manual/include/osc-control-for-ardour-4.7-and-prior.html
2021-07-18 15:19:38 -07:00

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<p class="note">
This page is what was available before version 5.* was added. It has
not been updated to make sure all 4.7 functionality is accurately
represented. This page will vanish soon.
</p>
<p>
<abbr title="Open Sound Control"><dfn>OSC</dfn></abbr> lets synthesizers
and other devices communicate with Ardour. OSC devices can send commands
relating to playback (such as play or stop), performance (such as volume,
play, stop, and almost any other function (such as Edit, or Undo).
</p>
<p>
Ardour is probably one of the most OSC-controllable audio applications
around, but as with all OSC-controllable apps, you can't do much without
knowing what <dfn>messages</dfn> can be sent. This document describes the
various categories of messages that Ardour understands. It is subject to
change, particularly the "Actions" part below, since this relates to the
GTK GUI for Ardour rather than the backend.
</p>
<h2>Connecting to Ardour via OSC</h2>
<p>
OSC support is not enabled by default, but can be turned on via
<kbd class="menu">Edit &gt; Preferences &gt; Control Surfaces</kbd>.
Once enabled, Ardour will listen on port <code>3819</code> by default.
This port number can be changed by editing <code>$ARDOUR_CONFIG</code>
and adding this line within the <code>&lt;Config&gt;</code> section:
</p>
<kbd class="input">&lt;Option name="osc-port" value="<em>Your choice
here</em>"/&gt;</kbd>
<h2>List of OSC messages</h2>
<h3>Transport Control</h3>
<table class="dl">
<tr><th><kbd class="osc">/ardour/transport_stop</kbd></th>
<td></td></tr>
<tr><th><kbd class="osc">/ardour/transport_play</kbd></th>
<td></td></tr>
<tr><th><kbd class="osc">/ardour/set_transport_speed <em>s</em></kbd></th>
<td>where <em>s</em> is a float ranging from -8.0f to 8.0f</td></tr>
<tr><th><kbd class="osc">/ardour/ffwd</kbd></th>
<td></td></tr>
<tr><th><kbd class="osc">/ardour/rewind</kbd></th>
<td></td></tr>
<tr><th><kbd class="osc">/ardour/goto_start</kbd></th>
<td></td></tr>
<tr><th><kbd class="osc">/ardour/goto_end</kbd></th>
<td></td></tr>
<tr><th><kbd class="osc">/ardour/add_marker</kbd></th>
<td>(adds marker to the current transport position)</td></tr>
<tr><th><kbd class="osc">/ardour/next_marker</kbd></th>
<td></td></tr>
<tr><th><kbd class="osc">/ardour/prev_marker</kbd></th>
<td></td></tr>
<tr><th><kbd class="osc">/ardour/locate <em>spos</em> <em>roll</em></kbd></th>
<td>where <em>spos</em> is the target position in samples and
<em>roll</em> is a bool/integer defining whether you want transport
to be kept rolling or not</td></tr>
<tr><th><kbd class="osc">/ardour/loop_toggle</kbd></th>
<td></td></tr>
</table>
<h3>Editing-related</h3>
<table class="dl">
<tr><th><kbd class="osc">/ardour/undo</kbd></th>
<td></td></tr>
<tr><th><kbd class="osc">/ardour/redo</kbd></th>
<td></td></tr>
<tr><th><kbd class="osc">/ardour/save_state</kbd></th>
<td>(this is the regular <kbd class="menu">Session &gt; Save</kbd>
operation)</td></tr>
</table>
<h3>Recording control</h3>
<table class="dl">
<tr><th><kbd class="osc">/ardour/toggle_punch_in</kbd></th>
<td></td></tr>
<tr><th><kbd class="osc">/ardour/toggle_punch_out</kbd></th>
<td></td></tr>
<tr><th><kbd class="osc">/ardour/rec_enable_toggle</kbd></th>
<td></td></tr>
<tr><th><kbd class="osc">/ardour/toggle_all_rec_enables</kbd></th>
<td>(toggles all tracks' recording state)</td></tr>
</table>
<h3>Track specific operations</h3>
<p>
For each of the following, <em>rid</em> is the remote ID or the track
</p>
<table class="dl">
<tr><th><kbd class="osc">/ardour/routes/mute <em>rid</em> <em>mute_st</em></kbd></th>
<td>where <em>mute_st</em> is a bool/int representing the desired mute state of the track</td></tr>
<tr><th><kbd class="osc">/ardour/routes/solo <em>rid</em> <em>solo_st</em></kbd></th>
<td>where <em>solo_st</em> is a bool/int representing the desired solo state of the track</td></tr>
<tr><th><kbd class="osc">/ardour/routes/recenable <em>rid</em> <em>rec_st</em></kbd></th>
<td>where <em>rec_st</em> is a bool/int representing the desired rec state of the track</td></tr>
<tr><th><kbd class="osc">/ardour/routes/gainabs <em>rid</em> <em>gain_abs</em></kbd></th>
<td>where <em>gain_abs</em> is a float ranging from 0 to 2 (0 being &minus&infin;, 1 being 0dB and 2 being +6dB).</td></tr>
<tr><th><kbd class="osc">/ardour/routes/gaindB <em>rid</em> <em>gain_db</em></kbd></th>
<td>where <em>gain_db</em> is a float ranging from -400 to 6 representing the desired gain of the track in dB.</td></tr>
<tr><th><kbd class="osc">/ardour/routes/trimabs <em>rid</em> <em>trim_abs</em></kbd></th>
<td>where <em>trim_abs</em> is a float ranging from 0.1 to 10 (-20dB to +20dB). (since 4.1)</td></tr>
<tr><th><kbd class="osc">/ardour/routes/trimdB <em>rid</em> <em>trim_db</em></kbd></th>
<td>where <em>trim_db</em> is a float ranging from -20 to 20 representing the desired trim of the track in dB. (since 4.1)</td></tr>
</table>
<h3>Menu actions</h3>
<p>
Every single menu item in Ardour's GUI is accessible via OSC. There is
a single common syntax to trigger the action as if it was selected
with the mouse (or keyboard):</p>
<kbd class="osc">/ardour/access_action <em>action_name</em></kbd>
<p>
The list below shows all available values of <em>action-name</em> as of
mid-February 2014 for Ardour 3.5. You can get the current list at any
time by running Ardour with the -b flag.
