Finalize cue playback page
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It is possible to play both individual clips and entire cues.
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</p>
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<h2>Playing Individual Clips</h2>
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<h2>Playing and Stopping Individual Clips</h2>
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<p>
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There are generally two ways to trigger a slot with a clip inside.
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</p>
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<figure>
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<img style="width:75%;" src="/images/trigger-slot-playing.png" alt="Playback indication">
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<img style="width:50%;" src="/images/trigger-slot-playing.png" alt="Playback indication">
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<figcaption>
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Playback indication
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</figcaption>
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</p>
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<h2>Play An Entire Cue</h2>
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<h2>Playing and Stopping Entire Cues</h2>
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<p>Launching a cue. FIXME</p>
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<p>
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Clicking a round-shaped button with a Latin letter inside launches the
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playback of the entire cue, that is, all clips in all trigger slots of a cue.
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</p>
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<p>Stopping a cue. FIXME</p>
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<figure>
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<img style="width:75%;" src="/images/entire-cue-playback.png" alt="Entire Cue Playback">
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<figcaption>
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Entire Cue Playback
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</figcaption>
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</figure>
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<p>
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The time when playback of each slot starts depends on the launch quantization
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setting. If there is no quantization selected, playback will start
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immediately regardless of the playhead's position. However, if the launch
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quantization is set to 1 bar, playback will only start once the playhead
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passes the start of the closest bar. This ensures that however long each clip
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is when measured in beats, all clips in one cue will play in sync.
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</p>
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<p>
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Clicking the square-shaped button under the last letter-coded cue
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(<strong>P</strong>) will stop playback of all cues and all clips in all
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trigger slots. Just like with playback, the time playback stops depends on
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quantization settings of each trigger slot.
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</p>
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