90 lines
3.2 KiB
Markdown
90 lines
3.2 KiB
Markdown
+++
|
||
title = "Panning"
|
||
chapter = false
|
||
weight = 3
|
||
#pre = "<b>1. </b>"
|
||
+++
|
||
|
||
Panning helps to establish a **Stereo Field**, a relative space between the speakers in which to
|
||
place your sounds and instruments.
|
||
|
||
Once you have established a good balance of levels on all the Tracks,
|
||
you can begin to think about panning.
|
||
|
||
## The Panning Interface
|
||
|
||
The **Panning** control in Ardour is located in the middle of the mixer
|
||
strip.
|
||
|
||
A Mono Track will have a Mono Panner. It looks like this:
|
||
|
||
![monopan](en/Ardour4_Panning_MONO.png)
|
||
|
||
A Stereo Track will have a Stereo Panner, like this:
|
||
|
||
![stereopan](en/Ardour4_Panning_STEREO.png)
|
||
|
||
### Mono Panner
|
||
|
||
The default Mono Panner distributes 1 input to 2 outputs. Its behaviour
|
||
is controlled by a single parameter, the *position*. By default, the
|
||
panner is centered. You can change the position by clicking and dragging
|
||
directly on the Mono Panner. Right-click on the panner to access other
|
||
options.
|
||
|
||
### Stereo Panner
|
||
|
||
The default Stereo Panner distributes 2 inputs to 2 outputs. Its
|
||
behaviour is controlled by two parameters, *width* and *position*. By
|
||
default, the panner is centered at full width.
|
||
|
||
Click and drag either the Left or the Right button to change the
|
||
*width*. For example, if you bring them closer together it will look
|
||
like this:
|
||
|
||
![stereo width](en/Ardour4_Panning_STEREO_WIDTH.png)
|
||
|
||
With a narrower width, you can also drag the top handle to change the
|
||
relative center position, like this:
|
||
|
||
![stereo panner example](en/Ardour4_Panning_Stereo_example.png)
|
||
|
||
If we make the Left and Right buttons to overlap completely (that is,
|
||
width is reduced to zero), the handles turn into a single signal
|
||
indicator marked "M" (for mono):
|
||
|
||
![stereo mono example](en/Ardour4_Panning_Stereo_Mono.png)
|
||
|
||
## Panning Tricks
|
||
|
||
A more extensive discussion of panning philosophy and techniques is beyond the scope of this tutorial,
|
||
but here are some general rules of thumb:
|
||
|
||
* Guitars tend to be Panned to the left and right.
|
||
* Vocals and bass tend to placed in the center. You want to create
|
||
a balance so that one side is not louder then the other.
|
||
* Headphones may be helpful in determining how instruments should be panned, and whether the mix feels lopsided because one side is too loud.
|
||
|
||
Two other tools that are useful in creating a "spatial" or Stereo Field
|
||
are **Reverb** and **Delay**. These effects can be used together with
|
||
sends to create a drum send which would be further back in the mix with
|
||
more Reverb, and a vocal send which might have a little more Delay but
|
||
sound closer than the drums. Please see the chapter on **Using Plugins**
|
||
and **Using Sends** for more information.
|
||
|
||
{{% notice tip %}}
|
||
Always keep an eye on your Levels while Panning Tracks! Panning
|
||
a Track to one channel increases the Level of that channel. This
|
||
may change the balance of Levels you set up in the previous chapter, and
|
||
in extreme cases can result in Clipping. When this happens, reduce the
|
||
overall Levels of that Track and check again how it sits in the Mix.
|
||
{{% /notice %}}
|
||
|
||
## Continuing
|
||
|
||
By now, you should have a collection of Tracks which are both Mixed well
|
||
and have an exciting Stereo Image. In the following chapters, we will
|
||
learn about **Using Plugins** to enhance the sound of your Mix.
|
||
|
||
Next: [USING PLUGINS](../using-plugins)
|