Remove both videos from the introduction

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Alexandre Prokoudine 2022-04-26 14:36:33 +03:00
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@ -21,10 +21,6 @@ membrane travels from its resting point determines the _amplitude_ (the
volume, or _loudness_) of the sound. Normally, we measure frequency in volume, or _loudness_) of the sound. Normally, we measure frequency in
_Hertz_ (Hz) and amplitude in _decibels_ (dB). _Hertz_ (Hz) and amplitude in _decibels_ (dB).
Check out the great animation on this page illustrating this process:
{{< youtube RxdFP31QYAg >}}
A microphone works like a loudspeaker in reverse: vibrations in the air A microphone works like a loudspeaker in reverse: vibrations in the air
cause its membrane to vibrate. The microphone turns these acoustic cause its membrane to vibrate. The microphone turns these acoustic
vibrations into an electrical current. If you plug this microphone into a vibrations into an electrical current. If you plug this microphone into a
@ -100,11 +96,6 @@ sonic frequencies, and by increasing the bit depth, we are able to use a
greater _dynamic range_ (the difference between the quietest and the loudest greater _dynamic range_ (the difference between the quietest and the loudest
sounds possible to record and play). sounds possible to record and play).
Here is a great video tutorial explaining sampling rate and bit depth in a lot
more detail:
{{< youtube zC5KFnSUPNo >}}
## Continuing ## Continuing
In the next chapter, we'll laucnh Ardour on Ubuntu Linux and learn the basics of the user interface. In the next chapter, we'll laucnh Ardour on Ubuntu Linux and learn the basics of the user interface.