133b51922a
trigger_ui: move old triggerui implementation into slot_properties where it is used
2021-12-30 21:25:39 -06:00
c45b95a823
triggerui: refactor TriggerUI into a base class ... similar to RouteUI
2021-12-30 21:25:39 -06:00
7a53c4140d
trigger_ui: add a color-picker button
2021-12-30 21:25:39 -06:00
5e76c32e96
trigger_ui: add a button to load a sample (TODO: refactor with triggerbox)
2021-12-30 21:25:39 -06:00
8997a247d4
trigger_ui: add a name widget and the ability to rename a slot
2021-12-30 21:25:39 -06:00
658d8c512e
Trigger clip picker: add apple loop paths
2021-12-30 21:23:05 +01:00
d06a70a10a
Trigger clip picker: constrain browsing to parent folders.
...
Allow to move up to the highest common path, but not further.
2021-12-30 21:22:52 +01:00
be7e9df8e3
trigger_ui: fix render-gltches in Cue buttons
2021-12-28 08:37:08 -06:00
4736b8338c
trigger_ui: convenience functions to set Color for a column or row
2021-12-27 18:03:14 -06:00
414f3611ee
trigger_ui: reverse the probability display logic (again)
2021-12-27 18:03:13 -06:00
e609c9f417
trigger_ui: implement menu option for quantization=None
2021-12-27 18:03:13 -06:00
bad4fdc48a
trigger_ui: better display+handling of FA enable and probability
2021-12-27 18:03:13 -06:00
f5c2697f4f
trigger_ui: trigger-master button should follow conventions of other Stop buttons
...
Normally the Stop occurs quantized (on bar ending). Primary-modifier means 'stop now'
2021-12-27 18:03:13 -06:00
be190f611d
cruft removal
2021-12-27 18:03:13 -06:00
b722a23f39
triggerbox colors (gtk part)
2021-12-27 18:03:13 -06:00
8ac1b40694
pixel-pushing: tweak text position
2021-12-27 18:03:13 -06:00
3324882fe0
pixel-pushing: remove horizontal divider lines
2021-12-27 18:03:13 -06:00
13b907af5b
pixel-pushing: better icons for Any and Other
2021-12-27 18:03:13 -06:00
a71ab327a3
triggerbox UI: set ruler metric
2021-12-24 15:34:30 -07:00
a5c37e6fd4
fix one remaining trigger lookup in trigger UI
2021-12-24 14:42:52 -07:00
c18823c0e0
triggerbox: change entire UI side to avoid using TriggerPtr
...
Lifetime management of Triggers is unlike anything(?) we've dealt with in
Ardour so far. The parent object (Triggerbox) has a normal lifetime
pattern, but Triggers can come and go in a way that few other objects
do (although Processors and particularly PluginInsert are somewhat similar).
We do not want the GUI to hold references to the actual Triggers, because the
end of life of a Trigger is not really a signal for the GUI element to go
away (the Trigger will be replaced in the slot). Consequently, we do not
want TriggerPtr used as a member variable anywhere in the UI. Instead we use a
TriggerReference which can "lookup" a Trigger on-demand (by box and slot
number). The (G)UI now uses these exclusively.
Work still needed to pick up trigger swap signals from the boxen.
2021-12-24 14:18:10 -07:00
4d15bf9f18
triggerbox: move TriggerReference object into ARDOUR::Triggerbox
...
Also, change box handle to a pointer so that we can have a
default (empty) constructor.
2021-12-24 14:17:23 -07:00
753d1c9754
rulers: change API to accept a pointer instead of a reference to a Metric
...
We need to be able to construct Metrics after the ruler is constructed
in order to deal with Triggers which are potentially short-lived. We
stored the reference as a pointer anyway, so it's not as much of a change
as it appears.
2021-12-24 14:17:23 -07:00
8221b22ffd
Push UI scaling to libardour
2021-12-24 21:58:57 +01:00
d0792a7721
Update Export Graph rendering for variable size
2021-12-24 19:54:00 +01:00
ea9512ff1a
trigger_ui: various thinkos. fixes property editor FA buttons
2021-12-23 22:35:52 -06:00
42069bc7e2
trigger_ui: implement clear_all_triggers in Master button context menu
2021-12-23 22:35:52 -06:00
e87c7d96fb
trigger_ui: code cleanup; consistently use X_to_string; add missing items
2021-12-23 22:35:52 -06:00
68990d2dbd
trigger_ui: add a set_all_X context menu to Cue buttons
2021-12-23 22:35:52 -06:00
bc8994d5c8
trigger_ui: implement Audition Action (press A to audition, spacebar to stop)
2021-12-23 22:35:52 -06:00
216ff53bb9
C++11 Lambda FTW!
2021-12-24 02:13:50 +01:00
cf5dcd12ee
Use a callback instead of subtractive char math
2021-12-24 02:13:03 +01:00
d78364f90b
Un-hardcode number of trigger-slots
2021-12-24 00:31:01 +01:00
b2b9c38bc3
Leave a note about trigger-slot IDs using western alphabet
...
Ideally these would be translatable into Cyrillic, Greek,
Chinese or any other alphabet (and not be limited to 26 either).
2021-12-24 00:31:01 +01:00
541b91d293
Implement Bounce Range to Trigger
2021-12-23 22:39:57 +01:00
83d8560490
Fix bound-range dialog label
...
Gtk::Label leaves scope, but must remain until the dialog
is destroyed.
2021-12-23 22:32:36 +01:00
5406057190
Use speaker-icon in loudness report to indicate a too quiet signal
2021-12-23 17:41:12 +01:00
ef71266129
Use Table-like layout for Conformity Analysis
2021-12-23 17:16:56 +01:00
6dcb9dc9c4
Fix conformity analysis layout when using font-scaling
2021-12-23 16:48:58 +01:00
43203a407b
triggerbox: steps toward sane trigger stopping API and design (GUI edition)
2021-12-22 17:27:26 -07:00
308a764e96
trigger_ui: pixel pushing
2021-12-22 12:29:40 -06:00
1bbe00ca48
triggerbox: implement set_all_X for triggers (gtk part)
2021-12-22 12:29:40 -06:00
844bb85d12
triggerbox: somewhat working mechanism for "clear" slot
2021-12-21 22:35:59 -07:00
8e86451685
remove some debug output
2021-12-21 17:58:29 -07:00
c7e778bba0
manual fixups for unresolved merge conflicts
2021-12-21 17:55:48 -07:00
d67f97a754
triggerbox: mostly functional slot swapping system (GUI side)
2021-12-21 17:42:10 -07:00
c18d175f55
triggerbox (UI): shared ptrs for everyone, plus indirect references to Triggers from TriggerEntry
2021-12-21 17:40:37 -07:00
b89b452c8d
trigger_ui: allow selecting an empty slot
2021-12-21 15:32:43 -06:00
aa7b15a0b6
trigger_ui: more consistent icons and better selection persistence
2021-12-21 15:32:43 -06:00
b688f7da6b
triggerbox_ui: split context menu into launch, contents and follow-action menus
2021-12-21 15:32:43 -06:00