67 lines
2.4 KiB
Markdown
67 lines
2.4 KiB
Markdown
+++
|
||
title = "Arranging tracks"
|
||
chapter = false
|
||
weight = 1
|
||
#pre = "<b>1. </b>"
|
||
+++
|
||
|
||
In the following chapters we will use Ardour to create a short rhythmic
|
||
passage using several drumkit samples.
|
||
|
||
We will continue working on this
|
||
passage in later tutorials, such as **Working with Regions** and
|
||
**Creating Looped Sections**. We assume that you have read the chapters
|
||
in the **Getting Started** section already, and are familiar with
|
||
**Importing Audio**, **Tracks**, and the **Timeline**.
|
||
|
||
Importing Samples
|
||
-----------------
|
||
|
||
The first step is to add some sounds, which is discussed at length in
|
||
the **Importing Audio** chapter. Here, we are using the **Add existing
|
||
media** dialog ("*Ctrl*" + "*I*") to import some drumkit samples as
|
||
regions. The samples used in this tutorial were obtained from a sample
|
||
pack from the [freesound.org](http://www.freesound.org/) website (Nord Drum Mini Kit sample pack, which you can download [here](https://freesound.org/people/menegass/packs/10430/)).
|
||
|
||
![FS2](en/Ardour4_Freesound.png)
|
||
|
||
After importing a few sounds from the downloaded sample pack (bass drum, snare, hi-hat, clap),
|
||
our session looks like this (in this case I used the "*Add files as new tracks*" option, and inserted "*at session
|
||
start*". The drumkit samples appear as new individual tracks in the Editor Window, each with the name of the
|
||
audio file used. If the file names are too long or obscure, you may want to rename your tracks for clarity.
|
||
|
||
![FS2](en/Ardour4_Freesound_2.png)
|
||
|
||
Organizing the Tracks
|
||
---------------------
|
||
|
||
Now we rename the tracks so we can quickly see the location of each
|
||
instrument (double-click on the track name to edit it).
|
||
|
||
![FS3](en/Ardour4_Freesound_3.png)
|
||
|
||
You may also wish to rearrange the order of the tracks from top to
|
||
bottom in the editor window. Do that by clicking the **Tracks &
|
||
Busses** tab at the far right of the Editor Window and drag-and-dropping
|
||
the tracks in the order you want.
|
||
|
||
![FS4](en/Ardour4_Freesound_4.png)
|
||
|
||
{{% notice tip %}}
|
||
You can also use the V check boxes in this tab to view or hide
|
||
Tracks in the Main Canvas.
|
||
{{% /notice %}}
|
||
|
||
Here we have ordered the drumkit so that the kick drum is on the bottom,
|
||
the snare and high hat are in the middle, and the clap is on top.
|
||
|
||
![FS6](en/Ardour4_Freesound_5.png)
|
||
|
||
Continuing
|
||
----------
|
||
|
||
In the next step we will learn about **Setting Up the Meter** to
|
||
organize these samples into a rhythm.
|
||
|
||
Next: [SETTING UP THE METER](../setting-up-the-meter)
|