From 962d5797bd6ca7c322e3b471eccbb340044ffdd7 Mon Sep 17 00:00:00 2001 From: Alexandre Prokoudine Date: Tue, 26 Apr 2022 14:36:33 +0300 Subject: [PATCH] Remove both videos from the introduction --- content/introduction/what-is-digital-audio/index.en.md | 9 --------- 1 file changed, 9 deletions(-) diff --git a/content/introduction/what-is-digital-audio/index.en.md b/content/introduction/what-is-digital-audio/index.en.md index b350dd5..efa64de 100644 --- a/content/introduction/what-is-digital-audio/index.en.md +++ b/content/introduction/what-is-digital-audio/index.en.md @@ -21,10 +21,6 @@ membrane travels from its resting point determines the _amplitude_ (the volume, or _loudness_) of the sound. Normally, we measure frequency in _Hertz_ (Hz) and amplitude in _decibels_ (dB). -Check out the great animation on this page illustrating this process: - -{{< youtube RxdFP31QYAg >}} - A microphone works like a loudspeaker in reverse: vibrations in the air cause its membrane to vibrate. The microphone turns these acoustic vibrations into an electrical current. If you plug this microphone into a @@ -100,11 +96,6 @@ sonic frequencies, and by increasing the bit depth, we are able to use a greater _dynamic range_ (the difference between the quietest and the loudest sounds possible to record and play). -Here is a great video tutorial explaining sampling rate and bit depth in a lot -more detail: - -{{< youtube zC5KFnSUPNo >}} - ## Continuing In the next chapter, we'll laucnh Ardour on Ubuntu Linux and learn the basics of the user interface.