reformat to test hooks

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Paul Davis 2013-03-13 12:51:39 -04:00
parent 038908f80b
commit ed747e9f4e

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@ -6,8 +6,19 @@ title: Default Keyboard Bindings
<p>Although (almost) every key binding ("shortcut") in Ardour can be redefined, the program comes with a rich set of default bindings. The default bindings are "mnemonic" in that they focus on trying use to the letter that starts the name of an operation as the binding for that operation. This is not always possible, but it acts as a general rule. This does not necessarily lead to the best ergonomics for rapid editing - there are alternative binding sets for that - but it does make it simpler for newcomers to remember some of the most common bindings (e.g. "s" for "Split", "p" for "position playhead").</p>
<p>The conventions for using modifier keys (Control, Alt, Command etc.) differ from platform to platform, so we provide different bindings for each platform.</p>
<p>Although (almost) every key binding ("shortcut") in Ardour can be
redefined, the program comes with a rich set of default bindings. The
default bindings are "mnemonic" in that they focus on trying use to
the letter that starts the name of an operation as the binding for
that operation. This is not always possible, but it acts as a general
rule. This does not necessarily lead to the best ergonomics for rapid
editing - there are alternative binding sets for that - but it does
make it simpler for newcomers to remember some of the most common
bindings (e.g. "s" for "Split", "p" for "position playhead").</p>
<p>The conventions for using modifier keys (Control, Alt, Command
etc.) differ from platform to platform, so we provide different
bindings for each platform.</p>