Slight FaderPort update at the suggestion of @x42
This commit is contained in:
parent
c03ff70ecb
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@ -1,7 +1,7 @@
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<p>
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<p>
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Since version 4.5, Ardour has had full support for the Presonus
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Ardour has full support for the Presonus Faderport controller.
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Faderport. This is a compact control surface featuring a single
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This is a compact control surface featuring a single
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motorized fader, a single knob (encoder) and 24 buttons with fixed
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motorized fader, a single knob (encoder) and 24 buttons with fixed
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labels. It is a relatively low-cost device that functions very well
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labels. It is a relatively low-cost device that functions very well
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to control a single (selected) track or bus, along with a variety of
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to control a single (selected) track or bus, along with a variety of
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@ -64,14 +64,13 @@
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</p>
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</p>
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<h2>Using the Faderport</h2>
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<h2>Using the Faderport</h2>
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<p>
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<p>
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The Faderport's controls can be divided into three groups:
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The Faderport's controls can be divided into three groups:
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<ol>
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<ol>
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<li>Global controls such as the transport buttons</li>
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<li>Global controls such as the transport buttons</li>
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<li>Controls which change the settings for particular track or
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<li>Controls which change the settings for particular track or
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bus</li>
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bus</li>
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<li>Controls which alter which track or bus is modified by the
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<li>Controls which alter which track or bus is modified by the
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per-track/bus controls.</li>
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per-track/bus controls.</li>
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</ol>
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</ol>
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@ -84,295 +83,329 @@
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</p>
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</p>
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<h3>Transport Buttons</h3>
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<h3>Transport Buttons</h3>
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<p>
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<p>
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The transport buttons all work as you would expect.
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The transport buttons all work as you would expect.
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<table class="dl">
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<tr><th>Rewind</th>
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<td>
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<p>
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When pressed on its own, starts the transport moving backwards. Successive presses
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speed up the "rewind" behaviour.
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</p>
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<p>
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If pressed while also holding the Stop button, the playhead will
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return to the zero position on the timeline.
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</p>
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<p>
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If pressed while also holding the Shift button, the playhead will
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move to the session start marker.
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</p>
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</td></tr>
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<tr><th>Fast Forward</th>
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<td>
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<p>
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When pressed on its own, starts the transport moving faster than normal. Successive presses
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speed up the "fast forward" behaviour.
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</p>
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<p>
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If pressed while also holding the Shift button, the playhead
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will move to the session end marker.
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</p>
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</td></tr>
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<tr><th>Stop</th>
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<td>
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Stops the transport. Also used in combination with the Rewind
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button to "return to zero".
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</td></tr>
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<tr><th>Play</th>
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<td>
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Starts the transport. If pressed while the transport is
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already rolling at normal speed, causes the playhead to jump to
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the start of the last "roll" and continue rolling ("Poor man's
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looping").
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</td></tr>
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<tr><th>Record Enable</th>
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<td>Toggles the global record enable setting
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</td></tr>
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</table>
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</p>
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</p>
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<table class="dl">
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<tr><th>Rewind</th>
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<td>
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<p>
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When pressed on its own, starts the transport moving backwards.
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Successive presses speed up the "rewind" behaviour.
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</p>
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<p>
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If pressed while also holding the Stop button, the playhead will
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return to the zero position on the timeline.
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</p>
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<p>
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If pressed while also holding the Shift button, the playhead will
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move to the session start marker.
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</p>
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</td></tr>
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<tr><th>Fast Forward</th>
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<td>
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<p>
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When pressed on its own, starts the transport moving faster than normal.
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Successive presses speed up the "fast forward" behaviour.
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</p>
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<p>
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If pressed while also holding the Shift button, the playhead
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will move to the session end marker.
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</p>
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</td></tr>
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<tr><th>Stop</th>
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<td>
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Stops the transport. Also used in combination with the Rewind
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button to "return to zero".
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</td></tr>
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<tr><th>Play</th>
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<td>
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Starts the transport. If pressed while the transport is
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already rolling at normal speed, causes the playhead to jump to
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the start of the last "roll" and continue rolling ("Poor man's
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looping").
