13
0
livetrax/libs/surfaces/faderport/faderport.cc

762 lines
20 KiB
C++

/*
Copyright (C) 2015 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <cstdlib>
#include <sstream>
#include <algorithm>
#include <stdint.h>
#include <glibmm/fileutils.h>
#include <glibmm/miscutils.h>
#include "pbd/controllable_descriptor.h"
#include "pbd/error.h"
#include "pbd/failed_constructor.h"
#include "pbd/file_utils.h"
#include "pbd/pthread_utils.h"
#include "pbd/compose.h"
#include "pbd/xml++.h"
#include "midi++/port.h"
#include "ardour/audioengine.h"
#include "ardour/filesystem_paths.h"
#include "ardour/session.h"
#include "ardour/route.h"
#include "ardour/midi_port.h"
#include "ardour/rc_configuration.h"
#include "ardour/midiport_manager.h"
#include "ardour/debug.h"
#include "ardour/async_midi_port.h"
#include "faderport.h"
using namespace ARDOUR;
using namespace ArdourSurface;
using namespace PBD;
using namespace Glib;
using namespace std;
#include "i18n.h"
#include "pbd/abstract_ui.cc" // instantiate template
FaderPort::FaderPort (Session& s)
: ControlProtocol (s, _("Faderport"))
, AbstractUI<FaderPortRequest> ("faderport")
, _motorised (true)
, _threshold (10)
, gui (0)
, connection_state (ConnectionState (0))
, _device_active (false)
, fader_msb (0)
, fader_lsb (0)
, button_state (ButtonState (0))
, blink_state (false)
{
boost::shared_ptr<ARDOUR::Port> inp;
boost::shared_ptr<ARDOUR::Port> outp;
inp = AudioEngine::instance()->register_input_port (DataType::MIDI, "Faderport Recv", true);
outp = AudioEngine::instance()->register_output_port (DataType::MIDI, "Faderport Send", true);
_input_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(inp);
_output_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(outp);
if (_input_port == 0 || _output_port == 0) {
throw failed_constructor();
}
do_feedback = false;
_feedback_interval = 10 * 1000; // microseconds
last_feedback_time = 0;
native_counter = 0;
_current_bank = 0;
_bank_size = 0;
Session::SendFeedback.connect_same_thread (*this, boost::bind (&FaderPort::send_feedback, this));
//Session::SendFeedback.connect (*this, MISSING_INVALIDATOR, boost::bind (&FaderPort::send_feedback, this), this);;
/* Catch port connections and disconnections */
ARDOUR::AudioEngine::instance()->PortConnectedOrDisconnected.connect (port_connection, MISSING_INVALIDATOR, boost::bind (&FaderPort::connection_handler, this, _1, _2, _3, _4, _5), this);
buttons.insert (std::make_pair (Mute, ButtonInfo (*this, _("Mute"), Mute, 21)));
buttons.insert (std::make_pair (Solo, ButtonInfo (*this, _("Solo"), Solo, 22)));
buttons.insert (std::make_pair (Rec, ButtonInfo (*this, _("Rec"), Rec, 23)));
buttons.insert (std::make_pair (Left, ButtonInfo (*this, _("Left"), Left, 20)));
buttons.insert (std::make_pair (Bank, ButtonInfo (*this, _("Bank"), Bank, 19)));
buttons.insert (std::make_pair (Right, ButtonInfo (*this, _("Right"), Right, 18)));
buttons.insert (std::make_pair (Output, ButtonInfo (*this, _("Output"), Output, 17)));
buttons.insert (std::make_pair (Read, ButtonInfo (*this, _("Read"), Read, 13)));
buttons.insert (std::make_pair (Write, ButtonInfo (*this, _("Write"), Write, 14)));
buttons.insert (std::make_pair (Touch, ButtonInfo (*this, _("Touch"), Touch, 15)));
buttons.insert (std::make_pair (Off, ButtonInfo (*this, _("Off"), Off, 16)));
buttons.insert (std::make_pair (Mix, ButtonInfo (*this, _("Mix"), Mix, 12)));
buttons.insert (std::make_pair (Proj, ButtonInfo (*this, _("Proj"), Proj, 11)));
buttons.insert (std::make_pair (Trns, ButtonInfo (*this, _("Trns"), Trns, 10)));
buttons.insert (std::make_pair (Undo, ButtonInfo (*this, _("Undo"), Undo, 9)));
