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Commit Graph

7798 Commits

Author SHA1 Message Date
2689848ed7 Add an extra test to prevent 'PBD::path_is_within()' from looping infinitely on Windows
The infinite loop would happen if the 2 supplied paths were on different Windows drives - for example if one was on drive C:\ and the other on drive E:\

I don't think this new test will be detrimental to the other platforms but if it is, we could easily separate it out with a '#ifdef PLATFORM_WINDOWS' directive.
2015-02-03 11:57:38 +00:00
e874bc0be1 If 'force' is TRUE (when using 'Location::set_start()' or 'Location::set_end()') make sure we do actually force the value to get set.
This gets us around a problem when converting a session from the old (Ardour2) format - where the Session Range (start) value was getting incorrectly set if we hadn't already set the end value.
2015-01-30 14:55:23 +00:00
0018ee2b02 fix “invalid use of incomplete type jack_client_t”
introduced in 66eef25
2015-01-30 11:02:07 +01:00
fe0254344f clarify sync-lock and disable it by default. 2015-01-30 10:43:56 +01:00
f15236b9a0 amend 070818f 2015-01-30 10:43:56 +01:00
bdfe32c086 stop transport when process_routes fails, even when using the parallel graph execution model 2015-01-29 22:00:05 -05:00
de8a8272bc fix incorrect return value from sndfile_data_width() 2015-01-29 21:59:55 -05:00
070818f884 take down backend specific threads with backend 2015-01-30 01:28:52 +01:00
66eef257d8 fix jack thread joining
at the time the graph gets around to takes down 
client threads, the jack-backend’s jack_client has been reset.
But never mind: libjack does not care about it, anyway.
2015-01-30 01:28:52 +01:00
55ba5208b9 return to old default disk chunk read size 2015-01-29 18:49:04 -05:00
def2147b4c fix -Wreorder in 6377fe89 2015-01-29 02:28:25 +01:00
c11a7a1bd7 allow bundling of lv2core
Don’t statically initiate the lv2 world, use explicit call after 
scanning bundles.


lilv_world_load_specifications() and lilv_world_load_plugin_classes()
are only ever called after lilv_world_load_all(), so we postpone
the call to it.
2015-01-29 02:13:33 +01:00
cf8e7bc135 ALSA-backend separate report for error and x-run 2015-01-28 13:47:24 +01:00
397ce4ccc7 ALSA-Backend prefer ppoll() 2015-01-28 13:47:24 +01:00
de85bfd857 fix #6117 - fader prelight 2015-01-28 02:22:52 +01:00
36bbd14113 towards fixing #5711
Don’t call ::output() [here: SilenceTrimmer::process()] 
with no data to process. 

If (position + N * period-size) % chunksize == 0;
frames_left == 0 before the last call to ::output().
chunker.h:60 keeps the ProcessContext<T>::EndOfInput
flag and the SilenceTrimmer will already have done ‘in_end’ processing.
2015-01-27 23:13:55 +01:00
Valeriy Kamyshniy
6377fe89a6 [Summary] Adding missing initialization of the date &time formats. “Init trashes” caused a bit ruined logic of the export dialog. 2015-01-27 17:06:54 -05:00
302dc2bea3 Don't try to dereference a NULL ptr (the function 'ARDOUR::IO::nth()' can return an invalid ptr, so let's make sure we test for it)
Note 1: Potentially we could have the same issue with 'AutomationLine::nth()' (although the current code seems okay)