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</td></tr>
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<tr><th>Record Enable</th>
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<td>Toggles the global record enable setting
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</td></tr>
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</table>
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<h3>Other Global Controls</h3>
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<h3>Other Global Controls</h3>
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<p>
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<p>
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The Mix, Proj, Trns buttons do not obviously correspond any
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The <kbd class="button">Mix</kbd>, <kbd class="button">Proj</kbd>,
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<kbd class="button">Trns</kbd> buttons do not obviously correspond to any
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particular functions or operations in Ardour. We have therefore
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particular functions or operations in Ardour. We have therefore
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allowed users to choose from a carefully curated set of possible
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allowed users to choose from a carefully curated set of possible
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actions that seem related to the button labels in some clear
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actions that seem related to the button labels in some clear
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way. This can be done via the Faderport configuration dialog
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way. This can be done via the Faderport configuration dialog
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accessed via <code>Preferences > Control Surfaces</code>. Each
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accessed via <code>Preferences > Control Surfaces</code>. Each
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button has 3 possible actions associated with it:
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button has 3 possible actions associated with it:
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<ul>
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</p>
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<li>Plain Press: action to be taken when the button is pressed on
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its own.</li>
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<ul>
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<li>Shift-Press: action to be taken when the button is pressed in
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<li>Plain Press: action to be taken when the button is pressed on
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conjunction with the Shift button.</li>
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its own.</li>
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<li>Long Press: action to be taken when the button is pressed on
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<li>Shift-Press: action to be taken when the button is pressed in
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its own and held down for more than 0.5 seconds.</li>
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conjunction with the Shift button.</li>
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</ul>
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<li>Long Press: action to be taken when the button is pressed on
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its own and held down for more than 0.5 seconds.</li>
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</ul>
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<p>
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Click on the relevant drop-down selector to pick an action as you
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Click on the relevant drop-down selector to pick an action as you
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prefer.
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prefer.
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</p>
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</p>
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<p>
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<p>
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The User button also has no obvious mapping to specific Ardour
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The User button also has no obvious mapping to specific Ardour
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functionality, so we allow users to choose from <em>any</em>
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functionality, so we allow users to choose from <em>any</em>
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possible GUI action. The menu for selecting the action is somewhat
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possible GUI action. The menu for selecting the action is somewhat
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confusing and it can be hard to find what you're looking
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confusing and it can be hard to find what you're looking
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for. However, all possible actions are there, so keep looking!
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for. However, all possible actions are there, so keep looking!
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<p>
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<table class="dl">
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<tr><th>Mix</th>
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<td>
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<p>
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Possible actions include:
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<ul>
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<li>Toggle Editor & Mixer visibility</li>
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<li>Show/Hide the Editor mixer strip</li>
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</ul>
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</p>
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</td></tr>
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<tr><th>Proj</th>
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<td>
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<p>
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Possible actions include:
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<ul>
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<li>Toggle Meterbridge visibility</li>
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<li>Toggle Session Summary visibility</li>
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<li>Toggle Editor Lists visibility</li>
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<li>Zoom to session</li>
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<li>Zoom in</li>
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<li>Zoom out</li>
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</ul>
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</p>
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</td></tr>
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<tr><th>Trns</th>
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<td>
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<p>
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Possible actions include:
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<ul>
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<li>Toggle Locations window visibility</li>
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<li>Toggle Metronome</li>
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<li>Toggle external sync</li>
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<li>Set Playhead at current pointer position</li>
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</ul>
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</p>
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</td></tr>
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<tr><th>Undo/Redo</th>
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<td>
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Undo Causes the last operation carried out in the editor to be
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undone. When pressed in conjunction with the Shift button, it
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causes the most recent undone operation to be re-done.
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</td></tr>
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<tr><th>Punch</th>
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<td>
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<p>
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When pressed on its own, toggles punch recording. If there is no
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punch range set for the session, this will do nothing.
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</p>
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<p>
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When pressed in conjunction with the Shift button, this moves
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the playhead to the previous Marker
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</p>
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</td></tr>
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<tr><th>User</th>
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<td>
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<p>
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See above. Any and all GUI-initiated actions can be driven with
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by pressing this button on its own, or with a "long" press.
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</p>
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<p>
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When pressed in conjunction with the Shift button, this will move
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the playhead to the next marker.
