Commit Graph

62 Commits

Author SHA1 Message Date
1bd15bef6c Add methods in EngineControl for blocking and unblocking signals
Only intended to be used with the nested SignalBlocker class
2015-08-11 09:24:52 +10:00
324b5ffbac Refactor part of EngineDialog ctor into connect_changed_signals method 2015-08-11 09:24:52 +10:00
f428cb4bf1 Refactor part of EngineControl::set_state into new set_current_state method 2015-08-11 09:24:52 +10:00
a9c149216d Remove unused method in EngineControl dialog 2015-08-11 09:24:52 +10:00
2437bbbe23 Fix state restoration in Engine dialog for Backends with driver selection
Connect to the backend_combo changed signal after setting state as calling
backend_combo.set_active_text() in set_state was triggering backend_changed(),
which would then see the driver_combo had not been set and set it to the
incorrect value.

The value/name of the backend needs to be restored first then we can populate
the driver combo and set the correct active entry from the saved state. After
which backend_changed() will populate the device combo's etc so they can then
be set to the correct active values from the saved state.
2015-07-31 09:59:53 +10:00
d9f24a46aa Allow selection of input and output devices in EngineDialog for backends that support it
Some refactoring was necessary to avoid code duplication

Restoring of device state for input and output devices still doesn't work
correctly. I'm not quite sure what the issue is at this stage.
2015-05-31 20:02:07 +02:00
dd6ee69ef8 engine dialog, update device is changed. 2015-03-07 14:35:33 +01:00
818ed5fe12 update Engine Dialog when devices are dis/connected. 2015-03-06 06:24:56 +01:00
031f68fb9d add a simple status indicator to the Engine Dialog 2015-01-25 10:19:46 +01:00
d2cbb28f79 Engine Dialog: fix various signal connections
connect/disconnect button was connected multiple times
Also the button allowed to start a backend with
invalid settings (after changing backend).

Q: does “Connect to” make sense? It’s redundant with 
“Apply”.
2015-01-17 21:03:56 +01:00
001e4ca684 Engine Dialog: focus OK button (press enter to cont w/previous settings) 2014-09-01 22:06:45 +02:00
371bf59a94 for backends w/o control, save a fake state with only the "active" attribute.
This makes ardour start directly with external jack without asking if jack
was previously used. It also retains jackd settings if jackd was previously
started by ardour.
2014-06-23 05:12:08 +02:00
33ea2d25f1 hide "turn down volume" label for midi-latency measurement 2014-06-16 23:36:29 +02:00
61ab4f0fb0 be smart, use boost::shared_ptr 2014-06-15 13:24:41 +02:00
f312113163 enable ArdourButton focus in EngineDialog 2014-06-14 00:22:32 +02:00
2e88935bbf add GUI for midi-device settings (and properly indent the code) 2014-06-13 12:01:55 +02:00
eb289a76af basic Midi latency measurement GUI (re-use Audio latency notebook) 2014-06-08 14:48:10 +02:00
4c0a274b43 do not push new state to backend from audio/MIDI setup until OK or Apply are clicked (i.e. do not do this when device is changed) 2013-11-27 17:41:22 -05:00
4404a38996 prevent button in latency measurement dialog from changing size when relabelled 2013-10-15 14:55:54 -04:00
6e0a3c4853 try to prevent crash if running latency calibration with JACK setup that is lacking input or output ports (re: #5721 and #5719) 2013-10-15 13:15:03 -04:00
e0a3c3f4fa rework things for Audio/MIDI setup dialog a bit: no tabs being the most noticeable change 2013-10-12 14:57:32 -04:00
b194c1ad88 more fixes and rationalizations for MIDI option handling in the audio MIDI setup 2013-10-10 16:18:27 -04:00
645e9caeee basic use of new backend MIDI options 2013-10-10 12:59:33 -04:00
cff174b541 move rate_as_string() from EngineControl to utils.cc 2013-09-23 21:35:17 -04:00
57d24608e7 show a different audio/MIDI option screen if JACK is already running. try to fix problem with using AudioBackend::<property-value>() functions before anything has been set. 2013-09-19 15:03:20 -04:00
f51537b71d substantive changes to allow the audio/MIDI setup dialog to change settings as intended
So far only tested with JACK backend, but expected to be more correct for other backends too
2013-09-17 21:09:13 -04:00
7381390565 add basic display of existing MIDI ports to audio/MIDI setup 2013-09-17 10:01:24 -04:00
cb31e34a5c end latency detection if AMS window closed while running detection (plus some non-functioning changes to try to get spinbutton text entry to work 2013-09-16 18:47:30 -04:00
2a3dfb5e82 various bits of polish for the latency tab of audio/midi setup dialog 2013-09-16 15:21:32 -04:00
7c88670680 lots of changes to auto-start (and stop) the backend for latency measurements, and continuing work on the session construction/engine configuration flow 2013-09-12 16:28:51 -04:00
6b3907d57f change names, add comment, improve return type to avoid extra call to get EngineControl::State* 2013-09-12 12:26:59 -04:00
91e2eab01a make use of measured latency values to set dialog controls, and use actual port latency to compute extra delay 2013-09-11 13:02:32 -04:00
bede012727 remove unused members and code from EngineControl dialog (related to different devices for input+output) 2013-09-11 12:05:51 -04:00
676ff80697 basic functionality for hardware latency measurement 2013-09-10 22:58:33 -04:00
209e4bdcae many changes relating to session construction and audioengine interaction
every session member is now initialized using C++ constructor syntax