buttons.insert (std::make_pair (Shift, ButtonInfo (*this, _("Shift"), Shift, 5)));
buttons.insert (std::make_pair (Punch, ButtonInfo (*this, _("Punch"), Punch, 6)));
buttons.insert (std::make_pair (User, ButtonInfo (*this, _("User"), User, 7)));
buttons.insert (std::make_pair (Loop, ButtonInfo (*this, _("Loop"), Loop, 8)));
buttons.insert (std::make_pair (Rewind, ButtonInfo (*this, _("Rewind"), Rewind, 4)));
buttons.insert (std::make_pair (Ffwd, ButtonInfo (*this, _("Ffwd"), Ffwd, 3)));
buttons.insert (std::make_pair (Stop, ButtonInfo (*this, _("Stop"), Stop, 2)));
buttons.insert (std::make_pair (Play, ButtonInfo (*this, _("Play"), Play, 1)));
buttons.insert (std::make_pair (RecEnable, ButtonInfo (*this, _("RecEnable"), RecEnable, 0)));
buttons.insert (std::make_pair (FaderTouch, ButtonInfo (*this, _("Fader (touch)"), FaderTouch, -1)));
button_info (Undo).set_action (boost::bind (&FaderPort::undo, this), true);
button_info (Undo).set_action (boost::bind (&FaderPort::redo, this), true, ShiftDown);
button_info (Undo).set_flash (true);
button_info (Play).set_action (boost::bind (&BasicUI::transport_play, this, true), true);
button_info (RecEnable).set_action (boost::bind (&BasicUI::rec_enable_toggle, this), true);
/* Stop is a modifier, so we have to use its own button state to get
the default action (since StopDown will be set when looking for the
action to invoke.
*/
button_info (Stop).set_action (boost::bind (&BasicUI::transport_stop, this), true, StopDown);
button_info (Ffwd).set_action (boost::bind (&BasicUI::ffwd, this), true);
/* See comments about Stop above .. */
button_info (Rewind).set_action (boost::bind (&BasicUI::rewind, this), true, RewindDown);
button_info (Rewind).set_action (boost::bind (&BasicUI::goto_start, this), true, ButtonState (RewindDown|StopDown));
button_info (Loop).set_action (boost::bind (&BasicUI::loop_toggle, this), true);
button_info (Loop).set_action (boost::bind (&BasicUI::add_marker, this, string()), true, ShiftDown);
button_info (Punch).set_action (boost::bind (&BasicUI::prev_marker, this), true, ShiftDown);
button_info (User).set_action (boost::bind (&BasicUI::next_marker, this), true, ShiftDown);
}
FaderPort::~FaderPort ()
{
if (_input_port) {
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("unregistering input port %1\n", boost::shared_ptr<ARDOUR::Port>(_input_port)->name()));
AudioEngine::instance()->unregister_port (_input_port);
_input_port.reset ();
}
if (_output_port) {
// _output_port->drain (10000); //ToDo: is this necessary? It hangs the shutdown, for me
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("unregistering output port %1\n", boost::shared_ptr<ARDOUR::Port>(_output_port)->name()));
AudioEngine::instance()->unregister_port (_output_port);
_output_port.reset ();
}
tear_down_gui ();
}
void
FaderPort::start_midi_handling ()
{
/* handle device inquiry response */
_input_port->parser()->sysex.connect_same_thread (midi_connections, boost::bind (&FaderPort::sysex_handler, this, _1, _2, _3));
/* handle switches */
_input_port->parser()->poly_pressure.connect_same_thread (midi_connections, boost::bind (&FaderPort::switch_handler, this, _1, _2));
/* handle encoder */
_input_port->parser()->pitchbend.connect_same_thread (midi_connections, boost::bind (&FaderPort::encoder_handler, this, _1, _2));
/* handle fader */
_input_port->parser()->controller.connect_same_thread (midi_connections, boost::bind (&FaderPort::fader_handler, this, _1, _2));
/* This connection means that whenever data is ready from the input
* port, the relevant thread will invoke our ::midi_input_handler()
* method, which will read the data, and invoke the parser.