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</p>
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</td></tr>
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<tr><th>Loop</th>
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<td>
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<p>
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When pressed on its own, this toggles loop playback. If the
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Ardour preference "Loop-is-mode" is enabled, this does nothing
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to the current transport state. If that preference is disabled,
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then engaging loop playback will also start the transport.
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</p>
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<p>
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When pressed in conjunction with the Shift button, this will
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create a new (unnamed) marker at the current playhead
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position.
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</p>
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</td></tr>
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</table>
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</p>
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</p>
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<table class="dl">
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<tr><th>Mix</th>
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<td>
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<p>
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Possible actions include:
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</p>
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<ul>
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<li>Toggle Editor & Mixer visibility</li>
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<li>Show/Hide the Editor mixer strip</li>
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</ul>
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</td></tr>
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<tr><th>Proj</th>
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<td>
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<p>
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Possible actions include:
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<ul>
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<li>Toggle Meterbridge visibility</li>
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<li>Toggle Session Summary visibility</li>
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<li>Toggle Editor Lists visibility</li>
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<li>Zoom to session</li>
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<li>Zoom in</li>
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<li>Zoom out</li>
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</ul>
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</p>
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</td></tr>
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<tr><th>Trns</th>
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<td>
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<p>
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Possible actions include:
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<ul>
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<li>Toggle Locations window visibility</li>
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<li>Toggle Metronome</li>
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<li>Toggle external sync</li>
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<li>Set Playhead at current pointer position</li>
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</ul>
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</p>
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</td></tr>
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<tr><th>Undo/Redo</th>
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<td>
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Undo Causes the last operation carried out in the editor to be
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undone. When pressed in conjunction with the Shift button, it
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causes the most recent undone operation to be re-done.
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</td></tr>
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<tr><th>Punch</th>
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<td>
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<p>
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When pressed on its own, toggles punch recording. If there is no
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punch range set for the session, this will do nothing.
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</p>
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<p>
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When pressed in conjunction with the Shift button, this moves
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the playhead to the previous Marker
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</p>
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</td></tr>
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<tr><th>User</th>
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<td>
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<p>
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See above. Any and all GUI-initiated actions can be driven with
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by pressing this button on its own, or with a "long" press.
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</p>
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<p>
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When pressed in conjunction with the Shift button, this will move
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the playhead to the next marker.
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</p>
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</td></tr>
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<tr><th>Loop</th>
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<td>
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<p>
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When pressed on its own, this toggles loop playback. If the
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Ardour preference "Loop-is-mode" is enabled, this does nothing
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to the current transport state. If that preference is disabled,
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then engaging loop playback will also start the transport.
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</p>
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<p>
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When pressed in conjunction with the Shift button, this will
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create a new (unnamed) marker at the current playhead
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position.
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</p>
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</td></tr>
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</table>
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<h3>Per-track Controls</h3>
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<h3>Per-track Controls</h3>
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<p>
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<table class="dl">
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<table class="dl">
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<tr><th>Mute</th>
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<tr>
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<th>Mute</th>
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<td>
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<td>
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This toggles the mute setting of the currently controlled
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This toggles the mute setting of the currently controlled
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track/bus. The button will be lit if the track/bus is muted.
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track/bus. The button will be lit if the track/bus is muted.
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</td></tr>
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</td>
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<tr><th>Solo</th>
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</tr>
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<tr>
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<th>Solo</th>
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<td>
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<td>
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This toggles the solo (or listen) setting of the currently
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This toggles the solo (or listen) setting of the currently
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controlled track/bus. The button will be lit if the track/bus is
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controlled track/bus. The button will be lit if the track/bus is
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soloed (or set to listen mode).
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soloed (or set to listen mode).
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</td></tr>
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</td>
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<tr><th>Rec</th>
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</tr>
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<tr>
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<th>Rec</th>
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<td>
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<td>
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This toggles the record-enabled setting of the currently
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This toggles the record-enabled setting of the currently
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controlled track/bus. The button will be lit if the track is
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controlled track/bus. The button will be lit if the track is
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record-enabled. This button will do nothing if the Faderport is
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record-enabled. This button will do nothing if the Faderport is
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controlling a bus.
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controlling a bus.