Note 2: This (specific) problem seems mostly to affect Mixbus3 when it tries to load an old (version2) session from Ardour2. Mixbus can mark certain IO ports as being 'unused'. While loading sessions, function 'ARDOUR::IO::ensure_ports_locked()' deletes any unused ports. But later, the function 'ARDOUR::IO::make_connections_2X()' was crashing while trying to connect those (now NULL) ports. This commit fixes that crash but there's some evidence that it might only have moved the problem elsewhere. The version2 sessions now open successfully - but an MSVC (Debug) build now crashes whilst closing them (the Release build however, is okay). Someone who's more familiar with the code than me should review the Mixbus3/Ardour2 loading procedure to make sure it's safe.
2015-01-27 11:59:23 +00:00
cab01bac6c on OS X, do not require click to activate the application 2015-01-26 11:55:58 -05:00
bd3643a597 fix declaration of Cocoa NSApplicationDelegate methods 2015-01-25 12:52:26 -05:00
7c7f642a6f Revert "alter default disk chunk sizes"
This reverts commit 3068e55e51.
2015-01-25 11:42:35 -05:00
e6bb75cf01 audio-engine use internal API to stop
emit signal(s) when engine is stopped due to backend
change.
2015-01-25 10:19:06 +01:00
1fb83d698c make butler thread merely ask for session state save, not actually do the save itself.
This prevents the possibility of cross-thread calls in the GUI when it adds its state
to the session via extra XML
2015-01-24 19:27:28 -05:00
ab3ec791ea Add a new signal (not yet used) to initiate session saves; alter signal name for existing signal used to allow other objects to add XML state to session 2015-01-24 19:06:31 -05:00
3068e55e51 alter default disk chunk sizes 2015-01-24 19:05:05 -05:00
5ff6402dad add function to get data width for ARDOUR::SampleFormat 2015-01-24 18:53:10 -05:00
ccd881d518 ScrollGroup::covers_{window,canvas}() need to account for possible non-zero position of the group.
They also do NOT need to consider scroll offset
2015-01-24 18:48:28 -05:00
e84e1f7403 ScrollGroups are kept in their own list, so ::window_to_canvas() does not need to inspect root group children to find them
Conflicts:
	libs/canvas/canvas.cc
2015-01-24 18:48:15 -05:00
db28eefc49 ALSA backend: synchronous switch to/from freewheeling 2015-01-24 23:39:41 +01:00
f2ea059db3 DummyBackend: sync switch to freewheeling 2015-01-24 22:45:42 +01:00
3b2c23be93 split apart read and write chunk size and offer platform-dependent sizes for reading. Write chunk size should remain unchanged from before. 2015-01-23 12:25:49 -05:00
f282884094 apply Theme > “Show waveform clipping”
fixes http://tracker.ardour.org/view.php?id=5589#c15515
2015-01-21 19:35:04 +01:00
304b05ffd9 clarify reasonable synth description. 2015-01-20 21:25:59 +01:00
9c992fa97c few more basic ControList/Curve Tests 2015-01-20 00:46:58 +01:00
Guido Aulisi
c6e71a683e Curve::_get_vector: fix return value when veclen == 1
When the crossfade length is only 1 frame, I got strange
gain coefficients from get_vector (63 in my case).
The function wrongly returned the x axis value.
2015-01-19 23:55:52 +01:00
5190cbc9b2 2-point Curve Linear Interpolation Test 2015-01-19 23:55:52 +01:00
2a7389d8df minimalistic Evoral::Curve Unit Test. 2015-01-19 22:15:28 +01:00
b0a5245ef0 Hotfix crash in OSX engine dialog.
This is not really a fix, just some quick hack
to make ardour start at all if there’s no prior
CoreAudio EngineState in the config.
2015-01-19 17:50:50 +01:00
d2fa2450aa use C locale, because POSIX locale is not supported on windows, and operation is undefined. C works on all platforms 2015-01-19 07:29:25 -06:00
8900d7d9ea On Windows, #include <shellapi.h> so we can use ShellExecute() 2015-01-18 18:52:24 +00:00
a994dbaa0c fix open_uri for windows 2015-01-18 11:16:28 -06:00
d3227ac0d0 Dramatically improve windows session-save-time by avoiding recursive calls to set_locale. 2015-01-18 09:43:21 -06:00
219a09496f Fix MIDI bounce/consolidate note resolution. 2015-01-17 22:19:57 -05:00
d23eaea2ab Fix stuck notes in short MIDI regions. 2015-01-17 21:33:00 -05:00
20ea90a186 waf: fix concurrency issue with duplicate targets
The same source file cannot safely be used in different wscripts
with concurrency (if they were in the same wscript it works
.c.1.o .c.2.o, etc).


[387/764] c: libs/fst/vstwin.c -> build/libs/fst/vstwin.c.1.o
[731/764] c: libs/fst/vstwin.c -> build/libs/fst/vstwin.c.1.o
[746/764] cxxprogram: build/libs/fst/scanner.cc.1.o build/libs/fst/vstwin.c.1.o -> build/libs/fst/ardour-vst-scanner.exe
[750/764] cxxshlib: [...]  build/libs/fst/vstwin.c.1.o [...] -> build/libs/ardour/ardour-3.dll

and about one every full moon (depending on concurrency) it failed:
missing file: 'build/libs/fst/vstwin.c.1.o'
2015-01-17 18:19:25 +01:00
a58730e8f9 Revert "Kludgey fix for invisible playhead when scrolled."
This reverts commit 8f823388d9.
2015-01-16 22:06:10 -05:00
fc70b5a9f9 Compute arrow bbox manually to appease crazy canvas. 2015-01-16 22:04:26 -05:00
8f823388d9 Kludgey fix for invisible playhead when scrolled.
The problem this is avoiding makes absolutely no sense.  Either I'm dumb, or
something is more deeply wrong with scroll group bounding boxes, or both, but I
don't care anymore.  This works.  Viva release mode.
2015-01-16 21:04:38 -05:00
b759fd5879 Put playhead on top of everything.
Achieve this by adding a new hscroll group just for cursors.

That requires a slightly smarter window_to_canvas() to deal with overlapping
sensitive scroll groups.  New rule is that scroll groups can overlap, but the
most sensitive one found from the top down will be chosen to translate
coordinates.  This basically means don't overlap scroll groups with different
sensitivities.

In the presence of scroll groups, having a canvas-wide window_to_canvas()
and/or canvas_to_window() fundamentally makes no sense.  At some point in the
glorious future we should kill those and use only item-relative coordinate
translation.
2015-01-16 19:13:56 -05:00
d194ec9135 Update arrow bbox when geometry changes. 2015-01-16 19:13:56 -05:00