Tim Mayberry
b8a6f94325
Makefile Reformat the docs, I explained in a prior commit why this modifies every file git-svn-id: svn://localhost/ardour2/trunk@1463 d708f5d6-7413-0410-9779-e7cbd77b26cf
97 lines
3.7 KiB
XML
97 lines
3.7 KiB
XML
<?xml version="1.0" standalone="no"?>
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<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.4//EN" "http://www.oasis-open.org/docbook/xml/4.4/docbookx.dtd" [
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]>
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<chapter id="sn-problems-bugs-known-issues">
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<title>Problems, Bugs and Known Issues</title>
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<section id="known-issues">
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<title> Known Issues </title>
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<para>
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This section documents known issues with the all versions of Ardour up
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to and including 1.0. It is not a replacement for our
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<ulink url="http://tracker.ardour.org/">bug tracking system</ulink>,
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but instead summarizes some known issues that are likely to be
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encountered by users and are not in the process of being fixed.
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</para>
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<itemizedlist>
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<listitem>
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<para>
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creating 3rd level feedback loops (e.g. bus 1 feeds bus 2 feeds
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bus 3; bus 3 feeds bus 1) may prevent a session from loading
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</para>
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</listitem>
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<listitem>
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<para>
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ardour's interpretation of "beats per minute" is different from
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most other programs and from convention. 1 "beat" is whatever the
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meter in effect defines. Thus, 120 bpm in a 4/4 meter is 120
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quarter notes per minute; 120 bpm in a 3/8 meter is 120 eighth
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notes per minute.
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</para>
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</listitem>
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<listitem>
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<para>
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copying or cut-n-pasting two (or more) regions that have a
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crossfade between them to a new location or a new track does not
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copy the crossfade. Until a future version of Ardour changes this,
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you are advised to do region editing first, and create crossfades
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second.
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</para>
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</listitem>
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<listitem>
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<para>
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it is not possible to create pan automation control points using
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the mouse for stereo (or higher channel count) tracks and busses.
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you can create automation for these configurations by recording
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panning motion, and you can edit the data using the mouse.
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</para>
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</listitem>
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<listitem>
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<para>
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when importing an audio file directly into a track, there are no
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choices for the quality level of any necessary sample rate
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conversion. On any system that Ardour is running on, there is
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almost certainly a utility called
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<command>sndfile-resample</command> which uses the same sample
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rate conversion library as Ardour. This utility offers a great
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deal of control over the sample rate conversion process, including
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quality levels. Ardour uses the "best" quality internally. If you
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want a different quality, you can use this tool to produce a
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rate-converted file at the correct speed, and then import that
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into Ardour.
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</para>
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</listitem>
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<listitem>
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<para>
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when timestretch is used to alter the length of a region, any
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region-specific gain envelope is lost. The new region has the
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default unity gain throughout its duration.
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</para>
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</listitem>
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<listitem>
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<para>
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if you overdub on a playlist in an area containing cross-fades,
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the cross-fades will still be audible in spite of the newly
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overdubbed material being "on top" of them. Workaround is to mute
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or remove the crossfades before overdubbing. As a corollary to
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this, creating crossfades that span other crossfades will not work
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correctly in this version of Ardour.
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</para>
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</listitem>
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</itemizedlist>
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</section>
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<!--
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<xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
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href="Some_Subsection.xml" />
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-->
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</chapter>
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