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Commit Graph

22978 Commits

Author SHA1 Message Date
f26ed23fd9 a-fluid synth: list all bank/programs 2016-12-06 17:00:12 +01:00
9c20892c27 Turn a-fluidsynth into C++ 2016-12-06 17:00:12 +01:00
8d8132aa3c rough-in a-fluid synth midnam support 2016-12-06 17:00:12 +01:00
Julien ROGER
0356d64195 Fix #6753
Fix "Illegal instruction" due to recursive acquisition/multi release on a RWLock

See #6753 notes
2016-12-06 22:41:25 +10:00
Julien ROGER
c5cda446e0 Fix crash when track creation failed draging region
Add more check when creating a new track from a region drag into editor's empty area.

Fix #6496
2016-12-06 22:23:29 +10:00
4985f0d7ae Include last sample in reverse test for nonsilence in end trim during export 2016-12-06 20:55:17 +10:00
6b8cadef01 Don't move the Range Selection after performing Multi Duplicate
This is necessary for a single Duplicate so you can keep duplicating but it
doesn't make sense to move it for Multi Duplicate.
2016-12-06 14:06:18 +10:00
b7bee5c903 Fix Multi Duplicate for a Range Selections
As mentioned in the previous commit
2016-12-06 14:06:18 +10:00
a7d19f8fe5 Rename Duplicate Range action to Duplicate and assign existing Alt+d key binding
This will work the same as the existing binding with a Region Selection and
will also duplicate ranges in range selection mode.

Also add multi-duplicate editor action and use that for the default
multi-duplicate action, which will work the same in Object Selection/Grab Mode
but also supports Multi Duplicate of Range Selections....well it would if
that functionality worked correctly.

The duplicate and duplicate-multi region actions still have to exist to be used
in the Region menu as they should only be sensitive if there is a Region
selection which would not be the case if the editor actions were used.

Resolves: #7153
2016-12-06 14:05:07 +10:00
bd52d4e328 Fix issues in export with trim enabled
A complete reimplementation of AudioGrapher::SilentTrimmer::process to support
trimming the beginning and end in the same processing block

Fix export with trim end enabled to actually trim silent frames

Only add silence to beginning or end of export data if data was written

Should resolve: #6412
2016-12-06 13:44:19 +10:00
568cf861f9 Rename AudioGrapher::SilentTrimmer method to reflect behaviour
Unlike many of the other uses of the term "frame" this is actually returning
the index to the first sample in the interleaved frame that contains
non-silence.
2016-12-06 13:43:10 +10:00
2c67e71e98 Always signal writing to file is complete at end of the export process
With end trim enabled, the only case that would successfully export was if
there was at least some samples above the silence threshold in the last export
processing block.

The issue was that the EndOfInput flag was not being passed to
AudioGrapher::SndFileWriter::process which would then call sf_write_sync and
emit the FileWritten signal to start post processing. Fix that by always
passing the EndOfInput flag in the last export process cycle.

Related: #6412
2016-12-06 13:43:09 +10:00
6784923a05 Fix export silence threshold by using a constant value for now
All float values defined in the CONFIG_VARIABLE macro seem like they are cast
to at some stage before writing (another issue that needs addressing). The
default value for export-silence-threshold (-INFINITY) is converted to a value
of 0 and as a result nothing is exported with trim enabled.

Use the same fixed silence threshold as Mixbus until proper bounds checking and
GUI is in place.