</p>
<table class="dl">
<tr><th><strong>Action Name</strong></th><td><strong>Menu Name</strong></td></tr>
<tr><th><kbd class="osc">Common/Chat</kbd></th><td>Chat</td></tr>
<tr><th><kbd class="osc">Common/KeepTearoffs</kbd></th><td>Show Toolbars</td></tr>
<tr><th><kbd class="osc">Common/Manual</kbd></th><td>Manual</td></tr>
<tr><th><kbd class="osc">Common/NewMIDITracer</kbd></th><td>MIDI Tracer</td></tr>
<tr><th><kbd class="osc">Common/Quit</kbd></th><td>Quit</td></tr>
<tr><th><kbd class="osc">Common/Reference</kbd></th><td>Reference</td></tr>
<tr><th><kbd class="osc">Common/Save</kbd></th><td>Save</td></tr>
<tr><th><kbd class="osc">Common/toggle-editor-mixer</kbd></th><td>Toggle Editor+Mixer</td></tr>
<tr><th><kbd class="osc">Common/ToggleMaximalEditor</kbd></th><td>Maximise Editor Space</td></tr>
<tr><th><kbd class="osc">Common/toggle-meterbridge</kbd></th><td>Meterbridge</td></tr>
<tr><th><kbd class="osc">Common/toggle-mixer</kbd></th><td>Mixer</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack10</kbd></th><td>Toggle Record Enable Track 10</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack11</kbd></th><td>Toggle Record Enable Track 11</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack12</kbd></th><td>Toggle Record Enable Track 12</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack13</kbd></th><td>Toggle Record Enable Track 13</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack14</kbd></th><td>Toggle Record Enable Track 14</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack15</kbd></th><td>Toggle Record Enable Track 15</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack16</kbd></th><td>Toggle Record Enable Track 16</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack17</kbd></th><td>Toggle Record Enable Track 17</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack18</kbd></th><td>Toggle Record Enable Track 18</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack19</kbd></th><td>Toggle Record Enable Track 19</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack1</kbd></th><td>Toggle Record Enable Track 1</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack20</kbd></th><td>Toggle Record Enable Track 20</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack21</kbd></th><td>Toggle Record Enable Track 21</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack22</kbd></th><td>Toggle Record Enable Track 22</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack23</kbd></th><td>Toggle Record Enable Track 23</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack24</kbd></th><td>Toggle Record Enable Track 24</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack25</kbd></th><td>Toggle Record Enable Track 25</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack26</kbd></th><td>Toggle Record Enable Track 26</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack27</kbd></th><td>Toggle Record Enable Track 27</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack28</kbd></th><td>Toggle Record Enable Track 28</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack29</kbd></th><td>Toggle Record Enable Track 29</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack2</kbd></th><td>Toggle Record Enable Track 2</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack30</kbd></th><td>Toggle Record Enable Track 30</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack31</kbd></th><td>Toggle Record Enable Track 31</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack32</kbd></th><td>Toggle Record Enable Track 32</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack3</kbd></th><td>Toggle Record Enable Track 3</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack4</kbd></th><td>Toggle Record Enable Track 4</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack5</kbd></th><td>Toggle Record Enable Track 5</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack6</kbd></th><td>Toggle Record Enable Track 6</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack7</kbd></th><td>Toggle Record Enable Track 7</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack8</kbd></th><td>Toggle Record Enable Track 8</td></tr>
<tr><th><kbd class="osc">Common/ToggleRecordEnableTrack9</kbd></th><td>Toggle Record Enable Track 9</td></tr>
<tr><th><kbd class="osc">Editor/addExistingAudioFiles</kbd></th><td>Import</td></tr>
<tr><th><kbd class="osc">Editor/addExternalAudioToRegionList</kbd></th><td>Import to Region List&hellip;</td></tr>
<tr><th><kbd class="osc">Editor/add-location-from-playhead</kbd></th><td>Add Mark from Playhead</td></tr>
<tr><th><kbd class="osc">Editor/center-edit-cursor</kbd></th><td>Center Edit Point</td></tr>
<tr><th><kbd class="osc">Editor/center-playhead</kbd></th><td>Center Playhead</td></tr>
<tr><th><kbd class="osc">Editor/crop</kbd></th><td>Crop</td></tr>
<tr><th><kbd class="osc">Editor/cycle-edit-point</kbd></th><td>Change Edit Point</td></tr>
<tr><th><kbd class="osc">Editor/cycle-edit-point-with-marker</kbd></th><td>Change Edit Point Including Marker</td></tr>
<tr><th><kbd class="osc">Editor/cycle-snap-mode</kbd></th><td>Next Snap Mode</td></tr>
<tr><th><kbd class="osc">Editor/cycle-zoom-focus</kbd></th><td>Next Zoom Focus</td></tr>
<tr><th><kbd class="osc">Editor/deselect-all</kbd></th><td>Deselect All</td></tr>
<tr><th><kbd class="osc">Editor/duplicate-range</kbd></th><td>Duplicate Range</td></tr>
<tr><th><kbd class="osc">Editor/edit-at-mouse</kbd></th><td>Mouse</td></tr>
<tr><th><kbd class="osc">Editor/edit-at-playhead</kbd></th><td>Playhead</td></tr>
<tr><th><kbd class="osc">Editor/edit-at-selected-marker</kbd></th><td>Marker</td></tr>
<tr><th><kbd class="osc">Editor/edit-cursor-to-next-region-end</kbd></th><td>To Next Region End</td></tr>
<tr><th><kbd class="osc">Editor/edit-cursor-to-next-region-start</kbd></th><td>To Next Region Start</td></tr>
<tr><th><kbd class="osc">Editor/edit-cursor-to-next-region-sync</kbd></th><td>To Next Region Sync</td></tr>
<tr><th><kbd class="osc">Editor/edit-cursor-to-previous-region-end</kbd></th><td>To Previous Region End</td></tr>
<tr><th><kbd class="osc">Editor/edit-cursor-to-previous-region-start</kbd></th><td>To Previous Region Start</td></tr>
<tr><th><kbd class="osc">Editor/edit-cursor-to-previous-region-sync</kbd></th><td>To Previous Region Sync</td></tr>
<tr><th><kbd class="osc">Editor/edit-cursor-to-range-end</kbd></th><td>To Range End</td></tr>
<tr><th><kbd class="osc">Editor/edit-cursor-to-range-start</kbd></th><td>To Range Start</td></tr>
<tr><th><kbd class="osc">Editor/editor-copy</kbd></th><td>Copy</td></tr>
<tr><th><kbd class="osc">Editor/editor-crop</kbd></th><td>Crop</td></tr>
<tr><th><kbd class="osc">Editor/editor-cut</kbd></th><td>Cut</td></tr>
<tr><th><kbd class="osc">Editor/editor-delete</kbd></th><td>Delete</td></tr>
<tr><th><kbd class="osc">Editor/editor-paste</kbd></th><td>Paste</td></tr>
<tr><th><kbd class="osc">Editor/editor-separate</kbd></th><td>Separate</td></tr>
<tr><th><kbd class="osc">Editor/edit-to-playhead</kbd></th><td>Active Mark to Playhead</td></tr>
<tr><th><kbd class="osc">Editor/escape</kbd></th><td>Break drag or deselect all</td></tr>
<tr><th><kbd class="osc">Editor/expand-tracks</kbd></th><td>Expand Track Height</td></tr>
<tr><th><kbd class="osc">Editor/export-audio</kbd></th><td>Export Audio</td></tr>
<tr><th><kbd class="osc">Editor/export-range</kbd></th><td>Export Range</td></tr>
<tr><th><kbd class="osc">Editor/finish-add-range</kbd></th><td>Finish Add Range</td></tr>
