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Commit Graph

12983 Commits

Author SHA1 Message Date
0b0a80d571 fix tetris-ized mixer strips AND return option to have group button in mixer strip 2014-04-10 15:26:15 -04:00
176a668952 fix borked cpp directives in trx menu file 2014-04-10 15:25:43 -04:00
509159c3c6 first pass hiding/rearrangement of UI elements related to trx 2014-04-10 13:30:25 -04:00
2974c87684 parameterize install target directories based on --program-name configure option 2014-04-10 10:23:16 -04:00
aac77d08a3 language correction in option description (in => using) 2014-04-10 10:22:49 -04:00
f2673bb9bf remove reference to JACK constant 2014-04-10 10:22:13 -04:00
32fc7a81c5 clean up use of JACK name in messages 2014-04-10 10:21:47 -04:00
232cb73983 remove final reference to jack headers 2014-04-10 10:17:36 -04:00
68c5f05704 remove final reference to jack headers 2014-04-10 10:14:45 -04:00
dc0723655e remove use of JACK headers to allow building on systems without JACK 2014-04-10 08:58:51 -04:00
fa66d0ae38 remove use of JACK headers to allow building on systems without JACK 2014-04-10 08:58:25 -04:00
c52f7957a9 redesign technique for naming/creating regions for MIDI clone (or other non-capture driven MIDI region creation operations).
See comments in Session::new_midi_source_name() for details.
2014-04-10 08:58:04 -04:00
0802cbf30c remove inclusion of jack.h so that we can build on a platform without JACK 2014-04-10 08:52:21 -04:00
5f98ad2187 initial trim of trx.menus 2014-04-10 07:31:43 -04:00
21a6c20e9a always build all per-program menu files so that we can try them out with different builds 2014-04-10 07:31:26 -04:00
75210a480c don't mention ardour.menus explicitly if an error loading menu file ocurrs 2014-04-10 07:31:06 -04:00
3ca332343e add new trx menus file 2014-04-10 05:58:49 -04:00
716c5b0642 new configure option for trx build, which also generates new menus file 2014-04-10 05:58:49 -04:00
782f67d2bc use TRX Profile to alter transport button layout 2014-04-10 05:58:49 -04:00
62e66b05dc set Profile TRX element at startup 2014-04-10 05:58:49 -04:00
cc99b56c57 name-change of RuntimeProfile element 2014-04-10 05:58:48 -04:00
59cdb46c2f provide a non-hard-coded menu file name to ActionManager when loading menus 2014-04-10 05:58:48 -04:00
01af11c25c add new element to ARDOUR::RuntimeProfile 2014-04-10 05:58:48 -04:00
4652671a88 Modify 'gtk2_ardour/nsmclient.cc' to add MSVC support for LO_TT_IMMEDIATE 2014-04-08 09:57:20 +01:00
2dba47aba8 Add the MSVC project resources (icons etc) 2014-04-08 09:55:23 +01:00
077a194430 Add the main VC project files for building Ardour3 with Microsoft Visual Studio
Note that there's no 'VS Solution' file at present and some targets haven't been built yet (e.g. 'fst')
2014-04-08 09:49:35 +01:00
Sakari Bergen
254923532b Make tests build again (fix linker issues) 2014-04-07 20:50:29 +03:00
fc691cb3ba after cloning a MIDI region, mark the source file as non-removable. Fixes reports about missing MIDI files on the forums and IRC 2014-04-04 15:26:44 -04:00
3e7fad52f5 fix conceptual error/thinko in EnvironmentalProtectionAgency when using unsetenv() while iterating over char** environ 2014-04-04 15:25:56 -04:00
f7396fd462 clarify comments for SndFileSource constructors 2014-04-04 15:17:14 -04:00
0da58e9510 fix typo in comment 2014-04-04 15:16:35 -04:00
Paul Davis
f89ddb10aa comment edit 2014-04-01 04:14:34 -04:00
f5602071ce Add internationalization support for my newly committed 'bundle_env_msvc.cc'
(also, move a #included file to keep MSVC happy)
2014-03-27 10:16:28 +00:00
e6a011b969 Add the code for 'load_custom_fonts()' (though not entirely sure if it's actually doing enything...) 2014-03-27 08:14:11 +00:00
6bcee4e9c8 rename ArdourMenu to ArdourDropdown 2014-03-26 11:40:25 -05:00
4c2e846126 the FlatFace element is no longer relevant. instead it was being used for an inset jeweled look. changed name to match 2014-03-26 11:37:28 -05:00
4e5d977fb1 add back track shrink/expand buttons 2014-03-25 10:43:04 -04:00
200a67fba8 most of the support for save/restore of visible track count 2014-03-25 10:33:18 -04:00
7fac3674c3 actually resize track heights to follow visible-tracks choice 2014-03-25 09:02:31 -04:00
5a90bef08b revert to use red border to indicate rec-arm instead of pink color 2014-03-25 08:02:26 -05:00
da36a8ee09 first part of switch from shrink/expand tracks to pyramix-style "pick number of visible tracks". function to follow shortly, this is the control widget part 2014-03-25 08:21:08 -04:00
c16a577a8d brownish zoom buttons 2014-03-25 06:36:09 -05:00
95f81e2d24 add optional arg to Editor::ensure_time_axis_view_is_visible() to "force" "make it visible as the top track" behaviour 2014-03-24 19:46:45 -04:00
6f3ebba3b6 comment tweak 2014-03-24 19:46:07 -04:00
87184ab80d fix a race condition between the death of a thread that communicates with an UI event loop and the event loop itself.
The comment tries to explain it all. There may be a better solution, but I believe that this one is
(a) safe (b) better than the old approach.
2014-03-24 17:47:56 -04:00
012504d35a selecting a track/bus in the editor list now selects it in the canvas, and also ensures that it is visible
Visibility is done with Editor::ensure_time_axis_view_is_visible(), and ctrl-click in the editor list
was also modified to use the same method.
2014-03-24 17:32:04 -04:00
47c849cf95 Modify some initialization slightly to keep MSVC happy 2014-03-24 18:48:26 +00:00
f274bf740e fix return in ::drop_device() 2014-03-24 13:53:42 -04:00
55ce05c486 call AudioBackend::drop_device() when dropping a backend.
It is not clear that ::drop_device() is part of the same semantic operation as ::stop(), so
we call them separatey
2014-03-24 13:42:11 -04:00
4122204eaf add ::drop_device() method to ARDOUR::AudioBackend 2014-03-24 13:42:11 -04:00