Related: #6412
2016-12-06 13:41:17 +10:00
9e794af3ea Add script to run audiographer tests 2016-12-06 13:20:54 +10:00
62672fa259 add another useful PluginInsert binding 2016-12-06 00:22:24 +01:00
a2166a28de Prevent endless recursion on Evoral::Event<> 2016-12-05 23:49:19 +01:00
ed5a46d214 Fixup 08fffef (consistent class name) 2016-12-05 23:49:19 +01:00
7f9befae2d Add Lua bindings to manage Groups 2016-12-05 23:49:19 +01:00
d64646a2ca fader-to-trim lua script by Phillip Smith 2016-12-05 09:48:35 -06:00
3cc644b467 set AtomObject body ID to zero (as per spec when unused) 2016-12-05 15:43:54 +01:00
359a0eb830 Fix theme names (dash is used to separate program-name) 2016-12-05 12:16:49 +01:00
388765e8ce Remove boost_system test kludge 2016-12-04 19:15:29 -05:00
5ab2e34b2c Update evoral test suite 2016-12-04 18:49:56 -05:00
9a848d5ba6 Fix configuration 2016-12-04 18:26:30 -05:00
1438191938 Improve coverage of evoral tests 2016-12-04 15:40:21 -05:00
9dbc524060 Improve coverage of evoral tests 2016-12-04 15:17:08 -05:00
9aac954744 Add missing include 2016-12-04 15:16:08 -05:00
b51321bd7d Make libpbd and evoral capable of standalone build
Just an update to slightly rotten wscripts, shouldn't be any changes during an
ardour build.  Motivation being a short development cycle for working on evoral
and/or its test suite.
2016-12-04 15:15:11 -05:00
4c92d75cbe Always build dummy backend if building tests
The libardour tests require the dummy backend to be present.
2016-12-04 15:13:19 -05:00
7d2ed46b63 Remove dead/annoying/unsafe code
Note the old Note::operator= was unsafe, since it made shallow copies of the on
and off events, which results in a double delete of events when the notes are
destructed.
2016-12-04 15:10:05 -05:00
11464bfb18 Skip testing example lua scripts which are not bundled 2016-12-04 17:50:34 +01:00
454df30ae5 Fix Sequence test 2016-12-03 15:49:13 -05:00
d17f58e531 Remove dead code 2016-12-03 15:28:23 -05:00
398a318934 Fix event type and parameter type confusion
I'm not sure if this is really the best way to do event types (should it
just be a completely static enum in evoral, or completely dynamic and
provided by the type map, or a mix like currently?), but previously the
event type was frequently set to either total garbage, or parameter
types, which are a different thing.

This fixes all those cases, and makes Evoral::EventType an enum so the
compiler will warn about implicit conversions from int.
2016-12-03 15:28:19 -05:00
bfbc4566ad Fix warnings 2016-12-03 15:27:38 -05:00
08fffeffec Remove Evoral::MIDIEvent
It is slightly questionable whether type specific methods like
velocity() belong on Event at all, these may be better off as free
functions.  However the code currently uses them as methods in many
places, and it seems like a step in the right direction, since, for
example, we might some day have events that have a velocity but aren't
stored as MIDI messages (e.g. if Ardour uses an internal musical model
that is more expressive).

In any case, the former inheritance and plethora of sloppy casts is
definitely not the right thing.
2016-12-03 15:18:21 -05:00
875b1367b2 Factor out and extend MIDIXML implementation 2016-12-03 15:18:20 -05:00
0f5a73a7fd Fix Sequence/Event const-correctness issues 2016-12-03 15:18:20 -05:00
Olivier Humbert
90fcdcfde9 Making one string translatable
It should allow this dialog window to be translatable : http://pix.toile-libre.org/upload/original/1480706219.png

I hope this is the correct way to do so. Please double-check what I've done before merging.
2016-12-02 20:18:02 +01:00
Tobi Stadelmaier
1d6bed662d Use correct action in map for Korg nanoKontrol2
According to the comment in line 79, this button should toggle between mixer and 
editor windows - but it didn't (for me). Apparently that action named has changed 
in Ardour 5.x - anyway, using this command, it works for me.
2016-12-01 21:44:28 +01:00
b433874019 update summary & connection-matrix colors when route-color changes 2016-12-01 15:51:25 +01:00
96cb9ba626 Fix un/setting group colors 2016-12-01 15:51:00 +01:00
9d7279d012 and a more intrusive KDE workaround 2016-11-30 23:19:44 +01:00
ffb7cb2b5e remove scope from translated phrases. 2016-11-30 23:00:59 +01:00
4c4061359c pay some attention to the special guest of the night: KDE window stacking 2016-11-30 22:52:06 +01:00
Olivier Humbert
e44e1f6227 One fix. 2016-11-30 22:25:46 +01:00
Olivier Humbert
8c49173cd1 One fix 2016-11-30 21:54:10 +01:00
Olivier Humbert
059bbbf23f French translation update 2016-11-30 20:31:32 +01:00
Olivier Humbert
193a0c7671 French translation update
more translation + fixes
2016-11-30 20:24:52 +01:00
84fc68cf08 Ensure the window-close button is visible for the Engine-Dialog. 2016-11-30 18:13:35 +01:00