manual/include/gain-envelopes.html

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<figure class=right>
<img src="/images/gain-envelope1.png" alt="Default gain envelope">
<figcaption>A gain envelope (in green).</figcaption>
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</figure>
<p>
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In Ardour, every <dfn>region</dfn> has a <dfn>gain envelope</dfn>, which is
normally hidden. Clicking on the Draw tool will cause all the gain envelopes
on all regions to show themselves; these will appear as green lines with
square dots (<dfn>control points</dfn>) at the beginning and end of each
region. The vertical axis represents gain, with the top of the region
representing +6dB and the bottom representing approximately -170dB. By
default, the line starts and ends at 0dB; the control points can be moved up
and down to change the amount of gain at that point.
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</p>
<p>
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Gain follows the line between control points continuously during playback,
and adjusts the gain for that region accordingly. It is completely automatic,
unlike channel <a href="@@automation">automation</a>.
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</p>
<h2 style="clear: both">Manipulating Gain Envelopes</h2>
<p>
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The default gain curve, by itself, is not very useful; in order to have more
control over the shape of the gain envelope it is necessary to add extra
control points. Clicking anywhere in the region where there are no existing
control points adds a control point to the envelope; it will appear <em>on the
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line</em> at the X-axis of the mouse's current position in the region.
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</p>
<figure class="center">
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<img src="/images/gain-envelope2.png" alt="Complex gain envelope">
<figcaption>A more complex gain envelope.</figcaption>
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</figure>
<p>
Once added, a control point can be <kbd class="mouse">Left</kbd> clicked and
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dragged to the desired location. Hovering over a control point will show its
current level in dB. <kbd class="mouse">Left</kbd> clicking a control point
and pressing <kbd>Delete</kbd>, or <kbd class="mod3 mouse">Right</kbd>
clicking a point deletes it.
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</p>