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manual fixups for unresolved merge conflicts

This commit is contained in:
Paul Davis 2021-12-21 17:55:48 -07:00
parent d67f97a754
commit c7e778bba0

View File

@ -253,8 +253,8 @@ TriggerEntry::draw_launch_icon (Cairo::RefPtr<Cairo::Context> context, float sz,
float margin = 4*scale;
float size = sz - 2*margin;
if (_trigger.active()) {
if (_trigger.launch_style()==Trigger::Toggle) {
if (trigger()->active()) {
if (trigger()->launch_style()==Trigger::Toggle) {
//clicking again will Stop this clip
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:foreground"));
context->move_to (margin, margin);
@ -277,7 +277,7 @@ TriggerEntry::draw_launch_icon (Cairo::RefPtr<Cairo::Context> context, float sz,
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:midground"));
if (!_trigger.region ()) {
if (!trigger()->region ()) {
//no content in this slot, it is only a Stop button
context->move_to (margin, margin);
context->rel_line_to (size, 0);
@ -288,7 +288,7 @@ TriggerEntry::draw_launch_icon (Cairo::RefPtr<Cairo::Context> context, float sz,
return; //done
}
switch (_trigger.launch_style()) {
switch (trigger()->launch_style()) {
case Trigger::Toggle:
case Trigger::OneShot:
context->move_to (margin, margin);