<tr><th><kbd class="osc">Editor/finish-range</kbd></th><td>Finish Range</td></tr>
<tr><th><kbd class="osc">Editor/fit-tracks</kbd></th><td>Fit Selected Tracks</td></tr>
<tr><th><kbd class="osc">Editor/goto-mark-1</kbd></th><td>Locate to Mark 1</td></tr>
<tr><th><kbd class="osc">Editor/goto-mark-2</kbd></th><td>Locate to Mark 2</td></tr>
<tr><th><kbd class="osc">Editor/goto-mark-3</kbd></th><td>Locate to Mark 3</td></tr>
<tr><th><kbd class="osc">Editor/goto-mark-4</kbd></th><td>Locate to Mark 4</td></tr>
<tr><th><kbd class="osc">Editor/goto-mark-5</kbd></th><td>Locate to Mark 5</td></tr>
<tr><th><kbd class="osc">Editor/goto-mark-6</kbd></th><td>Locate to Mark 6</td></tr>
<tr><th><kbd class="osc">Editor/goto-mark-7</kbd></th><td>Locate to Mark 7</td></tr>
<tr><th><kbd class="osc">Editor/goto-mark-8</kbd></th><td>Locate to Mark 8</td></tr>
<tr><th><kbd class="osc">Editor/goto-mark-9</kbd></th><td>Locate to Mark 9</td></tr>
<tr><th><kbd class="osc">Editor/goto-visual-state-10</kbd></th><td>Goto View 10</td></tr>
<tr><th><kbd class="osc">Editor/goto-visual-state-11</kbd></th><td>Goto View 11</td></tr>
<tr><th><kbd class="osc">Editor/goto-visual-state-12</kbd></th><td>Goto View 12</td></tr>
<tr><th><kbd class="osc">Editor/goto-visual-state-1</kbd></th><td>Goto View 1</td></tr>
<tr><th><kbd class="osc">Editor/goto-visual-state-2</kbd></th><td>Goto View 2</td></tr>
<tr><th><kbd class="osc">Editor/goto-visual-state-3</kbd></th><td>Goto View 3</td></tr>
<tr><th><kbd class="osc">Editor/goto-visual-state-4</kbd></th><td>Goto View 4</td></tr>
<tr><th><kbd class="osc">Editor/goto-visual-state-5</kbd></th><td>Goto View 5</td></tr>
<tr><th><kbd class="osc">Editor/goto-visual-state-6</kbd></th><td>Goto View 6</td></tr>
<tr><th><kbd class="osc">Editor/goto-visual-state-7</kbd></th><td>Goto View 7</td></tr>
<tr><th><kbd class="osc">Editor/goto-visual-state-8</kbd></th><td>Goto View 8</td></tr>
<tr><th><kbd class="osc">Editor/goto-visual-state-9</kbd></th><td>Goto View 9</td></tr>
<tr><th><kbd class="osc">Editor/importFromSession</kbd></th><td>Import From Session</td></tr>
<tr><th><kbd class="osc">Editor/insert-time</kbd></th><td>Insert Time</td></tr>
<tr><th><kbd class="osc">Editor/invert-selection</kbd></th><td>Invert Selection</td></tr>
<tr><th><kbd class="osc">Editor/jump-backward-to-mark</kbd></th><td>Jump to Previous Mark</td></tr>
<tr><th><kbd class="osc">Editor/jump-forward-to-mark</kbd></th><td>Jump to Next Mark</td></tr>
<tr><th><kbd class="osc">Editor/main-menu-play-selected-regions</kbd></th><td>Play Selected Regions</td></tr>
<tr><th><kbd class="osc">EditorMenu/AlignMenu</kbd></th><td>Align</td></tr>
<tr><th><kbd class="osc">EditorMenu/Autoconnect</kbd></th><td>Autoconnect</td></tr>
<tr><th><kbd class="osc">EditorMenu/Crossfades</kbd></th><td>Crossfades</td></tr>
<tr><th><kbd class="osc">EditorMenu/EditCursorMovementOptions</kbd></th><td>Move Selected Marker</td></tr>
<tr><th><kbd class="osc">EditorMenu/Edit</kbd></th><td>Edit</td></tr>
<tr><th><kbd class="osc">EditorMenu/EditPointMenu</kbd></th><td>Edit Point</td></tr>
<tr><th><kbd class="osc">EditorMenu/EditSelectRangeOptions</kbd></th><td>Select Range Operations</td></tr>
<tr><th><kbd class="osc">EditorMenu/EditSelectRegionOptions</kbd></th><td>Select Regions</td></tr>
<tr><th><kbd class="osc">EditorMenu/FadeMenu</kbd></th><td>Fade</td></tr>
<tr><th><kbd class="osc">EditorMenu/LatchMenu</kbd></th><td>Latch</td></tr>
<tr><th><kbd class="osc">EditorMenu/Link</kbd></th><td>Link</td></tr>
<tr><th><kbd class="osc">EditorMenu/LocateToMarker</kbd></th><td>Locate to Markers</td></tr>
<tr><th><kbd class="osc">EditorMenu/MarkerMenu</kbd></th><td>Markers</td></tr>
<tr><th><kbd class="osc">EditorMenu/MeterFalloff</kbd></th><td>Meter falloff</td></tr>
<tr><th><kbd class="osc">EditorMenu/MeterHold</kbd></th><td>Meter hold</td></tr>
<tr><th><kbd class="osc">EditorMenu/MIDI</kbd></th><td>MIDI Options</td></tr>
<tr><th><kbd class="osc">EditorMenu/MiscOptions</kbd></th><td>Misc Options</td></tr>
<tr><th><kbd class="osc">EditorMenu/Monitoring</kbd></th><td>Monitoring</td></tr>
<tr><th><kbd class="osc">EditorMenu/MoveActiveMarkMenu</kbd></th><td>Active Mark</td></tr>
<tr><th><kbd class="osc">EditorMenu/MovePlayHeadMenu</kbd></th><td>Playhead</td></tr>
<tr><th><kbd class="osc">EditorMenu/PlayMenu</kbd></th><td>Play</td></tr>
<tr><th><kbd class="osc">EditorMenu/PrimaryClockMenu</kbd></th><td>Primary Clock</td></tr>
<tr><th><kbd class="osc">EditorMenu/Pullup</kbd></th><td>Pullup / Pulldown</td></tr>
<tr><th><kbd class="osc">EditorMenu/RegionEditOps</kbd></th><td>Region operations</td></tr>
<tr><th><kbd class="osc">EditorMenu/RegionGainMenu</kbd></th><td>Gain</td></tr>
<tr><th><kbd class="osc">EditorMenu/RegionMenuDuplicate</kbd></th><td>Duplicate</td></tr>
<tr><th><kbd class="osc">EditorMenu/RegionMenuEdit</kbd></th><td>Edit</td></tr>
<tr><th><kbd class="osc">EditorMenu/RegionMenuFades</kbd></th><td>Fades</td></tr>
<tr><th><kbd class="osc">EditorMenu/RegionMenuGain</kbd></th><td>Gain</td></tr>
<tr><th><kbd class="osc">EditorMenu/RegionMenu</kbd></th><td>Region</td></tr>
<tr><th><kbd class="osc">EditorMenu/RegionMenuLayering</kbd></th><td>Layering</td></tr>
<tr><th><kbd class="osc">EditorMenu/RegionMenuMIDI</kbd></th><td>MIDI</td></tr>
<tr><th><kbd class="osc">EditorMenu/RegionMenuPosition</kbd></th><td>Position</td></tr>
<tr><th><kbd class="osc">EditorMenu/RegionMenuRanges</kbd></th><td>Ranges</td></tr>
<tr><th><kbd class="osc">EditorMenu/RegionMenuTrim</kbd></th><td>Trim</td></tr>
<tr><th><kbd class="osc">EditorMenu/RulerMenu</kbd></th><td>Rulers</td></tr>
<tr><th><kbd class="osc">EditorMenu/SavedViewMenu</kbd></th><td>Views</td></tr>
<tr><th><kbd class="osc">EditorMenu/ScrollMenu</kbd></th><td>Scroll</td></tr>
<tr><th><kbd class="osc">EditorMenu/SecondaryClockMenu</kbd></th><td>Secondary Clock</td></tr>
<tr><th><kbd class="osc">EditorMenu/Select</kbd></th><td>Select</td></tr>
<tr><th><kbd class="osc">EditorMenu/SelectMenu</kbd></th><td>Select</td></tr>
<tr><th><kbd class="osc">EditorMenu/SeparateMenu</kbd></th><td>Separate</td></tr>
<tr><th><kbd class="osc">EditorMenu/SetLoopMenu</kbd></th><td>Loop</td></tr>
<tr><th><kbd class="osc">EditorMenu/SetPunchMenu</kbd></th><td>Punch</td></tr>
<tr><th><kbd class="osc">EditorMenu/Solo</kbd></th><td>Solo</td></tr>
<tr><th><kbd class="osc">EditorMenu/Subframes</kbd></th><td>Subframes</td></tr>
<tr><th><kbd class="osc">EditorMenu/SyncMenu</kbd></th><td>Sync</td></tr>
<tr><th><kbd class="osc">EditorMenu/TempoMenu</kbd></th><td>Tempo</td></tr>
<tr><th><kbd class="osc">EditorMenu/Timecode</kbd></th><td>Timecode fps</td></tr>
<tr><th><kbd class="osc">EditorMenu/Tools</kbd></th><td>Tools</td></tr>
<tr><th><kbd class="osc">EditorMenu/TrackHeightMenu</kbd></th><td>Height</td></tr>
<tr><th><kbd class="osc">EditorMenu/TrackMenu</kbd></th><td>Track</td></tr>
<tr><th><kbd class="osc">EditorMenu/VideoMonitorMenu</kbd></th><td>Video Monitor</td></tr>
<tr><th><kbd class="osc">EditorMenu/View</kbd></th><td>View</td></tr>
<tr><th><kbd class="osc">EditorMenu/ZoomFocus</kbd></th><td>Zoom Focus</td></tr>
<tr><th><kbd class="osc">EditorMenu/ZoomFocusMenu</kbd></th><td>Zoom Focus</td></tr>
<tr><th><kbd class="osc">EditorMenu/ZoomMenu</kbd></th><td>Zoom</td></tr>
<tr><th><kbd class="osc">Editor/move-range-end-to-next-region-boundary</kbd></th><td>Move Range End to Next Region Boundary</td></tr>
<tr><th><kbd class="osc">Editor/move-range-end-to-previous-region-boundary</kbd></th><td>Move Range End to Previous Region Boundary</td></tr>
