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livetrax/libs/surfaces/launchpad_pro/lppro.h
dominik martinez 93a6849bdd lppro: Don't unbang trigger until pad is released
This was causing issues with cues when clips were set to gate triggering. A pad
long press was causing the clip to release. Additionally, remove an extra timer
that was being set.
2023-11-06 10:31:22 -07:00

484 lines
12 KiB
C++

/*
* Copyright (C) 2016-2018 Paul Davis <paul@linuxaudiosystems.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef __ardour_lppro_h__
#define __ardour_lppro_h__
#include <vector>
#include <map>
#include <stack>
#include <list>
#include <set>
#include <libusb.h>
#define ABSTRACT_UI_EXPORTS
#include "pbd/abstract_ui.h"
#include "midi++/types.h"
#include "ardour/mode.h"
#include "ardour/types.h"
#include "control_protocol/control_protocol.h"
#include "control_protocol/types.h"
#include "gtkmm2ext/colors.h"
#include "midi_surface/midi_byte_array.h"
#include "midi_surface/midi_surface.h"
namespace MIDI {
class Parser;
class Port;
}
namespace ARDOUR {
class AutomationControl;
class Port;
class MidiBuffer;
class MidiTrack;
class Trigger;
}
namespace ArdourSurface {
class LPPRO_GUI;
class LaunchPadPro : public MIDISurface
{
public:
/* use hex for these constants, because we'll see them (as note numbers
and CC numbers) in hex within MIDI messages when debugging.
*/
enum PadID {
/* top */
Shift = 0x5a,
Left = 0x5b,
Right = 0x5c,
Session = 0x5d,
Note = 0x5e,
Chord = 0x5f,
Custom = 0x60,
Sequencer = 0x61,
Projects = 0x62,
/* right side */
Patterns = 0x59,
Steps = 0x4f,
PatternSettings = 0x45,
Velocity = 0x3b,
Probability = 0x31,
Mutation = 0x27,
MicroStep = 0x1d,
PrintToClip = 0x13,
/* lower bottom */
StopClip = 0x8,
Device = 0x7,
Sends = 0x6,
Pan = 0x5,
Volume = 0x4,
Solo = 0x3,
Mute = 0x2,
RecordArm = 0x1,
/* left side */
CaptureMIDI = 0xa,
Play = 0x14,
FixedLength = 0x1e,
Quantize = 0x28,
Duplicate = 0x32,
Clear = 0x3c,
Down = 0x46,
Up = 0x50,
/* upper bottom */
Lower1 = 0x65,
Lower2 = 0x66,
Lower3 = 0x67,
Lower4 = 0x68,
Lower5 = 0x69,
Lower6 = 0x6a,
Lower7 = 0x6b,
Lower8 = 0x6c,
/* Logo */
Logo = 0x63
};
bool light_logo();
void all_pads_out ();
static const PadID all_pad_ids[];
LaunchPadPro (ARDOUR::Session&);
~LaunchPadPro ();
static bool available ();
static bool match_usb (uint16_t, uint16_t);
static bool probe (std::string&, std::string&);
std::string input_port_name () const;
std::string output_port_name () const;
bool has_editor () const { return true; }
void* get_gui () const;
void tear_down_gui ();
int set_active (bool yn);
XMLNode& get_state() const;
int set_state (const XMLNode & node, int version);
private:
enum DeviceMode {
Standalone,
DAW,
Programmer
};
enum Layout {
SessionLayout,
Fader,
ChordLayout,
CustomLayout,
NoteLayout,
Scale,
SequencerSettings,
SequencerSteps,
SequencerVelocity,
SequencerPatternSettings,
SequencerProbability,
SequencerMutation,
SequencerMicroStep,
SequencerProjects,
SequencerPatterns,
SequencerTempo,
SequencerSwing,
ProgrammerLayout,
Settings,
CustomSettings
};
enum FaderBank {
VolumeFaders,
PanFaders,
SendFaders,
DeviceFaders
};
static const Layout AllLayouts[];
struct Pad {
enum ColorMode {
Static = 0x0,
Flashing = 0x1,
Pulsing = 0x2
};
typedef void (LaunchPadPro::*ButtonMethod)(Pad&);
typedef void (LaunchPadPro::*PadMethod)(Pad&, int velocity);
Pad (PadID pid, ButtonMethod press_method, ButtonMethod long_press_method = &LaunchPadPro::relax, ButtonMethod release_method = &LaunchPadPro::relax)
: id (pid)
, x (-1)
, y (-1)
{
on_press = press_method;
on_release = release_method;
on_long_press = long_press_method;
}
Pad (int pid, int xx, int yy, PadMethod press_method, ButtonMethod long_press_method = &LaunchPadPro::relax, ButtonMethod release_method = &LaunchPadPro::relax)
: id (pid)
, x (xx)
, y (yy)
{
on_pad_press = press_method;
on_release = release_method;
on_long_press = long_press_method;
}
MIDI::byte status_byte() const { if (x < 0) return 0xb0; return 0x90; }
bool is_pad () const { return x >= 0; }
bool is_button () const { return x < 0; }
int id;
int x;
int y;
/* It's either a button (CC number) or a pad (note number
* w/velocity info), never both.
