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livetrax/libs/surfaces/faderport/faderport.cc

465 lines
12 KiB
C++

/*
Copyright (C) 2006 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <stdint.h>
#include <sstream>
#include <algorithm>
#include <glibmm/fileutils.h>
#include <glibmm/miscutils.h>
#include "pbd/controllable_descriptor.h"
#include "pbd/error.h"
#include "pbd/failed_constructor.h"
#include "pbd/file_utils.h"
#include "pbd/xml++.h"
#include "pbd/compose.h"
#include "midi++/port.h"
#include "ardour/audioengine.h"
#include "ardour/filesystem_paths.h"
#include "ardour/session.h"
#include "ardour/route.h"
#include "ardour/midi_ui.h"
#include "ardour/midi_port.h"
#include "ardour/rc_configuration.h"
#include "ardour/midiport_manager.h"
#include "ardour/debug.h"
#include "ardour/async_midi_port.h"
#include "faderport.h"
using namespace ARDOUR;
using namespace PBD;
using namespace Glib;
using namespace std;
#include "i18n.h"
#define midi_ui_context() MidiControlUI::instance() /* a UICallback-derived object that specifies the event loop for signal handling */
FaderPort::FaderPort (Session& s)
: ControlProtocol (s, _("Faderport"))
, _motorised (true)
, _threshold (10)
, gui (0)
, connection_state (ConnectionState (0))
, _device_active (false)
, fader_msb (0)
, fader_lsb (0)
{
boost::shared_ptr<ARDOUR::Port> inp;
boost::shared_ptr<ARDOUR::Port> outp;
inp = AudioEngine::instance()->register_input_port (DataType::MIDI, "Faderport Recv", true);
outp = AudioEngine::instance()->register_output_port (DataType::MIDI, "Faderport Send", true);
_input_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(inp);
_output_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(outp);
if (_input_port == 0 || _output_port == 0) {
throw failed_constructor();
}
do_feedback = false;
_feedback_interval = 10 * 1000; // microseconds
last_feedback_time = 0;
native_counter = 0;
_current_bank = 0;
_bank_size = 0;
/* handle device inquiry response */
_input_port->parser()->sysex.connect_same_thread (midi_connections, boost::bind (&FaderPort::sysex_handler, this, _1, _2, _3));
/* handle switches */
_input_port->parser()->poly_pressure.connect_same_thread (midi_connections, boost::bind (&FaderPort::switch_handler, this, _1, _2));
/* handle encoder */
_input_port->parser()->pitchbend.connect_same_thread (midi_connections, boost::bind (&FaderPort::encoder_handler, this, _1, _2));
/* handle fader */
_input_port->parser()->controller.connect_same_thread (midi_connections, boost::bind (&FaderPort::fader_handler, this, _1, _2));
/* This connection means that whenever data is ready from the input
* port, the relevant thread will invoke our ::midi_input_handler()
* method, which will read the data, and invoke the parser.
*/
_input_port->xthread().set_receive_handler (sigc::bind (sigc::mem_fun (this, &FaderPort::midi_input_handler), _input_port));
_input_port->xthread().attach (midi_ui_context()->main_loop()->get_context());
Session::SendFeedback.connect_same_thread (*this, boost::bind (&FaderPort::send_feedback, this));
//Session::SendFeedback.connect (*this, MISSING_INVALIDATOR, boost::bind (&FaderPort::send_feedback, this), midi_ui_context());;
/* this one is cross-thread */
Route::RemoteControlIDChange.connect (*this, MISSING_INVALIDATOR, boost::bind (&FaderPort::reset_controllables, this), midi_ui_context());
/* Catch port connections and disconnections */
ARDOUR::AudioEngine::instance()->PortConnectedOrDisconnected.connect (port_connection, MISSING_INVALIDATOR, boost::bind (&FaderPort::connection_handler, this, _1, _2, _3, _4, _5), midi_ui_context());
buttons.insert (std::make_pair (18, ButtonID (_("Mute"), 18, 21)));
buttons.insert (std::make_pair (17, ButtonID (_("Solo"), 17, 22)));
buttons.insert (std::make_pair (16, ButtonID (_("Rec"), 16, 23)));