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</td></tr>
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</td>
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<tr><th>Fader</th>
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</tr>
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<tr>
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<th>Fader</th>
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<td>
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<td>
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The fader controls the gain applied to the currently controlled
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The fader controls the gain applied to the currently controlled
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track/bus. If the Faderport is powered, changing the gain in
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track/bus. If the Faderport is powered, changing the gain in
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Ardour's GUI or via another control surface, or via automation,
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Ardour's GUI or via another control surface, or via automation,
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will result in the fader moving under its own control.
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will result in the fader moving under its own control.
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</td></tr>
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</td>
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<tr><th>Knob/Dial/Encoder</th>
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</tr>
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<tr>
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<th>Knob/Dial/Encoder</th>
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<td>
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<td>
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<p>
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<p>
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The knob controls 1 or 2 pan settings for the current
|
The knob controls 1 or 2 pan settings for the current
|
||||||
controlled track/bus. When used alone, turning the knob controls
|
controlled track/bus. When used alone, turning the knob controls
|
||||||
the "azimuth" or "direction" (between left and right) for the
|
the "azimuth" or "direction" (between left and right) for the
|
||||||
panner in the track/bus (if any). This is all you need when
|
panner in the track/bus (if any). This is all you need when
|
||||||
controlling tracks/busses with 1 input and 2 outputs.
|
controlling tracks/busses with 1 input and 2 outputs.
|
||||||
|
</p>
|
||||||
|
<p>
|
||||||
|
If controlling a 2 input/2 output track/bus, Ardour's panner
|
||||||
|
has two controls: azimuth (direction) and width. The width
|
||||||
|
must be reduced to less than 100% before the azimuth can be
|
||||||
|
changed. Pressing the "Shift" button while turning the knob
|
||||||
|
will alter the width setting.
|
||||||
</p>
|
</p>
|
||||||
<p>
|
<p>
|
||||||
If controlling a 2 input/2 output track/bus, Ardour's panner
|
The knob can also be turned while the "User" button is held,
|
||||||
has two controls: azimuth (direction) and width. The width
|
in order to modify the input gain for the currently controlled
|
||||||
must be reduced to less than 100% before the azimuth can be
|
track.
|
||||||
changed. Pressing the "Shift" button while turning the knob
|
|
||||||
will alter the width setting.
|
|
||||||
</p>
|
</p>
|
||||||
<p>
|
</td>
|
||||||
The knob can also be turned while the "User" button is held,
|
</tr>
|
||||||
in order to modify the input gain for the currently controlled
|
<tr>
|
||||||
track.
|
<th>Read</th>
|
||||||
</p>
|
|
||||||
</td></tr>
|
|
||||||
<tr><th>Read</th>
|
|
||||||
<td>
|
<td>
|
||||||
Enables playback/use of fader automation data by the controlled track/bus.
|
Enables playback/use of fader automation data by the controlled track/bus.
|
||||||
</td></tr>
|
</td>
|
||||||
<tr><th>Write</th>
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<th>Write</th>
|
||||||
<td>
|
<td>
|
||||||
Puts the fader for the controlled track/bus into automation
|
Puts the fader for the controlled track/bus into automation
|
||||||
write mode. While the transport is rolling, all fader changes
|
write mode. While the transport is rolling, all fader changes
|
||||||
will be recorded to the fader automation lane for the relevant track/bus.
|
will be recorded to the fader automation lane for the relevant track/bus.
|
||||||
</td></tr>
|
</td>
|
||||||
<tr><th>Touch</th>
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<th>Touch</th>
|
||||||
<td>
|
<td>
|
||||||
Puts the fader for the controlled track/bus into automation
|
Puts the fader for the controlled track/bus into automation
|
||||||
touch mode. While the transport is rolling, touching the fader
|
touch mode. While the transport is rolling, touching the fader
|
||||||
will initiate recording all fader changes until the fader is
|
will initiate recording all fader changes until the fader is
|
||||||
released. When the fader is not being touched, existing
|
released. When the fader is not being touched, existing
|
||||||
automation data will be played/used to control the gain level.
|
automation data will be played/used to control the gain level.
|
||||||
</td></tr>
|
</td>
|
||||||
<tr><th>Off</th>
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<th>Off</th>
|
||||||
<td>
|
<td>
|
||||||
This disables all automation modes for the currently controlled
|
This disables all automation modes for the currently controlled
|
||||||
track/bus. Existing automation data will be left unmodified by
|
track/bus. Existing automation data will be left unmodified by
|
||||||
any fader changes, and will not be used for controlling gain.
