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Commit Graph

13456 Commits

Author SHA1 Message Date
a3c88efa61 Remove Mac Universal build option as it is no longer supported 2014-05-14 10:45:53 +10:00
6bf8249b4b Use Glib::usleep in DummyAudioBackend rather than ::usleep 2014-05-14 09:48:43 +10:00
b565357bf4 Remove incorrect code for mingw in DummyAudioBackend::in_process_thread
I'm assuming this section was copied from the JackAudioBackend where the
thread type is not pthread_t for mingw, but in the DummyAudioBackend it
is.
2014-05-14 09:48:33 +10:00
2379321355 Change windows packaging to have separate scripts for Fedora 19 and 20
A large part of the packaging is shared in package.sh, this approach should
work on windows with another dll list in package-waves.sh and redefined
copydll function(which I've added untested as copydll-waves.sh)

Also add support for 64bit mingw builds via ARCH env variable. If unset
defaults to 32bit build
2014-05-14 09:47:59 +10:00
e4442b45cf Use COMPILER_MINGW define rather than __MINGW64__
This is necessary to build with win32 target using mingw-w64 version
on Fedora 19
2014-05-14 09:47:40 +10:00
86a0f10ac7 Reinstate code removed that allows building with mingw and the pthreads-win32 library
Newer versions of mingw-w64 can be built with an included pthread implementation
called winpthreads which uses an integer type for pthread_t but pthreads-win32 does
not.
2014-05-14 09:47:40 +10:00
da596182e1 Remove duplicate test for presence of boost header 2014-05-14 09:47:40 +10:00
b895a8f631 Always link to ole32 when building with mingw for get_win_special_folder
needed for CoTaskMemFree in get_win_special_folder
2014-05-14 09:47:40 +10:00
9cde7b6051 Fix pattern to match possible audio backends on windows 2014-05-14 09:47:40 +10:00
9c07675cbe Include windows.h for Sleep function 2014-05-14 09:47:40 +10:00
8a796bd5e1 Use Glib::usleep in Editor::timefx_thread on Windows 2014-05-14 09:47:40 +10:00
b768d6c39d Include windows.h for Registry access related API 2014-05-14 09:47:40 +10:00
ce5744ae51 Fix collision between keyword interface used in glibmm and windows headers 2014-05-14 09:47:40 +10:00
592a21db5f Oops - minor spelling corrections 2014-05-10 08:41:49 +01:00
f075981330 Bug fix imported from Mixbus2 (SVN r11025)
Fix a crashing bug when trying to launch in a non-English locale (possibly only affects Windows)
2014-05-10 08:35:27 +01:00
b377bc44c2 Bug fix imported from Mixbus2 (SVN r11448)
If we couldn't figure out a plugin creator's name, either use as much of it as we could determine or mark the creator as 'Unknown'
2014-05-10 08:32:14 +01:00
349f66f413 Fix region content drag direction
Fix <Control>+drag in bottom of region to move the region contents in the
expected direction.
2014-05-07 19:38:22 +01:00
9a35f73b9e Fix undo of layer-changing region drags
Move clear_changes() of the playlist on which a region has been dragged
before calling set_layer() on that playlist, so that undo of region drags
in layered mode undoes any layer changes too.

Should fix #5904
2014-05-07 19:38:07 +01:00
56af57d682 shift-modifier during trim dragging causes region to jump to original position (anchored at start or end, depending on trim type) 2014-05-07 12:13:34 -04:00
e99c8960c0 first pass at tightening up waveform drawing algorithm to generally round down when dealing with fractional pixels 2014-05-07 10:35:50 -04:00
6142c814bf provide plugins with all available buffers.
e.g. Audio in -> Midi out plugins (on an audio-track).
Midi-buffers do exist in the route but no corresponding
(physical) Input port-buffer exists and ardour crashed.

