105 lines
2.9 KiB
HTML
105 lines
2.9 KiB
HTML
<p>
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It is possible to play both individual clips and entire cues.
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</p>
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<h2>Playing and Stopping Individual Clips</h2>
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<p>
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There are generally two ways to trigger a slot with a clip inside.
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</p>
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<ol>
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<li>Pressing a mouse button over the button to the left of the
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clip's name (Ardout defaults to Trigger launch style which has a classical
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triangle playback icon)</li>
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<li>Sending a note-on event from an external or a virtual MIDI
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controller</li>
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</ol>
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<p>
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How Ardour responds to releasing the mouse button or sending a note-off
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event depends on the trigger launch style.
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<a href="@@clip-launch-options">This chapter</a> covers that topic.
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</p>
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<p>
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Once the clip starts playing, the playback indication panel for that track
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lights up with some information:
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</p>
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<figure>
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<img style="width:50%;" src="/images/trigger-slot-playing.png" alt="Playback indication">
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<figcaption>
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Playback indication
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</figcaption>
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</figure>
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<p>
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Left to right:
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</p>
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<ul>
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<li>Clip progress, in the form of a sliding pie chart</li>
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<li>Which cue is playing (it's C on the screenshot)</li>
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<li>MIDI clip indication, an icon representing two beamed 1/16 notes</li>
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<li>Follow count, e.g. '1/2' on the screenshot means the clip is currently being played
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the first time out of two times total</li>
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</ul>
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<p>
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One way to stop a playing clip is to click the square-shaped icon
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in any of the empty slots in the track of interest.
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</p>
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<p>
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Ardour allows assigning arbitrary keys on MIDI controllers to trigger
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cue slots:
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</p>
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<ol>
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<li>
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<kbd class="mouse">Right</kbd>-click on the trigger slot of interest
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</li>
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<li>
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Choose <kbd class="menu">MIDI Learn</kbd> in the newly opened window
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</li>
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<li>
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Press a key on your MIDI controller
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</li>
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</ol>
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<p>
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An existing assignment can be remove using the
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<kbd class="menu">MIDI un-Learn</kbd> command in the same right-click menu.
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</p>
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<h2>Playing and Stopping Entire Cues</h2>
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<p>
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Clicking a round-shaped button with a Latin letter inside launches the
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playback of the entire cue, that is, all clips in all trigger slots of a cue.
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</p>
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<figure>
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<img style="width:75%;" src="/images/entire-cue-playback.png" alt="Entire Cue Playback">
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<figcaption>
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Entire Cue Playback
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</figcaption>
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</figure>
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<p>
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The time when playback of each slot starts depends on the launch quantization
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setting. If there is no quantization selected, playback will start
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immediately regardless of the playhead's position. However, if the launch
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quantization is set to 1 bar, playback will only start once the playhead
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passes the start of the closest bar. This ensures that however long each clip
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is when measured in beats, all clips in one cue will play in sync.
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</p>
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<p>
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Clicking the square-shaped button under the last letter-coded cue
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(<strong>P</strong>) will stop playback of all cues and all clips in all
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trigger slots. Just like with playback, the time playback stops depends on
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quantization settings of each trigger slot.
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</p> |