|
any fader changes, and will not be used for controlling gain.
|
||||||
</td></tr>
|
</td>
|
||||||
</table>
|
</tr>
|
||||||
</p>
|
</table>
|
||||||
|
|
||||||
<h3>Track Selection Controls</h3>
|
<h3>Track Selection Controls</h3>
|
||||||
|
|
||||||
<p>
|
<p>
|
||||||
You can manually change the track/bus controlled by the Faderport by
|
You can manually change the track/bus controlled by the Faderport by
|
||||||
changing the selected track in Ardour's editor window. If you select
|
changing the selected track in Ardour's editor window. If you select
|
||||||
more than 1 track, the Faderport will control the first selected
|
more than 1 track, the Faderport will control the first selected
|
||||||
track and <em>only</em> that track/bus.
|
track and <em>only</em> that track/bus.
|
||||||
</p>
|
</p>
|
||||||
<p>
|
|
||||||
<table class="dl">
|
<table class="dl">
|
||||||
<tr><th>Left (arrow)</th>
|
<tr>
|
||||||
|
<th>Left (arrow)</th>
|
||||||
<td>
|
<td>
|
||||||
This causes the Ardour GUI to select the previous track/bus
|
This causes the Ardour GUI to select the previous track/bus
|
||||||
(using the current visual order in the editor window), which
|
(using the current visual order in the editor window), which
|
||||||
will in turn cause the Faderport to control that track. If there
|
will in turn cause the Faderport to control that track. If there
|
||||||
is no previous track/bus, the selected track/bus is left
|
is no previous track/bus, the selected track/bus is left
|
||||||
unchanged, and the Faderport continues to control it.
|
unchanged, and the Faderport continues to control it.
|
||||||
</td></tr>
|
</td>
|
||||||
<tr><th>Right (arrow)</th>
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<th>Right (arrow)</th>
|
||||||
<td>
|
<td>
|
||||||
This causes the Ardour GUI to select the next track/bus
|
This causes the Ardour GUI to select the next track/bus
|
||||||
(using the current visual order in the editor window), which
|
(using the current visual order in the editor window), which
|
||||||
will in turn cause the Faderport to control that track. If there
|
will in turn cause the Faderport to control that track. If there
|
||||||
is no next track/bus, the selected track/bus is left
|
is no next track/bus, the selected track/bus is left
|
||||||
unchanged, and the Faderport continues to control it.
|
unchanged, and the Faderport continues to control it.
|
||||||
</td></tr>
|
</td>
|
||||||
<tr><th>Output</th>
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<th>Output</th>
|
||||||
<td>
|
<td>
|
||||||
<p>
|
<p>
|
||||||
Pressing the Output button causes the Faderport to control
|
Pressing the Output button causes the Faderport to control
|
||||||
the fader, pan, mute and solo settings of the Master bus. If
|
the fader, pan, mute and solo settings of the Master bus. If
|
||||||
your session does not contain a Master bus, it does nothing.
|
your session does not contain a Master bus, it does nothing.
|
||||||
This is a toggle button—pressing it again returns Faderport
|
This is a toggle button—pressing it again returns Faderport
|
||||||
to controlling whichever track/bus was selected before the
|
to controlling whichever track/bus was selected before the
|
||||||
first press of the Output button.
|
first press of the Output button.
|
||||||
</p>
|
</p>
|
||||||
<p>
|
<p>
|
||||||
If your session uses Ardour's monitor section, you can use
|
If your session uses Ardour's monitor section, you can use
|
||||||
Shift-Output to assign it to the Faderport in the same way
|
Shift-Output to assign it to the Faderport in the same way
|
||||||
that Output assigns the Master bus. This is also a toggle
|
that Output assigns the Master bus. This is also a toggle
|
||||||
setting, so the second Shift-Output will return the Faderport
|
setting, so the second Shift-Output will return the Faderport
|
||||||
to controlling whichever track/bus was selected before.
|
to controlling whichever track/bus was selected before.
