (InputConnected|OutputConnected)) {
|
|
|
|
/* XXX this is a horrible hack. Without a short sleep here,
|
|
something prevents the device wakeup messages from being
|
|
sent and/or the responses from being received.
|
|
*/
|
|
|
|
g_usleep (100000);
|
|
connected ();
|
|
|
|
} else {
|
|
// DEBUG_TRACE (DEBUG::FaderPort, string_compose ("Surface %1 disconnected (input or output or both)\n", _name));
|
|
_device_active = false;
|
|
}
|
|
|
|
return true; /* connection status changed */
|
|
}
|
|
|
|
void
|
|
FaderPort::connected ()
|
|
{
|
|
std::cerr << "faderport connected\n";
|
|
|
|
start_midi_handling ();
|
|
|
|
/* send device inquiry */
|
|
|
|
MIDI::byte buf[6];
|
|
|
|
buf[0] = 0xf0;
|
|
buf[1] = 0x7e;
|
|
buf[2] = 0x7f;
|
|
buf[3] = 0x06;
|
|
buf[4] = 0x01;
|
|
buf[5] = 0xf7;
|
|
|
|
_output_port->write (buf, 6, 0);
|
|
}
|
|
|
|
void
|
|
FaderPort::ButtonInfo::invoke (FaderPort::ButtonState bs, bool press)
|
|
{
|
|
switch (type) {
|
|
case NamedAction:
|
|
if (press) {
|
|
if (!on_press.action_name.empty()) {
|
|
fp.access_action (on_press.action_name);
|
|
}
|
|
} else {
|
|
if (!on_release.action_name.empty()) {
|
|
fp.access_action (on_press.action_name);
|
|
}
|
|
}
|
|
break;
|
|
case InternalFunction:
|
|
if (press) {
|
|
if (on_press.function) {
|
|
on_press.function ();
|
|
}
|
|
} else {
|
|
if (on_release.function) {
|
|
on_release.function ();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::ButtonInfo::set_action (string const& name, bool when_pressed)
|
|
{
|
|
type = NamedAction;
|
|
if (when_pressed) {
|
|
on_press.action_name = name;
|
|
} else {
|
|
on_release.action_name = name;
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::ButtonInfo::set_action (boost::function<void()> f, bool when_pressed)
|
|
{
|
|
type = InternalFunction;
|
|
if (when_pressed) {
|
|
on_press.function = f;
|
|
} else {
|
|
on_release.function = f;
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::ButtonInfo::set_led_state (boost::shared_ptr<MIDI::Port> port, int onoff)
|
|
{
|
|
if (led_on == (bool) onoff) {
|
|
/* nothing to do */
|
|
return;
|
|
}
|
|
|
|
if (out < 0) {
|
|
/* fader button ID - no LED */
|
|
return;
|
|
}
|
|
|
|
MIDI::byte buf[3];
|
|
buf[0] = 0xa0;
|
|
buf[1] = out;
|
|
buf[2] = onoff ? 1 : 0;
|
|
port->write (buf, 3, 0);
|
|
led_on = (onoff ? true : false);
|
|
}
|