manual/include/populating-the-cue-grid.html

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<h2>Adding tracks</h2>
<p>
You can add tracks in the <dfn>Cue</dfn> window the usual way,
either by double-clicking on the free space in the canvas or
by choosing the <kbd class="menu">Track &lt; Add Track, Bus, or VCA</kbd>
menu item. The important part is to enable the
<kbd class="option">Show on Cue Page</kbd> checkbox in the newly
opened dialog.
</p>
<p>
Alternatively, you can drop an existing audio or MIDI file into
the empty part of the canvas to automatically create the cue track
and fill the first empty trigger slot with it.
</p>
<h2>Loading clips to slots</h2>
<p>Via right-click menu. FIXME</p>
<p>Via Clip Properties box. FIXME</p>
<p>From the Clips library. FIXME</p>
<p>By bouncing from the timeline. FIXME</p>
<h2>Setting Clip Properties</h2>
<p>
The contents of this options box partially depends on the type of data
in the clip, audio or MIDI. The common settings are:
</p>
<ul>
<li>
<dfn>Name</dfn>: the full name of the clip's file, usually visible in its
shortened form.
</li>
<li>
<dfn>Load</dfn>: this button allows loading a clip's file into
the selected trigger slot.
</li>
<li>
<dfn>Color</dfn>: here you can open a color chooser dialog to set
the color of the clip's title inside the trigger slot.
</li>
</ul>
<p>
The only audio-specific setting is <dfn>Gain (dB)</dfn> which adjusts
the output volume of a clip.
</p>
<p>
For MIDI clips, there are several specific options:
</p>
<ul>
<li>
<dfn>Velocity Adj</dfn>: this effectively adjusts the output volume
by increasing the velocity of MIDI notes.
</li>
<li>
<dfn>Send Patches</dfn>: this enables sending a control message
to load a particular patch. This is typically used for external
MIDI gear such a hardware synthesizers.
</li>
<li>
<dfn>MIDI Patches</dfn>: clicking this button will open a dialog
where you can select a patch to send when a MIDI clip is triggered.
</li>
</ul>