*/
union {
ButtonMethod on_press;
PadMethod on_pad_press;
};
ButtonMethod on_release;
ButtonMethod on_long_press;
sigc::connection timeout_connection;
};
void relax (Pad& p);
std::set<int> consumed;
MIDI::byte logo_color;
int scroll_x_offset;
int scroll_y_offset;
typedef std::pair<int32_t,int32_t> StripableSlot;
typedef std::vector<StripableSlot> StripableSlotRow;
typedef std::vector<StripableSlotRow> StripableSlotColumn;
StripableSlotColumn stripable_slots;
StripableSlot get_stripable_slot (int x, int y) const;
typedef std::map<int,Pad> PadMap;
PadMap pad_map;
void build_pad_map();
Pad* pad_by_id (int pid);
typedef std::map<int,uint32_t> ColorMap;
ColorMap color_map;
void build_color_map ();
int find_closest_palette_color (uint32_t);
typedef std::map<uint32_t,int> NearestMap;
NearestMap nearest_map;
int begin_using_device ();
int stop_using_device ();
int device_acquire () { return 0; }
void device_release () { }
void run_event_loop ();
void stop_event_loop ();
void stripable_selection_changed ();
void select_stripable (int col);
std::weak_ptr<ARDOUR::MidiTrack> _current_pad_target;
void light_pad (int pad_id, int color, int mode = 0);
void pad_off (int pad_id);
void all_pads_off ();
void all_pads_on (int color);
void set_device_mode (DeviceMode);
void set_layout (Layout, int page = 0);
void handle_midi_controller_message (MIDI::Parser&, MIDI::EventTwoBytes*);
void handle_midi_note_on_message (MIDI::Parser&, MIDI::EventTwoBytes*);
void handle_midi_note_off_message (MIDI::Parser&, MIDI::EventTwoBytes*);
void handle_midi_sysex (MIDI::Parser&, MIDI::byte *, size_t count);
MIDI::Port* _daw_in_port;
MIDI::Port* _daw_out_port;
std::shared_ptr<ARDOUR::Port> _daw_in;
std::shared_ptr<ARDOUR::Port> _daw_out;
void port_registration_handler ();
int ports_acquire ();
void ports_release ();
void connect_daw_ports ();
void daw_write (const MidiByteArray&);
void daw_write (MIDI::byte const *, size_t);
void reconnect_for_programmer ();
void reconnect_for_session ();
void scroll_text (std::string const &, int color, bool loop, float speed = 0);
mutable LPPRO_GUI* _gui;
void build_gui ();
Layout _current_layout;
bool pad_filter (ARDOUR::MidiBuffer& in, ARDOUR::MidiBuffer& out) const;
void maybe_start_press_timeout (Pad& pad);
void start_press_timeout (Pad& pad);
bool long_press_timeout (int pad_id);
bool _shift_pressed;
bool _clear_pressed;
bool _duplicate_pressed;
bool _session_pressed;
void cue_press (Pad&, int row);
/* named pad methods */
void shift_press (Pad&);
void shift_release (Pad&);
void shift_long_press (Pad&) {}
void left_press (Pad&);
void left_release (Pad&) {}
void left_long_press (Pad&) {}
void right_press (Pad&);
void right_release (Pad&) {}
void right_long_press (Pad&) {}
void session_press (Pad&);
void session_release (Pad&);
void session_long_press (Pad&) {}
void note_press (Pad&);
void note_release (Pad&) {}
void note_long_press (Pad&) {}
void chord_press (Pad&);
void chord_release (Pad&) {}
void chord_long_press (Pad&) {}
void custom_press (Pad&);
void custom_release (Pad&) {}
void custom_long_press (Pad&) {}
void sequencer_press (Pad&);
void sequencer_release (Pad&) {}
void sequencer_long_press (Pad&) {}
void projects_press (Pad&);
void projects_release (Pad&) {}
void projects_long_press (Pad&) {}
void patterns_press (Pad&);
void patterns_release (Pad&) {}
void patterns_long_press (Pad&) {}
void steps_press (Pad&);
void steps_release (Pad&) {}
void steps_long_press (Pad&) {}
void pattern_settings_press (Pad&);
void pattern_settings_release (Pad&) {}
void pattern_settings_long_press (Pad&) {}
