Remove both videos from the introduction
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@ -21,10 +21,6 @@ membrane travels from its resting point determines the _amplitude_ (the
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volume, or _loudness_) of the sound. Normally, we measure frequency in
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_Hertz_ (Hz) and amplitude in _decibels_ (dB).
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Check out the great animation on this page illustrating this process:
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{{< youtube RxdFP31QYAg >}}
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A microphone works like a loudspeaker in reverse: vibrations in the air
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cause its membrane to vibrate. The microphone turns these acoustic
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vibrations into an electrical current. If you plug this microphone into a
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@ -100,11 +96,6 @@ sonic frequencies, and by increasing the bit depth, we are able to use a
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greater _dynamic range_ (the difference between the quietest and the loudest
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sounds possible to record and play).
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Here is a great video tutorial explaining sampling rate and bit depth in a lot
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more detail:
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{{< youtube zC5KFnSUPNo >}}
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## Continuing
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In the next chapter, we'll laucnh Ardour on Ubuntu Linux and learn the basics of the user interface.
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