manual/include/populating-the-cue-grid.html

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<h2>Adding tracks</h2>
<p>
You can add tracks in the <dfn>Cue</dfn> window the usual way,
either by double-clicking on the free space in the canvas or
by choosing the <kbd class="menu">Track &gt; Add Track, Bus, or VCA</kbd>
menu item. The important part is to enable the
<kbd class="option">Show on Cue Page</kbd> checkbox in the newly
opened dialog.
</p>
<p>
Alternatively, you can drop an existing audio or MIDI file into
the empty part of the canvas to automatically create the cue track
and fill the first empty trigger slot with it.
</p>
<p>
Trigger slots not only work as a drag-and-drop target, they also
work as a drag-and-drop sources. You can drag the contents of an
existing trigger slot into the empty part of the canvas to create
a new track and fill the first slot with the contents of the original
slot. You can also drag and drop the contents of one slot into another
in case you want to use the same clip with some variations (e.g.
a custom follow length).
</p>
<h2>Loading clips to slots</h2>
<p>
There are several ways to load a clip into a trigger slot:
</p>
<ul>
<li>
From right click menu: right-click over a trigger slot, choose
<kbd class="menu">Load</kbd>, select an audio or a MIDI file.
</li>
<li>
From <dfn>Clip Properties</dfn> box: click the
<kbd class="button">Load</kbd> button, select an audio or a MIDI file.
</li>
<li>
From the <dfn>Clips</dfn> library: choose an audio or a MIDI file,
listen to it before adding, then pick, drag towards the grid and drop
into a trigger slot.
</li>
<li>
From the <dfn>Regions</dfn> list: choose a region, drag it towards
the grid and drop it into a trigger slot.
</li>
<li>
From the timeline: select a region, right-click, choose
<kbd class="menu">{Region Name} > Bounce (with processing)</kbd> or
<kbd class="menu">{Region Name} > Bounce (without processing)</kbd>,
then enable the <kbd class="option">Bounce to Trigger Slot</kbd> checkbox
and choose the cue.
</li>
</ul>
<p>
Note that the type of data must match the type of tracks when you
drag and drop a file, a clip, or a region. E.g. you cannot place
a MIDI clip into a trigger slots of an audio track.
</p>
<h2>Setting Clip Properties</h2>
<p>
The contents of this options box partially depends on the type of data
in the clip, audio or MIDI. The common settings are:
</p>
<ul>
<li>
<dfn>Name</dfn>: the full name of the clip's file, usually visible in its
shortened form.
</li>
<li>
<dfn>Load</dfn>: this button allows loading a clip's file into
the selected trigger slot.
</li>
<li>
<dfn>Color</dfn>: here you can open a color chooser dialog to set
the color of the clip's title inside the trigger slot.
</li>
</ul>
<p>
The only audio-specific setting is <dfn>Gain (dB)</dfn> which adjusts
the output volume of a clip.
</p>
<p>
For MIDI clips, there are several specific options:
</p>
<ul>
<li>
<dfn>Velocity Adj</dfn>: this effectively adjusts the output volume
by increasing the velocity of MIDI notes.
</li>
<li>
<dfn>Send Patches</dfn>: this enables sending a control message
to load a particular patch. This is typically used for external
MIDI gear such a hardware synthesizers.
</li>
<li>
<dfn>MIDI Patches</dfn>: clicking this button will open a dialog
where you can select a patch to send when a MIDI clip is triggered.
</li>
</ul>