session construction reordered to clarify the split(s) between work
where the engine is not relevant and work where is it is. this
split is still not 100% obvious, but is enormously clearer than
previously.

if engine/backend are not running as session is created, and the SR
of the sample rate is known, attempt to force backend to that value.
2013-09-10 15:41:19 -04:00
2a89234027 move control app launching back into audio backend to allow ASIO/CoreAudio model to work; push initial state of AMS dialog to backend
Issues remain with the basic model of the AMS dialog - when is
newly chosen state pushed into the backend (which can then
modify the control app button sensitivity. This is a special
problem for this button because APIs like ASIO and CoreAudio
probably don't allow us to launch a control app for an arbitrary
device, but only one actually in use. In this sense it is
different from properties like available buffer size etc, where
we can typically query without actually using the device.
2013-09-09 21:23:12 -04:00
3633892eaa fix crash when unconditionally using null env var; tweak packing of control app button 2013-09-09 17:10:58 -04:00
f06187735d initial work on adding access to h/w control apps when ardour starts JACK 2013-09-09 15:17:43 -04:00
56465fda10 move engine dialog from a widget to an actual dialog; emit Session::AudioEngineSetupRequired when loading a session if it is necessary 2013-09-09 15:17:42 -04:00
e435f22793 add input/output channel counts and reorganize table somewhat 2013-09-06 21:00:01 -04:00
0467231d6e save/restore I/O latency values in audio/midi setup 2013-09-06 16:43:02 -04:00
bc1cc154dc always save/keep audio/MIDI setup states so that they are available for use *after* instances where JACK was already running 2013-09-05 14:21:25 -04:00
5a3cf3363b save and restore the selected engine state at startup 2013-09-04 22:58:56 -04:00
0cc4ee7b79 fix up restoration of saved state from disk, still incomplete 2013-09-04 22:22:18 -04:00
418f2ff20a save and restore audio/MIDI setup states to disk (in ardour.rc)
Not finished because the buffer size value will not always stick during restore
2013-09-04 19:34:43 -04:00
58dd0198e6 save and restore settings for different backend/driver/device combinations
So far, this is only internal - never saved to disk
2013-09-04 15:45:54 -04:00
35cc3245db rename interface_ stuff in the engine dialog to device_, since that feels a bit clearer terminology 2013-09-04 12:37:44 -04:00
f44e0f33af a few more visual tweaks and simplifications for audio/midi setup 2013-08-09 00:50:41 -04:00
743bb5066e some rearrangements and details for the engine dialog 2013-08-08 23:31:35 -04:00
a66e3859e1 can now start JACK based on config dialog 2013-08-05 12:51:51 -04:00