buttons.insert (std::make_pair (19, ButtonID (_("Left"), 19, 20)));
buttons.insert (std::make_pair (20, ButtonID (_("Bank"), 20, 19)));
buttons.insert (std::make_pair (21, ButtonID (_("Right"), 21, 18)));
buttons.insert (std::make_pair (22, ButtonID (_("Output"), 22, 17)));
buttons.insert (std::make_pair (10, ButtonID (_("Read"), 10, 13)));
buttons.insert (std::make_pair (9, ButtonID (_("Write"), 9, 14)));
buttons.insert (std::make_pair (8, ButtonID (_("Touch"), 8, 15)));
buttons.insert (std::make_pair (23, ButtonID (_("Off"), 23, 16)));
buttons.insert (std::make_pair (11, ButtonID (_("Mix"), 11, 12)));
buttons.insert (std::make_pair (12, ButtonID (_("Proj"), 12, 11)));
buttons.insert (std::make_pair (13, ButtonID (_("Trns"), 13, 10)));
buttons.insert (std::make_pair (14, ButtonID (_("Undo"), 14, 9)));
buttons.insert (std::make_pair (2, ButtonID (_("Shift"), 2, 5)));
buttons.insert (std::make_pair (1, ButtonID (_("Punch"), 1, 6)));
buttons.insert (std::make_pair (0, ButtonID (_("User"), 0, 7)));
buttons.insert (std::make_pair (15, ButtonID (_("Loop"), 15, 8)));
buttons.insert (std::make_pair (3, ButtonID (_("Rewind"), 3, 4)));
buttons.insert (std::make_pair (4, ButtonID (_("Ffwd"), 4, 3)));
buttons.insert (std::make_pair (5, ButtonID (_("Stop"), 5, 2)));
buttons.insert (std::make_pair (6, ButtonID (_("Play"), 6, 1)));
buttons.insert (std::make_pair (7, ButtonID (_("RecEnable"), 7, 0)));
buttons.insert (std::make_pair (127, ButtonID (_("Fader (touch)"), 127, -1)));
}
FaderPort::~FaderPort ()
{
if (_input_port) {
DEBUG_TRACE (DEBUG::GenericMidi, string_compose ("unregistering input port %1\n", boost::shared_ptr<ARDOUR::Port>(_input_port)->name()));
AudioEngine::instance()->unregister_port (_input_port);
_input_port.reset ();
}
if (_output_port) {
// _output_port->drain (10000); //ToDo: is this necessary? It hangs the shutdown, for me
DEBUG_TRACE (DEBUG::GenericMidi, string_compose ("unregistering output port %1\n", boost::shared_ptr<ARDOUR::Port>(_output_port)->name()));
AudioEngine::instance()->unregister_port (_output_port);
_output_port.reset ();
}
tear_down_gui ();
}
void
FaderPort::switch_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb)
{
map<int,ButtonID>::const_iterator b = buttons.find (tb->controller_number);
if (b != buttons.end()) {
cerr << b->second.name << endl;
if (b->second.out >= 0) {
/* send feedback to turn on the LED */
MIDI::byte buf[3];
buf[0] = 0xa0;
buf[1] = b->second.out;
buf[2] = tb->value;
_output_port->write (buf, 3, 0);
}
}
}
void
FaderPort::encoder_handler (MIDI::Parser &, MIDI::pitchbend_t pb)
{
if (pb < 8192) {
cerr << "Encoder right\n";
} else {
cerr << "Encoder left\n";
}
}
void
FaderPort::fader_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb)
{
bool was_fader = false;
if (tb->controller_number == 0x0) {
fader_msb = tb->value;
was_fader = true;
} else if (tb->controller_number == 0x20) {
fader_lsb = tb->value;
was_fader = true;
}
if (was_fader) {
cerr << "Fader now at " << ((fader_msb<<7)|fader_lsb) << endl;
}
}
void
FaderPort::sysex_handler (MIDI::Parser &p, MIDI::byte *buf, size_t sz)
{
if (sz < 17) {
return;
}
if (buf[2] == 0x7f &&
buf[3] == 0x06 &&
buf[4] == 0x02 &&
buf[5] == 0x0 &&
buf[6] == 0x1 &&
buf[7] == 0x06 &&
buf[8] == 0x02 &&
buf[9] == 0x0 &&
buf[10] == 0x01 &&
buf[11] == 0x0) {
_device_active = true;
cerr << "FaderPort identified\n";
/* put it into native mode */
MIDI::byte native[3];
native[0] = 0x91;
native[1] = 0x00;
native[2] = 0x64;
_output_port->write (native, 3, 0);
}
}
int
FaderPort::set_active (bool /*yn*/)
{
return 0;
}
void
FaderPort::set_feedback_interval (microseconds_t ms)
{
_feedback_interval = ms;
}
void
FaderPort::send_feedback ()
{
/* This is executed in RT "process" context", so no blocking calls
