58 lines
2.6 KiB
Markdown
58 lines
2.6 KiB
Markdown
+++
|
|
title = "Saving a template"
|
|
chapter = false
|
|
weight = 3
|
|
#pre = "<b>1. </b>"
|
|
+++
|
|
|
|
If you often go through the motions of setting up the same information
|
|
in each new Session you create, such as the number of input and output
|
|
Channels, the number and names of Tracks or Busses, or the Routing, then
|
|
you may wish to create a Template of that information instead.
|
|
|
|
With a **Template**, you can save the state of a currently open Session
|
|
*without* all the Region information files. Templates are useful if, for
|
|
example, you're doing extensive Routing on Tracks and Buses and want to
|
|
save the Editor Window's state for use in other Sessions. An example
|
|
might be a Template to record Tracks of drums, bass, guitar and vocals,
|
|
each with their own input on the soundcard, which you might use as a
|
|
basis for each Session you created in that situation.
|
|
|
|
## Save a Template
|
|
|
|
You can save a new Template from the Main Menu: *Session > Save Template*. You are asked to give the new Template a name:
|
|
|
|
![template1](en/Ardour4_Save_Template_1.png)
|
|
|
|
## Load a Template
|
|
|
|
When creating a new Session, you can load up a previously saved Template:
|
|
|
|
![template2](en/Ardour4_Save_Template_2.png)
|
|
|
|
In summary: Session Templates are a way to store the setup of a session for future use. They do not store any audio data but can store:
|
|
|
|
* The number of tracks and busses, along with their names.
|
|
* The plugins present on each track or bus (if any).
|
|
* All I/O connections.
|
|
|
|
## Conclusion
|
|
|
|
Congratulations, you have reached the end of this introduction to Ardour! We hope that this tutorial has been useful for you to learn the key functions of Ardour.
|
|
|
|
In the following section, the **Appendices**, we have included some
|
|
extra information we thought would be useful to new users of Ardour,
|
|
including how to get [**Further Help**](../further-help), a [**Glossary**](../glossary) of technical terms
|
|
used in this manual, some [**Links**](../links) to further information about Ardour
|
|
on the Internet and, last but not least, the [**Credits**](../credits) of those
|
|
involved in creating this Free/Libre Open Source Software (FLOSS) Manual.
|
|
|
|
Thanks for reading, and if you have some knowledge about Ardour that is
|
|
not included here, please feel free to propose changes (more info on how to do it: [**How to Contribute**](../how-to-contribute-0/). Also, this manual itself is fully open source and lives at [https://github.com/brunoruviaro/ardour4-tutorial](https://github.com/brunoruviaro/ardour4-tutorial). You can even fork it and create your own customized version of it!
|
|
|
|
**Appendices:**
|
|
[FURTHER HELP](../further-help) ||
|
|
[GLOSSARY](../glossary) ||
|
|
[LINKS](../links) ||
|
|
[CREDITS](../credits)
|