<tr><th><kbd class="osc">Editor/move-range-start-to-next-region-boundary</kbd></th><td>Move Range Start to Next Region Boundary</td></tr>
<tr><th><kbd class="osc">Editor/move-range-start-to-previous-region-boundary</kbd></th><td>Move Range Start to Previous Region Boundary</td></tr>
<tr><th><kbd class="osc">Editor/move-selected-tracks-down</kbd></th><td>Move Selected Tracks Down</td></tr>
<tr><th><kbd class="osc">Editor/move-selected-tracks-up</kbd></th><td>Move Selected Tracks Up</td></tr>
<tr><th><kbd class="osc">Editor/next-snap-choice</kbd></th><td>Next Snap Choice</td></tr>
<tr><th><kbd class="osc">Editor/next-snap-choice-music-only</kbd></th><td>Next Musical Snap Choice</td></tr>
<tr><th><kbd class="osc">Editor/nudge-next-backward</kbd></th><td>Nudge Next Earlier</td></tr>
<tr><th><kbd class="osc">Editor/nudge-next-forward</kbd></th><td>Nudge Next Later</td></tr>
<tr><th><kbd class="osc">Editor/nudge-playhead-backward</kbd></th><td>Nudge Playhead Backward</td></tr>
<tr><th><kbd class="osc">Editor/nudge-playhead-forward</kbd></th><td>Nudge Playhead Forward</td></tr>
<tr><th><kbd class="osc">Editor/play-edit-range</kbd></th><td>Play Edit Range</td></tr>
<tr><th><kbd class="osc">Editor/play-from-edit-point-and-return</kbd></th><td>Play from Edit Point and Return</td></tr>
<tr><th><kbd class="osc">Editor/play-from-edit-point</kbd></th><td>Play From Edit Point</td></tr>
<tr><th><kbd class="osc">Editor/playhead-backward-to-grid</kbd></th><td>Playhead To Previous Grid</td></tr>
<tr><th><kbd class="osc">Editor/playhead-forward-to-grid</kbd></th><td>Playhead To Next Grid</td></tr>
<tr><th><kbd class="osc">Editor/playhead-to-edit</kbd></th><td>Playhead to Active Mark</td></tr>
<tr><th><kbd class="osc">Editor/playhead-to-next-region-boundary</kbd></th><td>Playhead to Next Region Boundary</td></tr>
<tr><th><kbd class="osc">Editor/playhead-to-next-region-boundary-noselection</kbd></th><td>Playhead to Next Region Boundary (No Track Selection)</td></tr>
<tr><th><kbd class="osc">Editor/playhead-to-next-region-end</kbd></th><td>Playhead to Next Region End</td></tr>
<tr><th><kbd class="osc">Editor/playhead-to-next-region-start</kbd></th><td>Playhead to Next Region Start</td></tr>
<tr><th><kbd class="osc">Editor/playhead-to-next-region-sync</kbd></th><td>Playhead to Next Region Sync</td></tr>
<tr><th><kbd class="osc">Editor/playhead-to-previous-region-boundary</kbd></th><td>Playhead to Previous Region Boundary</td></tr>
<tr><th><kbd class="osc">Editor/playhead-to-previous-region-boundary-noselection</kbd></th><td>Playhead to Previous Region Boundary (No Track Selection)</td></tr>
<tr><th><kbd class="osc">Editor/playhead-to-previous-region-end</kbd></th><td>Playhead to Previous Region End</td></tr>
<tr><th><kbd class="osc">Editor/playhead-to-previous-region-start</kbd></th><td>Playhead to Previous Region Start</td></tr>
<tr><th><kbd class="osc">Editor/playhead-to-previous-region-sync</kbd></th><td>Playhead to Previous Region Sync</td></tr>
<tr><th><kbd class="osc">Editor/playhead-to-range-end</kbd></th><td>Playhead to Range End</td></tr>
<tr><th><kbd class="osc">Editor/playhead-to-range-start</kbd></th><td>Playhead to Range Start</td></tr>
<tr><th><kbd class="osc">Editor/prev-snap-choice</kbd></th><td>Previous Snap Choice</td></tr>
<tr><th><kbd class="osc">Editor/prev-snap-choice-music-only</kbd></th><td>Previous Musical Snap Choice</td></tr>
<tr><th><kbd class="osc">Editor/redo</kbd></th><td>Redo</td></tr>
<tr><th><kbd class="osc">Editor/remove-last-capture</kbd></th><td>Remove Last Capture</td></tr>
<tr><th><kbd class="osc">Editor/remove-track</kbd></th><td>Remove</td></tr>
<tr><th><kbd class="osc">Editor/save-visual-state-10</kbd></th><td>Save View 10</td></tr>
<tr><th><kbd class="osc">Editor/save-visual-state-11</kbd></th><td>Save View 11</td></tr>
<tr><th><kbd class="osc">Editor/save-visual-state-12</kbd></th><td>Save View 12</td></tr>
<tr><th><kbd class="osc">Editor/save-visual-state-1</kbd></th><td>Save View 1</td></tr>
<tr><th><kbd class="osc">Editor/save-visual-state-2</kbd></th><td>Save View 2</td></tr>
<tr><th><kbd class="osc">Editor/save-visual-state-3</kbd></th><td>Save View 3</td></tr>
<tr><th><kbd class="osc">Editor/save-visual-state-4</kbd></th><td>Save View 4</td></tr>
<tr><th><kbd class="osc">Editor/save-visual-state-5</kbd></th><td>Save View 5</td></tr>
<tr><th><kbd class="osc">Editor/save-visual-state-6</kbd></th><td>Save View 6</td></tr>
<tr><th><kbd class="osc">Editor/save-visual-state-7</kbd></th><td>Save View 7</td></tr>
<tr><th><kbd class="osc">Editor/save-visual-state-8</kbd></th><td>Save View 8</td></tr>
<tr><th><kbd class="osc">Editor/save-visual-state-9</kbd></th><td>Save View 9</td></tr>
<tr><th><kbd class="osc">Editor/scroll-backward</kbd></th><td>Scroll Backward</td></tr>
<tr><th><kbd class="osc">Editor/scroll-forward</kbd></th><td>Scroll Forward</td></tr>
<tr><th><kbd class="osc">Editor/scroll-playhead-backward</kbd></th><td>Playhead Backward</td></tr>
<tr><th><kbd class="osc">Editor/scroll-playhead-forward</kbd></th><td>Playhead Forward</td></tr>
<tr><th><kbd class="osc">Editor/scroll-tracks-down</kbd></th><td>Scroll Tracks Down</td></tr>
<tr><th><kbd class="osc">Editor/scroll-tracks-up</kbd></th><td>Scroll Tracks Up</td></tr>
<tr><th><kbd class="osc">Editor/select-all-after-edit-cursor</kbd></th><td>Select All After Edit Point</td></tr>
<tr><th><kbd class="osc">Editor/select-all-before-edit-cursor</kbd></th><td>Select All Before Edit Point</td></tr>
<tr><th><kbd class="osc">Editor/select-all-between-cursors</kbd></th><td>Select All Overlapping Edit Range</td></tr>
<tr><th><kbd class="osc">Editor/select-all-in-loop-range</kbd></th><td>Select All in Loop Range</td></tr>
<tr><th><kbd class="osc">Editor/select-all-in-punch-range</kbd></th><td>Select All in Punch Range</td></tr>
<tr><th><kbd class="osc">Editor/select-all</kbd></th><td>Select All</td></tr>
<tr><th><kbd class="osc">Editor/select-all-within-cursors</kbd></th><td>Select All Inside Edit Range</td></tr>
<tr><th><kbd class="osc">Editor/selected-marker-to-next-region-boundary</kbd></th><td>To Next Region Boundary</td></tr>
<tr><th><kbd class="osc">Editor/selected-marker-to-next-region-boundary-noselection</kbd></th><td>To Next Region Boundary (No Track Selection)</td></tr>
<tr><th><kbd class="osc">Editor/selected-marker-to-previous-region-boundary</kbd></th><td>To Previous Region Boundary</td></tr>
<tr><th><kbd class="osc">Editor/selected-marker-to-previous-region-boundary-noselection</kbd></th><td>To Previous Region Boundary (No Track Selection)</td></tr>
<tr><th><kbd class="osc">Editor/select-next-route</kbd></th><td>Select Next Track or Bus</td></tr>
<tr><th><kbd class="osc">Editor/select-prev-route</kbd></th><td>Select Previous Track or Bus</td></tr>
<tr><th><kbd class="osc">Editor/select-range-between-cursors</kbd></th><td>Select Edit Range</td></tr>
<tr><th><kbd class="osc">Editor/separate-from-loop</kbd></th><td>Separate Using Loop Range</td></tr>
<tr><th><kbd class="osc">Editor/separate-from-punch</kbd></th><td>Separate Using Punch Range</td></tr>
<tr><th><kbd class="osc">Editor/set-edit-lock</kbd></th><td>Lock</td></tr>
<tr><th><kbd class="osc">Editor/set-edit-point</kbd></th><td>Active Marker to Mouse</td></tr>
<tr><th><kbd class="osc">Editor/set-edit-slide</kbd></th><td>Slide</td></tr>
<tr><th><kbd class="osc">Editor/set-edit-splice</kbd></th><td>Splice</td></tr>