*/
_input_port->xthread().set_receive_handler (sigc::bind (sigc::mem_fun (this, &FaderPort::midi_input_handler), _input_port));
_input_port->xthread().attach (main_loop()->get_context());
}
void
FaderPort::stop_midi_handling ()
{
midi_connections.drop_connections ();
/* Note: the input handler is still active at this point, but we're no
* longer connected to any of the parser signals
*/
}
void
FaderPort::do_request (FaderPortRequest* req)
{
if (req->type == CallSlot) {
call_slot (MISSING_INVALIDATOR, req->the_slot);
} else if (req->type == Quit) {
stop ();
}
}
int
FaderPort::stop ()
{
BaseUI::quit ();
return 0;
}
void
FaderPort::thread_init ()
{
struct sched_param rtparam;
pthread_set_name (X_("FaderPort"));
PBD::notify_gui_about_thread_creation (X_("gui"), pthread_self(), X_("FaderPort"), 2048);
ARDOUR::SessionEvent::create_per_thread_pool (X_("FaderPort"), 128);
memset (&rtparam, 0, sizeof (rtparam));
rtparam.sched_priority = 9; /* XXX should be relative to audio (JACK) thread */
if (pthread_setschedparam (pthread_self(), SCHED_FIFO, &rtparam) != 0) {
// do we care? not particularly.
}
}
void
FaderPort::all_lights_out ()
{
for (ButtonMap::iterator b = buttons.begin(); b != buttons.end(); ++b) {
b->second.set_led_state (_output_port, false, true);
}
}
FaderPort::ButtonInfo&
FaderPort::button_info (ButtonID id) const
{
ButtonMap::const_iterator b = buttons.find (id);
assert (b != buttons.end());
return const_cast<ButtonInfo&>(b->second);
}
void
FaderPort::switch_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb)
{
ButtonID id (ButtonID (tb->controller_number));
switch (id) {
case Shift:
button_state = (tb->value ? ButtonState (button_state|ShiftDown) : ButtonState (button_state&~ShiftDown));
break;
case Stop:
button_state = (tb->value ? ButtonState (button_state|StopDown) : ButtonState (button_state&~StopDown));
break;
case Rewind:
button_state = (tb->value ? ButtonState (button_state|RewindDown) : ButtonState (button_state&~RewindDown));
break;
default:
break;
}
ButtonInfo& bi (button_info (id));
if (bi.uses_flash()) {
bi.set_led_state (_output_port, (int)tb->value);
}
bi.invoke (button_state, tb->value ? true : false);
}
void
FaderPort::encoder_handler (MIDI::Parser &, MIDI::pitchbend_t pb)
{
if (pb < 8192) {
cerr << "Encoder right\n";
} else {
cerr << "Encoder left\n";
}
}
void
FaderPort::fader_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb)
{
bool was_fader = false;
if (tb->controller_number == 0x0) {
fader_msb = tb->value;
was_fader = true;
} else if (tb->controller_number == 0x20) {
fader_lsb = tb->value;
was_fader = true;
}
if (was_fader) {
cerr << "Fader now at " << ((fader_msb<<7)|fader_lsb) << endl;
}
}
void
FaderPort::sysex_handler (MIDI::Parser &p, MIDI::byte *buf, size_t sz)
{
if (sz < 17) {
return;
}
if (buf[2] != 0x7f ||
buf[3] != 0x06 ||
buf[4] != 0x02 ||
buf[5] != 0x0 ||
buf[6] != 0x1 ||
buf[7] != 0x06 ||
buf[8] != 0x02 ||
buf[9] != 0x0 ||
buf[10] != 0x01 ||
buf[11] != 0x0) {
return;
}
_device_active = true;
cerr << "FaderPort identified\n";
/* put it into native mode */
MIDI::byte native[3];
native[0] = 0x91;
native[1] = 0x00;
native[2] = 0x64;
_output_port->write (native, 3, 0);
all_lights_out ();
/* catch up on state */
notify_transport_state_changed ();
notify_record_state_changed ();
}
int
FaderPort::set_active (bool yn)
{
DEBUG_TRACE (DEBUG::FaderPort, string_compose("MackieControlProtocol::set_active init with yn: '%1'\n", yn));
if (yn == active()) {
return 0;
}
if (yn) {
/* start event loop */
BaseUI::run ();
connect_session_signals ();
Glib::RefPtr<Glib::TimeoutSource> blink_timeout = Glib::TimeoutSource::create (200); // milliseconds
blink_connection = blink_timeout->connect (sigc::mem_fun (*this, &FaderPort::blink));
blink_timeout->attach (main_loop()->get_context());
