ardour-tutorial/content/editing-sessions/arranging-tracks/index.en.md

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title = "Arranging tracks"
chapter = false
weight = 2
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In the following chapters we will use Ardour to create a short rhythmic passage
using several drumkit samples.
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We will continue working on this passage in later tutorials, such as **Working
with Regions** and **Creating Looped Sections**. We assume that you have read
the chapters in the **Getting Started** section already, and are familiar with
**Importing Audio**, **Tracks**, and the **Timeline**.
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## Importing Samples
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The first step is to add some sounds, which is discussed at length in the
**Importing Audio** chapter. Here, we are using the **Add existing media**
dialog (**Ctrl + I**) to import some drumkit samples as regions. The samples
used in this tutorial were obtained from a sample pack from the
[freesound.org](http://www.freesound.org/) website (Nord Drum Mini Kit sample
pack, which you can download
[here](https://freesound.org/people/menegass/packs/10430/)).
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![FS1](en/ardour7-freesound-1.png)
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After importing a few sounds from the downloaded sample pack (bass drum, snare,
hi-hat, clap), our session looks like this (in this case we used the "*Add files
as new tracks*" option, and inserted "*at session start*". The drumkit samples
appear as new individual tracks in the _Editor_ window, each with the name of the
audio file used. If the file names are too long or obscure, you may want to
rename your tracks for clarity.
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![FS2](en/ardour7-freesound-2.png)
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## Organizing the Tracks
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Now we rename the tracks so we can quickly see the location of each instrument
(double-click on the track name to edit it).
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![FS3](en/ardour7-freesound-3.png)
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You may also wish to rearrange the order of the tracks from top to bottom in the
editor window. Do that by clicking the **Tracks & Busses** tab at the far right
of the _Editor_ window and drag-and-dropping the tracks in the order you want.
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![FS4](en/ardour7-freesound-4.png)
{{% notice tip %}}
You can also use the V check boxes in this tab to view or hide
Tracks in the Main Canvas.
{{% /notice %}}
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Here we have ordered the drumkit so that the kick drum is on the bottom, the
snare and high hat are in the middle, and the clap is on top. 
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![FS6](en/ardour7-freesound-5.png)
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## Continuing
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In the next step we will learn about **Setting Up the Meter** to organize these
samples into a rhythm.
Next: [SETTING UP THE METER](../setting-up-the-meter)