<tr><th><kbd class="osc">Editor/set-loop-from-edit-range</kbd></th><td>Set Loop from Edit Range</td></tr>
<tr><th><kbd class="osc">Editor/set-playhead</kbd></th><td>Playhead to Mouse</td></tr>
<tr><th><kbd class="osc">Editor/set-punch-from-edit-range</kbd></th><td>Set Punch from Edit Range</td></tr>
<tr><th><kbd class="osc">Editor/set-tempo-from-edit-range</kbd></th><td>Set Tempo from Edit Range = Bar</td></tr>
<tr><th><kbd class="osc">Editor/show-editor-list</kbd></th><td>Show Editor List</td></tr>
<tr><th><kbd class="osc">Editor/show-editor-mixer</kbd></th><td>Show Editor Mixer</td></tr>
<tr><th><kbd class="osc">Editor/show-marker-lines</kbd></th><td>Show Marker Lines</td></tr>
<tr><th><kbd class="osc">Editor/shrink-tracks</kbd></th><td>Shrink Track Height</td></tr>
<tr><th><kbd class="osc">Editor/snap-magnetic</kbd></th><td>Magnetic</td></tr>
<tr><th><kbd class="osc">Editor/SnapMode</kbd></th><td>Snap Mode</td></tr>
<tr><th><kbd class="osc">Editor/snap-normal</kbd></th><td>Grid</td></tr>
<tr><th><kbd class="osc">Editor/snap-off</kbd></th><td>No Grid</td></tr>
<tr><th><kbd class="osc">Editor/SnapTo</kbd></th><td>Snap to</td></tr>
<tr><th><kbd class="osc">Editor/sound-midi-notes</kbd></th><td>Sound Selected MIDI Notes</td></tr>
<tr><th><kbd class="osc">Editor/start-range</kbd></th><td>Start Range</td></tr>
<tr><th><kbd class="osc">Editor/step-mouse-mode</kbd></th><td>Step Mouse Mode</td></tr>
<tr><th><kbd class="osc">Editor/step-tracks-down</kbd></th><td>Step Tracks Down</td></tr>
<tr><th><kbd class="osc">Editor/step-tracks-up</kbd></th><td>Step Tracks Up</td></tr>
<tr><th><kbd class="osc">Editor/tab-to-transient-backwards</kbd></th><td>Move Earlier to Transient</td></tr>
<tr><th><kbd class="osc">Editor/tab-to-transient-forwards</kbd></th><td>Move Later to Transient</td></tr>
<tr><th><kbd class="osc">Editor/temporal-zoom-in</kbd></th><td>Zoom In</td></tr>
<tr><th><kbd class="osc">Editor/temporal-zoom-out</kbd></th><td>Zoom Out</td></tr>
<tr><th><kbd class="osc">Editor/toggle-edit-mode</kbd></th><td>Toggle Edit Mode</td></tr>
<tr><th><kbd class="osc">Editor/toggle-follow-playhead</kbd></th><td>Follow Playhead</td></tr>
<tr><th><kbd class="osc">Editor/ToggleGroupTabs</kbd></th><td>Show Group Tabs</td></tr>
<tr><th><kbd class="osc">Editor/ToggleJadeo</kbd></th><td>Video Monitor</td></tr>
<tr><th><kbd class="osc">Editor/ToggleLogoVisibility</kbd></th><td>Show Logo</td></tr>
<tr><th><kbd class="osc">Editor/toggle-log-window</kbd></th><td>Log</td></tr>
<tr><th><kbd class="osc">Editor/ToggleMeasureVisibility</kbd></th><td>Show Measures</td></tr>
<tr><th><kbd class="osc">Editor/toggle-midi-input-active</kbd></th><td>Toggle MIDI Input Active for Editor-Selected Tracks/Busses</td></tr>
<tr><th><kbd class="osc">Editor/toggle-stationary-playhead</kbd></th><td>Stationary Playhead</td></tr>
<tr><th><kbd class="osc">Editor/ToggleSummary</kbd></th><td>Show Summary</td></tr>
<tr><th><kbd class="osc">Editor/toggle-track-active</kbd></th><td>Toggle Active</td></tr>
<tr><th><kbd class="osc">Editor/toggle-vmon-frame</kbd></th><td>Frame number</td></tr>
<tr><th><kbd class="osc">Editor/toggle-vmon-fullscreen</kbd></th><td>Fullscreen</td></tr>
<tr><th><kbd class="osc">Editor/toggle-vmon-letterbox</kbd></th><td>Letterbox</td></tr>
<tr><th><kbd class="osc">Editor/toggle-vmon-ontop</kbd></th><td>Always on Top</td></tr>
<tr><th><kbd class="osc">Editor/toggle-vmon-osdbg</kbd></th><td>Timecode Background</td></tr>
<tr><th><kbd class="osc">Editor/toggle-vmon-timecode</kbd></th><td>Timecode</td></tr>
<tr><th><kbd class="osc">Editor/toggle-zoom</kbd></th><td>Toggle Zoom State</td></tr>
<tr><th><kbd class="osc">Editor/track-height-large</kbd></th><td>Large</td></tr>
<tr><th><kbd class="osc">Editor/track-height-larger</kbd></th><td>Larger</td></tr>
<tr><th><kbd class="osc">Editor/track-height-largest</kbd></th><td>Largest</td></tr>
<tr><th><kbd class="osc">Editor/track-height-normal</kbd></th><td>Normal</td></tr>
<tr><th><kbd class="osc">Editor/track-height-small</kbd></th><td>Small</td></tr>
<tr><th><kbd class="osc">Editor/track-mute-toggle</kbd></th><td>Toggle Mute</td></tr>
<tr><th><kbd class="osc">Editor/track-record-enable-toggle</kbd></th><td>Toggle Record Enable</td></tr>
<tr><th><kbd class="osc">Editor/track-solo-isolate-toggle</kbd></th><td>Toggle Solo Isolate</td></tr>
<tr><th><kbd class="osc">Editor/track-solo-toggle</kbd></th><td>Toggle Solo</td></tr>
<tr><th><kbd class="osc">Editor/undo</kbd></th><td>Undo</td></tr>
<tr><th><kbd class="osc">Editor/zoom-to-region-both-axes</kbd></th><td>Zoom to Region (Width and Height)</td></tr>
<tr><th><kbd class="osc">Editor/zoom-to-region</kbd></th><td>Zoom to Region</td></tr>
<tr><th><kbd class="osc">Editor/zoom-to-session</kbd></th><td>Zoom to Session</td></tr>
<tr><th><kbd class="osc">Editor/zoom-vmon-100</kbd></th><td>Original Size</td></tr>
<tr><th><kbd class="osc">Main/AddTrackBus</kbd></th><td>Add Track or Bus&hellip;</td></tr>
<tr><th><kbd class="osc">Main/CleanupUnused</kbd></th><td>Clean-up Unused Sources&hellip;</td></tr>
<tr><th><kbd class="osc">Main/Close</kbd></th><td>Close</td></tr>
<tr><th><kbd class="osc">Main/CloseVideo</kbd></th><td>Remove Video</td></tr>
<tr><th><kbd class="osc">Main/EditMetadata</kbd></th><td>Edit Metadata&hellip;</td></tr>
<tr><th><kbd class="osc">Main/ExportAudio</kbd></th><td>Export To Audio File(s)&hellip;</td></tr>
<tr><th><kbd class="osc">Main/Export</kbd></th><td>Export</td></tr>
<tr><th><kbd class="osc">Main/ExportVideo</kbd></th><td>Export To Video File</td></tr>
<tr><th><kbd class="osc">Main/FlushWastebasket</kbd></th><td>Flush Wastebasket</td></tr>
<tr><th><kbd class="osc">Main/ImportMetadata</kbd></th><td>Import Metadata&hellip;</td></tr>
<tr><th><kbd class="osc">Main_menu/AudioFileFormatData</kbd></th><td>Sample Format</td></tr>
<tr><th><kbd class="osc">Main_menu/AudioFileFormatHeader</kbd></th><td>File Type</td></tr>
<tr><th><kbd class="osc">Main_menu/AudioFileFormat</kbd></th><td>Audio File Format</td></tr>
<tr><th><kbd class="osc">Main_menu/Cleanup</kbd></th><td>Clean-up</td></tr>
<tr><th><kbd class="osc">Main_menu/ControlSurfaces</kbd></th><td>Control Surfaces</td></tr>
<tr><th><kbd class="osc">Main_menu/Denormals</kbd></th><td>Denormal Handling</td></tr>
<tr><th><kbd class="osc">Main_menu/Help</kbd></th><td>Help</td></tr>
<tr><th><kbd class="osc">Main_menu/KeyMouseActions</kbd></th><td>Misc. Shortcuts</td></tr>
<tr><th><kbd class="osc">Main_menu/MeteringFallOffRate</kbd></th><td>Fall Off Rate</td></tr>
<tr><th><kbd class="osc">Main_menu/MeteringHoldTime</kbd></th><td>Hold Time</td></tr>
<tr><th><kbd class="osc">Main_menu/Metering</kbd></th><td>Metering</td></tr>
<tr><th><kbd class="osc">Main_menu/Plugins</kbd></th><td>Plugins</td></tr>
<tr><th><kbd class="osc">Main_menu/Session</kbd></th><td>Session</td></tr>
<tr><th><kbd class="osc">Main_menu/Sync</kbd></th><td>Sync</td></tr>
<tr><th><kbd class="osc">Main_menu/TransportOptions</kbd></th><td>Options</td></tr>
<tr><th><kbd class="osc">Main_menu/WindowMenu</kbd></th><td>Window</td></tr>
<tr><th><kbd class="osc">Main/Metadata</kbd></th><td>Metadata</td></tr>
<tr><th><kbd class="osc">Main/New</kbd></th><td>New&hellip;</td></tr>
<tr><th><kbd class="osc">Main/Open</kbd></th><td>Open&hellip;</td></tr>
<tr><th><kbd class="osc">Main/OpenVideo</kbd></th><td>Open Video</td></tr>
<tr><th><kbd class="osc">Main/Recent</kbd></th><td>Recent&hellip;</td></tr>
<tr><th><kbd class="osc">Main/Rename</kbd></th><td>Rename&hellip;</td></tr>