} else {
BaseUI::quit ();
close ();
}
ControlProtocol::set_active (yn);
DEBUG_TRACE (DEBUG::FaderPort, string_compose("MackieControlProtocol::set_active done with yn: '%1'\n", yn));
return 0;
}
bool
FaderPort::blink ()
{
blink_state = !blink_state;
for (Blinkers::iterator b = blinkers.begin(); b != blinkers.end(); b++) {
button_info(*b).set_led_state (_output_port, blink_state);
}
return true;
}
void
FaderPort::close ()
{
all_lights_out ();
stop_midi_handling ();
session_connections.drop_connections ();
port_connection.disconnect ();
blink_connection.disconnect ();
#if 0
route_connections.drop_connections ();
#endif
}
void
FaderPort::notify_record_state_changed ()
{
switch (session->record_status()) {
case Session::Disabled:
button_info (RecEnable).set_led_state (_output_port, false);
blinkers.remove (RecEnable);
break;
case Session::Enabled:
button_info (RecEnable).set_led_state (_output_port, true);
blinkers.push_back (RecEnable);
break;
case Session::Recording:
button_info (RecEnable).set_led_state (_output_port, true);
blinkers.remove (RecEnable);
break;
}
}
void
FaderPort::notify_transport_state_changed ()
{
button_info (Loop).set_led_state (_output_port, session->get_play_loop());
button_info (Play).set_led_state (_output_port, session->transport_speed() == 1.0);
button_info (Stop).set_led_state (_output_port, session->transport_stopped ());
button_info (Rewind).set_led_state (_output_port, session->transport_speed() < 0.0);
button_info (Ffwd).set_led_state (_output_port, session->transport_speed() > 1.0);
}
void
FaderPort::connect_session_signals()
{
session->RecordStateChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::notify_record_state_changed, this), this);
session->TransportStateChange.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::notify_transport_state_changed, this), this);
}
void
FaderPort::set_feedback_interval (microseconds_t ms)
{
_feedback_interval = ms;
}
void
FaderPort::send_feedback ()
{
/* This is executed in RT "process" context", so no blocking calls
*/
if (!do_feedback) {
return;
}
microseconds_t now = get_microseconds ();
if (last_feedback_time != 0) {
if ((now - last_feedback_time) < _feedback_interval) {
return;
}
}
last_feedback_time = now;
}
bool
FaderPort::midi_input_handler (Glib::IOCondition ioc, boost::shared_ptr<ARDOUR::AsyncMIDIPort> port)
{
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("something happend on %1\n", boost::shared_ptr<MIDI::Port>(port)->name()));
if (ioc & ~IO_IN) {
return false;
}
if (ioc & IO_IN) {
if (port) {
port->clear ();
}
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("data available on %1\n", boost::shared_ptr<MIDI::Port>(port)->name()));
framepos_t now = session->engine().sample_time();
port->parse (now);
}
return true;
}
XMLNode&
FaderPort::get_state ()
{
XMLNode& node (ControlProtocol::get_state());
XMLNode* child;
child = new XMLNode (X_("Input"));
child->add_child_nocopy (boost::shared_ptr<ARDOUR::Port>(_input_port)->get_state());
node.add_child_nocopy (*child);
child = new XMLNode (X_("Output"));
child->add_child_nocopy (boost::shared_ptr<ARDOUR::Port>(_output_port)->get_state());
node.add_child_nocopy (*child);
return node;
}
int
FaderPort::set_state (const XMLNode& node, int version)
{
XMLNodeList nlist;
XMLNodeConstIterator niter;
XMLNode const* child;
if (ControlProtocol::set_state (node, version)) {
return -1;
}
if ((child = node.child (X_("Input"))) != 0) {
XMLNode* portnode = child->child (Port::state_node_name.c_str());
if (portnode) {
boost::shared_ptr<ARDOUR::Port>(_input_port)->set_state (*portnode, version);
}
}
if ((child = node.child (X_("Output"))) != 0) {
XMLNode* portnode = child->child (Port::state_node_name.c_str());
if (portnode) {