*/
if (!do_feedback) {
return;
}
microseconds_t now = get_microseconds ();
if (last_feedback_time != 0) {
if ((now - last_feedback_time) < _feedback_interval) {
return;
}
}
last_feedback_time = now;
}
bool
FaderPort::midi_input_handler (Glib::IOCondition ioc, boost::shared_ptr<ARDOUR::AsyncMIDIPort> port)
{
DEBUG_TRACE (DEBUG::MidiIO, string_compose ("something happend on %1\n", boost::shared_ptr<MIDI::Port>(port)->name()));
if (ioc & ~IO_IN) {
return false;
}
if (ioc & IO_IN) {
if (port) {
port->clear ();
}
DEBUG_TRACE (DEBUG::MidiIO, string_compose ("data available on %1\n", boost::shared_ptr<MIDI::Port>(port)->name()));
framepos_t now = session->engine().sample_time();
port->parse (now);
}
return true;
}
XMLNode&
FaderPort::get_state ()
{
XMLNode& node (ControlProtocol::get_state());
XMLNode* child;
child = new XMLNode (X_("Input"));
child->add_child_nocopy (boost::shared_ptr<ARDOUR::Port>(_input_port)->get_state());
node.add_child_nocopy (*child);
child = new XMLNode (X_("Output"));
child->add_child_nocopy (boost::shared_ptr<ARDOUR::Port>(_output_port)->get_state());
node.add_child_nocopy (*child);
return node;
}
int
FaderPort::set_state (const XMLNode& node, int version)
{
XMLNodeList nlist;
XMLNodeConstIterator niter;
XMLNode const* child;
if (ControlProtocol::set_state (node, version)) {
return -1;
}
if ((child = node.child (X_("Input"))) != 0) {
XMLNode* portnode = child->child (Port::state_node_name.c_str());
if (portnode) {
boost::shared_ptr<ARDOUR::Port>(_input_port)->set_state (*portnode, version);
}
}
if ((child = node.child (X_("Output"))) != 0) {
XMLNode* portnode = child->child (Port::state_node_name.c_str());
if (portnode) {
boost::shared_ptr<ARDOUR::Port>(_output_port)->set_state (*portnode, version);
}
}
return 0;
}
int
FaderPort::set_feedback (bool yn)
{
do_feedback = yn;
last_feedback_time = 0;
return 0;
}
bool
FaderPort::get_feedback () const
{
return do_feedback;
}
void
FaderPort::set_current_bank (uint32_t b)
{
_current_bank = b;
// reset_controllables ();
}
void
FaderPort::next_bank ()
{
_current_bank++;
// reset_controllables ();
}
void
FaderPort::prev_bank()
{
if (_current_bank) {
_current_bank--;
// reset_controllables ();
}
}
void
FaderPort::set_motorised (bool m)
{
_motorised = m;
}
void
FaderPort::set_threshold (int t)
{
_threshold = t;
}
void
FaderPort::reset_controllables ()
{
}
bool
FaderPort::connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1, boost::weak_ptr<ARDOUR::Port>, std::string name2, bool yn)
{
if (!_input_port || !_output_port) {
return false;
}
string ni = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_input_port)->name());
string no = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_output_port)->name());
if (ni == name1 || ni == name2) {
if (yn) {
connection_state |= InputConnected;
} else {
connection_state &= ~InputConnected;
}
} else if (no == name1 || no == name2) {
if (yn) {
connection_state |= OutputConnected;
} else {
connection_state &= ~OutputConnected;
}
} else {
/* not our ports */
return false;
}
if ((connection_state & (InputConnected|OutputConnected)) == (InputConnected|OutputConnected)) {
/* XXX this is a horrible hack. Without a short sleep here,
something prevents the device wakeup messages from being
sent and/or the responses from being received.
*/
g_usleep (100000);
connected ();
} else {
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("Surface %1 disconnected (input or output or both)\n", _name));
_device_active = false;
}
return true; /* connection status changed */
}
void
FaderPort::connected ()
{
std::cerr << "faderport connected\n";
/* send device inquiry */
MIDI::byte buf[6];
buf[0] = 0xf0;
buf[1] = 0x7e;
buf[2] = 0x7f;
buf[3] = 0x06;
buf[4] = 0x01;
buf[5] = 0xf7;
_output_port->write (buf, 6, 0);
}