<tr><th><kbd class="osc">Main/SaveAs</kbd></th><td>Save As&hellip;</td></tr>
<tr><th><kbd class="osc">Main/SaveTemplate</kbd></th><td>Save Template&hellip;</td></tr>
<tr><th><kbd class="osc">Main/Snapshot</kbd></th><td>Snapshot&hellip;</td></tr>
<tr><th><kbd class="osc">Main/StemExport</kbd></th><td>Stem export&hellip;</td></tr>
<tr><th><kbd class="osc">MIDI/panic</kbd></th><td>Panic</td></tr>
<tr><th><kbd class="osc">MouseMode/set-mouse-mode-audition</kbd></th><td>Audition Tool</td></tr>
<tr><th><kbd class="osc">MouseMode/set-mouse-mode-draw</kbd></th><td>Note Drawing Tool</td></tr>
<tr><th><kbd class="osc">MouseMode/set-mouse-mode-gain</kbd></th><td>Gain Tool</td></tr>
<tr><th><kbd class="osc">MouseMode/set-mouse-mode-object</kbd></th><td>Object Tool</td></tr>
<tr><th><kbd class="osc">MouseMode/set-mouse-mode-object-range</kbd></th><td>Smart Object Mode</td></tr>
<tr><th><kbd class="osc">MouseMode/set-mouse-mode-range</kbd></th><td>Range Tool</td></tr>
<tr><th><kbd class="osc">MouseMode/set-mouse-mode-timefx</kbd></th><td>Time FX Tool</td></tr>
<tr><th><kbd class="osc">MouseMode/set-mouse-mode-zoom</kbd></th><td>Zoom Tool</td></tr>
<tr><th><kbd class="osc">MouseMode/toggle-internal-edit</kbd></th><td>Edit MIDI</td></tr>
<tr><th><kbd class="osc">options/SendMidiClock</kbd></th><td>Send MIDI Clock</td></tr>
<tr><th><kbd class="osc">options/SendMIDIfeedback</kbd></th><td>Send MIDI Feedback</td></tr>
<tr><th><kbd class="osc">options/SendMMC</kbd></th><td>Send MMC</td></tr>
<tr><th><kbd class="osc">options/SendMTC</kbd></th><td>Send MTC</td></tr>
<tr><th><kbd class="osc">options/UseMMC</kbd></th><td>Use MMC</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/ab_plugins</kbd></th><td>A/B Plugins</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/activate_all</kbd></th><td>Activate All</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/clear</kbd></th><td>Clear (all)</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/clear_post</kbd></th><td>Clear (post-fader)</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/clear_pre</kbd></th><td>Clear (pre-fader)</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/controls</kbd></th><td>Controls</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/copy</kbd></th><td>Copy</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/cut</kbd></th><td>Cut</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/deactivate_all</kbd></th><td>Deactivate All</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/delete</kbd></th><td>Delete</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/deselectall</kbd></th><td>Deselect All</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/edit-generic</kbd></th><td>Edit with generic controls&hellip;</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/edit</kbd></th><td>Edit&hellip;</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/newaux</kbd></th><td>New Aux Send &hellip;</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/newinsert</kbd></th><td>New Insert</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/newplugin</kbd></th><td>New Plugin</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/newsend</kbd></th><td>New External Send &hellip;</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/paste</kbd></th><td>Paste</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/rename</kbd></th><td>Rename</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/selectall</kbd></th><td>Select All</td></tr>
<tr><th><kbd class="osc">ProcessorMenu/send_options</kbd></th><td>Send Options</td></tr>
<tr><th><kbd class="osc">Region/add-range-marker-from-region</kbd></th><td>Add Single Range Marker</td></tr>
<tr><th><kbd class="osc">Region/add-range-markers-from-region</kbd></th><td>Add Range Marker Per Region</td></tr>
<tr><th><kbd class="osc">Region/align-regions-end</kbd></th><td>Align End</td></tr>
<tr><th><kbd class="osc">Region/align-regions-end-relative</kbd></th><td>Align End Relative</td></tr>
<tr><th><kbd class="osc">Region/align-regions-start</kbd></th><td>Align Start</td></tr>
<tr><th><kbd class="osc">Region/align-regions-start-relative</kbd></th><td>Align Start Relative</td></tr>
<tr><th><kbd class="osc">Region/align-regions-sync</kbd></th><td>Align Sync</td></tr>
<tr><th><kbd class="osc">Region/align-regions-sync-relative</kbd></th><td>Align Sync Relative</td></tr>
<tr><th><kbd class="osc">Region/analyze-region</kbd></th><td>Spectral Analysis&hellip;</td></tr>
<tr><th><kbd class="osc">Region/boost-region-gain</kbd></th><td>Boost Gain</td></tr>
<tr><th><kbd class="osc">Region/bounce-regions-processed</kbd></th><td>Bounce (without processing)</td></tr>
<tr><th><kbd class="osc">Region/bounce-regions-unprocessed</kbd></th><td>Bounce (with processing)</td></tr>
<tr><th><kbd class="osc">Region/choose-top-region-context-menu</kbd></th><td>Choose Top&hellip;</td></tr>
<tr><th><kbd class="osc">Region/choose-top-region</kbd></th><td>Choose Top&hellip;</td></tr>
<tr><th><kbd class="osc">Region/close-region-gaps</kbd></th><td>Close Gaps</td></tr>
<tr><th><kbd class="osc">Region/combine-regions</kbd></th><td>Combine</td></tr>
<tr><th><kbd class="osc">Region/cut-region-gain</kbd></th><td>Cut Gain</td></tr>
<tr><th><kbd class="osc">Region/duplicate-region</kbd></th><td>Duplicate</td></tr>
<tr><th><kbd class="osc">Region/export-region</kbd></th><td>Export&hellip;</td></tr>
<tr><th><kbd class="osc">Region/fork-region</kbd></th><td>Unlink from other copies</td></tr>
<tr><th><kbd class="osc">Region/insert-patch-change-context</kbd></th><td>Insert Patch Change&hellip;</td></tr>
<tr><th><kbd class="osc">Region/insert-patch-change</kbd></th><td>Insert Patch Change&hellip;</td></tr>
<tr><th><kbd class="osc">Region/insert-region-from-region-list</kbd></th><td>Insert Region From Region List</td></tr>
<tr><th><kbd class="osc">RegionList/RegionListSort</kbd></th><td>Sort</td></tr>
<tr><th><kbd class="osc">RegionList/removeUnusedRegions</kbd></th><td>Remove Unused</td></tr>
<tr><th><kbd class="osc">RegionList/rlAudition</kbd></th><td>Audition</td></tr>
<tr><th><kbd class="osc">RegionList/rlHide</kbd></th><td>Hide</td></tr>
<tr><th><kbd class="osc">RegionList/rlShowAll</kbd></th><td>Show All</td></tr>
<tr><th><kbd class="osc">RegionList/rlShowAuto</kbd></th><td>Show Automatic Regions</td></tr>
<tr><th><kbd class="osc">RegionList/rlShow</kbd></th><td>Show</td></tr>
<tr><th><kbd class="osc">RegionList/SortAscending</kbd></th><td>Ascending</td></tr>
<tr><th><kbd class="osc">RegionList/SortByRegionEndinFile</kbd></th><td>By Region End in File</td></tr>
<tr><th><kbd class="osc">RegionList/SortByRegionLength</kbd></th><td>By Region Length</td></tr>
<tr><th><kbd class="osc">RegionList/SortByRegionName</kbd></th><td>By Region Name</td></tr>
<tr><th><kbd class="osc">RegionList/SortByRegionPosition</kbd></th><td>By Region Position</td></tr>
<tr><th><kbd class="osc">RegionList/SortByRegionStartinFile</kbd></th><td>By Region Start in File</td></tr>
<tr><th><kbd class="osc">RegionList/SortByRegionTimestamp</kbd></th><td>By Region Timestamp</td></tr>
<tr><th><kbd class="osc">RegionList/SortBySourceFileCreationDate</kbd></th><td>By Source File Creation Date</td></tr>
<tr><th><kbd class="osc">RegionList/SortBySourceFileLength</kbd></th><td>By Source File Length</td></tr>
<tr><th><kbd class="osc">RegionList/SortBySourceFileName</kbd></th><td>By Source File Name</td></tr>
<tr><th><kbd class="osc">RegionList/SortBySourceFilesystem</kbd></th><td>By Source Filesystem</td></tr>