boost::shared_ptr<ARDOUR::Port>(_output_port)->set_state (*portnode, version);
}
}
return 0;
}
int
FaderPort::set_feedback (bool yn)
{
do_feedback = yn;
last_feedback_time = 0;
return 0;
}
bool
FaderPort::get_feedback () const
{
return do_feedback;
}
void
FaderPort::set_current_bank (uint32_t b)
{
_current_bank = b;
// reset_controllables ();
}
void
FaderPort::next_bank ()
{
_current_bank++;
// reset_controllables ();
}
void
FaderPort::prev_bank()
{
if (_current_bank) {
_current_bank--;
// reset_controllables ();
}
}
void
FaderPort::set_motorised (bool m)
{
_motorised = m;
}
void
FaderPort::set_threshold (int t)
{
_threshold = t;
}
void
FaderPort::reset_controllables ()
{
}
bool
FaderPort::connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1, boost::weak_ptr<ARDOUR::Port>, std::string name2, bool yn)
{
if (!_input_port || !_output_port) {
return false;
}
string ni = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_input_port)->name());
string no = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_output_port)->name());
if (ni == name1 || ni == name2) {
if (yn) {
connection_state |= InputConnected;
} else {
connection_state &= ~InputConnected;
}
} else if (no == name1 || no == name2) {
if (yn) {
connection_state |= OutputConnected;
} else {
connection_state &= ~OutputConnected;
}
} else {
/* not our ports */
return false;
}
if ((connection_state & (InputConnected|OutputConnected)) == (InputConnected|OutputConnected)) {
/* XXX this is a horrible hack. Without a short sleep here,
something prevents the device wakeup messages from being
sent and/or the responses from being received.
*/
g_usleep (100000);
connected ();
} else {
DEBUG_TRACE (DEBUG::FaderPort, "Device disconnected (input or output or both) or not yet fully connected\n");
_device_active = false;
}
return true; /* connection status changed */
}
void
FaderPort::connected ()
{
std::cerr << "faderport connected\n";
start_midi_handling ();
/* send device inquiry */
MIDI::byte buf[6];
buf[0] = 0xf0;
buf[1] = 0x7e;
buf[2] = 0x7f;
buf[3] = 0x06;
buf[4] = 0x01;
buf[5] = 0xf7;
_output_port->write (buf, 6, 0);
}
void
FaderPort::ButtonInfo::invoke (FaderPort::ButtonState bs, bool press)
{
switch (type) {
case NamedAction:
if (press) {
ToDoMap::iterator x = on_press.find (bs);
if (x != on_press.end()) {
if (!x->second.action_name.empty()) {
fp.access_action (x->second.action_name);
}
}
} else {
ToDoMap::iterator x = on_release.find (bs);
if (x != on_release.end()) {
if (!x->second.action_name.empty()) {
fp.access_action (x->second.action_name);
}
}
}
break;
case InternalFunction:
if (press) {
ToDoMap::iterator x = on_press.find (bs);
if (x != on_press.end()) {
if (x->second.function) {
x->second.function ();
}
}
} else {
ToDoMap::iterator x = on_release.find (bs);
if (x != on_release.end()) {
if (x->second.function) {
x->second.function ();
}
}
}
break;
}
}
void
FaderPort::ButtonInfo::set_action (string const& name, bool when_pressed, FaderPort::ButtonState bs)
{
ToDo todo;
type = NamedAction;
if (when_pressed) {
todo.action_name = name;
on_press[bs] = todo;
} else {
todo.action_name = name;
on_release[bs] = todo;
}
}
void
FaderPort::ButtonInfo::set_action (boost::function<void()> f, bool when_pressed, FaderPort::ButtonState bs)
{
ToDo todo;
type = InternalFunction;
if (when_pressed) {
todo.function = f;
on_press[bs] = todo;
} else {
todo.function = f;
on_release[bs] = todo;
}
}
void
FaderPort::ButtonInfo::set_led_state (boost::shared_ptr<MIDI::Port> port, int onoff, bool force)
{
if (!force && (led_on == (bool) onoff)) {
/* nothing to do */
return;
}
if (out < 0) {
/* fader button ID - no LED */
return;
}
MIDI::byte buf[3];
buf[0] = 0xa0;
buf[1] = out;
buf[2] = onoff ? 1 : 0;
port->write (buf, 3, 0);
led_on = (onoff ? true : false);
}