void velocity_press (Pad&);
void velocity_release (Pad&) {}
void velocity_long_press (Pad&) {}
void probability_press (Pad&);
void probability_release (Pad&) {}
void probability_long_press (Pad&) {}
void mutation_press (Pad&);
void mutation_release (Pad&) {}
void mutation_long_press (Pad&) {}
void microstep_press (Pad&);
void microstep_release (Pad&) {}
void microstep_long_press (Pad&) {}
void print_to_clip_press (Pad&);
void print_to_clip_release (Pad&) {}
void print_to_clip_long_press (Pad&) {}
void stop_clip_press (Pad&);
void stop_clip_release (Pad&) {}
void stop_clip_long_press (Pad&) {}
void device_press (Pad&);
void device_release (Pad&) {}
void device_long_press (Pad&) {}
void sends_press (Pad&);
void sends_release (Pad&) {}
void sends_long_press (Pad&) {}
void pan_press (Pad&);
void pan_release (Pad&) {}
void pan_long_press (Pad&) {}
void volume_press (Pad&);
void volume_release (Pad&) {}
void volume_long_press (Pad&) {}
void solo_press (Pad&);
void solo_release (Pad&) {}
void solo_long_press (Pad&);
void mute_press (Pad&);
void mute_release (Pad&) {}
void mute_long_press (Pad&) {}
void record_arm_press (Pad&);
void record_arm_release (Pad&) {}
void record_arm_long_press (Pad&) {}
void capture_midi_press (Pad&);
void capture_midi_release (Pad&) {}
void capture_midi_long_press (Pad&) {}
void play_press (Pad&);
void play_release (Pad&) {}
void play_long_press (Pad&) {}
void fixed_length_press (Pad&);
void fixed_length_release (Pad&) {}
void fixed_length_long_press (Pad&) {}
void quantize_press (Pad&);
void quantize_release (Pad&) {}
void quantize_long_press (Pad&) {}
void duplicate_press (Pad&);
void duplicate_release (Pad&) {}
void duplicate_long_press (Pad&) {}
void clear_press (Pad&);
void clear_release (Pad&);
void clear_long_press (Pad&) {}
void down_press (Pad&);
void down_release (Pad&) {}
void down_long_press (Pad&) {}
void up_press (Pad&);
void up_release (Pad&) {}
void up_long_press (Pad&) {}
void lower1_press (Pad&);
void lower1_release (Pad&) {}
void lower1_long_press (Pad&) {}
void lower2_press (Pad&);
void lower2_release (Pad&) {}
void lower2_long_press (Pad&) {}
void lower3_press (Pad&);
void lower3_release (Pad&) {}
void lower3_long_press (Pad&) {}
void lower4_press (Pad&);
void lower4_release (Pad&) {}
void lower4_long_press (Pad&) {}
void lower5_press (Pad&);
void lower5_release (Pad&) {}
void lower5_long_press (Pad&) {}
void lower6_press (Pad&);
void lower6_release (Pad&) {}
void lower6_long_press (Pad&) {}
void lower7_press (Pad&);
void lower7_release (Pad&) {}
void lower7_long_press (Pad&) {}
void lower8_press (Pad&);
void lower8_release (Pad&) {}
void lower8_long_press (Pad&) {}
void fader_long_press (Pad&);
void fader_release (Pad&);
void pad_press (Pad&, int velocity);
void pad_long_press (Pad&);
void pad_release (Pad&);
void trigger_property_change (PBD::PropertyChange, ARDOUR::Trigger*);
PBD::ScopedConnectionList trigger_connections;
void display_session_layout ();
bool did_session_display;
void transport_state_changed ();
void record_state_changed ();
void map_triggers ();
void map_triggerbox (int col);
void viewport_changed ();
void route_property_change (PBD::PropertyChange const &, int x);
PBD::ScopedConnectionList route_connections;
void setup_faders (FaderBank);
void map_faders ();
void fader_move (int cc, int val);
void automation_control_change (int n, std::weak_ptr<ARDOUR::AutomationControl>);
PBD::ScopedConnectionList control_connections;
FaderBank current_fader_bank;
bool revert_layout_on_fader_release;
Layout pre_fader_layout;
};
} /* namespace */
#endif /* __ardour_lppro_h__ */