<tr><th><kbd class="osc">RegionList/SortDescending</kbd></th><td>Descending</td></tr>
<tr><th><kbd class="osc">Region/loop-region</kbd></th><td>Loop</td></tr>
<tr><th><kbd class="osc">Region/lower-region</kbd></th><td>Lower</td></tr>
<tr><th><kbd class="osc">Region/lower-region-to-bottom</kbd></th><td>Lower to Bottom</td></tr>
<tr><th><kbd class="osc">Region/multi-duplicate-region</kbd></th><td>Multi-Duplicate&hellip;</td></tr>
<tr><th><kbd class="osc">Region/naturalize-region</kbd></th><td>Move to Original Position</td></tr>
<tr><th><kbd class="osc">Region/normalize-region</kbd></th><td>Normalize&hellip;</td></tr>
<tr><th><kbd class="osc">Region/nudge-backward-by-capture-offset</kbd></th><td>Nudge Earlier by Capture Offset</td></tr>
<tr><th><kbd class="osc">Region/nudge-backward</kbd></th><td>Nudge Earlier</td></tr>
<tr><th><kbd class="osc">Region/nudge-forward-by-capture-offset</kbd></th><td>Nudge Later by Capture Offset</td></tr>
<tr><th><kbd class="osc">Region/nudge-forward</kbd></th><td>Nudge Later</td></tr>
<tr><th><kbd class="osc">Region/pitch-shift-region</kbd></th><td>Pitch Shift&hellip;</td></tr>
<tr><th><kbd class="osc">Region/place-transient</kbd></th><td>Place Transient</td></tr>
<tr><th><kbd class="osc">Region/play-selected-regions</kbd></th><td>Play</td></tr>
<tr><th><kbd class="osc">Region/quantize-region</kbd></th><td>Quantize&hellip;</td></tr>
<tr><th><kbd class="osc">Region/raise-region</kbd></th><td>Raise</td></tr>
<tr><th><kbd class="osc">Region/raise-region-to-top</kbd></th><td>Raise to Top</td></tr>
<tr><th><kbd class="osc">Region/region-fill-track</kbd></th><td>Fill Track</td></tr>
<tr><th><kbd class="osc">Region/remove-region</kbd></th><td>Remove</td></tr>
<tr><th><kbd class="osc">Region/remove-region-sync</kbd></th><td>Remove Sync</td></tr>
<tr><th><kbd class="osc">Region/rename-region</kbd></th><td>Rename&hellip;</td></tr>
<tr><th><kbd class="osc">Region/reset-region-gain-envelopes</kbd></th><td>Reset Envelope</td></tr>
<tr><th><kbd class="osc">Region/reset-region-scale-amplitude</kbd></th><td>Reset Gain</td></tr>
<tr><th><kbd class="osc">Region/reverse-region</kbd></th><td>Reverse</td></tr>
<tr><th><kbd class="osc">Region/separate-under-region</kbd></th><td>Separate Under</td></tr>
<tr><th><kbd class="osc">Region/set-fade-in-length</kbd></th><td>Set Fade In Length</td></tr>
<tr><th><kbd class="osc">Region/set-fade-out-length</kbd></th><td>Set Fade Out Length</td></tr>
<tr><th><kbd class="osc">Region/set-loop-from-region</kbd></th><td>Set Loop Range</td></tr>
<tr><th><kbd class="osc">Region/set-punch-from-region</kbd></th><td>Set Punch</td></tr>
<tr><th><kbd class="osc">Region/set-region-sync-position</kbd></th><td>Set Sync Position</td></tr>
<tr><th><kbd class="osc">Region/set-selection-from-region</kbd></th><td>Set Range Selection</td></tr>
<tr><th><kbd class="osc">Region/set-tempo-from-region</kbd></th><td>Set Tempo from Region = Bar</td></tr>
<tr><th><kbd class="osc">Region/show-region-list-editor</kbd></th><td>List Editor&hellip;</td></tr>
<tr><th><kbd class="osc">Region/show-region-properties</kbd></th><td>Properties&hellip;</td></tr>
<tr><th><kbd class="osc">Region/show-rhythm-ferret</kbd></th><td>Rhythm Ferret&hellip;</td></tr>
<tr><th><kbd class="osc">Region/snap-regions-to-grid</kbd></th><td>Snap Position To Grid</td></tr>
<tr><th><kbd class="osc">Region/split-multichannel-region</kbd></th><td>Make Mono Regions</td></tr>
<tr><th><kbd class="osc">Region/split-region-at-transients</kbd></th><td>Split at Percussion Onsets</td></tr>
<tr><th><kbd class="osc">Region/split-region</kbd></th><td>Split</td></tr>
<tr><th><kbd class="osc">Region/strip-region-silence</kbd></th><td>Strip Silence&hellip;</td></tr>
<tr><th><kbd class="osc">Region/toggle-opaque-region</kbd></th><td>Opaque</td></tr>
<tr><th><kbd class="osc">Region/toggle-region-fade-in</kbd></th><td>Fade In</td></tr>
<tr><th><kbd class="osc">Region/toggle-region-fade-out</kbd></th><td>Fade Out</td></tr>
<tr><th><kbd class="osc">Region/toggle-region-fades</kbd></th><td>Fades</td></tr>
<tr><th><kbd class="osc">Region/toggle-region-gain-envelope-active</kbd></th><td>Envelope Active</td></tr>
<tr><th><kbd class="osc">Region/toggle-region-lock</kbd></th><td>Lock</td></tr>
<tr><th><kbd class="osc">Region/toggle-region-lock-style</kbd></th><td>Glue to Bars and Beats</td></tr>
<tr><th><kbd class="osc">Region/toggle-region-mute</kbd></th><td>Mute</td></tr>
<tr><th><kbd class="osc">Region/toggle-region-video-lock</kbd></th><td>Lock to Video</td></tr>
<tr><th><kbd class="osc">Region/transpose-region</kbd></th><td>Transpose&hellip;</td></tr>
<tr><th><kbd class="osc">Region/trim-back</kbd></th><td>Trim End at Edit Point</td></tr>
<tr><th><kbd class="osc">Region/trim-front</kbd></th><td>Trim Start at Edit Point</td></tr>
<tr><th><kbd class="osc">Region/trim-region-to-loop</kbd></th><td>Trim to Loop</td></tr>
<tr><th><kbd class="osc">Region/trim-region-to-punch</kbd></th><td>Trim to Punch</td></tr>
<tr><th><kbd class="osc">Region/trim-to-next-region</kbd></th><td>Trim to Next</td></tr>
<tr><th><kbd class="osc">Region/trim-to-previous-region</kbd></th><td>Trim to Previous</td></tr>
<tr><th><kbd class="osc">Region/uncombine-regions</kbd></th><td>Uncombine</td></tr>
<tr><th><kbd class="osc">Rulers/toggle-bbt-ruler</kbd></th><td>Bars &amp; Beats</td></tr>
<tr><th><kbd class="osc">Rulers/toggle-cd-marker-ruler</kbd></th><td>CD Markers</td></tr>
<tr><th><kbd class="osc">Rulers/toggle-loop-punch-ruler</kbd></th><td>Loop/Punch</td></tr>
<tr><th><kbd class="osc">Rulers/toggle-marker-ruler</kbd></th><td>Markers</td></tr>
<tr><th><kbd class="osc">Rulers/toggle-meter-ruler</kbd></th><td>Meter</td></tr>
<tr><th><kbd class="osc">Rulers/toggle-minsec-ruler</kbd></th><td>Min:Sec</td></tr>
<tr><th><kbd class="osc">Rulers/toggle-range-ruler</kbd></th><td>Ranges</td></tr>
<tr><th><kbd class="osc">Rulers/toggle-samples-ruler</kbd></th><td>Samples</td></tr>
<tr><th><kbd class="osc">Rulers/toggle-tempo-ruler</kbd></th><td>Tempo</td></tr>
<tr><th><kbd class="osc">Rulers/toggle-timecode-ruler</kbd></th><td>Timecode</td></tr>
<tr><th><kbd class="osc">Rulers/toggle-video-ruler</kbd></th><td>Video</td></tr>
<tr><th><kbd class="osc">ShuttleActions/SetShuttleUnitsPercentage</kbd></th><td>Percentage</td></tr>
<tr><th><kbd class="osc">ShuttleActions/SetShuttleUnitsSemitones</kbd></th><td>Semitones</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-asixteenthbeat</kbd></th><td>Snap to Sixteenths</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-bar</kbd></th><td>Snap to Bar</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-beat</kbd></th><td>Snap to Beat</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-cd-frame</kbd></th><td>Snap to CD Frame</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-eighths</kbd></th><td>Snap to Eighths</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-fifths</kbd></th><td>Snap to Fifths</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-fourteenths</kbd></th><td>Snap to Fourteenths</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-halves</kbd></th><td>Snap to Halves</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-mark</kbd></th><td>Snap to Mark</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-minutes</kbd></th><td>Snap to Minutes</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-onetwentyeighths</kbd></th><td>Snap to One Twenty Eighths</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-quarters</kbd></th><td>Snap to