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remove use of JACK headers to allow building on systems without JACK

This commit is contained in:
Paul Davis 2014-04-10 08:58:25 -04:00
parent c52f7957a9
commit fa66d0ae38
5 changed files with 1 additions and 10 deletions

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@ -38,8 +38,6 @@
#include "ardour/types.h"
#include "ardour/libardour_visibility.h"
#include <jack/jack.h>
namespace MIDI {
class MachineControl;
class Port;

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@ -23,7 +23,6 @@
#include <string>
#include <vector>
#include <cmath>
#include <jack/jack.h>
#include <glibmm/threads.h>

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@ -25,7 +25,6 @@
#include <set>
#include <string>
#include <vector>
#include <jack/jack.h>
#include <boost/utility.hpp>
#include "pbd/signals.h"

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@ -24,7 +24,6 @@
#include <glibmm/threads.h>
#include <jack/jack.h>
#include <ltc.h>
#include "pbd/signals.h"

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@ -21,10 +21,6 @@
#include "libardour-config.h"
#endif
#ifndef PLATFORM_WINDOWS
#include <jack/weakjack.h> // so that we can test for new functions at runtime
#endif
#include "pbd/compose.h"
#include "pbd/error.h"
#include "pbd/failed_constructor.h"
@ -382,7 +378,7 @@ Port::get_connected_latency_range (LatencyRange& range, bool playback) const
boost::shared_ptr<Port> remote_port = AudioEngine::instance()->get_port_by_name (*c);
if (remote_port) {
lr = remote_port->private_latency_range ((playback ? JackPlaybackLatency : JackCaptureLatency));
lr = remote_port->private_latency_range ((playback ? true : false));
DEBUG_TRACE (DEBUG::Latency, string_compose (
"\t%1 <-LOCAL-> %2 : latter has latency range %3 .. %4\n",
name(), *c, lr.min, lr.max));