|
||||||
</p>
|
</p>
|
||||||
<p>
|
<p>
|
||||||
If you press Shift-Output after a single press to Output
|
If you press Shift-Output after a single press to Output
|
||||||
(i.e. control the Monitor Section while currently controlling
|
(i.e. control the Monitor Section while currently controlling
|
||||||
the Master bus) or vice versa (i.e. control the Master bus
|
the Master bus) or vice versa (i.e. control the Master bus
|
||||||
while currently controlling the Monitor Section), the press
|
while currently controlling the Monitor Section), the press
|
||||||
will be ignored. This avoids getting into a tricky situation
|
will be ignored. This avoids getting into a tricky situation
|
||||||
where it is no longer apparent what is being controlled and
|
where it is no longer apparent what is being controlled and
|
||||||
what will happen if you try to change it.
|
what will happen if you try to change it.
|
||||||
</p>
|
</p>
|
||||||
</td></tr>
|
</td>
|
||||||
<tr><th>Bank</th>
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<th>Bank</th>
|
||||||
<td>
|
<td>
|
||||||
The "Bank" button is currently not used by Ardour
|
The "Bank" button is currently not used by Ardour
|
||||||
</td></tr>
|
</td>
|
||||||
</table>
|
</tr>
|
||||||
</p>
|
</table>
|
||||||
|
|
||||||
|
|
|
@ -1,21 +1,19 @@
|
||||||
|
|
||||||
<p>
|
<p>
|
||||||
Since version 5.8-290, Ardour supports for the
|
Ardour supports a variety of controllers in the <a
|
||||||
<a href="https://www.presonus.com/products/FaderPort-8" rel="external">Presonus
|
href="https://www.presonus.com/products/Controllers" rel="external">Presonus
|
||||||
FaderPort™ 8</a>.
|
FaderPort</a> product line. The documentation below is written with
|
||||||
</p>
|
FaderPort™ 8 in mind. However, it equally applies to
|
||||||
|
FaderPort 2 and FaderPort 16 as the main difference between these
|
||||||
<p>
|
units is the amount of motorized faders. For the documentation on using 1st
|
||||||
The FaderPort™ 8 is a production control surface with 8 touch-sensitive,
|
generation FaderPort devices please refer to
|
||||||
motorized faders, monochromatic digital scribble strips and more than 60 buttons
|
<a href="@@using-the-presonus-faderport">this chapter</a> instead.
|
||||||
with fixed labels.
|
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
<h2>Connecting the FaderPort 8</h2>
|
<h2>Connecting the FaderPort 8</h2>
|
||||||
<p>
|
<p>
|
||||||
The FaderPort 8 (FP8) comes with a USB socket on the back. Connect a
|
The FaderPort 8 (FP8) comes with a USB socket on the back. Connect a
|
||||||
suitable USB cable from there to a USB port on your computer.
|
suitable USB cable from there to a USB port on your computer.
|
||||||
|
|
||||||
The FP8 will be automatically recognized by your operating
|
The FP8 will be automatically recognized by your operating
|
||||||
system, and will appear in any of the lists of possible MIDI ports
|
system, and will appear in any of the lists of possible MIDI ports
|
||||||
in both Ardour and other similar software.
|
in both Ardour and other similar software.