Quarters</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-region-boundary</kbd></th><td>Snap to Region Boundary</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-region-end</kbd></th><td>Snap to Region End</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-region-start</kbd></th><td>Snap to Region Start</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-region-sync</kbd></th><td>Snap to Region Sync</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-seconds</kbd></th><td>Snap to Seconds</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-sevenths</kbd></th><td>Snap to Sevenths</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-sixths</kbd></th><td>Snap to Sixths</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-sixtyfourths</kbd></th><td>Snap to Sixty Fourths</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-tenths</kbd></th><td>Snap to Tenths</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-thirds</kbd></th><td>Snap to Thirds</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-thirtyseconds</kbd></th><td>Snap to Thirty Seconds</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-timecode-frame</kbd></th><td>Snap to Timecode Frame</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-timecode-minutes</kbd></th><td>Snap to Timecode Minutes</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-timecode-seconds</kbd></th><td>Snap to Timecode Seconds</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-twelfths</kbd></th><td>Snap to Twelfths</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-twentieths</kbd></th><td>Snap to Twentieths</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-twentyeighths</kbd></th><td>Snap to Twenty Eighths</td></tr>
<tr><th><kbd class="osc">Snap/snap-to-twentyfourths</kbd></th><td>Snap to Twenty Fourths</td></tr>
<tr><th><kbd class="osc">Transport/focus-on-clock</kbd></th><td>Focus On Clock</td></tr>
<tr><th><kbd class="osc">Transport/ForwardFast</kbd></th><td>Forward (Fast)</td></tr>
<tr><th><kbd class="osc">Transport/Forward</kbd></th><td>Forward</td></tr>
<tr><th><kbd class="osc">Transport/ForwardSlow</kbd></th><td>Forward (Slow)</td></tr>
<tr><th><kbd class="osc">Transport/GotoEnd</kbd></th><td>Goto End</td></tr>
<tr><th><kbd class="osc">Transport/GotoStart</kbd></th><td>Goto Start</td></tr>
<tr><th><kbd class="osc">Transport/GotoWallClock</kbd></th><td>Goto Wall Clock</td></tr>
<tr><th><kbd class="osc">Transport/GotoZero</kbd></th><td>Goto Zero</td></tr>
<tr><th><kbd class="osc">Transport/Loop</kbd></th><td>Play Loop Range</td></tr>
<tr><th><kbd class="osc">Transport/PlayPreroll</kbd></th><td>Play Selection w/Preroll</td></tr>
<tr><th><kbd class="osc">Transport/PlaySelection</kbd></th><td>Play Selected Range</td></tr>
<tr><th><kbd class="osc">Transport/primary-clock-bbt</kbd></th><td>Bars &amp; Beats</td></tr>
<tr><th><kbd class="osc">Transport/primary-clock-minsec</kbd></th><td>Minutes &amp; Seconds</td></tr>
<tr><th><kbd class="osc">Transport/primary-clock-samples</kbd></th><td>Samples</td></tr>
<tr><th><kbd class="osc">Transport/primary-clock-timecode</kbd></th><td>Timecode</td></tr>
<tr><th><kbd class="osc">Transport/Record</kbd></th><td>Enable Record</td></tr>
<tr><th><kbd class="osc">Transport/record-roll</kbd></th><td>Start Recording</td></tr>
<tr><th><kbd class="osc">Transport/RewindFast</kbd></th><td>Rewind (Fast)</td></tr>
<tr><th><kbd class="osc">Transport/Rewind</kbd></th><td>Rewind</td></tr>
<tr><th><kbd class="osc">Transport/RewindSlow</kbd></th><td>Rewind (Slow)</td></tr>
<tr><th><kbd class="osc">Transport/Roll</kbd></th><td>Roll</td></tr>
<tr><th><kbd class="osc">Transport/secondary-clock-bbt</kbd></th><td>Bars &amp; Beats</td></tr>
<tr><th><kbd class="osc">Transport/secondary-clock-minsec</kbd></th><td>Minutes &amp; Seconds</td></tr>
<tr><th><kbd class="osc">Transport/secondary-clock-samples</kbd></th><td>Samples</td></tr>
<tr><th><kbd class="osc">Transport/secondary-clock-timecode</kbd></th><td>Timecode</td></tr>
<tr><th><kbd class="osc">Transport/Stop</kbd></th><td>Stop</td></tr>
<tr><th><kbd class="osc">Transport/ToggleAutoInput</kbd></th><td>Auto Input</td></tr>
<tr><th><kbd class="osc">Transport/ToggleAutoPlay</kbd></th><td>Auto Play</td></tr>
<tr><th><kbd class="osc">Transport/ToggleAutoReturn</kbd></th><td>Auto Return</td></tr>
<tr><th><kbd class="osc">Transport/ToggleClick</kbd></th><td>Click</td></tr>
<tr><th><kbd class="osc">Transport/ToggleExternalSync</kbd></th><td></td></tr>
<tr><th><kbd class="osc">Transport/ToggleFollowEdits</kbd></th><td>Follow Edits</td></tr>
<tr><th><kbd class="osc">Transport/TogglePunchIn</kbd></th><td>Punch In</td></tr>
<tr><th><kbd class="osc">Transport/TogglePunch</kbd></th><td>Punch In/Out</td></tr>
<tr><th><kbd class="osc">Transport/TogglePunchOut</kbd></th><td>Punch Out</td></tr>
<tr><th><kbd class="osc">Transport/ToggleRollForgetCapture</kbd></th><td>Stop and Forget Capture</td></tr>
<tr><th><kbd class="osc">Transport/ToggleRoll</kbd></th><td>Start/Stop</td></tr>
<tr><th><kbd class="osc">Transport/ToggleRollMaybe</kbd></th><td>Start/Continue/Stop</td></tr>
<tr><th><kbd class="osc">Transport/ToggleTimeMaster</kbd></th><td>Time Master</td></tr>
<tr><th><kbd class="osc">Transport/ToggleVideoSync</kbd></th><td>Sync Startup to Video</td></tr>
<tr><th><kbd class="osc">Transport/TransitionToReverse</kbd></th><td>Transition To Reverse</td></tr>
<tr><th><kbd class="osc">Transport/TransitionToRoll</kbd></th><td>Transition To Roll</td></tr>
<tr><th><kbd class="osc">Transport/Transport</kbd></th><td>Transport</td></tr>
<tr><th><kbd class="osc">Window/toggle-about</kbd></th><td>About</td></tr>
<tr><th><kbd class="osc">Window/toggle-add-routes</kbd></th><td>Add Tracks/Busses</td></tr>
<tr><th><kbd class="osc">Window/toggle-add-video</kbd></th><td>Add Tracks/Busses</td></tr>
<tr><th><kbd class="osc">Window/toggle-audio-connection-manager</kbd></th><td>Audio Connections</td></tr>
<tr><th><kbd class="osc">Window/toggle-audio-midi-setup</kbd></th><td>Audio/MIDI Setup</td></tr>
<tr><th><kbd class="osc">Window/toggle-big-clock</kbd></th><td>Big Clock</td></tr>
<tr><th><kbd class="osc">Window/toggle-bundle-manager</kbd></th><td>Bundle Manager</td></tr>
<tr><th><kbd class="osc">Window/toggle-inspector</kbd></th><td>Tracks and Busses</td></tr>
<tr><th><kbd class="osc">Window/toggle-key-editor</kbd></th><td>Key Bindings</td></tr>
<tr><th><kbd class="osc">Window/toggle-locations</kbd></th><td>Locations</td></tr>
<tr><th><kbd class="osc">Window/toggle-midi-connection-manager</kbd></th><td>MIDI Connections</td></tr>
<tr><th><kbd class="osc">Window/toggle-rc-options-editor</kbd></th><td>Preferences</td></tr>
<tr><th><kbd class="osc">Window/toggle-session-options-editor</kbd></th><td>Properties</td></tr>
<tr><th><kbd class="osc">Window/toggle-speaker-config</kbd></th><td>Speaker Configuration</td></tr>
<tr><th><kbd class="osc">Window/toggle-theme-manager</kbd></th><td>Theme Manager</td></tr>
<tr><th><kbd class="osc">Zoom/zoom-focus-center</kbd></th><td>Zoom Focus Center</td></tr>
<tr><th><kbd class="osc">Zoom/zoom-focus-edit</kbd></th><td>Zoom Focus Edit Point</td></tr>
<tr><th><kbd class="osc">Zoom/zoom-focus-left</kbd></th><td>Zoom Focus Left</td></tr>
<tr><th><kbd class="osc">Zoom/zoom-focus-mouse</kbd></th><td>Zoom Focus Mouse</td></tr>
<tr><th><kbd class="osc">Zoom/zoom-focus-playhead</kbd></th><td>Zoom Focus Playhead</td></tr>
<tr><th><kbd class="osc">Zoom/zoom-focus-right</kbd></th><td>Zoom Focus Right</td></tr>
</table>