Now, the plugin itself still only accesses the mapped ports
(ChanMapping), but the mapped buffers are at most
"processor_max_streams" and at least the required
in+out buffers for the plugin.
2014-05-06 23:34:34 +02:00
fbbf911229 fix mingw build - needs bundle_env_mingw.cc when building with mingw, and that is a build target, not a platform 2014-05-06 14:07:29 -04:00
ad40a9008b Add some more missing #includes 2014-05-06 17:00:35 +01:00
18245b06d0 'atomic_ops' to use glib, rather than Waves's inbuilt atomic operations
Note that the following source files can be removed once we know this works on all platforms:-
backends/wavesaudio/wavesapi/akupara/threading/atomic_ops.hpp
backends/wavesaudio/wavesapi/akupara/threading/atomic_ops_gcc_x96.hpp
backends/wavesaudio/wavesapi/akupara/basics.hpp
backends/wavesaudio/wavesapi/akupara/compiletime_functions.hpp
2014-05-06 09:41:40 +01:00
b9fab9ea28 Add a return value to 'WCMRPortAudioDeviceManager::getDeviceAvailableSampleRates()'
(whilst technically, it doesn't report any encountered errors, it should nevertheless be returning some kind of error status)
2014-05-06 09:33:54 +01:00
8d0ec2403f Add a couple of pthread helper macros
(to accommodate the fact that in ptw-win32, 'pthread_t' is subtlely different from its non-Windows counterparts)
2014-05-06 09:31:11 +01:00
1a1a05fa1c Add 'waves_backend.vcproj' 2014-05-06 09:26:59 +01:00
41fe637e80 Add the 'porttime' source file for Windows 2014-05-06 09:25:27 +01:00
051ceffc5d Add some type guards to 'wstdint.h' (in case we previously #included some headers which already define those types) 2014-05-06 09:23:00 +01:00
9cf2cf55f5 Add some casting and namespace specifiers to keep MSVC happy 2014-05-06 09:20:03 +01:00
0277c8c8d1 Add a couple of missing header files (needed for cin /cout etc) 2014-05-06 09:16:59 +01:00
9af09e5769 Add 'midi_scene_change' sources to ardour.vcproj 2014-05-06 09:08:47 +01:00
6ffd8a9543 a variety of changes to finalize (?) (MIDI) SceneChange functionality 2014-05-02 18:44:04 -04:00
27cff1dc01 tell the SceneChanger to emit any relevant scene changes after a locate 2014-05-02 18:43:37 -04:00
25a5c317f9 changing the start (position) of a marker with a scene change needs to update the SceneChanger 2014-05-02 18:43:04 -04:00
Adrian Knoth
3fa8127d58 Add ComboOption configuration for default-fade-shape
Let the user choose the preferred default fade shape in the editor
section of the preference menu.
2014-05-01 20:02:19 +02:00
Adrian Knoth
1770227834 Introduce global default-fade-shape configuration variable
Some users always want the same fade in/out style, e.g., constant power,
symmetric, fast etc.

To avoid having them change the fade style manually for each fade, use a
global configuration variable instead.
2014-05-01 20:02:14 +02:00
Adrian Knoth
ca68814faf Drop unused set_default-fade(float, framecnt_t) prototype 2014-05-01 20:02:08 +02:00
079d6a2866 if using the audio/MIDI setup dialog because there are >1 backends, but the chosen backend is not under our control (i.e. JACK), remember to start it before returning from the dialog 2014-05-01 12:31:35 -04:00
e69531b953 fix crash in butler when destroying before thread is started 2014-05-01 12:31:34 -04:00
cd00429672 fix install path for ./waf install of waves backend 2014-05-01 10:18:30 -04:00
fa139421b9 second part of windows/osx macro change - forgot *.cpp files 2014-05-01 09:39:11 -04:00
49423427a6 alter platform-dependent preprocessor macros to use the same names as the rest of the ardour codebase 2014-05-01 09:32:18 -04:00
49ad78659b fix compile for waves backend, after recent API change 2014-05-01 09:22:59 -04:00
392c3a6bef use AudioBackendInfo::already_configured() to correctly determine if backend requires setup
Fixes issues when using JACK backend in combination with others, that prevented connecting to an existing JACK server.
2014-05-01 09:15:26 -04:00
66559cd795 Add AudioBackend::info() method to retrieve AudioBackendInfo object
Goal is to be able to call AudioBackendInfo::already_configured() from the right place.
2014-05-01 09:14:25 -04:00
6544df039b change location marker ruler text for get_trx() == true case 2014-05-01 07:53:46 -04:00
302fd7efeb correctly set up ruler preferences for get_trx() == true case 2014-05-01 07:53:28 -04:00
ca08e4c7c7 more previously applied changes required to build Waves audio/midi backend 2014-04-30 14:24:32 -04:00
c90fef1b4c second part of (previously applied) change to be able to use -fms-extensions with C compiler 2014-04-30 13:48:25 -04:00