|
||||||
|
@ -170,15 +168,52 @@
|
||||||
The following tables shows a condensed overview of the session-navigation modes:
|
The following tables shows a condensed overview of the session-navigation modes:
|
||||||
</p>
|
</p>
|
||||||
<table>
|
<table>
|
||||||
<tr><th></th><th><kbd>Prev</kbd> / <kbd>Next</kbd></th><th>Encoder knob</th><th>Encoder Press</th></tr>
|
<tr>
|
||||||
<tr><th>Channel</th><td>Select prev/next mixer-strip</td><td>Scroll Editor up/down</td><td>Bank to show selected strip on FP8</td></tr>
|
<th></th>
|
||||||
<tr><th>Master</th><td>Bank visible strips on FP8 by 1</td><td>Adjust master/monitor level</td><td>Reset master/monitor to 0dB</td></tr>
|
<th><kbd>Prev</kbd> / <kbd>Next</kbd></th>
|
||||||
<tr><th>Zoom</th><td>Vertical zoom (editor track-height)</td><td>Horizontal timeline zoom (time)</td><td>Horizontal zoom to session</td></tr>
|
<th>Encoder knob</th>
|
||||||
<tr><th>Scroll</th><td>Bank visible strips on FP8 by 1</td><td>Scroll the timeline (move playhead)</td><td>Horizontal zoom to session</td></tr>
|
<th>Encoder Press</th></tr>
|
||||||
<tr><th>Section</th><td>Nudge the selected region</td><td>Nudge the playhead</td><td> - </td></tr>
|
<tr>
|
||||||
<tr><th>Bank</th><td>Bank visible strips on FP8 by 8</td><td>Bank visible strips on FP8 by 1</td><td>Bank to show selected strip on FP8</td></tr>
|
<th>Channel</th>
|
||||||
<tr><th>Marker</th><td>Move to prev/next marker</td><td>Scroll the timeline (move playhead)</td><td>Drop a new marker</td></tr>
|
<td>Select prev/next mixer-strip</td>
|
||||||
<tr><th>Press and hold <kbd>Click</kbd></th><td> (mode dependent) </td><td>Adjust metronome Level </td><td>Reset metronome level to 0dBFS</td></tr>
|
<td>Scroll Editor up/down</td>
|
||||||
|
<td>Bank to show selected strip on FP8</td></tr>
|
||||||
|
<tr>
|
||||||
|
<th>Master</th>
|
||||||
|
<td>Bank visible strips on FP8 by 1</td>
|
||||||
|
<td>Adjust master/monitor level</td>
|
||||||
|
<td>Reset master/monitor to 0dB</td></tr>
|
||||||
|
<tr>
|
||||||
|
<th>Zoom</th>
|
||||||
|
<td>Vertical zoom (editor track-height)</td>
|
||||||
|
<td>Horizontal timeline zoom (time)</td>
|
||||||
|
<td>Horizontal zoom to session</td></tr>
|
||||||
|
<tr>
|
||||||
|
<th>Scroll</th>
|
||||||
|
<td>Bank visible strips on FP8 by 1</td>
|
||||||
|
<td>Scroll the timeline (move playhead)</td>
|
||||||
|
<td>Horizontal zoom to session</td></tr>
|
||||||
|
<tr>
|
||||||
|
<th>Section</th>
|
||||||
|
<td>Nudge the selected region</td>
|
||||||
|
<td>Nudge the playhead</td>
|
||||||
|
<td> - </td></tr>
|
||||||
|
<tr>
|
||||||
|
<th>Bank</th>
|
||||||
|
<td>Bank visible strips on FP8 by 8</td>
|
||||||
|
<td>Bank visible strips on FP8 by 1</td>
|
||||||
|
<td>Bank to show selected strip on FP8</td></tr>
|
||||||
|
<tr>
|
||||||
|
<th>Marker</th>
|
||||||
|
<td>Move to prev/next marker</td>
|
||||||
|
<td>Scroll the timeline (move playhead)</td>
|
||||||
|
<td>Drop a new marker</td></tr>
|
||||||
|
<tr>
|
||||||
|
<th>Press and hold <kbd>Click</kbd></th>
|
||||||
|
<td> (mode dependent) </td>
|
||||||
|
<td>Adjust metronome Level </td>
|
||||||
|
<td>Reset metronome level to 0dBFS</td>
|
||||||
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
|
|
||||||
<h3 class="clear">Shift Button</h3>
|
<h3 class="clear">Shift Button</h3>
|
||||||
|
|
|
@ -2291,8 +2291,8 @@ part: chapter
|
||||||
---
|
---
|
||||||
|
|
||||||
---
|
---
|
||||||
title: Using the PreSonus FaderPort 8
|
title: Using the PreSonus FaderPort 2/8/16
|
||||||
menu_title: PreSonus FaderPort 8
|
menu_title: PreSonus FaderPort 2/8/16
|
||||||
include: using-the-presonus-faderport8.html
|
include: using-the-presonus-faderport8.html
|
||||||
link: using-the-presonus-faderport8
|
link: using-the-presonus-faderport8
|
||||||
uri: using-control-surfaces/PreSonus_FaderPort8
|
uri: using-control-surfaces/PreSonus_FaderPort8
|
||||||
|
|
Loading…
Reference in New Issue